// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "sync" "time" "entgo.io/ent" "entgo.io/ent/dialect/sql" "entgo.io/ent/entc/integration/hooks/ent/card" "entgo.io/ent/entc/integration/hooks/ent/pet" "entgo.io/ent/entc/integration/hooks/ent/predicate" "entgo.io/ent/entc/integration/hooks/ent/user" ) const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCard = "Card" TypePet = "Pet" TypeUser = "User" ) // CardMutation represents an operation that mutates the Card nodes in the graph. type CardMutation struct { config op Op typ string id *int number *string name *string created_at *time.Time in_hook *string expired_at *time.Time clearedFields map[string]struct{} owner *int clearedowner bool done bool oldValue func(context.Context) (*Card, error) predicates []predicate.Card } var _ ent.Mutation = (*CardMutation)(nil) // cardOption allows management of the mutation configuration using functional options. type cardOption func(*CardMutation) // newCardMutation creates new mutation for the Card entity. func newCardMutation(c config, op Op, opts ...cardOption) *CardMutation { m := &CardMutation{ config: c, op: op, typ: TypeCard, clearedFields: make(map[string]struct{}), } for _, opt := range opts { opt(m) } return m } // withCardID sets the ID field of the mutation. func withCardID(id int) cardOption { return func(m *CardMutation) { var ( err error once sync.Once value *Card ) m.oldValue = func(ctx context.Context) (*Card, error) { once.Do(func() { if m.done { err = errors.New("querying old values post mutation is not allowed") } else { value, err = m.Client().Card.Get(ctx, id) } }) return value, err } m.id = &id } } // withCard sets the old Card of the mutation. func withCard(node *Card) cardOption { return func(m *CardMutation) { m.oldValue = func(context.Context) (*Card, error) { return node, nil } m.id = &node.ID } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m CardMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m CardMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, errors.New("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the ID value in the mutation. Note that the ID is only available // if it was provided to the builder or after it was returned from the database. func (m *CardMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // IDs queries the database and returns the entity ids that match the mutation's predicate. // That means, if the mutation is applied within a transaction with an isolation level such // as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated // or updated by the mutation. func (m *CardMutation) IDs(ctx context.Context) ([]int, error) { switch { case m.op.Is(OpUpdateOne | OpDeleteOne): id, exists := m.ID() if exists { return []int{id}, nil } fallthrough case m.op.Is(OpUpdate | OpDelete): return m.Client().Card.Query().Where(m.predicates...).IDs(ctx) default: return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op) } } // SetNumber sets the "number" field. func (m *CardMutation) SetNumber(s string) { m.number = &s } // Number returns the value of the "number" field in the mutation. func (m *CardMutation) Number() (r string, exists bool) { v := m.number if v == nil { return } return *v, true } // OldNumber returns the old "number" field's value of the Card entity. // If the Card object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *CardMutation) OldNumber(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldNumber is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldNumber requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldNumber: %w", err) } return oldValue.Number, nil } // ResetNumber resets all changes to the "number" field. func (m *CardMutation) ResetNumber() { m.number = nil } // SetName sets the "name" field. func (m *CardMutation) SetName(s string) { m.name = &s } // Name returns the value of the "name" field in the mutation. func (m *CardMutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // OldName returns the old "name" field's value of the Card entity. // If the Card object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *CardMutation) OldName(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldName is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldName requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldName: %w", err) } return oldValue.Name, nil } // ClearName clears the value of the "name" field. func (m *CardMutation) ClearName() { m.name = nil m.clearedFields[card.FieldName] = struct{}{} } // NameCleared returns if the "name" field was cleared in this mutation. func (m *CardMutation) NameCleared() bool { _, ok := m.clearedFields[card.FieldName] return ok } // ResetName resets all changes to the "name" field. func (m *CardMutation) ResetName() { m.name = nil delete(m.clearedFields, card.FieldName) } // SetCreatedAt sets the "created_at" field. func (m *CardMutation) SetCreatedAt(t time.Time) { m.created_at = &t } // CreatedAt returns the value of the "created_at" field in the mutation. func (m *CardMutation) CreatedAt() (r time.Time, exists bool) { v := m.created_at if v == nil { return } return *v, true } // OldCreatedAt returns the old "created_at" field's value of the Card entity. // If the Card object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *CardMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldCreatedAt is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldCreatedAt requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldCreatedAt: %w", err) } return oldValue.CreatedAt, nil } // ResetCreatedAt resets all changes to the "created_at" field. func (m *CardMutation) ResetCreatedAt() { m.created_at = nil } // SetInHook sets the "in_hook" field. func (m *CardMutation) SetInHook(s string) { m.in_hook = &s } // InHook returns the value of the "in_hook" field in the mutation. func (m *CardMutation) InHook() (r string, exists bool) { v := m.in_hook if v == nil { return } return *v, true } // OldInHook returns the old "in_hook" field's value of the Card entity. // If the Card object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *CardMutation) OldInHook(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldInHook is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldInHook requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldInHook: %w", err) } return oldValue.InHook, nil } // ResetInHook resets all changes to the "in_hook" field. func (m *CardMutation) ResetInHook() { m.in_hook = nil } // SetExpiredAt sets the "expired_at" field. func (m *CardMutation) SetExpiredAt(t time.Time) { m.expired_at = &t } // ExpiredAt returns the value of the "expired_at" field in the mutation. func (m *CardMutation) ExpiredAt() (r time.Time, exists bool) { v := m.expired_at if v == nil { return } return *v, true } // OldExpiredAt returns the old "expired_at" field's value of the Card entity. // If the Card object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *CardMutation) OldExpiredAt(ctx context.Context) (v time.Time, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldExpiredAt is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldExpiredAt requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldExpiredAt: %w", err) } return oldValue.ExpiredAt, nil } // ClearExpiredAt clears the value of the "expired_at" field. func (m *CardMutation) ClearExpiredAt() { m.expired_at = nil m.clearedFields[card.FieldExpiredAt] = struct{}{} } // ExpiredAtCleared returns if the "expired_at" field was cleared in this mutation. func (m *CardMutation) ExpiredAtCleared() bool { _, ok := m.clearedFields[card.FieldExpiredAt] return ok } // ResetExpiredAt resets all changes to the "expired_at" field. func (m *CardMutation) ResetExpiredAt() { m.expired_at = nil delete(m.clearedFields, card.FieldExpiredAt) } // SetOwnerID sets the "owner" edge to the User entity by id. func (m *CardMutation) SetOwnerID(id int) { m.owner = &id } // ClearOwner clears the "owner" edge to the User entity. func (m *CardMutation) ClearOwner() { m.clearedowner = true } // OwnerCleared reports if the "owner" edge to the User entity was cleared. func (m *CardMutation) OwnerCleared() bool { return m.clearedowner } // OwnerID returns the "owner" edge ID in the mutation. func (m *CardMutation) OwnerID() (id int, exists bool) { if m.owner != nil { return *m.owner, true } return } // OwnerIDs returns the "owner" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // OwnerID instead. It exists only for internal usage by the builders. func (m *CardMutation) OwnerIDs() (ids []int) { if id := m.owner; id != nil { ids = append(ids, *id) } return } // ResetOwner resets all changes to the "owner" edge. func (m *CardMutation) ResetOwner() { m.owner = nil m.clearedowner = false } // Where appends a list predicates to the CardMutation builder. func (m *CardMutation) Where(ps ...predicate.Card) { m.predicates = append(m.predicates, ps...) } // WhereP appends storage-level predicates to the CardMutation builder. Using this method, // users can use type-assertion to append predicates that do not depend on any generated package. func (m *CardMutation) WhereP(ps ...func(*sql.Selector)) { p := make([]predicate.Card, len(ps)) for i := range ps { p[i] = ps[i] } m.Where(p...) } // Op returns the operation name. func (m *CardMutation) Op() Op { return m.op } // SetOp allows setting the mutation operation. func (m *CardMutation) SetOp(op Op) { m.op = op } // Type returns the node type of this mutation (Card). func (m *CardMutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *CardMutation) Fields() []string { fields := make([]string, 0, 5) if m.number != nil { fields = append(fields, card.FieldNumber) } if m.name != nil { fields = append(fields, card.FieldName) } if m.created_at != nil { fields = append(fields, card.FieldCreatedAt) } if m.in_hook != nil { fields = append(fields, card.FieldInHook) } if m.expired_at != nil { fields = append(fields, card.FieldExpiredAt) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *CardMutation) Field(name string) (ent.Value, bool) { switch name { case card.FieldNumber: return m.Number() case card.FieldName: return m.Name() case card.FieldCreatedAt: return m.CreatedAt() case card.FieldInHook: return m.InHook() case card.FieldExpiredAt: return m.ExpiredAt() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *CardMutation) OldField(ctx context.Context, name string) (ent.Value, error) { switch name { case card.FieldNumber: return m.OldNumber(ctx) case card.FieldName: return m.OldName(ctx) case card.FieldCreatedAt: return m.OldCreatedAt(ctx) case card.FieldInHook: return m.OldInHook(ctx) case card.FieldExpiredAt: return m.OldExpiredAt(ctx) } return nil, fmt.Errorf("unknown Card field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *CardMutation) SetField(name string, value ent.Value) error { switch name { case card.FieldNumber: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetNumber(v) return nil case card.FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil case card.FieldCreatedAt: v, ok := value.(time.Time) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetCreatedAt(v) return nil case card.FieldInHook: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetInHook(v) return nil case card.FieldExpiredAt: v, ok := value.(time.Time) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetExpiredAt(v) return nil } return fmt.Errorf("unknown Card field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *CardMutation) AddedFields() []string { return nil } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *CardMutation) AddedField(name string) (ent.Value, bool) { return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *CardMutation) AddField(name string, value ent.Value) error { switch name { } return fmt.Errorf("unknown Card numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *CardMutation) ClearedFields() []string { var fields []string if m.FieldCleared(card.FieldName) { fields = append(fields, card.FieldName) } if m.FieldCleared(card.FieldExpiredAt) { fields = append(fields, card.FieldExpiredAt) } return fields } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *CardMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *CardMutation) ClearField(name string) error { switch name { case card.FieldName: m.ClearName() return nil case card.FieldExpiredAt: m.ClearExpiredAt() return nil } return fmt.Errorf("unknown Card nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *CardMutation) ResetField(name string) error { switch name { case card.FieldNumber: m.ResetNumber() return nil case card.FieldName: m.ResetName() return nil case card.FieldCreatedAt: m.ResetCreatedAt() return nil case card.FieldInHook: m.ResetInHook() return nil case card.FieldExpiredAt: m.ResetExpiredAt() return nil } return fmt.Errorf("unknown Card field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *CardMutation) AddedEdges() []string { edges := make([]string, 0, 1) if m.owner != nil { edges = append(edges, card.EdgeOwner) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *CardMutation) AddedIDs(name string) []ent.Value { switch name { case card.EdgeOwner: if id := m.owner; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *CardMutation) RemovedEdges() []string { edges := make([]string, 0, 1) return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *CardMutation) RemovedIDs(name string) []ent.Value { return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *CardMutation) ClearedEdges() []string { edges := make([]string, 0, 1) if m.clearedowner { edges = append(edges, card.EdgeOwner) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *CardMutation) EdgeCleared(name string) bool { switch name { case card.EdgeOwner: return m.clearedowner } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *CardMutation) ClearEdge(name string) error { switch name { case card.EdgeOwner: m.ClearOwner() return nil } return fmt.Errorf("unknown Card unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *CardMutation) ResetEdge(name string) error { switch name { case card.EdgeOwner: m.ResetOwner() return nil } return fmt.Errorf("unknown Card edge %s", name) } // PetMutation represents an operation that mutates the Pet nodes in the graph. type PetMutation struct { config op Op typ string id *int delete_time *time.Time name *string clearedFields map[string]struct{} owner *int clearedowner bool done bool oldValue func(context.Context) (*Pet, error) predicates []predicate.Pet } var _ ent.Mutation = (*PetMutation)(nil) // petOption allows management of the mutation configuration using functional options. type petOption func(*PetMutation) // newPetMutation creates new mutation for the Pet entity. func newPetMutation(c config, op Op, opts ...petOption) *PetMutation { m := &PetMutation{ config: c, op: op, typ: TypePet, clearedFields: make(map[string]struct{}), } for _, opt := range opts { opt(m) } return m } // withPetID sets the ID field of the mutation. func withPetID(id int) petOption { return func(m *PetMutation) { var ( err error once sync.Once value *Pet ) m.oldValue = func(ctx context.Context) (*Pet, error) { once.Do(func() { if m.done { err = errors.New("querying old values post mutation is not allowed") } else { value, err = m.Client().Pet.Get(ctx, id) } }) return value, err } m.id = &id } } // withPet sets the old Pet of the mutation. func withPet(node *Pet) petOption { return func(m *PetMutation) { m.oldValue = func(context.Context) (*Pet, error) { return node, nil } m.id = &node.ID } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m PetMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m PetMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, errors.New("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the ID value in the mutation. Note that the ID is only available // if it was provided to the builder or after it was returned from the database. func (m *PetMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // IDs queries the database and returns the entity ids that match the mutation's predicate. // That means, if the mutation is applied within a transaction with an isolation level such // as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated // or updated by the mutation. func (m *PetMutation) IDs(ctx context.Context) ([]int, error) { switch { case m.op.Is(OpUpdateOne | OpDeleteOne): id, exists := m.ID() if exists { return []int{id}, nil } fallthrough case m.op.Is(OpUpdate | OpDelete): return m.Client().Pet.Query().Where(m.predicates...).IDs(ctx) default: return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op) } } // SetDeleteTime sets the "delete_time" field. func (m *PetMutation) SetDeleteTime(t time.Time) { m.delete_time = &t } // DeleteTime returns the value of the "delete_time" field in the mutation. func (m *PetMutation) DeleteTime() (r time.Time, exists bool) { v := m.delete_time if v == nil { return } return *v, true } // OldDeleteTime returns the old "delete_time" field's value of the Pet entity. // If the Pet object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *PetMutation) OldDeleteTime(ctx context.Context) (v time.Time, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldDeleteTime is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldDeleteTime requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldDeleteTime: %w", err) } return oldValue.DeleteTime, nil } // ClearDeleteTime clears the value of the "delete_time" field. func (m *PetMutation) ClearDeleteTime() { m.delete_time = nil m.clearedFields[pet.FieldDeleteTime] = struct{}{} } // DeleteTimeCleared returns if the "delete_time" field was cleared in this mutation. func (m *PetMutation) DeleteTimeCleared() bool { _, ok := m.clearedFields[pet.FieldDeleteTime] return ok } // ResetDeleteTime resets all changes to the "delete_time" field. func (m *PetMutation) ResetDeleteTime() { m.delete_time = nil delete(m.clearedFields, pet.FieldDeleteTime) } // SetName sets the "name" field. func (m *PetMutation) SetName(s string) { m.name = &s } // Name returns the value of the "name" field in the mutation. func (m *PetMutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // OldName returns the old "name" field's value of the Pet entity. // If the Pet object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *PetMutation) OldName(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldName is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldName requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldName: %w", err) } return oldValue.Name, nil } // ClearName clears the value of the "name" field. func (m *PetMutation) ClearName() { m.name = nil m.clearedFields[pet.FieldName] = struct{}{} } // NameCleared returns if the "name" field was cleared in this mutation. func (m *PetMutation) NameCleared() bool { _, ok := m.clearedFields[pet.FieldName] return ok } // ResetName resets all changes to the "name" field. func (m *PetMutation) ResetName() { m.name = nil delete(m.clearedFields, pet.FieldName) } // SetOwnerID sets the "owner" edge to the User entity by id. func (m *PetMutation) SetOwnerID(id int) { m.owner = &id } // ClearOwner clears the "owner" edge to the User entity. func (m *PetMutation) ClearOwner() { m.clearedowner = true } // OwnerCleared reports if the "owner" edge to the User entity was cleared. func (m *PetMutation) OwnerCleared() bool { return m.clearedowner } // OwnerID returns the "owner" edge ID in the mutation. func (m *PetMutation) OwnerID() (id int, exists bool) { if m.owner != nil { return *m.owner, true } return } // OwnerIDs returns the "owner" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // OwnerID instead. It exists only for internal usage by the builders. func (m *PetMutation) OwnerIDs() (ids []int) { if id := m.owner; id != nil { ids = append(ids, *id) } return } // ResetOwner resets all changes to the "owner" edge. func (m *PetMutation) ResetOwner() { m.owner = nil m.clearedowner = false } // Where appends a list predicates to the PetMutation builder. func (m *PetMutation) Where(ps ...predicate.Pet) { m.predicates = append(m.predicates, ps...) } // WhereP appends storage-level predicates to the PetMutation builder. Using this method, // users can use type-assertion to append predicates that do not depend on any generated package. func (m *PetMutation) WhereP(ps ...func(*sql.Selector)) { p := make([]predicate.Pet, len(ps)) for i := range ps { p[i] = ps[i] } m.Where(p...) } // Op returns the operation name. func (m *PetMutation) Op() Op { return m.op } // SetOp allows setting the mutation operation. func (m *PetMutation) SetOp(op Op) { m.op = op } // Type returns the node type of this mutation (Pet). func (m *PetMutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *PetMutation) Fields() []string { fields := make([]string, 0, 2) if m.delete_time != nil { fields = append(fields, pet.FieldDeleteTime) } if m.name != nil { fields = append(fields, pet.FieldName) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *PetMutation) Field(name string) (ent.Value, bool) { switch name { case pet.FieldDeleteTime: return m.DeleteTime() case pet.FieldName: return m.Name() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error) { switch name { case pet.FieldDeleteTime: return m.OldDeleteTime(ctx) case pet.FieldName: return m.OldName(ctx) } return nil, fmt.Errorf("unknown Pet field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *PetMutation) SetField(name string, value ent.Value) error { switch name { case pet.FieldDeleteTime: v, ok := value.(time.Time) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetDeleteTime(v) return nil case pet.FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil } return fmt.Errorf("unknown Pet field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *PetMutation) AddedFields() []string { return nil } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *PetMutation) AddedField(name string) (ent.Value, bool) { return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *PetMutation) AddField(name string, value ent.Value) error { switch name { } return fmt.Errorf("unknown Pet numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *PetMutation) ClearedFields() []string { var fields []string if m.FieldCleared(pet.FieldDeleteTime) { fields = append(fields, pet.FieldDeleteTime) } if m.FieldCleared(pet.FieldName) { fields = append(fields, pet.FieldName) } return fields } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *PetMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *PetMutation) ClearField(name string) error { switch name { case pet.FieldDeleteTime: m.ClearDeleteTime() return nil case pet.FieldName: m.ClearName() return nil } return fmt.Errorf("unknown Pet nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *PetMutation) ResetField(name string) error { switch name { case pet.FieldDeleteTime: m.ResetDeleteTime() return nil case pet.FieldName: m.ResetName() return nil } return fmt.Errorf("unknown Pet field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *PetMutation) AddedEdges() []string { edges := make([]string, 0, 1) if m.owner != nil { edges = append(edges, pet.EdgeOwner) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *PetMutation) AddedIDs(name string) []ent.Value { switch name { case pet.EdgeOwner: if id := m.owner; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *PetMutation) RemovedEdges() []string { edges := make([]string, 0, 1) return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *PetMutation) RemovedIDs(name string) []ent.Value { return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *PetMutation) ClearedEdges() []string { edges := make([]string, 0, 1) if m.clearedowner { edges = append(edges, pet.EdgeOwner) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *PetMutation) EdgeCleared(name string) bool { switch name { case pet.EdgeOwner: return m.clearedowner } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *PetMutation) ClearEdge(name string) error { switch name { case pet.EdgeOwner: m.ClearOwner() return nil } return fmt.Errorf("unknown Pet unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *PetMutation) ResetEdge(name string) error { switch name { case pet.EdgeOwner: m.ResetOwner() return nil } return fmt.Errorf("unknown Pet edge %s", name) } // UserMutation represents an operation that mutates the User nodes in the graph. type UserMutation struct { config op Op typ string id *int version *int addversion *int name *string worth *uint addworth *int password *string active *bool clearedFields map[string]struct{} cards map[int]struct{} removedcards map[int]struct{} clearedcards bool pets map[int]struct{} removedpets map[int]struct{} clearedpets bool friends map[int]struct{} removedfriends map[int]struct{} clearedfriends bool best_friend *int clearedbest_friend bool done bool oldValue func(context.Context) (*User, error) predicates []predicate.User } var _ ent.Mutation = (*UserMutation)(nil) // userOption allows management of the mutation configuration using functional options. type userOption func(*UserMutation) // newUserMutation creates new mutation for the User entity. func newUserMutation(c config, op Op, opts ...userOption) *UserMutation { m := &UserMutation{ config: c, op: op, typ: TypeUser, clearedFields: make(map[string]struct{}), } for _, opt := range opts { opt(m) } return m } // withUserID sets the ID field of the mutation. func withUserID(id int) userOption { return func(m *UserMutation) { var ( err error once sync.Once value *User ) m.oldValue = func(ctx context.Context) (*User, error) { once.Do(func() { if m.done { err = errors.New("querying old values post mutation is not allowed") } else { value, err = m.Client().User.Get(ctx, id) } }) return value, err } m.id = &id } } // withUser sets the old User of the mutation. func withUser(node *User) userOption { return func(m *UserMutation) { m.oldValue = func(context.Context) (*User, error) { return node, nil } m.id = &node.ID } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m UserMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m UserMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, errors.New("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the ID value in the mutation. Note that the ID is only available // if it was provided to the builder or after it was returned from the database. func (m *UserMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // IDs queries the database and returns the entity ids that match the mutation's predicate. // That means, if the mutation is applied within a transaction with an isolation level such // as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated // or updated by the mutation. func (m *UserMutation) IDs(ctx context.Context) ([]int, error) { switch { case m.op.Is(OpUpdateOne | OpDeleteOne): id, exists := m.ID() if exists { return []int{id}, nil } fallthrough case m.op.Is(OpUpdate | OpDelete): return m.Client().User.Query().Where(m.predicates...).IDs(ctx) default: return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op) } } // SetVersion sets the "version" field. func (m *UserMutation) SetVersion(i int) { m.version = &i m.addversion = nil } // Version returns the value of the "version" field in the mutation. func (m *UserMutation) Version() (r int, exists bool) { v := m.version if v == nil { return } return *v, true } // OldVersion returns the old "version" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldVersion(ctx context.Context) (v int, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldVersion is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldVersion requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldVersion: %w", err) } return oldValue.Version, nil } // AddVersion adds i to the "version" field. func (m *UserMutation) AddVersion(i int) { if m.addversion != nil { *m.addversion += i } else { m.addversion = &i } } // AddedVersion returns the value that was added to the "version" field in this mutation. func (m *UserMutation) AddedVersion() (r int, exists bool) { v := m.addversion if v == nil { return } return *v, true } // ResetVersion resets all changes to the "version" field. func (m *UserMutation) ResetVersion() { m.version = nil m.addversion = nil } // SetName sets the "name" field. func (m *UserMutation) SetName(s string) { m.name = &s } // Name returns the value of the "name" field in the mutation. func (m *UserMutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // OldName returns the old "name" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldName(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldName is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldName requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldName: %w", err) } return oldValue.Name, nil } // ResetName resets all changes to the "name" field. func (m *UserMutation) ResetName() { m.name = nil } // SetWorth sets the "worth" field. func (m *UserMutation) SetWorth(u uint) { m.worth = &u m.addworth = nil } // Worth returns the value of the "worth" field in the mutation. func (m *UserMutation) Worth() (r uint, exists bool) { v := m.worth if v == nil { return } return *v, true } // OldWorth returns the old "worth" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldWorth(ctx context.Context) (v uint, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldWorth is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldWorth requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldWorth: %w", err) } return oldValue.Worth, nil } // AddWorth adds u to the "worth" field. func (m *UserMutation) AddWorth(u int) { if m.addworth != nil { *m.addworth += u } else { m.addworth = &u } } // AddedWorth returns the value that was added to the "worth" field in this mutation. func (m *UserMutation) AddedWorth() (r int, exists bool) { v := m.addworth if v == nil { return } return *v, true } // ClearWorth clears the value of the "worth" field. func (m *UserMutation) ClearWorth() { m.worth = nil m.addworth = nil m.clearedFields[user.FieldWorth] = struct{}{} } // WorthCleared returns if the "worth" field was cleared in this mutation. func (m *UserMutation) WorthCleared() bool { _, ok := m.clearedFields[user.FieldWorth] return ok } // ResetWorth resets all changes to the "worth" field. func (m *UserMutation) ResetWorth() { m.worth = nil m.addworth = nil delete(m.clearedFields, user.FieldWorth) } // SetPassword sets the "password" field. func (m *UserMutation) SetPassword(s string) { m.password = &s } // Password returns the value of the "password" field in the mutation. func (m *UserMutation) Password() (r string, exists bool) { v := m.password if v == nil { return } return *v, true } // OldPassword returns the old "password" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldPassword is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldPassword requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldPassword: %w", err) } return oldValue.Password, nil } // ClearPassword clears the value of the "password" field. func (m *UserMutation) ClearPassword() { m.password = nil m.clearedFields[user.FieldPassword] = struct{}{} } // PasswordCleared returns if the "password" field was cleared in this mutation. func (m *UserMutation) PasswordCleared() bool { _, ok := m.clearedFields[user.FieldPassword] return ok } // ResetPassword resets all changes to the "password" field. func (m *UserMutation) ResetPassword() { m.password = nil delete(m.clearedFields, user.FieldPassword) } // SetActive sets the "active" field. func (m *UserMutation) SetActive(b bool) { m.active = &b } // Active returns the value of the "active" field in the mutation. func (m *UserMutation) Active() (r bool, exists bool) { v := m.active if v == nil { return } return *v, true } // OldActive returns the old "active" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldActive(ctx context.Context) (v bool, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldActive is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldActive requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldActive: %w", err) } return oldValue.Active, nil } // ResetActive resets all changes to the "active" field. func (m *UserMutation) ResetActive() { m.active = nil } // AddCardIDs adds the "cards" edge to the Card entity by ids. func (m *UserMutation) AddCardIDs(ids ...int) { if m.cards == nil { m.cards = make(map[int]struct{}) } for i := range ids { m.cards[ids[i]] = struct{}{} } } // ClearCards clears the "cards" edge to the Card entity. func (m *UserMutation) ClearCards() { m.clearedcards = true } // CardsCleared reports if the "cards" edge to the Card entity was cleared. func (m *UserMutation) CardsCleared() bool { return m.clearedcards } // RemoveCardIDs removes the "cards" edge to the Card entity by IDs. func (m *UserMutation) RemoveCardIDs(ids ...int) { if m.removedcards == nil { m.removedcards = make(map[int]struct{}) } for i := range ids { delete(m.cards, ids[i]) m.removedcards[ids[i]] = struct{}{} } } // RemovedCards returns the removed IDs of the "cards" edge to the Card entity. func (m *UserMutation) RemovedCardsIDs() (ids []int) { for id := range m.removedcards { ids = append(ids, id) } return } // CardsIDs returns the "cards" edge IDs in the mutation. func (m *UserMutation) CardsIDs() (ids []int) { for id := range m.cards { ids = append(ids, id) } return } // ResetCards resets all changes to the "cards" edge. func (m *UserMutation) ResetCards() { m.cards = nil m.clearedcards = false m.removedcards = nil } // AddPetIDs adds the "pets" edge to the Pet entity by ids. func (m *UserMutation) AddPetIDs(ids ...int) { if m.pets == nil { m.pets = make(map[int]struct{}) } for i := range ids { m.pets[ids[i]] = struct{}{} } } // ClearPets clears the "pets" edge to the Pet entity. func (m *UserMutation) ClearPets() { m.clearedpets = true } // PetsCleared reports if the "pets" edge to the Pet entity was cleared. func (m *UserMutation) PetsCleared() bool { return m.clearedpets } // RemovePetIDs removes the "pets" edge to the Pet entity by IDs. func (m *UserMutation) RemovePetIDs(ids ...int) { if m.removedpets == nil { m.removedpets = make(map[int]struct{}) } for i := range ids { delete(m.pets, ids[i]) m.removedpets[ids[i]] = struct{}{} } } // RemovedPets returns the removed IDs of the "pets" edge to the Pet entity. func (m *UserMutation) RemovedPetsIDs() (ids []int) { for id := range m.removedpets { ids = append(ids, id) } return } // PetsIDs returns the "pets" edge IDs in the mutation. func (m *UserMutation) PetsIDs() (ids []int) { for id := range m.pets { ids = append(ids, id) } return } // ResetPets resets all changes to the "pets" edge. func (m *UserMutation) ResetPets() { m.pets = nil m.clearedpets = false m.removedpets = nil } // AddFriendIDs adds the "friends" edge to the User entity by ids. func (m *UserMutation) AddFriendIDs(ids ...int) { if m.friends == nil { m.friends = make(map[int]struct{}) } for i := range ids { m.friends[ids[i]] = struct{}{} } } // ClearFriends clears the "friends" edge to the User entity. func (m *UserMutation) ClearFriends() { m.clearedfriends = true } // FriendsCleared reports if the "friends" edge to the User entity was cleared. func (m *UserMutation) FriendsCleared() bool { return m.clearedfriends } // RemoveFriendIDs removes the "friends" edge to the User entity by IDs. func (m *UserMutation) RemoveFriendIDs(ids ...int) { if m.removedfriends == nil { m.removedfriends = make(map[int]struct{}) } for i := range ids { delete(m.friends, ids[i]) m.removedfriends[ids[i]] = struct{}{} } } // RemovedFriends returns the removed IDs of the "friends" edge to the User entity. func (m *UserMutation) RemovedFriendsIDs() (ids []int) { for id := range m.removedfriends { ids = append(ids, id) } return } // FriendsIDs returns the "friends" edge IDs in the mutation. func (m *UserMutation) FriendsIDs() (ids []int) { for id := range m.friends { ids = append(ids, id) } return } // ResetFriends resets all changes to the "friends" edge. func (m *UserMutation) ResetFriends() { m.friends = nil m.clearedfriends = false m.removedfriends = nil } // SetBestFriendID sets the "best_friend" edge to the User entity by id. func (m *UserMutation) SetBestFriendID(id int) { m.best_friend = &id } // ClearBestFriend clears the "best_friend" edge to the User entity. func (m *UserMutation) ClearBestFriend() { m.clearedbest_friend = true } // BestFriendCleared reports if the "best_friend" edge to the User entity was cleared. func (m *UserMutation) BestFriendCleared() bool { return m.clearedbest_friend } // BestFriendID returns the "best_friend" edge ID in the mutation. func (m *UserMutation) BestFriendID() (id int, exists bool) { if m.best_friend != nil { return *m.best_friend, true } return } // BestFriendIDs returns the "best_friend" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // BestFriendID instead. It exists only for internal usage by the builders. func (m *UserMutation) BestFriendIDs() (ids []int) { if id := m.best_friend; id != nil { ids = append(ids, *id) } return } // ResetBestFriend resets all changes to the "best_friend" edge. func (m *UserMutation) ResetBestFriend() { m.best_friend = nil m.clearedbest_friend = false } // Where appends a list predicates to the UserMutation builder. func (m *UserMutation) Where(ps ...predicate.User) { m.predicates = append(m.predicates, ps...) } // WhereP appends storage-level predicates to the UserMutation builder. Using this method, // users can use type-assertion to append predicates that do not depend on any generated package. func (m *UserMutation) WhereP(ps ...func(*sql.Selector)) { p := make([]predicate.User, len(ps)) for i := range ps { p[i] = ps[i] } m.Where(p...) } // Op returns the operation name. func (m *UserMutation) Op() Op { return m.op } // SetOp allows setting the mutation operation. func (m *UserMutation) SetOp(op Op) { m.op = op } // Type returns the node type of this mutation (User). func (m *UserMutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *UserMutation) Fields() []string { fields := make([]string, 0, 5) if m.version != nil { fields = append(fields, user.FieldVersion) } if m.name != nil { fields = append(fields, user.FieldName) } if m.worth != nil { fields = append(fields, user.FieldWorth) } if m.password != nil { fields = append(fields, user.FieldPassword) } if m.active != nil { fields = append(fields, user.FieldActive) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *UserMutation) Field(name string) (ent.Value, bool) { switch name { case user.FieldVersion: return m.Version() case user.FieldName: return m.Name() case user.FieldWorth: return m.Worth() case user.FieldPassword: return m.Password() case user.FieldActive: return m.Active() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) { switch name { case user.FieldVersion: return m.OldVersion(ctx) case user.FieldName: return m.OldName(ctx) case user.FieldWorth: return m.OldWorth(ctx) case user.FieldPassword: return m.OldPassword(ctx) case user.FieldActive: return m.OldActive(ctx) } return nil, fmt.Errorf("unknown User field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *UserMutation) SetField(name string, value ent.Value) error { switch name { case user.FieldVersion: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetVersion(v) return nil case user.FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil case user.FieldWorth: v, ok := value.(uint) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetWorth(v) return nil case user.FieldPassword: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetPassword(v) return nil case user.FieldActive: v, ok := value.(bool) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetActive(v) return nil } return fmt.Errorf("unknown User field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *UserMutation) AddedFields() []string { var fields []string if m.addversion != nil { fields = append(fields, user.FieldVersion) } if m.addworth != nil { fields = append(fields, user.FieldWorth) } return fields } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *UserMutation) AddedField(name string) (ent.Value, bool) { switch name { case user.FieldVersion: return m.AddedVersion() case user.FieldWorth: return m.AddedWorth() } return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *UserMutation) AddField(name string, value ent.Value) error { switch name { case user.FieldVersion: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.AddVersion(v) return nil case user.FieldWorth: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.AddWorth(v) return nil } return fmt.Errorf("unknown User numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *UserMutation) ClearedFields() []string { var fields []string if m.FieldCleared(user.FieldWorth) { fields = append(fields, user.FieldWorth) } if m.FieldCleared(user.FieldPassword) { fields = append(fields, user.FieldPassword) } return fields } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *UserMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *UserMutation) ClearField(name string) error { switch name { case user.FieldWorth: m.ClearWorth() return nil case user.FieldPassword: m.ClearPassword() return nil } return fmt.Errorf("unknown User nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *UserMutation) ResetField(name string) error { switch name { case user.FieldVersion: m.ResetVersion() return nil case user.FieldName: m.ResetName() return nil case user.FieldWorth: m.ResetWorth() return nil case user.FieldPassword: m.ResetPassword() return nil case user.FieldActive: m.ResetActive() return nil } return fmt.Errorf("unknown User field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *UserMutation) AddedEdges() []string { edges := make([]string, 0, 4) if m.cards != nil { edges = append(edges, user.EdgeCards) } if m.pets != nil { edges = append(edges, user.EdgePets) } if m.friends != nil { edges = append(edges, user.EdgeFriends) } if m.best_friend != nil { edges = append(edges, user.EdgeBestFriend) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *UserMutation) AddedIDs(name string) []ent.Value { switch name { case user.EdgeCards: ids := make([]ent.Value, 0, len(m.cards)) for id := range m.cards { ids = append(ids, id) } return ids case user.EdgePets: ids := make([]ent.Value, 0, len(m.pets)) for id := range m.pets { ids = append(ids, id) } return ids case user.EdgeFriends: ids := make([]ent.Value, 0, len(m.friends)) for id := range m.friends { ids = append(ids, id) } return ids case user.EdgeBestFriend: if id := m.best_friend; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *UserMutation) RemovedEdges() []string { edges := make([]string, 0, 4) if m.removedcards != nil { edges = append(edges, user.EdgeCards) } if m.removedpets != nil { edges = append(edges, user.EdgePets) } if m.removedfriends != nil { edges = append(edges, user.EdgeFriends) } return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *UserMutation) RemovedIDs(name string) []ent.Value { switch name { case user.EdgeCards: ids := make([]ent.Value, 0, len(m.removedcards)) for id := range m.removedcards { ids = append(ids, id) } return ids case user.EdgePets: ids := make([]ent.Value, 0, len(m.removedpets)) for id := range m.removedpets { ids = append(ids, id) } return ids case user.EdgeFriends: ids := make([]ent.Value, 0, len(m.removedfriends)) for id := range m.removedfriends { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *UserMutation) ClearedEdges() []string { edges := make([]string, 0, 4) if m.clearedcards { edges = append(edges, user.EdgeCards) } if m.clearedpets { edges = append(edges, user.EdgePets) } if m.clearedfriends { edges = append(edges, user.EdgeFriends) } if m.clearedbest_friend { edges = append(edges, user.EdgeBestFriend) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *UserMutation) EdgeCleared(name string) bool { switch name { case user.EdgeCards: return m.clearedcards case user.EdgePets: return m.clearedpets case user.EdgeFriends: return m.clearedfriends case user.EdgeBestFriend: return m.clearedbest_friend } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *UserMutation) ClearEdge(name string) error { switch name { case user.EdgeBestFriend: m.ClearBestFriend() return nil } return fmt.Errorf("unknown User unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *UserMutation) ResetEdge(name string) error { switch name { case user.EdgeCards: m.ResetCards() return nil case user.EdgePets: m.ResetPets() return nil case user.EdgeFriends: m.ResetFriends() return nil case user.EdgeBestFriend: m.ResetBestFriend() return nil } return fmt.Errorf("unknown User edge %s", name) }