// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by entc, DO NOT EDIT. package entv2 import ( "context" "errors" "fmt" "github.com/facebookincubator/ent/dialect/sql" "github.com/facebookincubator/ent/dialect/sql/sqlgraph" "github.com/facebookincubator/ent/entc/integration/migrate/entv2/car" "github.com/facebookincubator/ent/entc/integration/migrate/entv2/pet" "github.com/facebookincubator/ent/entc/integration/migrate/entv2/predicate" "github.com/facebookincubator/ent/entc/integration/migrate/entv2/user" "github.com/facebookincubator/ent/schema/field" ) // UserUpdate is the builder for updating User entities. type UserUpdate struct { config age *int addage *int name *string nickname *string phone *string buffer *[]byte clearbuffer bool title *string new_name *string clearnew_name bool blob *[]byte clearblob bool state *user.State clearstate bool car map[int]struct{} pets map[int]struct{} removedCar map[int]struct{} clearedPets bool predicates []predicate.User } // Where adds a new predicate for the builder. func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate { uu.predicates = append(uu.predicates, ps...) return uu } // SetAge sets the age field. func (uu *UserUpdate) SetAge(i int) *UserUpdate { uu.age = &i uu.addage = nil return uu } // AddAge adds i to age. func (uu *UserUpdate) AddAge(i int) *UserUpdate { if uu.addage == nil { uu.addage = &i } else { *uu.addage += i } return uu } // SetName sets the name field. func (uu *UserUpdate) SetName(s string) *UserUpdate { uu.name = &s return uu } // SetNickname sets the nickname field. func (uu *UserUpdate) SetNickname(s string) *UserUpdate { uu.nickname = &s return uu } // SetPhone sets the phone field. func (uu *UserUpdate) SetPhone(s string) *UserUpdate { uu.phone = &s return uu } // SetNillablePhone sets the phone field if the given value is not nil. func (uu *UserUpdate) SetNillablePhone(s *string) *UserUpdate { if s != nil { uu.SetPhone(*s) } return uu } // SetBuffer sets the buffer field. func (uu *UserUpdate) SetBuffer(b []byte) *UserUpdate { uu.buffer = &b return uu } // ClearBuffer clears the value of buffer. func (uu *UserUpdate) ClearBuffer() *UserUpdate { uu.buffer = nil uu.clearbuffer = true return uu } // SetTitle sets the title field. func (uu *UserUpdate) SetTitle(s string) *UserUpdate { uu.title = &s return uu } // SetNillableTitle sets the title field if the given value is not nil. func (uu *UserUpdate) SetNillableTitle(s *string) *UserUpdate { if s != nil { uu.SetTitle(*s) } return uu } // SetNewName sets the new_name field. func (uu *UserUpdate) SetNewName(s string) *UserUpdate { uu.new_name = &s return uu } // SetNillableNewName sets the new_name field if the given value is not nil. func (uu *UserUpdate) SetNillableNewName(s *string) *UserUpdate { if s != nil { uu.SetNewName(*s) } return uu } // ClearNewName clears the value of new_name. func (uu *UserUpdate) ClearNewName() *UserUpdate { uu.new_name = nil uu.clearnew_name = true return uu } // SetBlob sets the blob field. func (uu *UserUpdate) SetBlob(b []byte) *UserUpdate { uu.blob = &b return uu } // ClearBlob clears the value of blob. func (uu *UserUpdate) ClearBlob() *UserUpdate { uu.blob = nil uu.clearblob = true return uu } // SetState sets the state field. func (uu *UserUpdate) SetState(u user.State) *UserUpdate { uu.state = &u return uu } // SetNillableState sets the state field if the given value is not nil. func (uu *UserUpdate) SetNillableState(u *user.State) *UserUpdate { if u != nil { uu.SetState(*u) } return uu } // ClearState clears the value of state. func (uu *UserUpdate) ClearState() *UserUpdate { uu.state = nil uu.clearstate = true return uu } // AddCarIDs adds the car edge to Car by ids. func (uu *UserUpdate) AddCarIDs(ids ...int) *UserUpdate { if uu.car == nil { uu.car = make(map[int]struct{}) } for i := range ids { uu.car[ids[i]] = struct{}{} } return uu } // AddCar adds the car edges to Car. func (uu *UserUpdate) AddCar(c ...*Car) *UserUpdate { ids := make([]int, len(c)) for i := range c { ids[i] = c[i].ID } return uu.AddCarIDs(ids...) } // SetPetsID sets the pets edge to Pet by id. func (uu *UserUpdate) SetPetsID(id int) *UserUpdate { if uu.pets == nil { uu.pets = make(map[int]struct{}) } uu.pets[id] = struct{}{} return uu } // SetNillablePetsID sets the pets edge to Pet by id if the given value is not nil. func (uu *UserUpdate) SetNillablePetsID(id *int) *UserUpdate { if id != nil { uu = uu.SetPetsID(*id) } return uu } // SetPets sets the pets edge to Pet. func (uu *UserUpdate) SetPets(p *Pet) *UserUpdate { return uu.SetPetsID(p.ID) } // RemoveCarIDs removes the car edge to Car by ids. func (uu *UserUpdate) RemoveCarIDs(ids ...int) *UserUpdate { if uu.removedCar == nil { uu.removedCar = make(map[int]struct{}) } for i := range ids { uu.removedCar[ids[i]] = struct{}{} } return uu } // RemoveCar removes car edges to Car. func (uu *UserUpdate) RemoveCar(c ...*Car) *UserUpdate { ids := make([]int, len(c)) for i := range c { ids[i] = c[i].ID } return uu.RemoveCarIDs(ids...) } // ClearPets clears the pets edge to Pet. func (uu *UserUpdate) ClearPets() *UserUpdate { uu.clearedPets = true return uu } // Save executes the query and returns the number of rows/vertices matched by this operation. func (uu *UserUpdate) Save(ctx context.Context) (int, error) { if uu.state != nil { if err := user.StateValidator(*uu.state); err != nil { return 0, fmt.Errorf("entv2: validator failed for field \"state\": %v", err) } } if len(uu.pets) > 1 { return 0, errors.New("entv2: multiple assignments on a unique edge \"pets\"") } return uu.sqlSave(ctx) } // SaveX is like Save, but panics if an error occurs. func (uu *UserUpdate) SaveX(ctx context.Context) int { affected, err := uu.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (uu *UserUpdate) Exec(ctx context.Context) error { _, err := uu.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (uu *UserUpdate) ExecX(ctx context.Context) { if err := uu.Exec(ctx); err != nil { panic(err) } } func (uu *UserUpdate) sqlSave(ctx context.Context) (n int, err error) { _spec := &sqlgraph.UpdateSpec{ Node: &sqlgraph.NodeSpec{ Table: user.Table, Columns: user.Columns, ID: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: user.FieldID, }, }, } if ps := uu.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value := uu.age; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeInt, Value: *value, Column: user.FieldAge, }) } if value := uu.addage; value != nil { _spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{ Type: field.TypeInt, Value: *value, Column: user.FieldAge, }) } if value := uu.name; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldName, }) } if value := uu.nickname; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldNickname, }) } if value := uu.phone; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldPhone, }) } if value := uu.buffer; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Value: *value, Column: user.FieldBuffer, }) } if uu.clearbuffer { _spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Column: user.FieldBuffer, }) } if value := uu.title; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldTitle, }) } if value := uu.new_name; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldNewName, }) } if uu.clearnew_name { _spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{ Type: field.TypeString, Column: user.FieldNewName, }) } if value := uu.blob; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Value: *value, Column: user.FieldBlob, }) } if uu.clearblob { _spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Column: user.FieldBlob, }) } if value := uu.state; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeEnum, Value: *value, Column: user.FieldState, }) } if uu.clearstate { _spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{ Type: field.TypeEnum, Column: user.FieldState, }) } if nodes := uu.removedCar; len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: user.CarTable, Columns: []string{user.CarColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: car.FieldID, }, }, } for k, _ := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uu.car; len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: user.CarTable, Columns: []string{user.CarColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: car.FieldID, }, }, } for k, _ := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if uu.clearedPets { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: user.PetsTable, Columns: []string{user.PetsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: pet.FieldID, }, }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uu.pets; len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: user.PetsTable, Columns: []string{user.PetsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: pet.FieldID, }, }, } for k, _ := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if n, err = sqlgraph.UpdateNodes(ctx, uu.driver, _spec); err != nil { if cerr, ok := isSQLConstraintError(err); ok { err = cerr } return 0, err } return n, nil } // UserUpdateOne is the builder for updating a single User entity. type UserUpdateOne struct { config id int age *int addage *int name *string nickname *string phone *string buffer *[]byte clearbuffer bool title *string new_name *string clearnew_name bool blob *[]byte clearblob bool state *user.State clearstate bool car map[int]struct{} pets map[int]struct{} removedCar map[int]struct{} clearedPets bool } // SetAge sets the age field. func (uuo *UserUpdateOne) SetAge(i int) *UserUpdateOne { uuo.age = &i uuo.addage = nil return uuo } // AddAge adds i to age. func (uuo *UserUpdateOne) AddAge(i int) *UserUpdateOne { if uuo.addage == nil { uuo.addage = &i } else { *uuo.addage += i } return uuo } // SetName sets the name field. func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne { uuo.name = &s return uuo } // SetNickname sets the nickname field. func (uuo *UserUpdateOne) SetNickname(s string) *UserUpdateOne { uuo.nickname = &s return uuo } // SetPhone sets the phone field. func (uuo *UserUpdateOne) SetPhone(s string) *UserUpdateOne { uuo.phone = &s return uuo } // SetNillablePhone sets the phone field if the given value is not nil. func (uuo *UserUpdateOne) SetNillablePhone(s *string) *UserUpdateOne { if s != nil { uuo.SetPhone(*s) } return uuo } // SetBuffer sets the buffer field. func (uuo *UserUpdateOne) SetBuffer(b []byte) *UserUpdateOne { uuo.buffer = &b return uuo } // ClearBuffer clears the value of buffer. func (uuo *UserUpdateOne) ClearBuffer() *UserUpdateOne { uuo.buffer = nil uuo.clearbuffer = true return uuo } // SetTitle sets the title field. func (uuo *UserUpdateOne) SetTitle(s string) *UserUpdateOne { uuo.title = &s return uuo } // SetNillableTitle sets the title field if the given value is not nil. func (uuo *UserUpdateOne) SetNillableTitle(s *string) *UserUpdateOne { if s != nil { uuo.SetTitle(*s) } return uuo } // SetNewName sets the new_name field. func (uuo *UserUpdateOne) SetNewName(s string) *UserUpdateOne { uuo.new_name = &s return uuo } // SetNillableNewName sets the new_name field if the given value is not nil. func (uuo *UserUpdateOne) SetNillableNewName(s *string) *UserUpdateOne { if s != nil { uuo.SetNewName(*s) } return uuo } // ClearNewName clears the value of new_name. func (uuo *UserUpdateOne) ClearNewName() *UserUpdateOne { uuo.new_name = nil uuo.clearnew_name = true return uuo } // SetBlob sets the blob field. func (uuo *UserUpdateOne) SetBlob(b []byte) *UserUpdateOne { uuo.blob = &b return uuo } // ClearBlob clears the value of blob. func (uuo *UserUpdateOne) ClearBlob() *UserUpdateOne { uuo.blob = nil uuo.clearblob = true return uuo } // SetState sets the state field. func (uuo *UserUpdateOne) SetState(u user.State) *UserUpdateOne { uuo.state = &u return uuo } // SetNillableState sets the state field if the given value is not nil. func (uuo *UserUpdateOne) SetNillableState(u *user.State) *UserUpdateOne { if u != nil { uuo.SetState(*u) } return uuo } // ClearState clears the value of state. func (uuo *UserUpdateOne) ClearState() *UserUpdateOne { uuo.state = nil uuo.clearstate = true return uuo } // AddCarIDs adds the car edge to Car by ids. func (uuo *UserUpdateOne) AddCarIDs(ids ...int) *UserUpdateOne { if uuo.car == nil { uuo.car = make(map[int]struct{}) } for i := range ids { uuo.car[ids[i]] = struct{}{} } return uuo } // AddCar adds the car edges to Car. func (uuo *UserUpdateOne) AddCar(c ...*Car) *UserUpdateOne { ids := make([]int, len(c)) for i := range c { ids[i] = c[i].ID } return uuo.AddCarIDs(ids...) } // SetPetsID sets the pets edge to Pet by id. func (uuo *UserUpdateOne) SetPetsID(id int) *UserUpdateOne { if uuo.pets == nil { uuo.pets = make(map[int]struct{}) } uuo.pets[id] = struct{}{} return uuo } // SetNillablePetsID sets the pets edge to Pet by id if the given value is not nil. func (uuo *UserUpdateOne) SetNillablePetsID(id *int) *UserUpdateOne { if id != nil { uuo = uuo.SetPetsID(*id) } return uuo } // SetPets sets the pets edge to Pet. func (uuo *UserUpdateOne) SetPets(p *Pet) *UserUpdateOne { return uuo.SetPetsID(p.ID) } // RemoveCarIDs removes the car edge to Car by ids. func (uuo *UserUpdateOne) RemoveCarIDs(ids ...int) *UserUpdateOne { if uuo.removedCar == nil { uuo.removedCar = make(map[int]struct{}) } for i := range ids { uuo.removedCar[ids[i]] = struct{}{} } return uuo } // RemoveCar removes car edges to Car. func (uuo *UserUpdateOne) RemoveCar(c ...*Car) *UserUpdateOne { ids := make([]int, len(c)) for i := range c { ids[i] = c[i].ID } return uuo.RemoveCarIDs(ids...) } // ClearPets clears the pets edge to Pet. func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne { uuo.clearedPets = true return uuo } // Save executes the query and returns the updated entity. func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error) { if uuo.state != nil { if err := user.StateValidator(*uuo.state); err != nil { return nil, fmt.Errorf("entv2: validator failed for field \"state\": %v", err) } } if len(uuo.pets) > 1 { return nil, errors.New("entv2: multiple assignments on a unique edge \"pets\"") } return uuo.sqlSave(ctx) } // SaveX is like Save, but panics if an error occurs. func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User { u, err := uuo.Save(ctx) if err != nil { panic(err) } return u } // Exec executes the query on the entity. func (uuo *UserUpdateOne) Exec(ctx context.Context) error { _, err := uuo.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (uuo *UserUpdateOne) ExecX(ctx context.Context) { if err := uuo.Exec(ctx); err != nil { panic(err) } } func (uuo *UserUpdateOne) sqlSave(ctx context.Context) (u *User, err error) { _spec := &sqlgraph.UpdateSpec{ Node: &sqlgraph.NodeSpec{ Table: user.Table, Columns: user.Columns, ID: &sqlgraph.FieldSpec{ Value: uuo.id, Type: field.TypeInt, Column: user.FieldID, }, }, } if value := uuo.age; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeInt, Value: *value, Column: user.FieldAge, }) } if value := uuo.addage; value != nil { _spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{ Type: field.TypeInt, Value: *value, Column: user.FieldAge, }) } if value := uuo.name; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldName, }) } if value := uuo.nickname; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldNickname, }) } if value := uuo.phone; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldPhone, }) } if value := uuo.buffer; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Value: *value, Column: user.FieldBuffer, }) } if uuo.clearbuffer { _spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Column: user.FieldBuffer, }) } if value := uuo.title; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldTitle, }) } if value := uuo.new_name; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: *value, Column: user.FieldNewName, }) } if uuo.clearnew_name { _spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{ Type: field.TypeString, Column: user.FieldNewName, }) } if value := uuo.blob; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Value: *value, Column: user.FieldBlob, }) } if uuo.clearblob { _spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Column: user.FieldBlob, }) } if value := uuo.state; value != nil { _spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{ Type: field.TypeEnum, Value: *value, Column: user.FieldState, }) } if uuo.clearstate { _spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{ Type: field.TypeEnum, Column: user.FieldState, }) } if nodes := uuo.removedCar; len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: user.CarTable, Columns: []string{user.CarColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: car.FieldID, }, }, } for k, _ := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uuo.car; len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: user.CarTable, Columns: []string{user.CarColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: car.FieldID, }, }, } for k, _ := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if uuo.clearedPets { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: user.PetsTable, Columns: []string{user.PetsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: pet.FieldID, }, }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uuo.pets; len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: user.PetsTable, Columns: []string{user.PetsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: pet.FieldID, }, }, } for k, _ := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } u = &User{config: uuo.config} _spec.Assign = u.assignValues _spec.ScanValues = u.scanValues() if err = sqlgraph.UpdateNode(ctx, uuo.driver, _spec); err != nil { if cerr, ok := isSQLConstraintError(err); ok { err = cerr } return nil, err } return u, nil }