Files
ent/entc/integration/migrate/entv2/user_update.go
2020-01-16 17:30:18 +02:00

779 lines
18 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package entv2
import (
"context"
"fmt"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/dialect/sql/sqlgraph"
"github.com/facebookincubator/ent/entc/integration/migrate/entv2/car"
"github.com/facebookincubator/ent/entc/integration/migrate/entv2/predicate"
"github.com/facebookincubator/ent/entc/integration/migrate/entv2/user"
"github.com/facebookincubator/ent/schema/field"
)
// UserUpdate is the builder for updating User entities.
type UserUpdate struct {
config
age *int
addage *int
name *string
nickname *string
phone *string
buffer *[]byte
clearbuffer bool
title *string
new_name *string
clearnew_name bool
blob *[]byte
clearblob bool
state *user.State
clearstate bool
car map[int]struct{}
removedCar map[int]struct{}
predicates []predicate.User
}
// Where adds a new predicate for the builder.
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate {
uu.predicates = append(uu.predicates, ps...)
return uu
}
// SetAge sets the age field.
func (uu *UserUpdate) SetAge(i int) *UserUpdate {
uu.age = &i
uu.addage = nil
return uu
}
// AddAge adds i to age.
func (uu *UserUpdate) AddAge(i int) *UserUpdate {
if uu.addage == nil {
uu.addage = &i
} else {
*uu.addage += i
}
return uu
}
// SetName sets the name field.
func (uu *UserUpdate) SetName(s string) *UserUpdate {
uu.name = &s
return uu
}
// SetNickname sets the nickname field.
func (uu *UserUpdate) SetNickname(s string) *UserUpdate {
uu.nickname = &s
return uu
}
// SetPhone sets the phone field.
func (uu *UserUpdate) SetPhone(s string) *UserUpdate {
uu.phone = &s
return uu
}
// SetNillablePhone sets the phone field if the given value is not nil.
func (uu *UserUpdate) SetNillablePhone(s *string) *UserUpdate {
if s != nil {
uu.SetPhone(*s)
}
return uu
}
// SetBuffer sets the buffer field.
func (uu *UserUpdate) SetBuffer(b []byte) *UserUpdate {
uu.buffer = &b
return uu
}
// ClearBuffer clears the value of buffer.
func (uu *UserUpdate) ClearBuffer() *UserUpdate {
uu.buffer = nil
uu.clearbuffer = true
return uu
}
// SetTitle sets the title field.
func (uu *UserUpdate) SetTitle(s string) *UserUpdate {
uu.title = &s
return uu
}
// SetNillableTitle sets the title field if the given value is not nil.
func (uu *UserUpdate) SetNillableTitle(s *string) *UserUpdate {
if s != nil {
uu.SetTitle(*s)
}
return uu
}
// SetNewName sets the new_name field.
func (uu *UserUpdate) SetNewName(s string) *UserUpdate {
uu.new_name = &s
return uu
}
// SetNillableNewName sets the new_name field if the given value is not nil.
func (uu *UserUpdate) SetNillableNewName(s *string) *UserUpdate {
if s != nil {
uu.SetNewName(*s)
}
return uu
}
// ClearNewName clears the value of new_name.
func (uu *UserUpdate) ClearNewName() *UserUpdate {
uu.new_name = nil
uu.clearnew_name = true
return uu
}
// SetBlob sets the blob field.
func (uu *UserUpdate) SetBlob(b []byte) *UserUpdate {
uu.blob = &b
return uu
}
// ClearBlob clears the value of blob.
func (uu *UserUpdate) ClearBlob() *UserUpdate {
uu.blob = nil
uu.clearblob = true
return uu
}
// SetState sets the state field.
func (uu *UserUpdate) SetState(u user.State) *UserUpdate {
uu.state = &u
return uu
}
// SetNillableState sets the state field if the given value is not nil.
func (uu *UserUpdate) SetNillableState(u *user.State) *UserUpdate {
if u != nil {
uu.SetState(*u)
}
return uu
}
// ClearState clears the value of state.
func (uu *UserUpdate) ClearState() *UserUpdate {
uu.state = nil
uu.clearstate = true
return uu
}
// AddCarIDs adds the car edge to Car by ids.
func (uu *UserUpdate) AddCarIDs(ids ...int) *UserUpdate {
if uu.car == nil {
uu.car = make(map[int]struct{})
}
for i := range ids {
uu.car[ids[i]] = struct{}{}
}
return uu
}
// AddCar adds the car edges to Car.
func (uu *UserUpdate) AddCar(c ...*Car) *UserUpdate {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uu.AddCarIDs(ids...)
}
// RemoveCarIDs removes the car edge to Car by ids.
func (uu *UserUpdate) RemoveCarIDs(ids ...int) *UserUpdate {
if uu.removedCar == nil {
uu.removedCar = make(map[int]struct{})
}
for i := range ids {
uu.removedCar[ids[i]] = struct{}{}
}
return uu
}
// RemoveCar removes car edges to Car.
func (uu *UserUpdate) RemoveCar(c ...*Car) *UserUpdate {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uu.RemoveCarIDs(ids...)
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (uu *UserUpdate) Save(ctx context.Context) (int, error) {
if uu.state != nil {
if err := user.StateValidator(*uu.state); err != nil {
return 0, fmt.Errorf("entv2: validator failed for field \"state\": %v", err)
}
}
return uu.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (uu *UserUpdate) SaveX(ctx context.Context) int {
affected, err := uu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (uu *UserUpdate) Exec(ctx context.Context) error {
_, err := uu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uu *UserUpdate) ExecX(ctx context.Context) {
if err := uu.Exec(ctx); err != nil {
panic(err)
}
}
func (uu *UserUpdate) sqlSave(ctx context.Context) (n int, err error) {
_spec := &sqlgraph.UpdateSpec{
Node: &sqlgraph.NodeSpec{
Table: user.Table,
Columns: user.Columns,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
if ps := uu.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value := uu.age; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: *value,
Column: user.FieldAge,
})
}
if value := uu.addage; value != nil {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: *value,
Column: user.FieldAge,
})
}
if value := uu.name; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldName,
})
}
if value := uu.nickname; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldNickname,
})
}
if value := uu.phone; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldPhone,
})
}
if value := uu.buffer; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Value: *value,
Column: user.FieldBuffer,
})
}
if uu.clearbuffer {
_spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Column: user.FieldBuffer,
})
}
if value := uu.title; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldTitle,
})
}
if value := uu.new_name; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldNewName,
})
}
if uu.clearnew_name {
_spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{
Type: field.TypeString,
Column: user.FieldNewName,
})
}
if value := uu.blob; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Value: *value,
Column: user.FieldBlob,
})
}
if uu.clearblob {
_spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Column: user.FieldBlob,
})
}
if value := uu.state; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeEnum,
Value: *value,
Column: user.FieldState,
})
}
if uu.clearstate {
_spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{
Type: field.TypeEnum,
Column: user.FieldState,
})
}
if nodes := uu.removedCar; len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.CarTable,
Columns: []string{user.CarColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: car.FieldID,
},
},
}
for k, _ := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uu.car; len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.CarTable,
Columns: []string{user.CarColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: car.FieldID,
},
},
}
for k, _ := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if n, err = sqlgraph.UpdateNodes(ctx, uu.driver, _spec); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
return 0, err
}
return n, nil
}
// UserUpdateOne is the builder for updating a single User entity.
type UserUpdateOne struct {
config
id int
age *int
addage *int
name *string
nickname *string
phone *string
buffer *[]byte
clearbuffer bool
title *string
new_name *string
clearnew_name bool
blob *[]byte
clearblob bool
state *user.State
clearstate bool
car map[int]struct{}
removedCar map[int]struct{}
}
// SetAge sets the age field.
func (uuo *UserUpdateOne) SetAge(i int) *UserUpdateOne {
uuo.age = &i
uuo.addage = nil
return uuo
}
// AddAge adds i to age.
func (uuo *UserUpdateOne) AddAge(i int) *UserUpdateOne {
if uuo.addage == nil {
uuo.addage = &i
} else {
*uuo.addage += i
}
return uuo
}
// SetName sets the name field.
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne {
uuo.name = &s
return uuo
}
// SetNickname sets the nickname field.
func (uuo *UserUpdateOne) SetNickname(s string) *UserUpdateOne {
uuo.nickname = &s
return uuo
}
// SetPhone sets the phone field.
func (uuo *UserUpdateOne) SetPhone(s string) *UserUpdateOne {
uuo.phone = &s
return uuo
}
// SetNillablePhone sets the phone field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillablePhone(s *string) *UserUpdateOne {
if s != nil {
uuo.SetPhone(*s)
}
return uuo
}
// SetBuffer sets the buffer field.
func (uuo *UserUpdateOne) SetBuffer(b []byte) *UserUpdateOne {
uuo.buffer = &b
return uuo
}
// ClearBuffer clears the value of buffer.
func (uuo *UserUpdateOne) ClearBuffer() *UserUpdateOne {
uuo.buffer = nil
uuo.clearbuffer = true
return uuo
}
// SetTitle sets the title field.
func (uuo *UserUpdateOne) SetTitle(s string) *UserUpdateOne {
uuo.title = &s
return uuo
}
// SetNillableTitle sets the title field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableTitle(s *string) *UserUpdateOne {
if s != nil {
uuo.SetTitle(*s)
}
return uuo
}
// SetNewName sets the new_name field.
func (uuo *UserUpdateOne) SetNewName(s string) *UserUpdateOne {
uuo.new_name = &s
return uuo
}
// SetNillableNewName sets the new_name field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableNewName(s *string) *UserUpdateOne {
if s != nil {
uuo.SetNewName(*s)
}
return uuo
}
// ClearNewName clears the value of new_name.
func (uuo *UserUpdateOne) ClearNewName() *UserUpdateOne {
uuo.new_name = nil
uuo.clearnew_name = true
return uuo
}
// SetBlob sets the blob field.
func (uuo *UserUpdateOne) SetBlob(b []byte) *UserUpdateOne {
uuo.blob = &b
return uuo
}
// ClearBlob clears the value of blob.
func (uuo *UserUpdateOne) ClearBlob() *UserUpdateOne {
uuo.blob = nil
uuo.clearblob = true
return uuo
}
// SetState sets the state field.
func (uuo *UserUpdateOne) SetState(u user.State) *UserUpdateOne {
uuo.state = &u
return uuo
}
// SetNillableState sets the state field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableState(u *user.State) *UserUpdateOne {
if u != nil {
uuo.SetState(*u)
}
return uuo
}
// ClearState clears the value of state.
func (uuo *UserUpdateOne) ClearState() *UserUpdateOne {
uuo.state = nil
uuo.clearstate = true
return uuo
}
// AddCarIDs adds the car edge to Car by ids.
func (uuo *UserUpdateOne) AddCarIDs(ids ...int) *UserUpdateOne {
if uuo.car == nil {
uuo.car = make(map[int]struct{})
}
for i := range ids {
uuo.car[ids[i]] = struct{}{}
}
return uuo
}
// AddCar adds the car edges to Car.
func (uuo *UserUpdateOne) AddCar(c ...*Car) *UserUpdateOne {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uuo.AddCarIDs(ids...)
}
// RemoveCarIDs removes the car edge to Car by ids.
func (uuo *UserUpdateOne) RemoveCarIDs(ids ...int) *UserUpdateOne {
if uuo.removedCar == nil {
uuo.removedCar = make(map[int]struct{})
}
for i := range ids {
uuo.removedCar[ids[i]] = struct{}{}
}
return uuo
}
// RemoveCar removes car edges to Car.
func (uuo *UserUpdateOne) RemoveCar(c ...*Car) *UserUpdateOne {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uuo.RemoveCarIDs(ids...)
}
// Save executes the query and returns the updated entity.
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error) {
if uuo.state != nil {
if err := user.StateValidator(*uuo.state); err != nil {
return nil, fmt.Errorf("entv2: validator failed for field \"state\": %v", err)
}
}
return uuo.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User {
u, err := uuo.Save(ctx)
if err != nil {
panic(err)
}
return u
}
// Exec executes the query on the entity.
func (uuo *UserUpdateOne) Exec(ctx context.Context) error {
_, err := uuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uuo *UserUpdateOne) ExecX(ctx context.Context) {
if err := uuo.Exec(ctx); err != nil {
panic(err)
}
}
func (uuo *UserUpdateOne) sqlSave(ctx context.Context) (u *User, err error) {
_spec := &sqlgraph.UpdateSpec{
Node: &sqlgraph.NodeSpec{
Table: user.Table,
Columns: user.Columns,
ID: &sqlgraph.FieldSpec{
Value: uuo.id,
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
if value := uuo.age; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: *value,
Column: user.FieldAge,
})
}
if value := uuo.addage; value != nil {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: *value,
Column: user.FieldAge,
})
}
if value := uuo.name; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldName,
})
}
if value := uuo.nickname; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldNickname,
})
}
if value := uuo.phone; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldPhone,
})
}
if value := uuo.buffer; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Value: *value,
Column: user.FieldBuffer,
})
}
if uuo.clearbuffer {
_spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Column: user.FieldBuffer,
})
}
if value := uuo.title; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldTitle,
})
}
if value := uuo.new_name; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: *value,
Column: user.FieldNewName,
})
}
if uuo.clearnew_name {
_spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{
Type: field.TypeString,
Column: user.FieldNewName,
})
}
if value := uuo.blob; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Value: *value,
Column: user.FieldBlob,
})
}
if uuo.clearblob {
_spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Column: user.FieldBlob,
})
}
if value := uuo.state; value != nil {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeEnum,
Value: *value,
Column: user.FieldState,
})
}
if uuo.clearstate {
_spec.Fields.Clear = append(_spec.Fields.Clear, &sqlgraph.FieldSpec{
Type: field.TypeEnum,
Column: user.FieldState,
})
}
if nodes := uuo.removedCar; len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.CarTable,
Columns: []string{user.CarColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: car.FieldID,
},
},
}
for k, _ := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uuo.car; len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.CarTable,
Columns: []string{user.CarColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: car.FieldID,
},
},
}
for k, _ := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
u = &User{config: uuo.config}
_spec.Assign = u.assignValues
_spec.ScanValues = u.scanValues()
if err = sqlgraph.UpdateNode(ctx, uuo.driver, _spec); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
return nil, err
}
return u, nil
}