Files
ent/entc/integration/migrate/entv2/user_create.go
Giau. Tran Minh ce61476d6d entc/gen/template: remove receiver conflict handling logic (#4356)
* examples: ensure tests is stable

* entc/gen/template: remove receiver conflict handling logic

* examples: codegen

* entc/integration: codegen
2025-03-19 15:35:03 +07:00

721 lines
20 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package entv2
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/entc/integration/migrate/entv2/car"
"entgo.io/ent/entc/integration/migrate/entv2/pet"
"entgo.io/ent/entc/integration/migrate/entv2/user"
"entgo.io/ent/schema/field"
)
// UserCreate is the builder for creating a User entity.
type UserCreate struct {
config
mutation *UserMutation
hooks []Hook
}
// SetMixedString sets the "mixed_string" field.
func (_c *UserCreate) SetMixedString(v string) *UserCreate {
_c.mutation.SetMixedString(v)
return _c
}
// SetNillableMixedString sets the "mixed_string" field if the given value is not nil.
func (_c *UserCreate) SetNillableMixedString(v *string) *UserCreate {
if v != nil {
_c.SetMixedString(*v)
}
return _c
}
// SetMixedEnum sets the "mixed_enum" field.
func (_c *UserCreate) SetMixedEnum(v user.MixedEnum) *UserCreate {
_c.mutation.SetMixedEnum(v)
return _c
}
// SetNillableMixedEnum sets the "mixed_enum" field if the given value is not nil.
func (_c *UserCreate) SetNillableMixedEnum(v *user.MixedEnum) *UserCreate {
if v != nil {
_c.SetMixedEnum(*v)
}
return _c
}
// SetActive sets the "active" field.
func (_c *UserCreate) SetActive(v bool) *UserCreate {
_c.mutation.SetActive(v)
return _c
}
// SetNillableActive sets the "active" field if the given value is not nil.
func (_c *UserCreate) SetNillableActive(v *bool) *UserCreate {
if v != nil {
_c.SetActive(*v)
}
return _c
}
// SetAge sets the "age" field.
func (_c *UserCreate) SetAge(v int) *UserCreate {
_c.mutation.SetAge(v)
return _c
}
// SetName sets the "name" field.
func (_c *UserCreate) SetName(v string) *UserCreate {
_c.mutation.SetName(v)
return _c
}
// SetDescription sets the "description" field.
func (_c *UserCreate) SetDescription(v string) *UserCreate {
_c.mutation.SetDescription(v)
return _c
}
// SetNillableDescription sets the "description" field if the given value is not nil.
func (_c *UserCreate) SetNillableDescription(v *string) *UserCreate {
if v != nil {
_c.SetDescription(*v)
}
return _c
}
// SetNickname sets the "nickname" field.
func (_c *UserCreate) SetNickname(v string) *UserCreate {
_c.mutation.SetNickname(v)
return _c
}
// SetPhone sets the "phone" field.
func (_c *UserCreate) SetPhone(v string) *UserCreate {
_c.mutation.SetPhone(v)
return _c
}
// SetNillablePhone sets the "phone" field if the given value is not nil.
func (_c *UserCreate) SetNillablePhone(v *string) *UserCreate {
if v != nil {
_c.SetPhone(*v)
}
return _c
}
// SetBuffer sets the "buffer" field.
func (_c *UserCreate) SetBuffer(v []byte) *UserCreate {
_c.mutation.SetBuffer(v)
return _c
}
// SetTitle sets the "title" field.
func (_c *UserCreate) SetTitle(v string) *UserCreate {
_c.mutation.SetTitle(v)
return _c
}
// SetNillableTitle sets the "title" field if the given value is not nil.
func (_c *UserCreate) SetNillableTitle(v *string) *UserCreate {
if v != nil {
_c.SetTitle(*v)
}
return _c
}
// SetNewName sets the "new_name" field.
func (_c *UserCreate) SetNewName(v string) *UserCreate {
_c.mutation.SetNewName(v)
return _c
}
// SetNillableNewName sets the "new_name" field if the given value is not nil.
func (_c *UserCreate) SetNillableNewName(v *string) *UserCreate {
if v != nil {
_c.SetNewName(*v)
}
return _c
}
// SetNewToken sets the "new_token" field.
func (_c *UserCreate) SetNewToken(v string) *UserCreate {
_c.mutation.SetNewToken(v)
return _c
}
// SetNillableNewToken sets the "new_token" field if the given value is not nil.
func (_c *UserCreate) SetNillableNewToken(v *string) *UserCreate {
if v != nil {
_c.SetNewToken(*v)
}
return _c
}
// SetBlob sets the "blob" field.
func (_c *UserCreate) SetBlob(v []byte) *UserCreate {
_c.mutation.SetBlob(v)
return _c
}
// SetState sets the "state" field.
func (_c *UserCreate) SetState(v user.State) *UserCreate {
_c.mutation.SetState(v)
return _c
}
// SetNillableState sets the "state" field if the given value is not nil.
func (_c *UserCreate) SetNillableState(v *user.State) *UserCreate {
if v != nil {
_c.SetState(*v)
}
return _c
}
// SetStatus sets the "status" field.
func (_c *UserCreate) SetStatus(v user.Status) *UserCreate {
_c.mutation.SetStatus(v)
return _c
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (_c *UserCreate) SetNillableStatus(v *user.Status) *UserCreate {
if v != nil {
_c.SetStatus(*v)
}
return _c
}
// SetWorkplace sets the "workplace" field.
func (_c *UserCreate) SetWorkplace(v string) *UserCreate {
_c.mutation.SetWorkplace(v)
return _c
}
// SetNillableWorkplace sets the "workplace" field if the given value is not nil.
func (_c *UserCreate) SetNillableWorkplace(v *string) *UserCreate {
if v != nil {
_c.SetWorkplace(*v)
}
return _c
}
// SetRoles sets the "roles" field.
func (_c *UserCreate) SetRoles(v []string) *UserCreate {
_c.mutation.SetRoles(v)
return _c
}
// SetDefaultExpr sets the "default_expr" field.
func (_c *UserCreate) SetDefaultExpr(v string) *UserCreate {
_c.mutation.SetDefaultExpr(v)
return _c
}
// SetNillableDefaultExpr sets the "default_expr" field if the given value is not nil.
func (_c *UserCreate) SetNillableDefaultExpr(v *string) *UserCreate {
if v != nil {
_c.SetDefaultExpr(*v)
}
return _c
}
// SetDefaultExprs sets the "default_exprs" field.
func (_c *UserCreate) SetDefaultExprs(v string) *UserCreate {
_c.mutation.SetDefaultExprs(v)
return _c
}
// SetNillableDefaultExprs sets the "default_exprs" field if the given value is not nil.
func (_c *UserCreate) SetNillableDefaultExprs(v *string) *UserCreate {
if v != nil {
_c.SetDefaultExprs(*v)
}
return _c
}
// SetCreatedAt sets the "created_at" field.
func (_c *UserCreate) SetCreatedAt(v time.Time) *UserCreate {
_c.mutation.SetCreatedAt(v)
return _c
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (_c *UserCreate) SetNillableCreatedAt(v *time.Time) *UserCreate {
if v != nil {
_c.SetCreatedAt(*v)
}
return _c
}
// SetDropOptional sets the "drop_optional" field.
func (_c *UserCreate) SetDropOptional(v string) *UserCreate {
_c.mutation.SetDropOptional(v)
return _c
}
// SetNillableDropOptional sets the "drop_optional" field if the given value is not nil.
func (_c *UserCreate) SetNillableDropOptional(v *string) *UserCreate {
if v != nil {
_c.SetDropOptional(*v)
}
return _c
}
// SetID sets the "id" field.
func (_c *UserCreate) SetID(v int) *UserCreate {
_c.mutation.SetID(v)
return _c
}
// AddCarIDs adds the "car" edge to the Car entity by IDs.
func (_c *UserCreate) AddCarIDs(ids ...int) *UserCreate {
_c.mutation.AddCarIDs(ids...)
return _c
}
// AddCar adds the "car" edges to the Car entity.
func (_c *UserCreate) AddCar(v ...*Car) *UserCreate {
ids := make([]int, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _c.AddCarIDs(ids...)
}
// SetPetsID sets the "pets" edge to the Pet entity by ID.
func (_c *UserCreate) SetPetsID(id int) *UserCreate {
_c.mutation.SetPetsID(id)
return _c
}
// SetNillablePetsID sets the "pets" edge to the Pet entity by ID if the given value is not nil.
func (_c *UserCreate) SetNillablePetsID(id *int) *UserCreate {
if id != nil {
_c = _c.SetPetsID(*id)
}
return _c
}
// SetPets sets the "pets" edge to the Pet entity.
func (_c *UserCreate) SetPets(v *Pet) *UserCreate {
return _c.SetPetsID(v.ID)
}
// AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (_c *UserCreate) AddFriendIDs(ids ...int) *UserCreate {
_c.mutation.AddFriendIDs(ids...)
return _c
}
// AddFriends adds the "friends" edges to the User entity.
func (_c *UserCreate) AddFriends(v ...*User) *UserCreate {
ids := make([]int, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _c.AddFriendIDs(ids...)
}
// Mutation returns the UserMutation object of the builder.
func (_c *UserCreate) Mutation() *UserMutation {
return _c.mutation
}
// Save creates the User in the database.
func (_c *UserCreate) Save(ctx context.Context) (*User, error) {
_c.defaults()
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *UserCreate) SaveX(ctx context.Context) *User {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *UserCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *UserCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *UserCreate) defaults() {
if _, ok := _c.mutation.MixedString(); !ok {
v := user.DefaultMixedString
_c.mutation.SetMixedString(v)
}
if _, ok := _c.mutation.MixedEnum(); !ok {
v := user.DefaultMixedEnum
_c.mutation.SetMixedEnum(v)
}
if _, ok := _c.mutation.Active(); !ok {
v := user.DefaultActive
_c.mutation.SetActive(v)
}
if _, ok := _c.mutation.Phone(); !ok {
v := user.DefaultPhone
_c.mutation.SetPhone(v)
}
if _, ok := _c.mutation.Buffer(); !ok {
v := user.DefaultBuffer()
_c.mutation.SetBuffer(v)
}
if _, ok := _c.mutation.Title(); !ok {
v := user.DefaultTitle
_c.mutation.SetTitle(v)
}
if _, ok := _c.mutation.NewToken(); !ok {
v := user.DefaultNewToken()
_c.mutation.SetNewToken(v)
}
if _, ok := _c.mutation.State(); !ok {
v := user.DefaultState
_c.mutation.SetState(v)
}
if _, ok := _c.mutation.CreatedAt(); !ok {
v := user.DefaultCreatedAt()
_c.mutation.SetCreatedAt(v)
}
if _, ok := _c.mutation.DropOptional(); !ok {
v := user.DefaultDropOptional()
_c.mutation.SetDropOptional(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *UserCreate) check() error {
if _, ok := _c.mutation.MixedString(); !ok {
return &ValidationError{Name: "mixed_string", err: errors.New(`entv2: missing required field "User.mixed_string"`)}
}
if _, ok := _c.mutation.MixedEnum(); !ok {
return &ValidationError{Name: "mixed_enum", err: errors.New(`entv2: missing required field "User.mixed_enum"`)}
}
if v, ok := _c.mutation.MixedEnum(); ok {
if err := user.MixedEnumValidator(v); err != nil {
return &ValidationError{Name: "mixed_enum", err: fmt.Errorf(`entv2: validator failed for field "User.mixed_enum": %w`, err)}
}
}
if _, ok := _c.mutation.Active(); !ok {
return &ValidationError{Name: "active", err: errors.New(`entv2: missing required field "User.active"`)}
}
if _, ok := _c.mutation.Age(); !ok {
return &ValidationError{Name: "age", err: errors.New(`entv2: missing required field "User.age"`)}
}
if _, ok := _c.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`entv2: missing required field "User.name"`)}
}
if _, ok := _c.mutation.Nickname(); !ok {
return &ValidationError{Name: "nickname", err: errors.New(`entv2: missing required field "User.nickname"`)}
}
if v, ok := _c.mutation.Nickname(); ok {
if err := user.NicknameValidator(v); err != nil {
return &ValidationError{Name: "nickname", err: fmt.Errorf(`entv2: validator failed for field "User.nickname": %w`, err)}
}
}
if _, ok := _c.mutation.Phone(); !ok {
return &ValidationError{Name: "phone", err: errors.New(`entv2: missing required field "User.phone"`)}
}
if _, ok := _c.mutation.Title(); !ok {
return &ValidationError{Name: "title", err: errors.New(`entv2: missing required field "User.title"`)}
}
if _, ok := _c.mutation.NewToken(); !ok {
return &ValidationError{Name: "new_token", err: errors.New(`entv2: missing required field "User.new_token"`)}
}
if v, ok := _c.mutation.Blob(); ok {
if err := user.BlobValidator(v); err != nil {
return &ValidationError{Name: "blob", err: fmt.Errorf(`entv2: validator failed for field "User.blob": %w`, err)}
}
}
if v, ok := _c.mutation.State(); ok {
if err := user.StateValidator(v); err != nil {
return &ValidationError{Name: "state", err: fmt.Errorf(`entv2: validator failed for field "User.state": %w`, err)}
}
}
if v, ok := _c.mutation.Status(); ok {
if err := user.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf(`entv2: validator failed for field "User.status": %w`, err)}
}
}
if _, ok := _c.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "created_at", err: errors.New(`entv2: missing required field "User.created_at"`)}
}
if _, ok := _c.mutation.DropOptional(); !ok {
return &ValidationError{Name: "drop_optional", err: errors.New(`entv2: missing required field "User.drop_optional"`)}
}
return nil
}
func (_c *UserCreate) sqlSave(ctx context.Context) (*User, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != _node.ID {
id := _spec.ID.Value.(int64)
_node.ID = int(id)
}
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
var (
_node = &User{config: _c.config}
_spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
)
if id, ok := _c.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := _c.mutation.MixedString(); ok {
_spec.SetField(user.FieldMixedString, field.TypeString, value)
_node.MixedString = value
}
if value, ok := _c.mutation.MixedEnum(); ok {
_spec.SetField(user.FieldMixedEnum, field.TypeEnum, value)
_node.MixedEnum = value
}
if value, ok := _c.mutation.Active(); ok {
_spec.SetField(user.FieldActive, field.TypeBool, value)
_node.Active = value
}
if value, ok := _c.mutation.Age(); ok {
_spec.SetField(user.FieldAge, field.TypeInt, value)
_node.Age = value
}
if value, ok := _c.mutation.Name(); ok {
_spec.SetField(user.FieldName, field.TypeString, value)
_node.Name = value
}
if value, ok := _c.mutation.Description(); ok {
_spec.SetField(user.FieldDescription, field.TypeString, value)
_node.Description = value
}
if value, ok := _c.mutation.Nickname(); ok {
_spec.SetField(user.FieldNickname, field.TypeString, value)
_node.Nickname = value
}
if value, ok := _c.mutation.Phone(); ok {
_spec.SetField(user.FieldPhone, field.TypeString, value)
_node.Phone = value
}
if value, ok := _c.mutation.Buffer(); ok {
_spec.SetField(user.FieldBuffer, field.TypeBytes, value)
_node.Buffer = value
}
if value, ok := _c.mutation.Title(); ok {
_spec.SetField(user.FieldTitle, field.TypeString, value)
_node.Title = value
}
if value, ok := _c.mutation.NewName(); ok {
_spec.SetField(user.FieldNewName, field.TypeString, value)
_node.NewName = value
}
if value, ok := _c.mutation.NewToken(); ok {
_spec.SetField(user.FieldNewToken, field.TypeString, value)
_node.NewToken = value
}
if value, ok := _c.mutation.Blob(); ok {
_spec.SetField(user.FieldBlob, field.TypeBytes, value)
_node.Blob = value
}
if value, ok := _c.mutation.State(); ok {
_spec.SetField(user.FieldState, field.TypeEnum, value)
_node.State = value
}
if value, ok := _c.mutation.Status(); ok {
_spec.SetField(user.FieldStatus, field.TypeEnum, value)
_node.Status = value
}
if value, ok := _c.mutation.Workplace(); ok {
_spec.SetField(user.FieldWorkplace, field.TypeString, value)
_node.Workplace = value
}
if value, ok := _c.mutation.Roles(); ok {
_spec.SetField(user.FieldRoles, field.TypeJSON, value)
_node.Roles = value
}
if value, ok := _c.mutation.DefaultExpr(); ok {
_spec.SetField(user.FieldDefaultExpr, field.TypeString, value)
_node.DefaultExpr = value
}
if value, ok := _c.mutation.DefaultExprs(); ok {
_spec.SetField(user.FieldDefaultExprs, field.TypeString, value)
_node.DefaultExprs = value
}
if value, ok := _c.mutation.CreatedAt(); ok {
_spec.SetField(user.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
if value, ok := _c.mutation.DropOptional(); ok {
_spec.SetField(user.FieldDropOptional, field.TypeString, value)
_node.DropOptional = value
}
if nodes := _c.mutation.CarIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.CarTable,
Columns: []string{user.CarColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(car.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := _c.mutation.PetsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.PetsTable,
Columns: []string{user.PetsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := _c.mutation.FriendsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: user.FriendsTable,
Columns: user.FriendsPrimaryKey,
Bidi: true,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// UserCreateBulk is the builder for creating many User entities in bulk.
type UserCreateBulk struct {
config
err error
builders []*UserCreate
}
// Save creates the User entities in the database.
func (_c *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*User, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*UserMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *UserCreateBulk) SaveX(ctx context.Context) []*User {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *UserCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *UserCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}