Files
ent/examples/traversal/ent/pet_update.go
Ariel Mashraki c259aee24b entc/gen: generate sql builders with dialect option
Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/130

Reviewed By: alexsn

Differential Revision: D18164397

fbshipit-source-id: 2858d69d3ff85c06b51382c01c3d4369ee2c3bdb
2019-10-27 21:53:50 -07:00

471 lines
12 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/examples/traversal/ent/pet"
"github.com/facebookincubator/ent/examples/traversal/ent/predicate"
"github.com/facebookincubator/ent/examples/traversal/ent/user"
)
// PetUpdate is the builder for updating Pet entities.
type PetUpdate struct {
config
name *string
friends map[int]struct{}
owner map[int]struct{}
removedFriends map[int]struct{}
clearedOwner bool
predicates []predicate.Pet
}
// Where adds a new predicate for the builder.
func (pu *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate {
pu.predicates = append(pu.predicates, ps...)
return pu
}
// SetName sets the name field.
func (pu *PetUpdate) SetName(s string) *PetUpdate {
pu.name = &s
return pu
}
// AddFriendIDs adds the friends edge to Pet by ids.
func (pu *PetUpdate) AddFriendIDs(ids ...int) *PetUpdate {
if pu.friends == nil {
pu.friends = make(map[int]struct{})
}
for i := range ids {
pu.friends[ids[i]] = struct{}{}
}
return pu
}
// AddFriends adds the friends edges to Pet.
func (pu *PetUpdate) AddFriends(p ...*Pet) *PetUpdate {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return pu.AddFriendIDs(ids...)
}
// SetOwnerID sets the owner edge to User by id.
func (pu *PetUpdate) SetOwnerID(id int) *PetUpdate {
if pu.owner == nil {
pu.owner = make(map[int]struct{})
}
pu.owner[id] = struct{}{}
return pu
}
// SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (pu *PetUpdate) SetNillableOwnerID(id *int) *PetUpdate {
if id != nil {
pu = pu.SetOwnerID(*id)
}
return pu
}
// SetOwner sets the owner edge to User.
func (pu *PetUpdate) SetOwner(u *User) *PetUpdate {
return pu.SetOwnerID(u.ID)
}
// RemoveFriendIDs removes the friends edge to Pet by ids.
func (pu *PetUpdate) RemoveFriendIDs(ids ...int) *PetUpdate {
if pu.removedFriends == nil {
pu.removedFriends = make(map[int]struct{})
}
for i := range ids {
pu.removedFriends[ids[i]] = struct{}{}
}
return pu
}
// RemoveFriends removes friends edges to Pet.
func (pu *PetUpdate) RemoveFriends(p ...*Pet) *PetUpdate {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return pu.RemoveFriendIDs(ids...)
}
// ClearOwner clears the owner edge to User.
func (pu *PetUpdate) ClearOwner() *PetUpdate {
pu.clearedOwner = true
return pu
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (pu *PetUpdate) Save(ctx context.Context) (int, error) {
if len(pu.owner) > 1 {
return 0, errors.New("ent: multiple assignments on a unique edge \"owner\"")
}
return pu.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (pu *PetUpdate) SaveX(ctx context.Context) int {
affected, err := pu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (pu *PetUpdate) Exec(ctx context.Context) error {
_, err := pu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (pu *PetUpdate) ExecX(ctx context.Context) {
if err := pu.Exec(ctx); err != nil {
panic(err)
}
}
func (pu *PetUpdate) sqlSave(ctx context.Context) (n int, err error) {
var (
builder = sql.Dialect(pu.driver.Dialect())
selector = builder.Select(pet.FieldID).From(builder.Table(pet.Table))
)
for _, p := range pu.predicates {
p(selector)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err = pu.driver.Query(ctx, query, args, rows); err != nil {
return 0, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
if err := rows.Scan(&id); err != nil {
return 0, fmt.Errorf("ent: failed reading id: %v", err)
}
ids = append(ids, id)
}
if len(ids) == 0 {
return 0, nil
}
tx, err := pu.driver.Tx(ctx)
if err != nil {
return 0, err
}
var (
res sql.Result
updater = builder.Update(pet.Table).Where(sql.InInts(pet.FieldID, ids...))
)
if value := pu.name; value != nil {
updater.Set(pet.FieldName, *value)
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(pu.removedFriends) > 0 {
eids := make([]int, len(pu.removedFriends))
for eid := range pu.removedFriends {
eids = append(eids, eid)
}
query, args := builder.Delete(pet.FriendsTable).
Where(sql.InInts(pet.FriendsPrimaryKey[0], ids...)).
Where(sql.InInts(pet.FriendsPrimaryKey[1], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
query, args = builder.Delete(pet.FriendsTable).
Where(sql.InInts(pet.FriendsPrimaryKey[1], ids...)).
Where(sql.InInts(pet.FriendsPrimaryKey[0], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(pu.friends) > 0 {
values := make([][]int, 0, len(ids))
for _, id := range ids {
for eid := range pu.friends {
values = append(values, []int{id, eid}, []int{eid, id})
}
}
builder := builder.Insert(pet.FriendsTable).
Columns(pet.FriendsPrimaryKey[0], pet.FriendsPrimaryKey[1])
for _, v := range values {
builder.Values(v[0], v[1])
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if pu.clearedOwner {
query, args := builder.Update(pet.OwnerTable).
SetNull(pet.OwnerColumn).
Where(sql.InInts(user.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(pu.owner) > 0 {
for eid := range pu.owner {
query, args := builder.Update(pet.OwnerTable).
Set(pet.OwnerColumn, eid).
Where(sql.InInts(pet.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
}
if err = tx.Commit(); err != nil {
return 0, err
}
return len(ids), nil
}
// PetUpdateOne is the builder for updating a single Pet entity.
type PetUpdateOne struct {
config
id int
name *string
friends map[int]struct{}
owner map[int]struct{}
removedFriends map[int]struct{}
clearedOwner bool
}
// SetName sets the name field.
func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne {
puo.name = &s
return puo
}
// AddFriendIDs adds the friends edge to Pet by ids.
func (puo *PetUpdateOne) AddFriendIDs(ids ...int) *PetUpdateOne {
if puo.friends == nil {
puo.friends = make(map[int]struct{})
}
for i := range ids {
puo.friends[ids[i]] = struct{}{}
}
return puo
}
// AddFriends adds the friends edges to Pet.
func (puo *PetUpdateOne) AddFriends(p ...*Pet) *PetUpdateOne {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return puo.AddFriendIDs(ids...)
}
// SetOwnerID sets the owner edge to User by id.
func (puo *PetUpdateOne) SetOwnerID(id int) *PetUpdateOne {
if puo.owner == nil {
puo.owner = make(map[int]struct{})
}
puo.owner[id] = struct{}{}
return puo
}
// SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (puo *PetUpdateOne) SetNillableOwnerID(id *int) *PetUpdateOne {
if id != nil {
puo = puo.SetOwnerID(*id)
}
return puo
}
// SetOwner sets the owner edge to User.
func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne {
return puo.SetOwnerID(u.ID)
}
// RemoveFriendIDs removes the friends edge to Pet by ids.
func (puo *PetUpdateOne) RemoveFriendIDs(ids ...int) *PetUpdateOne {
if puo.removedFriends == nil {
puo.removedFriends = make(map[int]struct{})
}
for i := range ids {
puo.removedFriends[ids[i]] = struct{}{}
}
return puo
}
// RemoveFriends removes friends edges to Pet.
func (puo *PetUpdateOne) RemoveFriends(p ...*Pet) *PetUpdateOne {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return puo.RemoveFriendIDs(ids...)
}
// ClearOwner clears the owner edge to User.
func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne {
puo.clearedOwner = true
return puo
}
// Save executes the query and returns the updated entity.
func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error) {
if len(puo.owner) > 1 {
return nil, errors.New("ent: multiple assignments on a unique edge \"owner\"")
}
return puo.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet {
pe, err := puo.Save(ctx)
if err != nil {
panic(err)
}
return pe
}
// Exec executes the query on the entity.
func (puo *PetUpdateOne) Exec(ctx context.Context) error {
_, err := puo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (puo *PetUpdateOne) ExecX(ctx context.Context) {
if err := puo.Exec(ctx); err != nil {
panic(err)
}
}
func (puo *PetUpdateOne) sqlSave(ctx context.Context) (pe *Pet, err error) {
var (
builder = sql.Dialect(puo.driver.Dialect())
selector = builder.Select(pet.Columns...).From(builder.Table(pet.Table))
)
pet.ID(puo.id)(selector)
rows := &sql.Rows{}
query, args := selector.Query()
if err = puo.driver.Query(ctx, query, args, rows); err != nil {
return nil, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
pe = &Pet{config: puo.config}
if err := pe.FromRows(rows); err != nil {
return nil, fmt.Errorf("ent: failed scanning row into Pet: %v", err)
}
id = pe.ID
ids = append(ids, id)
}
switch n := len(ids); {
case n == 0:
return nil, &ErrNotFound{fmt.Sprintf("Pet with id: %v", puo.id)}
case n > 1:
return nil, fmt.Errorf("ent: more than one Pet with the same id: %v", puo.id)
}
tx, err := puo.driver.Tx(ctx)
if err != nil {
return nil, err
}
var (
res sql.Result
updater = builder.Update(pet.Table).Where(sql.InInts(pet.FieldID, ids...))
)
if value := puo.name; value != nil {
updater.Set(pet.FieldName, *value)
pe.Name = *value
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(puo.removedFriends) > 0 {
eids := make([]int, len(puo.removedFriends))
for eid := range puo.removedFriends {
eids = append(eids, eid)
}
query, args := builder.Delete(pet.FriendsTable).
Where(sql.InInts(pet.FriendsPrimaryKey[0], ids...)).
Where(sql.InInts(pet.FriendsPrimaryKey[1], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
query, args = builder.Delete(pet.FriendsTable).
Where(sql.InInts(pet.FriendsPrimaryKey[1], ids...)).
Where(sql.InInts(pet.FriendsPrimaryKey[0], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(puo.friends) > 0 {
values := make([][]int, 0, len(ids))
for _, id := range ids {
for eid := range puo.friends {
values = append(values, []int{id, eid}, []int{eid, id})
}
}
builder := builder.Insert(pet.FriendsTable).
Columns(pet.FriendsPrimaryKey[0], pet.FriendsPrimaryKey[1])
for _, v := range values {
builder.Values(v[0], v[1])
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if puo.clearedOwner {
query, args := builder.Update(pet.OwnerTable).
SetNull(pet.OwnerColumn).
Where(sql.InInts(user.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(puo.owner) > 0 {
for eid := range puo.owner {
query, args := builder.Update(pet.OwnerTable).
Set(pet.OwnerColumn, eid).
Where(sql.InInts(pet.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
}
if err = tx.Commit(); err != nil {
return nil, err
}
return pe, nil
}