Files
ent/entc/integration/gremlin/ent/node_query.go
Ariel Mashraki caf721df47 entc/gen: add eager-loading support (#263)
* entc/gen: add OwnFK indicator for type edges

* entc/gen: add Edges field for generated types

* entc/gen: add With<T> method to query-builder template

* entc/gen: scan and assign foreign-keys on eager-loading

* entc/gen: load fk-relations (wip)

* entc/integration: add o2m/m2o tests for eager-loading

* entc/gen: add m2m support for eager-loading

* entc/gen: add integration tests for m2m and subgraphs

* entc/gen/integration: add tests for o2o eager-loading

* all: generate all assets
2020-01-13 17:21:26 +02:00

652 lines
17 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"math"
"github.com/facebookincubator/ent/dialect/gremlin"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/__"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/g"
"github.com/facebookincubator/ent/entc/integration/gremlin/ent/node"
"github.com/facebookincubator/ent/entc/integration/gremlin/ent/predicate"
)
// NodeQuery is the builder for querying Node entities.
type NodeQuery struct {
config
limit *int
offset *int
order []Order
unique []string
predicates []predicate.Node
// eager-loading edges.
withPrev *NodeQuery
withNext *NodeQuery
// intermediate query.
gremlin *dsl.Traversal
}
// Where adds a new predicate for the builder.
func (nq *NodeQuery) Where(ps ...predicate.Node) *NodeQuery {
nq.predicates = append(nq.predicates, ps...)
return nq
}
// Limit adds a limit step to the query.
func (nq *NodeQuery) Limit(limit int) *NodeQuery {
nq.limit = &limit
return nq
}
// Offset adds an offset step to the query.
func (nq *NodeQuery) Offset(offset int) *NodeQuery {
nq.offset = &offset
return nq
}
// Order adds an order step to the query.
func (nq *NodeQuery) Order(o ...Order) *NodeQuery {
nq.order = append(nq.order, o...)
return nq
}
// QueryPrev chains the current query on the prev edge.
func (nq *NodeQuery) QueryPrev() *NodeQuery {
query := &NodeQuery{config: nq.config}
gremlin := nq.gremlinQuery()
query.gremlin = gremlin.InE(node.NextLabel).OutV()
return query
}
// QueryNext chains the current query on the next edge.
func (nq *NodeQuery) QueryNext() *NodeQuery {
query := &NodeQuery{config: nq.config}
gremlin := nq.gremlinQuery()
query.gremlin = gremlin.OutE(node.NextLabel).InV()
return query
}
// First returns the first Node entity in the query. Returns *ErrNotFound when no node was found.
func (nq *NodeQuery) First(ctx context.Context) (*Node, error) {
ns, err := nq.Limit(1).All(ctx)
if err != nil {
return nil, err
}
if len(ns) == 0 {
return nil, &ErrNotFound{node.Label}
}
return ns[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (nq *NodeQuery) FirstX(ctx context.Context) *Node {
n, err := nq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return n
}
// FirstID returns the first Node id in the query. Returns *ErrNotFound when no id was found.
func (nq *NodeQuery) FirstID(ctx context.Context) (id string, err error) {
var ids []string
if ids, err = nq.Limit(1).IDs(ctx); err != nil {
return
}
if len(ids) == 0 {
err = &ErrNotFound{node.Label}
return
}
return ids[0], nil
}
// FirstXID is like FirstID, but panics if an error occurs.
func (nq *NodeQuery) FirstXID(ctx context.Context) string {
id, err := nq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns the only Node entity in the query, returns an error if not exactly one entity was returned.
func (nq *NodeQuery) Only(ctx context.Context) (*Node, error) {
ns, err := nq.Limit(2).All(ctx)
if err != nil {
return nil, err
}
switch len(ns) {
case 1:
return ns[0], nil
case 0:
return nil, &ErrNotFound{node.Label}
default:
return nil, &ErrNotSingular{node.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (nq *NodeQuery) OnlyX(ctx context.Context) *Node {
n, err := nq.Only(ctx)
if err != nil {
panic(err)
}
return n
}
// OnlyID returns the only Node id in the query, returns an error if not exactly one id was returned.
func (nq *NodeQuery) OnlyID(ctx context.Context) (id string, err error) {
var ids []string
if ids, err = nq.Limit(2).IDs(ctx); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &ErrNotFound{node.Label}
default:
err = &ErrNotSingular{node.Label}
}
return
}
// OnlyXID is like OnlyID, but panics if an error occurs.
func (nq *NodeQuery) OnlyXID(ctx context.Context) string {
id, err := nq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of Nodes.
func (nq *NodeQuery) All(ctx context.Context) ([]*Node, error) {
return nq.gremlinAll(ctx)
}
// AllX is like All, but panics if an error occurs.
func (nq *NodeQuery) AllX(ctx context.Context) []*Node {
ns, err := nq.All(ctx)
if err != nil {
panic(err)
}
return ns
}
// IDs executes the query and returns a list of Node ids.
func (nq *NodeQuery) IDs(ctx context.Context) ([]string, error) {
var ids []string
if err := nq.Select(node.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (nq *NodeQuery) IDsX(ctx context.Context) []string {
ids, err := nq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (nq *NodeQuery) Count(ctx context.Context) (int, error) {
return nq.gremlinCount(ctx)
}
// CountX is like Count, but panics if an error occurs.
func (nq *NodeQuery) CountX(ctx context.Context) int {
count, err := nq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (nq *NodeQuery) Exist(ctx context.Context) (bool, error) {
return nq.gremlinExist(ctx)
}
// ExistX is like Exist, but panics if an error occurs.
func (nq *NodeQuery) ExistX(ctx context.Context) bool {
exist, err := nq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the query builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (nq *NodeQuery) Clone() *NodeQuery {
return &NodeQuery{
config: nq.config,
limit: nq.limit,
offset: nq.offset,
order: append([]Order{}, nq.order...),
unique: append([]string{}, nq.unique...),
predicates: append([]predicate.Node{}, nq.predicates...),
// clone intermediate query.
gremlin: nq.gremlin.Clone(),
}
}
// WithPrev tells the query-builder to eager-loads the nodes that are connected to
// the "prev" edge. The optional arguments used to configure the query builder of the edge.
func (nq *NodeQuery) WithPrev(opts ...func(*NodeQuery)) *NodeQuery {
query := &NodeQuery{config: nq.config}
for _, opt := range opts {
opt(query)
}
nq.withPrev = query
return nq
}
// WithNext tells the query-builder to eager-loads the nodes that are connected to
// the "next" edge. The optional arguments used to configure the query builder of the edge.
func (nq *NodeQuery) WithNext(opts ...func(*NodeQuery)) *NodeQuery {
query := &NodeQuery{config: nq.config}
for _, opt := range opts {
opt(query)
}
nq.withNext = query
return nq
}
// GroupBy used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// Value int `json:"value,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.Node.Query().
// GroupBy(node.FieldValue).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
//
func (nq *NodeQuery) GroupBy(field string, fields ...string) *NodeGroupBy {
group := &NodeGroupBy{config: nq.config}
group.fields = append([]string{field}, fields...)
group.gremlin = nq.gremlinQuery()
return group
}
// Select one or more fields from the given query.
//
// Example:
//
// var v []struct {
// Value int `json:"value,omitempty"`
// }
//
// client.Node.Query().
// Select(node.FieldValue).
// Scan(ctx, &v)
//
func (nq *NodeQuery) Select(field string, fields ...string) *NodeSelect {
selector := &NodeSelect{config: nq.config}
selector.fields = append([]string{field}, fields...)
selector.gremlin = nq.gremlinQuery()
return selector
}
func (nq *NodeQuery) gremlinAll(ctx context.Context) ([]*Node, error) {
res := &gremlin.Response{}
query, bindings := nq.gremlinQuery().ValueMap(true).Query()
if err := nq.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
var ns Nodes
if err := ns.FromResponse(res); err != nil {
return nil, err
}
ns.config(nq.config)
return ns, nil
}
func (nq *NodeQuery) gremlinCount(ctx context.Context) (int, error) {
res := &gremlin.Response{}
query, bindings := nq.gremlinQuery().Count().Query()
if err := nq.driver.Exec(ctx, query, bindings, res); err != nil {
return 0, err
}
return res.ReadInt()
}
func (nq *NodeQuery) gremlinExist(ctx context.Context) (bool, error) {
res := &gremlin.Response{}
query, bindings := nq.gremlinQuery().HasNext().Query()
if err := nq.driver.Exec(ctx, query, bindings, res); err != nil {
return false, err
}
return res.ReadBool()
}
func (nq *NodeQuery) gremlinQuery() *dsl.Traversal {
v := g.V().HasLabel(node.Label)
if nq.gremlin != nil {
v = nq.gremlin.Clone()
}
for _, p := range nq.predicates {
p(v)
}
if len(nq.order) > 0 {
v.Order()
for _, p := range nq.order {
p(v)
}
}
switch limit, offset := nq.limit, nq.offset; {
case limit != nil && offset != nil:
v.Range(*offset, *offset+*limit)
case offset != nil:
v.Range(*offset, math.MaxInt32)
case limit != nil:
v.Limit(*limit)
}
if unique := nq.unique; len(unique) == 0 {
v.Dedup()
}
return v
}
// NodeGroupBy is the builder for group-by Node entities.
type NodeGroupBy struct {
config
fields []string
fns []Aggregate
// intermediate query.
gremlin *dsl.Traversal
}
// Aggregate adds the given aggregation functions to the group-by query.
func (ngb *NodeGroupBy) Aggregate(fns ...Aggregate) *NodeGroupBy {
ngb.fns = append(ngb.fns, fns...)
return ngb
}
// Scan applies the group-by query and scan the result into the given value.
func (ngb *NodeGroupBy) Scan(ctx context.Context, v interface{}) error {
return ngb.gremlinScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (ngb *NodeGroupBy) ScanX(ctx context.Context, v interface{}) {
if err := ngb.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.
func (ngb *NodeGroupBy) Strings(ctx context.Context) ([]string, error) {
if len(ngb.fields) > 1 {
return nil, errors.New("ent: NodeGroupBy.Strings is not achievable when grouping more than 1 field")
}
var v []string
if err := ngb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (ngb *NodeGroupBy) StringsX(ctx context.Context) []string {
v, err := ngb.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (ngb *NodeGroupBy) Ints(ctx context.Context) ([]int, error) {
if len(ngb.fields) > 1 {
return nil, errors.New("ent: NodeGroupBy.Ints is not achievable when grouping more than 1 field")
}
var v []int
if err := ngb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (ngb *NodeGroupBy) IntsX(ctx context.Context) []int {
v, err := ngb.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (ngb *NodeGroupBy) Float64s(ctx context.Context) ([]float64, error) {
if len(ngb.fields) > 1 {
return nil, errors.New("ent: NodeGroupBy.Float64s is not achievable when grouping more than 1 field")
}
var v []float64
if err := ngb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (ngb *NodeGroupBy) Float64sX(ctx context.Context) []float64 {
v, err := ngb.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (ngb *NodeGroupBy) Bools(ctx context.Context) ([]bool, error) {
if len(ngb.fields) > 1 {
return nil, errors.New("ent: NodeGroupBy.Bools is not achievable when grouping more than 1 field")
}
var v []bool
if err := ngb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (ngb *NodeGroupBy) BoolsX(ctx context.Context) []bool {
v, err := ngb.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
func (ngb *NodeGroupBy) gremlinScan(ctx context.Context, v interface{}) error {
res := &gremlin.Response{}
query, bindings := ngb.gremlinQuery().Query()
if err := ngb.driver.Exec(ctx, query, bindings, res); err != nil {
return err
}
if len(ngb.fields)+len(ngb.fns) == 1 {
return res.ReadVal(v)
}
vm, err := res.ReadValueMap()
if err != nil {
return err
}
return vm.Decode(v)
}
func (ngb *NodeGroupBy) gremlinQuery() *dsl.Traversal {
var (
trs []interface{}
names []interface{}
)
for _, fn := range ngb.fns {
name, tr := fn("p", "")
trs = append(trs, tr)
names = append(names, name)
}
for _, f := range ngb.fields {
names = append(names, f)
trs = append(trs, __.As("p").Unfold().Values(f).As(f))
}
return ngb.gremlin.Group().
By(__.Values(ngb.fields...).Fold()).
By(__.Fold().Match(trs...).Select(names...)).
Select(dsl.Values).
Next()
}
// NodeSelect is the builder for select fields of Node entities.
type NodeSelect struct {
config
fields []string
// intermediate queries.
gremlin *dsl.Traversal
}
// Scan applies the selector query and scan the result into the given value.
func (ns *NodeSelect) Scan(ctx context.Context, v interface{}) error {
return ns.gremlinScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (ns *NodeSelect) ScanX(ctx context.Context, v interface{}) {
if err := ns.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from selector. It is only allowed when selecting one field.
func (ns *NodeSelect) Strings(ctx context.Context) ([]string, error) {
if len(ns.fields) > 1 {
return nil, errors.New("ent: NodeSelect.Strings is not achievable when selecting more than 1 field")
}
var v []string
if err := ns.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (ns *NodeSelect) StringsX(ctx context.Context) []string {
v, err := ns.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from selector. It is only allowed when selecting one field.
func (ns *NodeSelect) Ints(ctx context.Context) ([]int, error) {
if len(ns.fields) > 1 {
return nil, errors.New("ent: NodeSelect.Ints is not achievable when selecting more than 1 field")
}
var v []int
if err := ns.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (ns *NodeSelect) IntsX(ctx context.Context) []int {
v, err := ns.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (ns *NodeSelect) Float64s(ctx context.Context) ([]float64, error) {
if len(ns.fields) > 1 {
return nil, errors.New("ent: NodeSelect.Float64s is not achievable when selecting more than 1 field")
}
var v []float64
if err := ns.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (ns *NodeSelect) Float64sX(ctx context.Context) []float64 {
v, err := ns.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from selector. It is only allowed when selecting one field.
func (ns *NodeSelect) Bools(ctx context.Context) ([]bool, error) {
if len(ns.fields) > 1 {
return nil, errors.New("ent: NodeSelect.Bools is not achievable when selecting more than 1 field")
}
var v []bool
if err := ns.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (ns *NodeSelect) BoolsX(ctx context.Context) []bool {
v, err := ns.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
func (ns *NodeSelect) gremlinScan(ctx context.Context, v interface{}) error {
var (
traversal *dsl.Traversal
res = &gremlin.Response{}
)
if len(ns.fields) == 1 {
if ns.fields[0] != node.FieldID {
traversal = ns.gremlin.Values(ns.fields...)
} else {
traversal = ns.gremlin.ID()
}
} else {
fields := make([]interface{}, len(ns.fields))
for i, f := range ns.fields {
fields[i] = f
}
traversal = ns.gremlin.ValueMap(fields...)
}
query, bindings := traversal.Query()
if err := ns.driver.Exec(ctx, query, bindings, res); err != nil {
return err
}
if len(ns.fields) == 1 {
return res.ReadVal(v)
}
vm, err := res.ReadValueMap()
if err != nil {
return err
}
return vm.Decode(v)
}