// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by entc, DO NOT EDIT. package versioned import ( "context" "errors" "fmt" "sync" "entgo.io/ent/entc/integration/migrate/versioned/car" "entgo.io/ent/entc/integration/migrate/versioned/predicate" "entgo.io/ent/entc/integration/migrate/versioned/user" "entgo.io/ent" ) const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCar = "Car" TypeUser = "User" ) // CarMutation represents an operation that mutates the Car nodes in the graph. type CarMutation struct { config op Op typ string id *int clearedFields map[string]struct{} owner *int clearedowner bool done bool oldValue func(context.Context) (*Car, error) predicates []predicate.Car } var _ ent.Mutation = (*CarMutation)(nil) // carOption allows management of the mutation configuration using functional options. type carOption func(*CarMutation) // newCarMutation creates new mutation for the Car entity. func newCarMutation(c config, op Op, opts ...carOption) *CarMutation { m := &CarMutation{ config: c, op: op, typ: TypeCar, clearedFields: make(map[string]struct{}), } for _, opt := range opts { opt(m) } return m } // withCarID sets the ID field of the mutation. func withCarID(id int) carOption { return func(m *CarMutation) { var ( err error once sync.Once value *Car ) m.oldValue = func(ctx context.Context) (*Car, error) { once.Do(func() { if m.done { err = errors.New("querying old values post mutation is not allowed") } else { value, err = m.Client().Car.Get(ctx, id) } }) return value, err } m.id = &id } } // withCar sets the old Car of the mutation. func withCar(node *Car) carOption { return func(m *CarMutation) { m.oldValue = func(context.Context) (*Car, error) { return node, nil } m.id = &node.ID } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m CarMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m CarMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, errors.New("versioned: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the ID value in the mutation. Note that the ID is only available // if it was provided to the builder or after it was returned from the database. func (m *CarMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // IDs queries the database and returns the entity ids that match the mutation's predicate. // That means, if the mutation is applied within a transaction with an isolation level such // as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated // or updated by the mutation. func (m *CarMutation) IDs(ctx context.Context) ([]int, error) { switch { case m.op.Is(OpUpdateOne | OpDeleteOne): id, exists := m.ID() if exists { return []int{id}, nil } fallthrough case m.op.Is(OpUpdate | OpDelete): return m.Client().Car.Query().Where(m.predicates...).IDs(ctx) default: return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op) } } // SetOwnerID sets the "owner" edge to the User entity by id. func (m *CarMutation) SetOwnerID(id int) { m.owner = &id } // ClearOwner clears the "owner" edge to the User entity. func (m *CarMutation) ClearOwner() { m.clearedowner = true } // OwnerCleared reports if the "owner" edge to the User entity was cleared. func (m *CarMutation) OwnerCleared() bool { return m.clearedowner } // OwnerID returns the "owner" edge ID in the mutation. func (m *CarMutation) OwnerID() (id int, exists bool) { if m.owner != nil { return *m.owner, true } return } // OwnerIDs returns the "owner" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // OwnerID instead. It exists only for internal usage by the builders. func (m *CarMutation) OwnerIDs() (ids []int) { if id := m.owner; id != nil { ids = append(ids, *id) } return } // ResetOwner resets all changes to the "owner" edge. func (m *CarMutation) ResetOwner() { m.owner = nil m.clearedowner = false } // Where appends a list predicates to the CarMutation builder. func (m *CarMutation) Where(ps ...predicate.Car) { m.predicates = append(m.predicates, ps...) } // Op returns the operation name. func (m *CarMutation) Op() Op { return m.op } // Type returns the node type of this mutation (Car). func (m *CarMutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *CarMutation) Fields() []string { fields := make([]string, 0, 0) return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *CarMutation) Field(name string) (ent.Value, bool) { return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *CarMutation) OldField(ctx context.Context, name string) (ent.Value, error) { return nil, fmt.Errorf("unknown Car field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *CarMutation) SetField(name string, value ent.Value) error { switch name { } return fmt.Errorf("unknown Car field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *CarMutation) AddedFields() []string { return nil } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *CarMutation) AddedField(name string) (ent.Value, bool) { return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *CarMutation) AddField(name string, value ent.Value) error { return fmt.Errorf("unknown Car numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *CarMutation) ClearedFields() []string { return nil } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *CarMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *CarMutation) ClearField(name string) error { return fmt.Errorf("unknown Car nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *CarMutation) ResetField(name string) error { return fmt.Errorf("unknown Car field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *CarMutation) AddedEdges() []string { edges := make([]string, 0, 1) if m.owner != nil { edges = append(edges, car.EdgeOwner) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *CarMutation) AddedIDs(name string) []ent.Value { switch name { case car.EdgeOwner: if id := m.owner; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *CarMutation) RemovedEdges() []string { edges := make([]string, 0, 1) return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *CarMutation) RemovedIDs(name string) []ent.Value { switch name { } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *CarMutation) ClearedEdges() []string { edges := make([]string, 0, 1) if m.clearedowner { edges = append(edges, car.EdgeOwner) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *CarMutation) EdgeCleared(name string) bool { switch name { case car.EdgeOwner: return m.clearedowner } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *CarMutation) ClearEdge(name string) error { switch name { case car.EdgeOwner: m.ClearOwner() return nil } return fmt.Errorf("unknown Car unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *CarMutation) ResetEdge(name string) error { switch name { case car.EdgeOwner: m.ResetOwner() return nil } return fmt.Errorf("unknown Car edge %s", name) } // UserMutation represents an operation that mutates the User nodes in the graph. type UserMutation struct { config op Op typ string id *int age *int32 addage *int32 name *string description *string nickname *string address *string renamed *string blob *[]byte state *user.State status *string workplace *string clearedFields map[string]struct{} parent *int clearedparent bool children map[int]struct{} removedchildren map[int]struct{} clearedchildren bool spouse *int clearedspouse bool car *int clearedcar bool done bool oldValue func(context.Context) (*User, error) predicates []predicate.User } var _ ent.Mutation = (*UserMutation)(nil) // userOption allows management of the mutation configuration using functional options. type userOption func(*UserMutation) // newUserMutation creates new mutation for the User entity. func newUserMutation(c config, op Op, opts ...userOption) *UserMutation { m := &UserMutation{ config: c, op: op, typ: TypeUser, clearedFields: make(map[string]struct{}), } for _, opt := range opts { opt(m) } return m } // withUserID sets the ID field of the mutation. func withUserID(id int) userOption { return func(m *UserMutation) { var ( err error once sync.Once value *User ) m.oldValue = func(ctx context.Context) (*User, error) { once.Do(func() { if m.done { err = errors.New("querying old values post mutation is not allowed") } else { value, err = m.Client().User.Get(ctx, id) } }) return value, err } m.id = &id } } // withUser sets the old User of the mutation. func withUser(node *User) userOption { return func(m *UserMutation) { m.oldValue = func(context.Context) (*User, error) { return node, nil } m.id = &node.ID } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m UserMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m UserMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, errors.New("versioned: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // SetID sets the value of the id field. Note that this // operation is only accepted on creation of User entities. func (m *UserMutation) SetID(id int) { m.id = &id } // ID returns the ID value in the mutation. Note that the ID is only available // if it was provided to the builder or after it was returned from the database. func (m *UserMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // IDs queries the database and returns the entity ids that match the mutation's predicate. // That means, if the mutation is applied within a transaction with an isolation level such // as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated // or updated by the mutation. func (m *UserMutation) IDs(ctx context.Context) ([]int, error) { switch { case m.op.Is(OpUpdateOne | OpDeleteOne): id, exists := m.ID() if exists { return []int{id}, nil } fallthrough case m.op.Is(OpUpdate | OpDelete): return m.Client().User.Query().Where(m.predicates...).IDs(ctx) default: return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op) } } // SetAge sets the "age" field. func (m *UserMutation) SetAge(i int32) { m.age = &i m.addage = nil } // Age returns the value of the "age" field in the mutation. func (m *UserMutation) Age() (r int32, exists bool) { v := m.age if v == nil { return } return *v, true } // OldAge returns the old "age" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldAge(ctx context.Context) (v int32, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldAge is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldAge requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldAge: %w", err) } return oldValue.Age, nil } // AddAge adds i to the "age" field. func (m *UserMutation) AddAge(i int32) { if m.addage != nil { *m.addage += i } else { m.addage = &i } } // AddedAge returns the value that was added to the "age" field in this mutation. func (m *UserMutation) AddedAge() (r int32, exists bool) { v := m.addage if v == nil { return } return *v, true } // ResetAge resets all changes to the "age" field. func (m *UserMutation) ResetAge() { m.age = nil m.addage = nil } // SetName sets the "name" field. func (m *UserMutation) SetName(s string) { m.name = &s } // Name returns the value of the "name" field in the mutation. func (m *UserMutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // OldName returns the old "name" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldName(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldName is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldName requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldName: %w", err) } return oldValue.Name, nil } // ResetName resets all changes to the "name" field. func (m *UserMutation) ResetName() { m.name = nil } // SetDescription sets the "description" field. func (m *UserMutation) SetDescription(s string) { m.description = &s } // Description returns the value of the "description" field in the mutation. func (m *UserMutation) Description() (r string, exists bool) { v := m.description if v == nil { return } return *v, true } // OldDescription returns the old "description" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldDescription(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldDescription is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldDescription requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldDescription: %w", err) } return oldValue.Description, nil } // ClearDescription clears the value of the "description" field. func (m *UserMutation) ClearDescription() { m.description = nil m.clearedFields[user.FieldDescription] = struct{}{} } // DescriptionCleared returns if the "description" field was cleared in this mutation. func (m *UserMutation) DescriptionCleared() bool { _, ok := m.clearedFields[user.FieldDescription] return ok } // ResetDescription resets all changes to the "description" field. func (m *UserMutation) ResetDescription() { m.description = nil delete(m.clearedFields, user.FieldDescription) } // SetNickname sets the "nickname" field. func (m *UserMutation) SetNickname(s string) { m.nickname = &s } // Nickname returns the value of the "nickname" field in the mutation. func (m *UserMutation) Nickname() (r string, exists bool) { v := m.nickname if v == nil { return } return *v, true } // OldNickname returns the old "nickname" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldNickname(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldNickname is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldNickname requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldNickname: %w", err) } return oldValue.Nickname, nil } // ResetNickname resets all changes to the "nickname" field. func (m *UserMutation) ResetNickname() { m.nickname = nil } // SetAddress sets the "address" field. func (m *UserMutation) SetAddress(s string) { m.address = &s } // Address returns the value of the "address" field in the mutation. func (m *UserMutation) Address() (r string, exists bool) { v := m.address if v == nil { return } return *v, true } // OldAddress returns the old "address" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldAddress(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldAddress is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldAddress requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldAddress: %w", err) } return oldValue.Address, nil } // ClearAddress clears the value of the "address" field. func (m *UserMutation) ClearAddress() { m.address = nil m.clearedFields[user.FieldAddress] = struct{}{} } // AddressCleared returns if the "address" field was cleared in this mutation. func (m *UserMutation) AddressCleared() bool { _, ok := m.clearedFields[user.FieldAddress] return ok } // ResetAddress resets all changes to the "address" field. func (m *UserMutation) ResetAddress() { m.address = nil delete(m.clearedFields, user.FieldAddress) } // SetRenamed sets the "renamed" field. func (m *UserMutation) SetRenamed(s string) { m.renamed = &s } // Renamed returns the value of the "renamed" field in the mutation. func (m *UserMutation) Renamed() (r string, exists bool) { v := m.renamed if v == nil { return } return *v, true } // OldRenamed returns the old "renamed" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldRenamed(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldRenamed is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldRenamed requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldRenamed: %w", err) } return oldValue.Renamed, nil } // ClearRenamed clears the value of the "renamed" field. func (m *UserMutation) ClearRenamed() { m.renamed = nil m.clearedFields[user.FieldRenamed] = struct{}{} } // RenamedCleared returns if the "renamed" field was cleared in this mutation. func (m *UserMutation) RenamedCleared() bool { _, ok := m.clearedFields[user.FieldRenamed] return ok } // ResetRenamed resets all changes to the "renamed" field. func (m *UserMutation) ResetRenamed() { m.renamed = nil delete(m.clearedFields, user.FieldRenamed) } // SetBlob sets the "blob" field. func (m *UserMutation) SetBlob(b []byte) { m.blob = &b } // Blob returns the value of the "blob" field in the mutation. func (m *UserMutation) Blob() (r []byte, exists bool) { v := m.blob if v == nil { return } return *v, true } // OldBlob returns the old "blob" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldBlob(ctx context.Context) (v []byte, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldBlob is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldBlob requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldBlob: %w", err) } return oldValue.Blob, nil } // ClearBlob clears the value of the "blob" field. func (m *UserMutation) ClearBlob() { m.blob = nil m.clearedFields[user.FieldBlob] = struct{}{} } // BlobCleared returns if the "blob" field was cleared in this mutation. func (m *UserMutation) BlobCleared() bool { _, ok := m.clearedFields[user.FieldBlob] return ok } // ResetBlob resets all changes to the "blob" field. func (m *UserMutation) ResetBlob() { m.blob = nil delete(m.clearedFields, user.FieldBlob) } // SetState sets the "state" field. func (m *UserMutation) SetState(u user.State) { m.state = &u } // State returns the value of the "state" field in the mutation. func (m *UserMutation) State() (r user.State, exists bool) { v := m.state if v == nil { return } return *v, true } // OldState returns the old "state" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldState(ctx context.Context) (v user.State, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldState is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldState requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldState: %w", err) } return oldValue.State, nil } // ClearState clears the value of the "state" field. func (m *UserMutation) ClearState() { m.state = nil m.clearedFields[user.FieldState] = struct{}{} } // StateCleared returns if the "state" field was cleared in this mutation. func (m *UserMutation) StateCleared() bool { _, ok := m.clearedFields[user.FieldState] return ok } // ResetState resets all changes to the "state" field. func (m *UserMutation) ResetState() { m.state = nil delete(m.clearedFields, user.FieldState) } // SetStatus sets the "status" field. func (m *UserMutation) SetStatus(s string) { m.status = &s } // Status returns the value of the "status" field in the mutation. func (m *UserMutation) Status() (r string, exists bool) { v := m.status if v == nil { return } return *v, true } // OldStatus returns the old "status" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldStatus(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldStatus is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldStatus requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldStatus: %w", err) } return oldValue.Status, nil } // ClearStatus clears the value of the "status" field. func (m *UserMutation) ClearStatus() { m.status = nil m.clearedFields[user.FieldStatus] = struct{}{} } // StatusCleared returns if the "status" field was cleared in this mutation. func (m *UserMutation) StatusCleared() bool { _, ok := m.clearedFields[user.FieldStatus] return ok } // ResetStatus resets all changes to the "status" field. func (m *UserMutation) ResetStatus() { m.status = nil delete(m.clearedFields, user.FieldStatus) } // SetWorkplace sets the "workplace" field. func (m *UserMutation) SetWorkplace(s string) { m.workplace = &s } // Workplace returns the value of the "workplace" field in the mutation. func (m *UserMutation) Workplace() (r string, exists bool) { v := m.workplace if v == nil { return } return *v, true } // OldWorkplace returns the old "workplace" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldWorkplace(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldWorkplace is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldWorkplace requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldWorkplace: %w", err) } return oldValue.Workplace, nil } // ClearWorkplace clears the value of the "workplace" field. func (m *UserMutation) ClearWorkplace() { m.workplace = nil m.clearedFields[user.FieldWorkplace] = struct{}{} } // WorkplaceCleared returns if the "workplace" field was cleared in this mutation. func (m *UserMutation) WorkplaceCleared() bool { _, ok := m.clearedFields[user.FieldWorkplace] return ok } // ResetWorkplace resets all changes to the "workplace" field. func (m *UserMutation) ResetWorkplace() { m.workplace = nil delete(m.clearedFields, user.FieldWorkplace) } // SetParentID sets the "parent" edge to the User entity by id. func (m *UserMutation) SetParentID(id int) { m.parent = &id } // ClearParent clears the "parent" edge to the User entity. func (m *UserMutation) ClearParent() { m.clearedparent = true } // ParentCleared reports if the "parent" edge to the User entity was cleared. func (m *UserMutation) ParentCleared() bool { return m.clearedparent } // ParentID returns the "parent" edge ID in the mutation. func (m *UserMutation) ParentID() (id int, exists bool) { if m.parent != nil { return *m.parent, true } return } // ParentIDs returns the "parent" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // ParentID instead. It exists only for internal usage by the builders. func (m *UserMutation) ParentIDs() (ids []int) { if id := m.parent; id != nil { ids = append(ids, *id) } return } // ResetParent resets all changes to the "parent" edge. func (m *UserMutation) ResetParent() { m.parent = nil m.clearedparent = false } // AddChildIDs adds the "children" edge to the User entity by ids. func (m *UserMutation) AddChildIDs(ids ...int) { if m.children == nil { m.children = make(map[int]struct{}) } for i := range ids { m.children[ids[i]] = struct{}{} } } // ClearChildren clears the "children" edge to the User entity. func (m *UserMutation) ClearChildren() { m.clearedchildren = true } // ChildrenCleared reports if the "children" edge to the User entity was cleared. func (m *UserMutation) ChildrenCleared() bool { return m.clearedchildren } // RemoveChildIDs removes the "children" edge to the User entity by IDs. func (m *UserMutation) RemoveChildIDs(ids ...int) { if m.removedchildren == nil { m.removedchildren = make(map[int]struct{}) } for i := range ids { delete(m.children, ids[i]) m.removedchildren[ids[i]] = struct{}{} } } // RemovedChildren returns the removed IDs of the "children" edge to the User entity. func (m *UserMutation) RemovedChildrenIDs() (ids []int) { for id := range m.removedchildren { ids = append(ids, id) } return } // ChildrenIDs returns the "children" edge IDs in the mutation. func (m *UserMutation) ChildrenIDs() (ids []int) { for id := range m.children { ids = append(ids, id) } return } // ResetChildren resets all changes to the "children" edge. func (m *UserMutation) ResetChildren() { m.children = nil m.clearedchildren = false m.removedchildren = nil } // SetSpouseID sets the "spouse" edge to the User entity by id. func (m *UserMutation) SetSpouseID(id int) { m.spouse = &id } // ClearSpouse clears the "spouse" edge to the User entity. func (m *UserMutation) ClearSpouse() { m.clearedspouse = true } // SpouseCleared reports if the "spouse" edge to the User entity was cleared. func (m *UserMutation) SpouseCleared() bool { return m.clearedspouse } // SpouseID returns the "spouse" edge ID in the mutation. func (m *UserMutation) SpouseID() (id int, exists bool) { if m.spouse != nil { return *m.spouse, true } return } // SpouseIDs returns the "spouse" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // SpouseID instead. It exists only for internal usage by the builders. func (m *UserMutation) SpouseIDs() (ids []int) { if id := m.spouse; id != nil { ids = append(ids, *id) } return } // ResetSpouse resets all changes to the "spouse" edge. func (m *UserMutation) ResetSpouse() { m.spouse = nil m.clearedspouse = false } // SetCarID sets the "car" edge to the Car entity by id. func (m *UserMutation) SetCarID(id int) { m.car = &id } // ClearCar clears the "car" edge to the Car entity. func (m *UserMutation) ClearCar() { m.clearedcar = true } // CarCleared reports if the "car" edge to the Car entity was cleared. func (m *UserMutation) CarCleared() bool { return m.clearedcar } // CarID returns the "car" edge ID in the mutation. func (m *UserMutation) CarID() (id int, exists bool) { if m.car != nil { return *m.car, true } return } // CarIDs returns the "car" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // CarID instead. It exists only for internal usage by the builders. func (m *UserMutation) CarIDs() (ids []int) { if id := m.car; id != nil { ids = append(ids, *id) } return } // ResetCar resets all changes to the "car" edge. func (m *UserMutation) ResetCar() { m.car = nil m.clearedcar = false } // Where appends a list predicates to the UserMutation builder. func (m *UserMutation) Where(ps ...predicate.User) { m.predicates = append(m.predicates, ps...) } // Op returns the operation name. func (m *UserMutation) Op() Op { return m.op } // Type returns the node type of this mutation (User). func (m *UserMutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *UserMutation) Fields() []string { fields := make([]string, 0, 10) if m.age != nil { fields = append(fields, user.FieldAge) } if m.name != nil { fields = append(fields, user.FieldName) } if m.description != nil { fields = append(fields, user.FieldDescription) } if m.nickname != nil { fields = append(fields, user.FieldNickname) } if m.address != nil { fields = append(fields, user.FieldAddress) } if m.renamed != nil { fields = append(fields, user.FieldRenamed) } if m.blob != nil { fields = append(fields, user.FieldBlob) } if m.state != nil { fields = append(fields, user.FieldState) } if m.status != nil { fields = append(fields, user.FieldStatus) } if m.workplace != nil { fields = append(fields, user.FieldWorkplace) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *UserMutation) Field(name string) (ent.Value, bool) { switch name { case user.FieldAge: return m.Age() case user.FieldName: return m.Name() case user.FieldDescription: return m.Description() case user.FieldNickname: return m.Nickname() case user.FieldAddress: return m.Address() case user.FieldRenamed: return m.Renamed() case user.FieldBlob: return m.Blob() case user.FieldState: return m.State() case user.FieldStatus: return m.Status() case user.FieldWorkplace: return m.Workplace() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) { switch name { case user.FieldAge: return m.OldAge(ctx) case user.FieldName: return m.OldName(ctx) case user.FieldDescription: return m.OldDescription(ctx) case user.FieldNickname: return m.OldNickname(ctx) case user.FieldAddress: return m.OldAddress(ctx) case user.FieldRenamed: return m.OldRenamed(ctx) case user.FieldBlob: return m.OldBlob(ctx) case user.FieldState: return m.OldState(ctx) case user.FieldStatus: return m.OldStatus(ctx) case user.FieldWorkplace: return m.OldWorkplace(ctx) } return nil, fmt.Errorf("unknown User field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *UserMutation) SetField(name string, value ent.Value) error { switch name { case user.FieldAge: v, ok := value.(int32) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetAge(v) return nil case user.FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil case user.FieldDescription: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetDescription(v) return nil case user.FieldNickname: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetNickname(v) return nil case user.FieldAddress: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetAddress(v) return nil case user.FieldRenamed: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetRenamed(v) return nil case user.FieldBlob: v, ok := value.([]byte) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetBlob(v) return nil case user.FieldState: v, ok := value.(user.State) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetState(v) return nil case user.FieldStatus: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetStatus(v) return nil case user.FieldWorkplace: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetWorkplace(v) return nil } return fmt.Errorf("unknown User field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *UserMutation) AddedFields() []string { var fields []string if m.addage != nil { fields = append(fields, user.FieldAge) } return fields } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *UserMutation) AddedField(name string) (ent.Value, bool) { switch name { case user.FieldAge: return m.AddedAge() } return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *UserMutation) AddField(name string, value ent.Value) error { switch name { case user.FieldAge: v, ok := value.(int32) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.AddAge(v) return nil } return fmt.Errorf("unknown User numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *UserMutation) ClearedFields() []string { var fields []string if m.FieldCleared(user.FieldDescription) { fields = append(fields, user.FieldDescription) } if m.FieldCleared(user.FieldAddress) { fields = append(fields, user.FieldAddress) } if m.FieldCleared(user.FieldRenamed) { fields = append(fields, user.FieldRenamed) } if m.FieldCleared(user.FieldBlob) { fields = append(fields, user.FieldBlob) } if m.FieldCleared(user.FieldState) { fields = append(fields, user.FieldState) } if m.FieldCleared(user.FieldStatus) { fields = append(fields, user.FieldStatus) } if m.FieldCleared(user.FieldWorkplace) { fields = append(fields, user.FieldWorkplace) } return fields } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *UserMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *UserMutation) ClearField(name string) error { switch name { case user.FieldDescription: m.ClearDescription() return nil case user.FieldAddress: m.ClearAddress() return nil case user.FieldRenamed: m.ClearRenamed() return nil case user.FieldBlob: m.ClearBlob() return nil case user.FieldState: m.ClearState() return nil case user.FieldStatus: m.ClearStatus() return nil case user.FieldWorkplace: m.ClearWorkplace() return nil } return fmt.Errorf("unknown User nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *UserMutation) ResetField(name string) error { switch name { case user.FieldAge: m.ResetAge() return nil case user.FieldName: m.ResetName() return nil case user.FieldDescription: m.ResetDescription() return nil case user.FieldNickname: m.ResetNickname() return nil case user.FieldAddress: m.ResetAddress() return nil case user.FieldRenamed: m.ResetRenamed() return nil case user.FieldBlob: m.ResetBlob() return nil case user.FieldState: m.ResetState() return nil case user.FieldStatus: m.ResetStatus() return nil case user.FieldWorkplace: m.ResetWorkplace() return nil } return fmt.Errorf("unknown User field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *UserMutation) AddedEdges() []string { edges := make([]string, 0, 4) if m.parent != nil { edges = append(edges, user.EdgeParent) } if m.children != nil { edges = append(edges, user.EdgeChildren) } if m.spouse != nil { edges = append(edges, user.EdgeSpouse) } if m.car != nil { edges = append(edges, user.EdgeCar) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *UserMutation) AddedIDs(name string) []ent.Value { switch name { case user.EdgeParent: if id := m.parent; id != nil { return []ent.Value{*id} } case user.EdgeChildren: ids := make([]ent.Value, 0, len(m.children)) for id := range m.children { ids = append(ids, id) } return ids case user.EdgeSpouse: if id := m.spouse; id != nil { return []ent.Value{*id} } case user.EdgeCar: if id := m.car; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *UserMutation) RemovedEdges() []string { edges := make([]string, 0, 4) if m.removedchildren != nil { edges = append(edges, user.EdgeChildren) } return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *UserMutation) RemovedIDs(name string) []ent.Value { switch name { case user.EdgeChildren: ids := make([]ent.Value, 0, len(m.removedchildren)) for id := range m.removedchildren { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *UserMutation) ClearedEdges() []string { edges := make([]string, 0, 4) if m.clearedparent { edges = append(edges, user.EdgeParent) } if m.clearedchildren { edges = append(edges, user.EdgeChildren) } if m.clearedspouse { edges = append(edges, user.EdgeSpouse) } if m.clearedcar { edges = append(edges, user.EdgeCar) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *UserMutation) EdgeCleared(name string) bool { switch name { case user.EdgeParent: return m.clearedparent case user.EdgeChildren: return m.clearedchildren case user.EdgeSpouse: return m.clearedspouse case user.EdgeCar: return m.clearedcar } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *UserMutation) ClearEdge(name string) error { switch name { case user.EdgeParent: m.ClearParent() return nil case user.EdgeSpouse: m.ClearSpouse() return nil case user.EdgeCar: m.ClearCar() return nil } return fmt.Errorf("unknown User unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *UserMutation) ResetEdge(name string) error { switch name { case user.EdgeParent: m.ResetParent() return nil case user.EdgeChildren: m.ResetChildren() return nil case user.EdgeSpouse: m.ResetSpouse() return nil case user.EdgeCar: m.ResetCar() return nil } return fmt.Errorf("unknown User edge %s", name) }