// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by entc, DO NOT EDIT. package entv2 import ( "context" "errors" "fmt" "github.com/facebookincubator/ent/dialect/sql/sqlgraph" "github.com/facebookincubator/ent/entc/integration/migrate/entv2/car" "github.com/facebookincubator/ent/entc/integration/migrate/entv2/pet" "github.com/facebookincubator/ent/entc/integration/migrate/entv2/user" "github.com/facebookincubator/ent/schema/field" ) // UserCreate is the builder for creating a User entity. type UserCreate struct { config mutation *UserMutation hooks []Hook } // SetAge sets the age field. func (uc *UserCreate) SetAge(i int) *UserCreate { uc.mutation.SetAge(i) return uc } // SetName sets the name field. func (uc *UserCreate) SetName(s string) *UserCreate { uc.mutation.SetName(s) return uc } // SetNickname sets the nickname field. func (uc *UserCreate) SetNickname(s string) *UserCreate { uc.mutation.SetNickname(s) return uc } // SetPhone sets the phone field. func (uc *UserCreate) SetPhone(s string) *UserCreate { uc.mutation.SetPhone(s) return uc } // SetNillablePhone sets the phone field if the given value is not nil. func (uc *UserCreate) SetNillablePhone(s *string) *UserCreate { if s != nil { uc.SetPhone(*s) } return uc } // SetBuffer sets the buffer field. func (uc *UserCreate) SetBuffer(b []byte) *UserCreate { uc.mutation.SetBuffer(b) return uc } // SetTitle sets the title field. func (uc *UserCreate) SetTitle(s string) *UserCreate { uc.mutation.SetTitle(s) return uc } // SetNillableTitle sets the title field if the given value is not nil. func (uc *UserCreate) SetNillableTitle(s *string) *UserCreate { if s != nil { uc.SetTitle(*s) } return uc } // SetNewName sets the new_name field. func (uc *UserCreate) SetNewName(s string) *UserCreate { uc.mutation.SetNewName(s) return uc } // SetNillableNewName sets the new_name field if the given value is not nil. func (uc *UserCreate) SetNillableNewName(s *string) *UserCreate { if s != nil { uc.SetNewName(*s) } return uc } // SetBlob sets the blob field. func (uc *UserCreate) SetBlob(b []byte) *UserCreate { uc.mutation.SetBlob(b) return uc } // SetState sets the state field. func (uc *UserCreate) SetState(u user.State) *UserCreate { uc.mutation.SetState(u) return uc } // SetNillableState sets the state field if the given value is not nil. func (uc *UserCreate) SetNillableState(u *user.State) *UserCreate { if u != nil { uc.SetState(*u) } return uc } // SetStatus sets the status field. func (uc *UserCreate) SetStatus(u user.Status) *UserCreate { uc.mutation.SetStatus(u) return uc } // SetNillableStatus sets the status field if the given value is not nil. func (uc *UserCreate) SetNillableStatus(u *user.Status) *UserCreate { if u != nil { uc.SetStatus(*u) } return uc } // SetID sets the id field. func (uc *UserCreate) SetID(i int) *UserCreate { uc.mutation.SetID(i) return uc } // AddCarIDs adds the car edge to Car by ids. func (uc *UserCreate) AddCarIDs(ids ...int) *UserCreate { uc.mutation.AddCarIDs(ids...) return uc } // AddCar adds the car edges to Car. func (uc *UserCreate) AddCar(c ...*Car) *UserCreate { ids := make([]int, len(c)) for i := range c { ids[i] = c[i].ID } return uc.AddCarIDs(ids...) } // SetPetsID sets the pets edge to Pet by id. func (uc *UserCreate) SetPetsID(id int) *UserCreate { uc.mutation.SetPetsID(id) return uc } // SetNillablePetsID sets the pets edge to Pet by id if the given value is not nil. func (uc *UserCreate) SetNillablePetsID(id *int) *UserCreate { if id != nil { uc = uc.SetPetsID(*id) } return uc } // SetPets sets the pets edge to Pet. func (uc *UserCreate) SetPets(p *Pet) *UserCreate { return uc.SetPetsID(p.ID) } // AddFriendIDs adds the friends edge to User by ids. func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate { uc.mutation.AddFriendIDs(ids...) return uc } // AddFriends adds the friends edges to User. func (uc *UserCreate) AddFriends(u ...*User) *UserCreate { ids := make([]int, len(u)) for i := range u { ids[i] = u[i].ID } return uc.AddFriendIDs(ids...) } // Mutation returns the UserMutation object of the builder. func (uc *UserCreate) Mutation() *UserMutation { return uc.mutation } // Save creates the User in the database. func (uc *UserCreate) Save(ctx context.Context) (*User, error) { if _, ok := uc.mutation.Age(); !ok { return nil, &ValidationError{Name: "age", err: errors.New("entv2: missing required field \"age\"")} } if _, ok := uc.mutation.Name(); !ok { return nil, &ValidationError{Name: "name", err: errors.New("entv2: missing required field \"name\"")} } if _, ok := uc.mutation.Nickname(); !ok { return nil, &ValidationError{Name: "nickname", err: errors.New("entv2: missing required field \"nickname\"")} } if _, ok := uc.mutation.Phone(); !ok { v := user.DefaultPhone uc.mutation.SetPhone(v) } if _, ok := uc.mutation.Title(); !ok { v := user.DefaultTitle uc.mutation.SetTitle(v) } if v, ok := uc.mutation.State(); ok { if err := user.StateValidator(v); err != nil { return nil, &ValidationError{Name: "state", err: fmt.Errorf("entv2: validator failed for field \"state\": %w", err)} } } if v, ok := uc.mutation.Status(); ok { if err := user.StatusValidator(v); err != nil { return nil, &ValidationError{Name: "status", err: fmt.Errorf("entv2: validator failed for field \"status\": %w", err)} } } var ( err error node *User ) if len(uc.hooks) == 0 { node, err = uc.sqlSave(ctx) } else { var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*UserMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } uc.mutation = mutation node, err = uc.sqlSave(ctx) mutation.done = true return node, err }) for i := len(uc.hooks) - 1; i >= 0; i-- { mut = uc.hooks[i](mut) } if _, err := mut.Mutate(ctx, uc.mutation); err != nil { return nil, err } } return node, err } // SaveX calls Save and panics if Save returns an error. func (uc *UserCreate) SaveX(ctx context.Context) *User { v, err := uc.Save(ctx) if err != nil { panic(err) } return v } func (uc *UserCreate) sqlSave(ctx context.Context) (*User, error) { var ( u = &User{config: uc.config} _spec = &sqlgraph.CreateSpec{ Table: user.Table, ID: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: user.FieldID, }, } ) if id, ok := uc.mutation.ID(); ok { u.ID = id _spec.ID.Value = id } if value, ok := uc.mutation.Age(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeInt, Value: value, Column: user.FieldAge, }) u.Age = value } if value, ok := uc.mutation.Name(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: user.FieldName, }) u.Name = value } if value, ok := uc.mutation.Nickname(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: user.FieldNickname, }) u.Nickname = value } if value, ok := uc.mutation.Phone(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: user.FieldPhone, }) u.Phone = value } if value, ok := uc.mutation.Buffer(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Value: value, Column: user.FieldBuffer, }) u.Buffer = value } if value, ok := uc.mutation.Title(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: user.FieldTitle, }) u.Title = value } if value, ok := uc.mutation.NewName(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: user.FieldNewName, }) u.NewName = value } if value, ok := uc.mutation.Blob(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Value: value, Column: user.FieldBlob, }) u.Blob = value } if value, ok := uc.mutation.State(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeEnum, Value: value, Column: user.FieldState, }) u.State = value } if value, ok := uc.mutation.Status(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeEnum, Value: value, Column: user.FieldStatus, }) u.Status = value } if nodes := uc.mutation.CarIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: user.CarTable, Columns: []string{user.CarColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: car.FieldID, }, }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := uc.mutation.PetsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2O, Inverse: false, Table: user.PetsTable, Columns: []string{user.PetsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: pet.FieldID, }, }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := uc.mutation.FriendsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.FriendsTable, Columns: user.FriendsPrimaryKey, Bidi: true, Target: &sqlgraph.EdgeTarget{ IDSpec: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: user.FieldID, }, }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if err := sqlgraph.CreateNode(ctx, uc.driver, _spec); err != nil { if cerr, ok := isSQLConstraintError(err); ok { err = cerr } return nil, err } if u.ID == 0 { id := _spec.ID.Value.(int64) u.ID = int(id) } return u, nil }