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* entc/gen: add OwnFK indicator for type edges * entc/gen: add Edges field for generated types * entc/gen: add With<T> method to query-builder template * entc/gen: scan and assign foreign-keys on eager-loading * entc/gen: load fk-relations (wip) * entc/integration: add o2m/m2o tests for eager-loading * entc/gen: add m2m support for eager-loading * entc/gen: add integration tests for m2m and subgraphs * entc/gen/integration: add tests for o2o eager-loading * all: generate all assets
652 lines
17 KiB
Go
652 lines
17 KiB
Go
// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"math"
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"github.com/facebookincubator/ent/dialect/gremlin"
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"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl"
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"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/__"
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"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/g"
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"github.com/facebookincubator/ent/entc/integration/gremlin/ent/node"
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"github.com/facebookincubator/ent/entc/integration/gremlin/ent/predicate"
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)
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// NodeQuery is the builder for querying Node entities.
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type NodeQuery struct {
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config
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limit *int
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offset *int
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order []Order
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unique []string
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predicates []predicate.Node
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// eager-loading edges.
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withPrev *NodeQuery
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withNext *NodeQuery
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// intermediate query.
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gremlin *dsl.Traversal
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}
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// Where adds a new predicate for the builder.
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func (nq *NodeQuery) Where(ps ...predicate.Node) *NodeQuery {
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nq.predicates = append(nq.predicates, ps...)
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return nq
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}
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// Limit adds a limit step to the query.
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func (nq *NodeQuery) Limit(limit int) *NodeQuery {
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nq.limit = &limit
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return nq
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}
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// Offset adds an offset step to the query.
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func (nq *NodeQuery) Offset(offset int) *NodeQuery {
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nq.offset = &offset
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return nq
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}
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// Order adds an order step to the query.
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func (nq *NodeQuery) Order(o ...Order) *NodeQuery {
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nq.order = append(nq.order, o...)
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return nq
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}
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// QueryPrev chains the current query on the prev edge.
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func (nq *NodeQuery) QueryPrev() *NodeQuery {
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query := &NodeQuery{config: nq.config}
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gremlin := nq.gremlinQuery()
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query.gremlin = gremlin.InE(node.NextLabel).OutV()
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return query
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}
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// QueryNext chains the current query on the next edge.
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func (nq *NodeQuery) QueryNext() *NodeQuery {
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query := &NodeQuery{config: nq.config}
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gremlin := nq.gremlinQuery()
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query.gremlin = gremlin.OutE(node.NextLabel).InV()
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return query
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}
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// First returns the first Node entity in the query. Returns *ErrNotFound when no node was found.
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func (nq *NodeQuery) First(ctx context.Context) (*Node, error) {
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ns, err := nq.Limit(1).All(ctx)
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if err != nil {
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return nil, err
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}
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if len(ns) == 0 {
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return nil, &ErrNotFound{node.Label}
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}
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return ns[0], nil
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}
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// FirstX is like First, but panics if an error occurs.
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func (nq *NodeQuery) FirstX(ctx context.Context) *Node {
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n, err := nq.First(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return n
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}
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// FirstID returns the first Node id in the query. Returns *ErrNotFound when no id was found.
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func (nq *NodeQuery) FirstID(ctx context.Context) (id string, err error) {
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var ids []string
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if ids, err = nq.Limit(1).IDs(ctx); err != nil {
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return
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}
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if len(ids) == 0 {
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err = &ErrNotFound{node.Label}
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return
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}
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return ids[0], nil
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}
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// FirstXID is like FirstID, but panics if an error occurs.
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func (nq *NodeQuery) FirstXID(ctx context.Context) string {
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id, err := nq.FirstID(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return id
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}
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// Only returns the only Node entity in the query, returns an error if not exactly one entity was returned.
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func (nq *NodeQuery) Only(ctx context.Context) (*Node, error) {
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ns, err := nq.Limit(2).All(ctx)
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if err != nil {
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return nil, err
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}
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switch len(ns) {
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case 1:
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return ns[0], nil
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case 0:
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return nil, &ErrNotFound{node.Label}
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default:
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return nil, &ErrNotSingular{node.Label}
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}
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}
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// OnlyX is like Only, but panics if an error occurs.
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func (nq *NodeQuery) OnlyX(ctx context.Context) *Node {
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n, err := nq.Only(ctx)
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if err != nil {
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panic(err)
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}
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return n
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}
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// OnlyID returns the only Node id in the query, returns an error if not exactly one id was returned.
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func (nq *NodeQuery) OnlyID(ctx context.Context) (id string, err error) {
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var ids []string
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if ids, err = nq.Limit(2).IDs(ctx); err != nil {
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return
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}
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switch len(ids) {
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case 1:
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id = ids[0]
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case 0:
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err = &ErrNotFound{node.Label}
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default:
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err = &ErrNotSingular{node.Label}
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}
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return
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}
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// OnlyXID is like OnlyID, but panics if an error occurs.
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func (nq *NodeQuery) OnlyXID(ctx context.Context) string {
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id, err := nq.OnlyID(ctx)
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if err != nil {
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panic(err)
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}
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return id
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}
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// All executes the query and returns a list of Nodes.
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func (nq *NodeQuery) All(ctx context.Context) ([]*Node, error) {
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return nq.gremlinAll(ctx)
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}
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// AllX is like All, but panics if an error occurs.
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func (nq *NodeQuery) AllX(ctx context.Context) []*Node {
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ns, err := nq.All(ctx)
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if err != nil {
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panic(err)
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}
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return ns
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}
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// IDs executes the query and returns a list of Node ids.
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func (nq *NodeQuery) IDs(ctx context.Context) ([]string, error) {
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var ids []string
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if err := nq.Select(node.FieldID).Scan(ctx, &ids); err != nil {
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return nil, err
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}
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return ids, nil
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}
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// IDsX is like IDs, but panics if an error occurs.
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func (nq *NodeQuery) IDsX(ctx context.Context) []string {
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ids, err := nq.IDs(ctx)
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if err != nil {
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panic(err)
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}
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return ids
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}
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// Count returns the count of the given query.
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func (nq *NodeQuery) Count(ctx context.Context) (int, error) {
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return nq.gremlinCount(ctx)
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}
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// CountX is like Count, but panics if an error occurs.
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func (nq *NodeQuery) CountX(ctx context.Context) int {
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count, err := nq.Count(ctx)
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if err != nil {
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panic(err)
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}
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return count
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}
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// Exist returns true if the query has elements in the graph.
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func (nq *NodeQuery) Exist(ctx context.Context) (bool, error) {
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return nq.gremlinExist(ctx)
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}
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// ExistX is like Exist, but panics if an error occurs.
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func (nq *NodeQuery) ExistX(ctx context.Context) bool {
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exist, err := nq.Exist(ctx)
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if err != nil {
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panic(err)
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}
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return exist
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}
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// Clone returns a duplicate of the query builder, including all associated steps. It can be
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// used to prepare common query builders and use them differently after the clone is made.
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func (nq *NodeQuery) Clone() *NodeQuery {
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return &NodeQuery{
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config: nq.config,
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limit: nq.limit,
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offset: nq.offset,
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order: append([]Order{}, nq.order...),
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unique: append([]string{}, nq.unique...),
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predicates: append([]predicate.Node{}, nq.predicates...),
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// clone intermediate query.
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gremlin: nq.gremlin.Clone(),
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}
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}
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// WithPrev tells the query-builder to eager-loads the nodes that are connected to
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// the "prev" edge. The optional arguments used to configure the query builder of the edge.
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func (nq *NodeQuery) WithPrev(opts ...func(*NodeQuery)) *NodeQuery {
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query := &NodeQuery{config: nq.config}
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for _, opt := range opts {
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opt(query)
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}
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nq.withPrev = query
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return nq
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}
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// WithNext tells the query-builder to eager-loads the nodes that are connected to
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// the "next" edge. The optional arguments used to configure the query builder of the edge.
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func (nq *NodeQuery) WithNext(opts ...func(*NodeQuery)) *NodeQuery {
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query := &NodeQuery{config: nq.config}
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for _, opt := range opts {
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opt(query)
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}
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nq.withNext = query
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return nq
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}
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// GroupBy used to group vertices by one or more fields/columns.
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// It is often used with aggregate functions, like: count, max, mean, min, sum.
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//
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// Example:
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//
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// var v []struct {
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// Value int `json:"value,omitempty"`
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// Count int `json:"count,omitempty"`
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// }
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//
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// client.Node.Query().
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// GroupBy(node.FieldValue).
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// Aggregate(ent.Count()).
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// Scan(ctx, &v)
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//
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func (nq *NodeQuery) GroupBy(field string, fields ...string) *NodeGroupBy {
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group := &NodeGroupBy{config: nq.config}
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group.fields = append([]string{field}, fields...)
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group.gremlin = nq.gremlinQuery()
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return group
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}
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// Select one or more fields from the given query.
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//
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// Example:
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//
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// var v []struct {
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// Value int `json:"value,omitempty"`
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// }
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//
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// client.Node.Query().
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// Select(node.FieldValue).
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// Scan(ctx, &v)
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//
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func (nq *NodeQuery) Select(field string, fields ...string) *NodeSelect {
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selector := &NodeSelect{config: nq.config}
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selector.fields = append([]string{field}, fields...)
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selector.gremlin = nq.gremlinQuery()
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return selector
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}
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func (nq *NodeQuery) gremlinAll(ctx context.Context) ([]*Node, error) {
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res := &gremlin.Response{}
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query, bindings := nq.gremlinQuery().ValueMap(true).Query()
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if err := nq.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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var ns Nodes
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if err := ns.FromResponse(res); err != nil {
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return nil, err
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}
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ns.config(nq.config)
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return ns, nil
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}
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func (nq *NodeQuery) gremlinCount(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := nq.gremlinQuery().Count().Query()
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if err := nq.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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return res.ReadInt()
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}
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func (nq *NodeQuery) gremlinExist(ctx context.Context) (bool, error) {
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res := &gremlin.Response{}
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query, bindings := nq.gremlinQuery().HasNext().Query()
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if err := nq.driver.Exec(ctx, query, bindings, res); err != nil {
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return false, err
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}
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return res.ReadBool()
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}
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func (nq *NodeQuery) gremlinQuery() *dsl.Traversal {
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v := g.V().HasLabel(node.Label)
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if nq.gremlin != nil {
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v = nq.gremlin.Clone()
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}
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for _, p := range nq.predicates {
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p(v)
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}
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if len(nq.order) > 0 {
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v.Order()
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for _, p := range nq.order {
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p(v)
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}
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}
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switch limit, offset := nq.limit, nq.offset; {
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case limit != nil && offset != nil:
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v.Range(*offset, *offset+*limit)
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case offset != nil:
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v.Range(*offset, math.MaxInt32)
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case limit != nil:
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v.Limit(*limit)
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}
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if unique := nq.unique; len(unique) == 0 {
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v.Dedup()
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}
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return v
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}
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// NodeGroupBy is the builder for group-by Node entities.
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type NodeGroupBy struct {
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config
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fields []string
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fns []Aggregate
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// intermediate query.
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gremlin *dsl.Traversal
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}
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// Aggregate adds the given aggregation functions to the group-by query.
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func (ngb *NodeGroupBy) Aggregate(fns ...Aggregate) *NodeGroupBy {
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ngb.fns = append(ngb.fns, fns...)
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return ngb
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}
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// Scan applies the group-by query and scan the result into the given value.
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func (ngb *NodeGroupBy) Scan(ctx context.Context, v interface{}) error {
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return ngb.gremlinScan(ctx, v)
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}
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// ScanX is like Scan, but panics if an error occurs.
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func (ngb *NodeGroupBy) ScanX(ctx context.Context, v interface{}) {
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if err := ngb.Scan(ctx, v); err != nil {
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panic(err)
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}
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}
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// Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.
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func (ngb *NodeGroupBy) Strings(ctx context.Context) ([]string, error) {
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if len(ngb.fields) > 1 {
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return nil, errors.New("ent: NodeGroupBy.Strings is not achievable when grouping more than 1 field")
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}
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var v []string
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if err := ngb.Scan(ctx, &v); err != nil {
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return nil, err
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}
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return v, nil
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}
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// StringsX is like Strings, but panics if an error occurs.
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func (ngb *NodeGroupBy) StringsX(ctx context.Context) []string {
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v, err := ngb.Strings(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
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func (ngb *NodeGroupBy) Ints(ctx context.Context) ([]int, error) {
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if len(ngb.fields) > 1 {
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return nil, errors.New("ent: NodeGroupBy.Ints is not achievable when grouping more than 1 field")
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}
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var v []int
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if err := ngb.Scan(ctx, &v); err != nil {
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return nil, err
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}
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return v, nil
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}
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// IntsX is like Ints, but panics if an error occurs.
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func (ngb *NodeGroupBy) IntsX(ctx context.Context) []int {
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v, err := ngb.Ints(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
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func (ngb *NodeGroupBy) Float64s(ctx context.Context) ([]float64, error) {
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if len(ngb.fields) > 1 {
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return nil, errors.New("ent: NodeGroupBy.Float64s is not achievable when grouping more than 1 field")
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}
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var v []float64
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if err := ngb.Scan(ctx, &v); err != nil {
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return nil, err
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}
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return v, nil
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}
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// Float64sX is like Float64s, but panics if an error occurs.
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func (ngb *NodeGroupBy) Float64sX(ctx context.Context) []float64 {
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v, err := ngb.Float64s(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
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func (ngb *NodeGroupBy) Bools(ctx context.Context) ([]bool, error) {
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if len(ngb.fields) > 1 {
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return nil, errors.New("ent: NodeGroupBy.Bools is not achievable when grouping more than 1 field")
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}
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var v []bool
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if err := ngb.Scan(ctx, &v); err != nil {
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return nil, err
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}
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return v, nil
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}
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// BoolsX is like Bools, but panics if an error occurs.
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func (ngb *NodeGroupBy) BoolsX(ctx context.Context) []bool {
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v, err := ngb.Bools(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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func (ngb *NodeGroupBy) gremlinScan(ctx context.Context, v interface{}) error {
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res := &gremlin.Response{}
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query, bindings := ngb.gremlinQuery().Query()
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if err := ngb.driver.Exec(ctx, query, bindings, res); err != nil {
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return err
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}
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if len(ngb.fields)+len(ngb.fns) == 1 {
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return res.ReadVal(v)
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}
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vm, err := res.ReadValueMap()
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if err != nil {
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return err
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}
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return vm.Decode(v)
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}
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func (ngb *NodeGroupBy) gremlinQuery() *dsl.Traversal {
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var (
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trs []interface{}
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names []interface{}
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)
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for _, fn := range ngb.fns {
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name, tr := fn("p", "")
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trs = append(trs, tr)
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names = append(names, name)
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}
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for _, f := range ngb.fields {
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names = append(names, f)
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trs = append(trs, __.As("p").Unfold().Values(f).As(f))
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}
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return ngb.gremlin.Group().
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By(__.Values(ngb.fields...).Fold()).
|
|
By(__.Fold().Match(trs...).Select(names...)).
|
|
Select(dsl.Values).
|
|
Next()
|
|
}
|
|
|
|
// NodeSelect is the builder for select fields of Node entities.
|
|
type NodeSelect struct {
|
|
config
|
|
fields []string
|
|
// intermediate queries.
|
|
gremlin *dsl.Traversal
|
|
}
|
|
|
|
// Scan applies the selector query and scan the result into the given value.
|
|
func (ns *NodeSelect) Scan(ctx context.Context, v interface{}) error {
|
|
return ns.gremlinScan(ctx, v)
|
|
}
|
|
|
|
// ScanX is like Scan, but panics if an error occurs.
|
|
func (ns *NodeSelect) ScanX(ctx context.Context, v interface{}) {
|
|
if err := ns.Scan(ctx, v); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
// Strings returns list of strings from selector. It is only allowed when selecting one field.
|
|
func (ns *NodeSelect) Strings(ctx context.Context) ([]string, error) {
|
|
if len(ns.fields) > 1 {
|
|
return nil, errors.New("ent: NodeSelect.Strings is not achievable when selecting more than 1 field")
|
|
}
|
|
var v []string
|
|
if err := ns.Scan(ctx, &v); err != nil {
|
|
return nil, err
|
|
}
|
|
return v, nil
|
|
}
|
|
|
|
// StringsX is like Strings, but panics if an error occurs.
|
|
func (ns *NodeSelect) StringsX(ctx context.Context) []string {
|
|
v, err := ns.Strings(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return v
|
|
}
|
|
|
|
// Ints returns list of ints from selector. It is only allowed when selecting one field.
|
|
func (ns *NodeSelect) Ints(ctx context.Context) ([]int, error) {
|
|
if len(ns.fields) > 1 {
|
|
return nil, errors.New("ent: NodeSelect.Ints is not achievable when selecting more than 1 field")
|
|
}
|
|
var v []int
|
|
if err := ns.Scan(ctx, &v); err != nil {
|
|
return nil, err
|
|
}
|
|
return v, nil
|
|
}
|
|
|
|
// IntsX is like Ints, but panics if an error occurs.
|
|
func (ns *NodeSelect) IntsX(ctx context.Context) []int {
|
|
v, err := ns.Ints(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return v
|
|
}
|
|
|
|
// Float64s returns list of float64s from selector. It is only allowed when selecting one field.
|
|
func (ns *NodeSelect) Float64s(ctx context.Context) ([]float64, error) {
|
|
if len(ns.fields) > 1 {
|
|
return nil, errors.New("ent: NodeSelect.Float64s is not achievable when selecting more than 1 field")
|
|
}
|
|
var v []float64
|
|
if err := ns.Scan(ctx, &v); err != nil {
|
|
return nil, err
|
|
}
|
|
return v, nil
|
|
}
|
|
|
|
// Float64sX is like Float64s, but panics if an error occurs.
|
|
func (ns *NodeSelect) Float64sX(ctx context.Context) []float64 {
|
|
v, err := ns.Float64s(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return v
|
|
}
|
|
|
|
// Bools returns list of bools from selector. It is only allowed when selecting one field.
|
|
func (ns *NodeSelect) Bools(ctx context.Context) ([]bool, error) {
|
|
if len(ns.fields) > 1 {
|
|
return nil, errors.New("ent: NodeSelect.Bools is not achievable when selecting more than 1 field")
|
|
}
|
|
var v []bool
|
|
if err := ns.Scan(ctx, &v); err != nil {
|
|
return nil, err
|
|
}
|
|
return v, nil
|
|
}
|
|
|
|
// BoolsX is like Bools, but panics if an error occurs.
|
|
func (ns *NodeSelect) BoolsX(ctx context.Context) []bool {
|
|
v, err := ns.Bools(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return v
|
|
}
|
|
|
|
func (ns *NodeSelect) gremlinScan(ctx context.Context, v interface{}) error {
|
|
var (
|
|
traversal *dsl.Traversal
|
|
res = &gremlin.Response{}
|
|
)
|
|
if len(ns.fields) == 1 {
|
|
if ns.fields[0] != node.FieldID {
|
|
traversal = ns.gremlin.Values(ns.fields...)
|
|
} else {
|
|
traversal = ns.gremlin.ID()
|
|
}
|
|
} else {
|
|
fields := make([]interface{}, len(ns.fields))
|
|
for i, f := range ns.fields {
|
|
fields[i] = f
|
|
}
|
|
traversal = ns.gremlin.ValueMap(fields...)
|
|
}
|
|
query, bindings := traversal.Query()
|
|
if err := ns.driver.Exec(ctx, query, bindings, res); err != nil {
|
|
return err
|
|
}
|
|
if len(ns.fields) == 1 {
|
|
return res.ReadVal(v)
|
|
}
|
|
vm, err := res.ReadValueMap()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return vm.Decode(v)
|
|
}
|