entc/gen: returns affected rows in delete

Summary: Pull Request resolved: https://github.com/facebookexternal/fbc/pull/1455

Reviewed By: alexsn

Differential Revision: D17396880

fbshipit-source-id: 3a3a9849b816777bd0ef94cf55b2291705a37df6
This commit is contained in:
Ariel Mashraki
2019-09-16 08:45:45 -07:00
committed by Facebook Github Bot
parent 2b1ff377b5
commit 83d0063437
82 changed files with 1566 additions and 712 deletions

View File

@@ -21,32 +21,41 @@ type NodeDelete struct {
predicates []predicate.Node
}
// Where adds a new predicate for the builder.
// Where adds a new predicate to the delete builder.
func (nd *NodeDelete) Where(ps ...predicate.Node) *NodeDelete {
nd.predicates = append(nd.predicates, ps...)
return nd
}
// Exec executes the deletion query.
func (nd *NodeDelete) Exec(ctx context.Context) error {
// Exec executes the deletion query and returns how many vertices were deleted.
func (nd *NodeDelete) Exec(ctx context.Context) (int, error) {
return nd.sqlExec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (nd *NodeDelete) ExecX(ctx context.Context) {
if err := nd.Exec(ctx); err != nil {
func (nd *NodeDelete) ExecX(ctx context.Context) int {
n, err := nd.Exec(ctx)
if err != nil {
panic(err)
}
return n
}
func (nd *NodeDelete) sqlExec(ctx context.Context) error {
func (nd *NodeDelete) sqlExec(ctx context.Context) (int, error) {
var res sql.Result
selector := sql.Select().From(sql.Table(node.Table))
for _, p := range nd.predicates {
p(selector)
}
query, args := sql.Delete(node.Table).FromSelect(selector).Query()
return nd.driver.Exec(ctx, query, args, &res)
if err := nd.driver.Exec(ctx, query, args, &res); err != nil {
return 0, err
}
affected, err := res.RowsAffected()
if err != nil {
return 0, err
}
return int(affected), nil
}
// NodeDeleteOne is the builder for deleting a single Node entity.
@@ -56,7 +65,15 @@ type NodeDeleteOne struct {
// Exec executes the deletion query.
func (ndo *NodeDeleteOne) Exec(ctx context.Context) error {
return ndo.nd.Exec(ctx)
n, err := ndo.nd.Exec(ctx)
switch {
case err != nil:
return err
case n == 0:
return &ErrNotFound{node.Label}
default:
return nil
}
}
// ExecX is like Exec, but panics if an error occurs.