Files
ent/entc/integration/ent/goods_query.go
Aagosh 326fe42d49 entc/gen: use FirstID instead of Count for Exist calls (#2896)
* Improve sqlexist template

* Address review comment and regenerate files

* Regenerate using go1.19

* Run go generate for examples dir

* Address review comment

* Update entc/gen/template/dialect/sql/query.tmpl

Co-authored-by: Ariel Mashraki <7413593+a8m@users.noreply.github.com>
2022-09-04 10:04:57 +03:00

561 lines
15 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"math"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/entc/integration/ent/goods"
"entgo.io/ent/entc/integration/ent/predicate"
"entgo.io/ent/schema/field"
)
// GoodsQuery is the builder for querying Goods entities.
type GoodsQuery struct {
config
limit *int
offset *int
unique *bool
order []OrderFunc
fields []string
predicates []predicate.Goods
modifiers []func(*sql.Selector)
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Where adds a new predicate for the GoodsQuery builder.
func (gq *GoodsQuery) Where(ps ...predicate.Goods) *GoodsQuery {
gq.predicates = append(gq.predicates, ps...)
return gq
}
// Limit adds a limit step to the query.
func (gq *GoodsQuery) Limit(limit int) *GoodsQuery {
gq.limit = &limit
return gq
}
// Offset adds an offset step to the query.
func (gq *GoodsQuery) Offset(offset int) *GoodsQuery {
gq.offset = &offset
return gq
}
// Unique configures the query builder to filter duplicate records on query.
// By default, unique is set to true, and can be disabled using this method.
func (gq *GoodsQuery) Unique(unique bool) *GoodsQuery {
gq.unique = &unique
return gq
}
// Order adds an order step to the query.
func (gq *GoodsQuery) Order(o ...OrderFunc) *GoodsQuery {
gq.order = append(gq.order, o...)
return gq
}
// First returns the first Goods entity from the query.
// Returns a *NotFoundError when no Goods was found.
func (gq *GoodsQuery) First(ctx context.Context) (*Goods, error) {
nodes, err := gq.Limit(1).All(ctx)
if err != nil {
return nil, err
}
if len(nodes) == 0 {
return nil, &NotFoundError{goods.Label}
}
return nodes[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (gq *GoodsQuery) FirstX(ctx context.Context) *Goods {
node, err := gq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return node
}
// FirstID returns the first Goods ID from the query.
// Returns a *NotFoundError when no Goods ID was found.
func (gq *GoodsQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = gq.Limit(1).IDs(ctx); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{goods.Label}
return
}
return ids[0], nil
}
// FirstIDX is like FirstID, but panics if an error occurs.
func (gq *GoodsQuery) FirstIDX(ctx context.Context) int {
id, err := gq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns a single Goods entity found by the query, ensuring it only returns one.
// Returns a *NotSingularError when more than one Goods entity is found.
// Returns a *NotFoundError when no Goods entities are found.
func (gq *GoodsQuery) Only(ctx context.Context) (*Goods, error) {
nodes, err := gq.Limit(2).All(ctx)
if err != nil {
return nil, err
}
switch len(nodes) {
case 1:
return nodes[0], nil
case 0:
return nil, &NotFoundError{goods.Label}
default:
return nil, &NotSingularError{goods.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (gq *GoodsQuery) OnlyX(ctx context.Context) *Goods {
node, err := gq.Only(ctx)
if err != nil {
panic(err)
}
return node
}
// OnlyID is like Only, but returns the only Goods ID in the query.
// Returns a *NotSingularError when more than one Goods ID is found.
// Returns a *NotFoundError when no entities are found.
func (gq *GoodsQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = gq.Limit(2).IDs(ctx); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{goods.Label}
default:
err = &NotSingularError{goods.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (gq *GoodsQuery) OnlyIDX(ctx context.Context) int {
id, err := gq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of GoodsSlice.
func (gq *GoodsQuery) All(ctx context.Context) ([]*Goods, error) {
if err := gq.prepareQuery(ctx); err != nil {
return nil, err
}
return gq.sqlAll(ctx)
}
// AllX is like All, but panics if an error occurs.
func (gq *GoodsQuery) AllX(ctx context.Context) []*Goods {
nodes, err := gq.All(ctx)
if err != nil {
panic(err)
}
return nodes
}
// IDs executes the query and returns a list of Goods IDs.
func (gq *GoodsQuery) IDs(ctx context.Context) ([]int, error) {
var ids []int
if err := gq.Select(goods.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (gq *GoodsQuery) IDsX(ctx context.Context) []int {
ids, err := gq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (gq *GoodsQuery) Count(ctx context.Context) (int, error) {
if err := gq.prepareQuery(ctx); err != nil {
return 0, err
}
return gq.sqlCount(ctx)
}
// CountX is like Count, but panics if an error occurs.
func (gq *GoodsQuery) CountX(ctx context.Context) int {
count, err := gq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (gq *GoodsQuery) Exist(ctx context.Context) (bool, error) {
if err := gq.prepareQuery(ctx); err != nil {
return false, err
}
return gq.sqlExist(ctx)
}
// ExistX is like Exist, but panics if an error occurs.
func (gq *GoodsQuery) ExistX(ctx context.Context) bool {
exist, err := gq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the GoodsQuery builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (gq *GoodsQuery) Clone() *GoodsQuery {
if gq == nil {
return nil
}
return &GoodsQuery{
config: gq.config,
limit: gq.limit,
offset: gq.offset,
order: append([]OrderFunc{}, gq.order...),
predicates: append([]predicate.Goods{}, gq.predicates...),
// clone intermediate query.
sql: gq.sql.Clone(),
path: gq.path,
unique: gq.unique,
}
}
// GroupBy is used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
func (gq *GoodsQuery) GroupBy(field string, fields ...string) *GoodsGroupBy {
grbuild := &GoodsGroupBy{config: gq.config}
grbuild.fields = append([]string{field}, fields...)
grbuild.path = func(ctx context.Context) (prev *sql.Selector, err error) {
if err := gq.prepareQuery(ctx); err != nil {
return nil, err
}
return gq.sqlQuery(ctx), nil
}
grbuild.label = goods.Label
grbuild.flds, grbuild.scan = &grbuild.fields, grbuild.Scan
return grbuild
}
// Select allows the selection one or more fields/columns for the given query,
// instead of selecting all fields in the entity.
func (gq *GoodsQuery) Select(fields ...string) *GoodsSelect {
gq.fields = append(gq.fields, fields...)
selbuild := &GoodsSelect{GoodsQuery: gq}
selbuild.label = goods.Label
selbuild.flds, selbuild.scan = &gq.fields, selbuild.Scan
return selbuild
}
func (gq *GoodsQuery) prepareQuery(ctx context.Context) error {
for _, f := range gq.fields {
if !goods.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
}
if gq.path != nil {
prev, err := gq.path(ctx)
if err != nil {
return err
}
gq.sql = prev
}
return nil
}
func (gq *GoodsQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*Goods, error) {
var (
nodes = []*Goods{}
_spec = gq.querySpec()
)
_spec.ScanValues = func(columns []string) ([]any, error) {
return (*Goods).scanValues(nil, columns)
}
_spec.Assign = func(columns []string, values []any) error {
node := &Goods{config: gq.config}
nodes = append(nodes, node)
return node.assignValues(columns, values)
}
if len(gq.modifiers) > 0 {
_spec.Modifiers = gq.modifiers
}
for i := range hooks {
hooks[i](ctx, _spec)
}
if err := sqlgraph.QueryNodes(ctx, gq.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
return nodes, nil
}
func (gq *GoodsQuery) sqlCount(ctx context.Context) (int, error) {
_spec := gq.querySpec()
if len(gq.modifiers) > 0 {
_spec.Modifiers = gq.modifiers
}
_spec.Node.Columns = gq.fields
if len(gq.fields) > 0 {
_spec.Unique = gq.unique != nil && *gq.unique
}
return sqlgraph.CountNodes(ctx, gq.driver, _spec)
}
func (gq *GoodsQuery) sqlExist(ctx context.Context) (bool, error) {
switch _, err := gq.FirstID(ctx); {
case IsNotFound(err):
return false, nil
case err != nil:
return false, fmt.Errorf("ent: check existence: %w", err)
default:
return true, nil
}
}
func (gq *GoodsQuery) querySpec() *sqlgraph.QuerySpec {
_spec := &sqlgraph.QuerySpec{
Node: &sqlgraph.NodeSpec{
Table: goods.Table,
Columns: goods.Columns,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: goods.FieldID,
},
},
From: gq.sql,
Unique: true,
}
if unique := gq.unique; unique != nil {
_spec.Unique = *unique
}
if fields := gq.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, goods.FieldID)
for i := range fields {
if fields[i] != goods.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
}
}
}
if ps := gq.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if limit := gq.limit; limit != nil {
_spec.Limit = *limit
}
if offset := gq.offset; offset != nil {
_spec.Offset = *offset
}
if ps := gq.order; len(ps) > 0 {
_spec.Order = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return _spec
}
func (gq *GoodsQuery) sqlQuery(ctx context.Context) *sql.Selector {
builder := sql.Dialect(gq.driver.Dialect())
t1 := builder.Table(goods.Table)
columns := gq.fields
if len(columns) == 0 {
columns = goods.Columns
}
selector := builder.Select(t1.Columns(columns...)...).From(t1)
if gq.sql != nil {
selector = gq.sql
selector.Select(selector.Columns(columns...)...)
}
if gq.unique != nil && *gq.unique {
selector.Distinct()
}
for _, m := range gq.modifiers {
m(selector)
}
for _, p := range gq.predicates {
p(selector)
}
for _, p := range gq.order {
p(selector)
}
if offset := gq.offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
if limit := gq.limit; limit != nil {
selector.Limit(*limit)
}
return selector
}
// ForUpdate locks the selected rows against concurrent updates, and prevent them from being
// updated, deleted or "selected ... for update" by other sessions, until the transaction is
// either committed or rolled-back.
func (gq *GoodsQuery) ForUpdate(opts ...sql.LockOption) *GoodsQuery {
if gq.driver.Dialect() == dialect.Postgres {
gq.Unique(false)
}
gq.modifiers = append(gq.modifiers, func(s *sql.Selector) {
s.ForUpdate(opts...)
})
return gq
}
// ForShare behaves similarly to ForUpdate, except that it acquires a shared mode lock
// on any rows that are read. Other sessions can read the rows, but cannot modify them
// until your transaction commits.
func (gq *GoodsQuery) ForShare(opts ...sql.LockOption) *GoodsQuery {
if gq.driver.Dialect() == dialect.Postgres {
gq.Unique(false)
}
gq.modifiers = append(gq.modifiers, func(s *sql.Selector) {
s.ForShare(opts...)
})
return gq
}
// Modify adds a query modifier for attaching custom logic to queries.
func (gq *GoodsQuery) Modify(modifiers ...func(s *sql.Selector)) *GoodsSelect {
gq.modifiers = append(gq.modifiers, modifiers...)
return gq.Select()
}
// GoodsGroupBy is the group-by builder for Goods entities.
type GoodsGroupBy struct {
config
selector
fields []string
fns []AggregateFunc
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Aggregate adds the given aggregation functions to the group-by query.
func (ggb *GoodsGroupBy) Aggregate(fns ...AggregateFunc) *GoodsGroupBy {
ggb.fns = append(ggb.fns, fns...)
return ggb
}
// Scan applies the group-by query and scans the result into the given value.
func (ggb *GoodsGroupBy) Scan(ctx context.Context, v any) error {
query, err := ggb.path(ctx)
if err != nil {
return err
}
ggb.sql = query
return ggb.sqlScan(ctx, v)
}
func (ggb *GoodsGroupBy) sqlScan(ctx context.Context, v any) error {
for _, f := range ggb.fields {
if !goods.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("invalid field %q for group-by", f)}
}
}
selector := ggb.sqlQuery()
if err := selector.Err(); err != nil {
return err
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := ggb.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
func (ggb *GoodsGroupBy) sqlQuery() *sql.Selector {
selector := ggb.sql.Select()
aggregation := make([]string, 0, len(ggb.fns))
for _, fn := range ggb.fns {
aggregation = append(aggregation, fn(selector))
}
// If no columns were selected in a custom aggregation function, the default
// selection is the fields used for "group-by", and the aggregation functions.
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(ggb.fields)+len(ggb.fns))
for _, f := range ggb.fields {
columns = append(columns, selector.C(f))
}
columns = append(columns, aggregation...)
selector.Select(columns...)
}
return selector.GroupBy(selector.Columns(ggb.fields...)...)
}
// GoodsSelect is the builder for selecting fields of Goods entities.
type GoodsSelect struct {
*GoodsQuery
selector
// intermediate query (i.e. traversal path).
sql *sql.Selector
}
// Scan applies the selector query and scans the result into the given value.
func (gs *GoodsSelect) Scan(ctx context.Context, v any) error {
if err := gs.prepareQuery(ctx); err != nil {
return err
}
gs.sql = gs.GoodsQuery.sqlQuery(ctx)
return gs.sqlScan(ctx, v)
}
func (gs *GoodsSelect) sqlScan(ctx context.Context, v any) error {
rows := &sql.Rows{}
query, args := gs.sql.Query()
if err := gs.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
// Modify adds a query modifier for attaching custom logic to queries.
func (gs *GoodsSelect) Modify(modifiers ...func(s *sql.Selector)) *GoodsSelect {
gs.modifiers = append(gs.modifiers, modifiers...)
return gs
}