// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. package gremlin const ( // StatusSuccess is returned on success. StatusSuccess = 200 // StatusNoContent means the server processed the request but there is no result to return. StatusNoContent = 204 // StatusPartialContent indicates the server successfully returned some content, but there // is more in the stream to arrive wait for a success code to signify the end. StatusPartialContent = 206 // StatusUnauthorized means the request attempted to access resources that // the requesting user did not have access to. StatusUnauthorized = 401 // StatusAuthenticate denotes a challenge from the server for the client to authenticate its request. StatusAuthenticate = 407 // StatusMalformedRequest means the request message was not properly formatted which means it could not be parsed at // all or the "op" code was not recognized such that Gremlin Server could properly route it for processing. // Check the message format and retry the request. StatusMalformedRequest = 498 // StatusInvalidRequestArguments means the request message was parsable, but the arguments supplied in the message // were in conflict or incomplete. Check the message format and retry the request. StatusInvalidRequestArguments = 499 // StatusServerError indicates a general server error occurred that prevented the request from being processed. StatusServerError = 500 // StatusScriptEvaluationError is returned when the script submitted for processing evaluated in the ScriptEngine // with errors and could not be processed. Check the script submitted for syntax errors or other problems // and then resubmit. StatusScriptEvaluationError = 597 // StatusServerTimeout means the server exceeded one of the timeout settings for the request and could therefore // only partially responded or did not respond at all. StatusServerTimeout = 598 // StatusServerSerializationError means the server was not capable of serializing an object that was returned from the // script supplied on the request. Either transform the object into something Gremlin Server can process within // the script or install mapper serialization classes to Gremlin Server. StatusServerSerializationError = 599 ) var statusText = map[int]string{ StatusSuccess: "Success", StatusNoContent: "No Content", StatusPartialContent: "Partial Content", StatusUnauthorized: "Unauthorized", StatusAuthenticate: "Authenticate", StatusMalformedRequest: "Malformed Request", StatusInvalidRequestArguments: "Invalid Request Arguments", StatusServerError: "Server Error", StatusScriptEvaluationError: "Script Evaluation Error", StatusServerTimeout: "Server Timeout", StatusServerSerializationError: "Server Serialization Error", } // StatusText returns status text of code. func StatusText(code int) string { return statusText[code] }