Files
ent/entc/integration/ent/user_create.go

819 lines
21 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/entc/integration/ent/card"
"entgo.io/ent/entc/integration/ent/file"
"entgo.io/ent/entc/integration/ent/group"
"entgo.io/ent/entc/integration/ent/pet"
"entgo.io/ent/entc/integration/ent/user"
"entgo.io/ent/schema/field"
)
// UserCreate is the builder for creating a User entity.
type UserCreate struct {
config
mutation *UserMutation
hooks []Hook
}
// SetOptionalInt sets the "optional_int" field.
func (uc *UserCreate) SetOptionalInt(i int) *UserCreate {
uc.mutation.SetOptionalInt(i)
return uc
}
// SetNillableOptionalInt sets the "optional_int" field if the given value is not nil.
func (uc *UserCreate) SetNillableOptionalInt(i *int) *UserCreate {
if i != nil {
uc.SetOptionalInt(*i)
}
return uc
}
// SetAge sets the "age" field.
func (uc *UserCreate) SetAge(i int) *UserCreate {
uc.mutation.SetAge(i)
return uc
}
// SetName sets the "name" field.
func (uc *UserCreate) SetName(s string) *UserCreate {
uc.mutation.SetName(s)
return uc
}
// SetLast sets the "last" field.
func (uc *UserCreate) SetLast(s string) *UserCreate {
uc.mutation.SetLast(s)
return uc
}
// SetNillableLast sets the "last" field if the given value is not nil.
func (uc *UserCreate) SetNillableLast(s *string) *UserCreate {
if s != nil {
uc.SetLast(*s)
}
return uc
}
// SetNickname sets the "nickname" field.
func (uc *UserCreate) SetNickname(s string) *UserCreate {
uc.mutation.SetNickname(s)
return uc
}
// SetNillableNickname sets the "nickname" field if the given value is not nil.
func (uc *UserCreate) SetNillableNickname(s *string) *UserCreate {
if s != nil {
uc.SetNickname(*s)
}
return uc
}
// SetAddress sets the "address" field.
func (uc *UserCreate) SetAddress(s string) *UserCreate {
uc.mutation.SetAddress(s)
return uc
}
// SetNillableAddress sets the "address" field if the given value is not nil.
func (uc *UserCreate) SetNillableAddress(s *string) *UserCreate {
if s != nil {
uc.SetAddress(*s)
}
return uc
}
// SetPhone sets the "phone" field.
func (uc *UserCreate) SetPhone(s string) *UserCreate {
uc.mutation.SetPhone(s)
return uc
}
// SetNillablePhone sets the "phone" field if the given value is not nil.
func (uc *UserCreate) SetNillablePhone(s *string) *UserCreate {
if s != nil {
uc.SetPhone(*s)
}
return uc
}
// SetPassword sets the "password" field.
func (uc *UserCreate) SetPassword(s string) *UserCreate {
uc.mutation.SetPassword(s)
return uc
}
// SetNillablePassword sets the "password" field if the given value is not nil.
func (uc *UserCreate) SetNillablePassword(s *string) *UserCreate {
if s != nil {
uc.SetPassword(*s)
}
return uc
}
// SetRole sets the "role" field.
func (uc *UserCreate) SetRole(u user.Role) *UserCreate {
uc.mutation.SetRole(u)
return uc
}
// SetNillableRole sets the "role" field if the given value is not nil.
func (uc *UserCreate) SetNillableRole(u *user.Role) *UserCreate {
if u != nil {
uc.SetRole(*u)
}
return uc
}
// SetSSOCert sets the "SSOCert" field.
func (uc *UserCreate) SetSSOCert(s string) *UserCreate {
uc.mutation.SetSSOCert(s)
return uc
}
// SetNillableSSOCert sets the "SSOCert" field if the given value is not nil.
func (uc *UserCreate) SetNillableSSOCert(s *string) *UserCreate {
if s != nil {
uc.SetSSOCert(*s)
}
return uc
}
// SetCardID sets the "card" edge to the Card entity by ID.
func (uc *UserCreate) SetCardID(id int) *UserCreate {
uc.mutation.SetCardID(id)
return uc
}
// SetNillableCardID sets the "card" edge to the Card entity by ID if the given value is not nil.
func (uc *UserCreate) SetNillableCardID(id *int) *UserCreate {
if id != nil {
uc = uc.SetCardID(*id)
}
return uc
}
// SetCard sets the "card" edge to the Card entity.
func (uc *UserCreate) SetCard(c *Card) *UserCreate {
return uc.SetCardID(c.ID)
}
// AddPetIDs adds the "pets" edge to the Pet entity by IDs.
func (uc *UserCreate) AddPetIDs(ids ...int) *UserCreate {
uc.mutation.AddPetIDs(ids...)
return uc
}
// AddPets adds the "pets" edges to the Pet entity.
func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return uc.AddPetIDs(ids...)
}
// AddFileIDs adds the "files" edge to the File entity by IDs.
func (uc *UserCreate) AddFileIDs(ids ...int) *UserCreate {
uc.mutation.AddFileIDs(ids...)
return uc
}
// AddFiles adds the "files" edges to the File entity.
func (uc *UserCreate) AddFiles(f ...*File) *UserCreate {
ids := make([]int, len(f))
for i := range f {
ids[i] = f[i].ID
}
return uc.AddFileIDs(ids...)
}
// AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate {
uc.mutation.AddGroupIDs(ids...)
return uc
}
// AddGroups adds the "groups" edges to the Group entity.
func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate {
ids := make([]int, len(g))
for i := range g {
ids[i] = g[i].ID
}
return uc.AddGroupIDs(ids...)
}
// AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate {
uc.mutation.AddFriendIDs(ids...)
return uc
}
// AddFriends adds the "friends" edges to the User entity.
func (uc *UserCreate) AddFriends(u ...*User) *UserCreate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uc.AddFriendIDs(ids...)
}
// AddFollowerIDs adds the "followers" edge to the User entity by IDs.
func (uc *UserCreate) AddFollowerIDs(ids ...int) *UserCreate {
uc.mutation.AddFollowerIDs(ids...)
return uc
}
// AddFollowers adds the "followers" edges to the User entity.
func (uc *UserCreate) AddFollowers(u ...*User) *UserCreate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uc.AddFollowerIDs(ids...)
}
// AddFollowingIDs adds the "following" edge to the User entity by IDs.
func (uc *UserCreate) AddFollowingIDs(ids ...int) *UserCreate {
uc.mutation.AddFollowingIDs(ids...)
return uc
}
// AddFollowing adds the "following" edges to the User entity.
func (uc *UserCreate) AddFollowing(u ...*User) *UserCreate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uc.AddFollowingIDs(ids...)
}
// SetTeamID sets the "team" edge to the Pet entity by ID.
func (uc *UserCreate) SetTeamID(id int) *UserCreate {
uc.mutation.SetTeamID(id)
return uc
}
// SetNillableTeamID sets the "team" edge to the Pet entity by ID if the given value is not nil.
func (uc *UserCreate) SetNillableTeamID(id *int) *UserCreate {
if id != nil {
uc = uc.SetTeamID(*id)
}
return uc
}
// SetTeam sets the "team" edge to the Pet entity.
func (uc *UserCreate) SetTeam(p *Pet) *UserCreate {
return uc.SetTeamID(p.ID)
}
// SetSpouseID sets the "spouse" edge to the User entity by ID.
func (uc *UserCreate) SetSpouseID(id int) *UserCreate {
uc.mutation.SetSpouseID(id)
return uc
}
// SetNillableSpouseID sets the "spouse" edge to the User entity by ID if the given value is not nil.
func (uc *UserCreate) SetNillableSpouseID(id *int) *UserCreate {
if id != nil {
uc = uc.SetSpouseID(*id)
}
return uc
}
// SetSpouse sets the "spouse" edge to the User entity.
func (uc *UserCreate) SetSpouse(u *User) *UserCreate {
return uc.SetSpouseID(u.ID)
}
// AddChildIDs adds the "children" edge to the User entity by IDs.
func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate {
uc.mutation.AddChildIDs(ids...)
return uc
}
// AddChildren adds the "children" edges to the User entity.
func (uc *UserCreate) AddChildren(u ...*User) *UserCreate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uc.AddChildIDs(ids...)
}
// SetParentID sets the "parent" edge to the User entity by ID.
func (uc *UserCreate) SetParentID(id int) *UserCreate {
uc.mutation.SetParentID(id)
return uc
}
// SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate {
if id != nil {
uc = uc.SetParentID(*id)
}
return uc
}
// SetParent sets the "parent" edge to the User entity.
func (uc *UserCreate) SetParent(u *User) *UserCreate {
return uc.SetParentID(u.ID)
}
// Mutation returns the UserMutation object of the builder.
func (uc *UserCreate) Mutation() *UserMutation {
return uc.mutation
}
// Save creates the User in the database.
func (uc *UserCreate) Save(ctx context.Context) (*User, error) {
var (
err error
node *User
)
uc.defaults()
if len(uc.hooks) == 0 {
if err = uc.check(); err != nil {
return nil, err
}
node, err = uc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*UserMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = uc.check(); err != nil {
return nil, err
}
uc.mutation = mutation
if node, err = uc.sqlSave(ctx); err != nil {
return nil, err
}
mutation.id = &node.ID
mutation.done = true
return node, err
})
for i := len(uc.hooks) - 1; i >= 0; i-- {
if uc.hooks[i] == nil {
return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
}
mut = uc.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, uc.mutation); err != nil {
return nil, err
}
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (uc *UserCreate) SaveX(ctx context.Context) *User {
v, err := uc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// defaults sets the default values of the builder before save.
func (uc *UserCreate) defaults() {
if _, ok := uc.mutation.Last(); !ok {
v := user.DefaultLast
uc.mutation.SetLast(v)
}
if _, ok := uc.mutation.Address(); !ok {
v := user.DefaultAddress()
uc.mutation.SetAddress(v)
}
if _, ok := uc.mutation.Role(); !ok {
v := user.DefaultRole
uc.mutation.SetRole(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (uc *UserCreate) check() error {
if v, ok := uc.mutation.OptionalInt(); ok {
if err := user.OptionalIntValidator(v); err != nil {
return &ValidationError{Name: "optional_int", err: fmt.Errorf(`ent: validator failed for field "optional_int": %w`, err)}
}
}
if _, ok := uc.mutation.Age(); !ok {
return &ValidationError{Name: "age", err: errors.New(`ent: missing required field "age"`)}
}
if _, ok := uc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "name"`)}
}
if _, ok := uc.mutation.Last(); !ok {
return &ValidationError{Name: "last", err: errors.New(`ent: missing required field "last"`)}
}
if _, ok := uc.mutation.Role(); !ok {
return &ValidationError{Name: "role", err: errors.New(`ent: missing required field "role"`)}
}
if v, ok := uc.mutation.Role(); ok {
if err := user.RoleValidator(v); err != nil {
return &ValidationError{Name: "role", err: fmt.Errorf(`ent: validator failed for field "role": %w`, err)}
}
}
return nil
}
func (uc *UserCreate) sqlSave(ctx context.Context) (*User, error) {
_node, _spec := uc.createSpec()
if err := sqlgraph.CreateNode(ctx, uc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{err.Error(), err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
return _node, nil
}
func (uc *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
var (
_node = &User{config: uc.config}
_spec = &sqlgraph.CreateSpec{
Table: user.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
}
)
if value, ok := uc.mutation.OptionalInt(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: user.FieldOptionalInt,
})
_node.OptionalInt = value
}
if value, ok := uc.mutation.Age(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: user.FieldAge,
})
_node.Age = value
}
if value, ok := uc.mutation.Name(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldName,
})
_node.Name = value
}
if value, ok := uc.mutation.Last(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldLast,
})
_node.Last = value
}
if value, ok := uc.mutation.Nickname(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldNickname,
})
_node.Nickname = value
}
if value, ok := uc.mutation.Address(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldAddress,
})
_node.Address = value
}
if value, ok := uc.mutation.Phone(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldPhone,
})
_node.Phone = value
}
if value, ok := uc.mutation.Password(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldPassword,
})
_node.Password = value
}
if value, ok := uc.mutation.Role(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeEnum,
Value: value,
Column: user.FieldRole,
})
_node.Role = value
}
if value, ok := uc.mutation.SSOCert(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldSSOCert,
})
_node.SSOCert = value
}
if nodes := uc.mutation.CardIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.CardTable,
Columns: []string{user.CardColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: card.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.PetsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.PetsTable,
Columns: []string{user.PetsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: pet.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.FilesIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.FilesTable,
Columns: []string{user.FilesColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: file.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.GroupsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: user.GroupsTable,
Columns: user.GroupsPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: group.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.FriendsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: user.FriendsTable,
Columns: user.FriendsPrimaryKey,
Bidi: true,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.FollowersIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: true,
Table: user.FollowersTable,
Columns: user.FollowersPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.FollowingIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: user.FollowingTable,
Columns: user.FollowingPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.TeamIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.TeamTable,
Columns: []string{user.TeamColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: pet.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.SpouseIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.SpouseTable,
Columns: []string{user.SpouseColumn},
Bidi: true,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.user_spouse = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.ChildrenIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: true,
Table: user.ChildrenTable,
Columns: []string{user.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.ParentIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: false,
Table: user.ParentTable,
Columns: []string{user.ParentColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.user_parent = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// UserCreateBulk is the builder for creating many User entities in bulk.
type UserCreateBulk struct {
config
builders []*UserCreate
}
// Save creates the User entities in the database.
func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
specs := make([]*sqlgraph.CreateSpec, len(ucb.builders))
nodes := make([]*User, len(ucb.builders))
mutators := make([]Mutator, len(ucb.builders))
for i := range ucb.builders {
func(i int, root context.Context) {
builder := ucb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*UserMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, ucb.builders[i+1].mutation)
} else {
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, ucb.driver, &sqlgraph.BatchCreateSpec{Nodes: specs}); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{err.Error(), err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
mutation.done = true
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, ucb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User {
v, err := ucb.Save(ctx)
if err != nil {
panic(err)
}
return v
}