mirror of
https://github.com/ent/ent.git
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1732 lines
46 KiB
Go
1732 lines
46 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"sync"
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"entgo.io/ent/entc/integration/privacy/ent/predicate"
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"entgo.io/ent/entc/integration/privacy/ent/task"
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"entgo.io/ent/entc/integration/privacy/ent/team"
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"entgo.io/ent/entc/integration/privacy/ent/user"
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"github.com/google/uuid"
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"entgo.io/ent"
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)
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const (
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// Operation types.
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OpCreate = ent.OpCreate
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OpDelete = ent.OpDelete
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OpDeleteOne = ent.OpDeleteOne
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OpUpdate = ent.OpUpdate
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OpUpdateOne = ent.OpUpdateOne
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// Node types.
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TypeTask = "Task"
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TypeTeam = "Team"
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TypeUser = "User"
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)
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// TaskMutation represents an operation that mutates the Task nodes in the graph.
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type TaskMutation struct {
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config
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op Op
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typ string
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id *int
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title *string
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description *string
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status *task.Status
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uuid *uuid.UUID
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clearedFields map[string]struct{}
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teams map[int]struct{}
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removedteams map[int]struct{}
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clearedteams bool
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owner *int
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clearedowner bool
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done bool
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oldValue func(context.Context) (*Task, error)
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predicates []predicate.Task
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}
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var _ ent.Mutation = (*TaskMutation)(nil)
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// taskOption allows management of the mutation configuration using functional options.
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type taskOption func(*TaskMutation)
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// newTaskMutation creates new mutation for the Task entity.
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func newTaskMutation(c config, op Op, opts ...taskOption) *TaskMutation {
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m := &TaskMutation{
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config: c,
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op: op,
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typ: TypeTask,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withTaskID sets the ID field of the mutation.
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func withTaskID(id int) taskOption {
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return func(m *TaskMutation) {
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var (
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err error
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once sync.Once
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value *Task
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)
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m.oldValue = func(ctx context.Context) (*Task, error) {
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once.Do(func() {
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if m.done {
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err = fmt.Errorf("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().Task.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withTask sets the old Task of the mutation.
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func withTask(node *Task) taskOption {
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return func(m *TaskMutation) {
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m.oldValue = func(context.Context) (*Task, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m TaskMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
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func (m TaskMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, fmt.Errorf("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
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// ID returns the ID value in the mutation. Note that the ID is only available
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// if it was provided to the builder or after it was returned from the database.
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func (m *TaskMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
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return *m.id, true
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}
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// SetTitle sets the "title" field.
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func (m *TaskMutation) SetTitle(s string) {
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m.title = &s
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}
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// Title returns the value of the "title" field in the mutation.
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func (m *TaskMutation) Title() (r string, exists bool) {
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v := m.title
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if v == nil {
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return
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}
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return *v, true
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}
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// OldTitle returns the old "title" field's value of the Task entity.
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// If the Task object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *TaskMutation) OldTitle(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, fmt.Errorf("OldTitle is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, fmt.Errorf("OldTitle requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldTitle: %w", err)
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}
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return oldValue.Title, nil
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}
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// ResetTitle resets all changes to the "title" field.
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func (m *TaskMutation) ResetTitle() {
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m.title = nil
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}
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// SetDescription sets the "description" field.
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func (m *TaskMutation) SetDescription(s string) {
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m.description = &s
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}
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// Description returns the value of the "description" field in the mutation.
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func (m *TaskMutation) Description() (r string, exists bool) {
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v := m.description
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if v == nil {
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return
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}
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return *v, true
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}
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// OldDescription returns the old "description" field's value of the Task entity.
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// If the Task object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *TaskMutation) OldDescription(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, fmt.Errorf("OldDescription is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, fmt.Errorf("OldDescription requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldDescription: %w", err)
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}
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return oldValue.Description, nil
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}
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// ClearDescription clears the value of the "description" field.
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func (m *TaskMutation) ClearDescription() {
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m.description = nil
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m.clearedFields[task.FieldDescription] = struct{}{}
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}
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// DescriptionCleared returns if the "description" field was cleared in this mutation.
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func (m *TaskMutation) DescriptionCleared() bool {
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_, ok := m.clearedFields[task.FieldDescription]
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return ok
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}
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// ResetDescription resets all changes to the "description" field.
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func (m *TaskMutation) ResetDescription() {
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m.description = nil
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delete(m.clearedFields, task.FieldDescription)
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}
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// SetStatus sets the "status" field.
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func (m *TaskMutation) SetStatus(t task.Status) {
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m.status = &t
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}
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// Status returns the value of the "status" field in the mutation.
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func (m *TaskMutation) Status() (r task.Status, exists bool) {
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v := m.status
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if v == nil {
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return
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}
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return *v, true
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}
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// OldStatus returns the old "status" field's value of the Task entity.
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// If the Task object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *TaskMutation) OldStatus(ctx context.Context) (v task.Status, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, fmt.Errorf("OldStatus is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, fmt.Errorf("OldStatus requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldStatus: %w", err)
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}
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return oldValue.Status, nil
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}
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// ResetStatus resets all changes to the "status" field.
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func (m *TaskMutation) ResetStatus() {
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m.status = nil
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}
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// SetUUID sets the "uuid" field.
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func (m *TaskMutation) SetUUID(u uuid.UUID) {
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m.uuid = &u
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}
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// UUID returns the value of the "uuid" field in the mutation.
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func (m *TaskMutation) UUID() (r uuid.UUID, exists bool) {
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v := m.uuid
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if v == nil {
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return
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}
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return *v, true
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}
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// OldUUID returns the old "uuid" field's value of the Task entity.
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// If the Task object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *TaskMutation) OldUUID(ctx context.Context) (v uuid.UUID, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, fmt.Errorf("OldUUID is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, fmt.Errorf("OldUUID requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldUUID: %w", err)
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}
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return oldValue.UUID, nil
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}
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// ClearUUID clears the value of the "uuid" field.
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func (m *TaskMutation) ClearUUID() {
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m.uuid = nil
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m.clearedFields[task.FieldUUID] = struct{}{}
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}
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// UUIDCleared returns if the "uuid" field was cleared in this mutation.
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func (m *TaskMutation) UUIDCleared() bool {
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_, ok := m.clearedFields[task.FieldUUID]
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return ok
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}
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// ResetUUID resets all changes to the "uuid" field.
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func (m *TaskMutation) ResetUUID() {
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m.uuid = nil
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delete(m.clearedFields, task.FieldUUID)
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}
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// AddTeamIDs adds the "teams" edge to the Team entity by ids.
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func (m *TaskMutation) AddTeamIDs(ids ...int) {
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if m.teams == nil {
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m.teams = make(map[int]struct{})
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}
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for i := range ids {
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m.teams[ids[i]] = struct{}{}
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}
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}
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// ClearTeams clears the "teams" edge to the Team entity.
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func (m *TaskMutation) ClearTeams() {
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m.clearedteams = true
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}
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// TeamsCleared reports if the "teams" edge to the Team entity was cleared.
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func (m *TaskMutation) TeamsCleared() bool {
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return m.clearedteams
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}
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// RemoveTeamIDs removes the "teams" edge to the Team entity by IDs.
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func (m *TaskMutation) RemoveTeamIDs(ids ...int) {
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if m.removedteams == nil {
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m.removedteams = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.teams, ids[i])
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m.removedteams[ids[i]] = struct{}{}
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}
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}
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// RemovedTeams returns the removed IDs of the "teams" edge to the Team entity.
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func (m *TaskMutation) RemovedTeamsIDs() (ids []int) {
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for id := range m.removedteams {
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ids = append(ids, id)
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}
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return
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}
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// TeamsIDs returns the "teams" edge IDs in the mutation.
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func (m *TaskMutation) TeamsIDs() (ids []int) {
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for id := range m.teams {
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ids = append(ids, id)
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}
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return
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}
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// ResetTeams resets all changes to the "teams" edge.
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func (m *TaskMutation) ResetTeams() {
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m.teams = nil
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m.clearedteams = false
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m.removedteams = nil
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}
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// SetOwnerID sets the "owner" edge to the User entity by id.
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func (m *TaskMutation) SetOwnerID(id int) {
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m.owner = &id
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}
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// ClearOwner clears the "owner" edge to the User entity.
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func (m *TaskMutation) ClearOwner() {
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m.clearedowner = true
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}
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// OwnerCleared reports if the "owner" edge to the User entity was cleared.
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func (m *TaskMutation) OwnerCleared() bool {
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return m.clearedowner
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}
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// OwnerID returns the "owner" edge ID in the mutation.
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func (m *TaskMutation) OwnerID() (id int, exists bool) {
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if m.owner != nil {
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return *m.owner, true
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}
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return
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}
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// OwnerIDs returns the "owner" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// OwnerID instead. It exists only for internal usage by the builders.
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func (m *TaskMutation) OwnerIDs() (ids []int) {
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if id := m.owner; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetOwner resets all changes to the "owner" edge.
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func (m *TaskMutation) ResetOwner() {
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m.owner = nil
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m.clearedowner = false
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}
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// Where appends a list predicates to the TaskMutation builder.
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func (m *TaskMutation) Where(ps ...predicate.Task) {
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m.predicates = append(m.predicates, ps...)
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}
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// Op returns the operation name.
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func (m *TaskMutation) Op() Op {
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return m.op
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}
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// Type returns the node type of this mutation (Task).
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func (m *TaskMutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *TaskMutation) Fields() []string {
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fields := make([]string, 0, 4)
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if m.title != nil {
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fields = append(fields, task.FieldTitle)
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}
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if m.description != nil {
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fields = append(fields, task.FieldDescription)
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}
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if m.status != nil {
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fields = append(fields, task.FieldStatus)
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}
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if m.uuid != nil {
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fields = append(fields, task.FieldUUID)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *TaskMutation) Field(name string) (ent.Value, bool) {
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switch name {
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case task.FieldTitle:
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return m.Title()
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case task.FieldDescription:
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return m.Description()
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case task.FieldStatus:
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return m.Status()
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case task.FieldUUID:
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return m.UUID()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *TaskMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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switch name {
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case task.FieldTitle:
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return m.OldTitle(ctx)
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case task.FieldDescription:
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return m.OldDescription(ctx)
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case task.FieldStatus:
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return m.OldStatus(ctx)
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case task.FieldUUID:
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return m.OldUUID(ctx)
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}
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return nil, fmt.Errorf("unknown Task field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *TaskMutation) SetField(name string, value ent.Value) error {
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switch name {
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case task.FieldTitle:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetTitle(v)
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return nil
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case task.FieldDescription:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetDescription(v)
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return nil
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case task.FieldStatus:
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v, ok := value.(task.Status)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetStatus(v)
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return nil
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case task.FieldUUID:
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v, ok := value.(uuid.UUID)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetUUID(v)
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return nil
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}
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return fmt.Errorf("unknown Task field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *TaskMutation) AddedFields() []string {
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return nil
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *TaskMutation) AddedField(name string) (ent.Value, bool) {
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *TaskMutation) AddField(name string, value ent.Value) error {
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switch name {
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}
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return fmt.Errorf("unknown Task numeric field %s", name)
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}
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|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *TaskMutation) ClearedFields() []string {
|
|
var fields []string
|
|
if m.FieldCleared(task.FieldDescription) {
|
|
fields = append(fields, task.FieldDescription)
|
|
}
|
|
if m.FieldCleared(task.FieldUUID) {
|
|
fields = append(fields, task.FieldUUID)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *TaskMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *TaskMutation) ClearField(name string) error {
|
|
switch name {
|
|
case task.FieldDescription:
|
|
m.ClearDescription()
|
|
return nil
|
|
case task.FieldUUID:
|
|
m.ClearUUID()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Task nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *TaskMutation) ResetField(name string) error {
|
|
switch name {
|
|
case task.FieldTitle:
|
|
m.ResetTitle()
|
|
return nil
|
|
case task.FieldDescription:
|
|
m.ResetDescription()
|
|
return nil
|
|
case task.FieldStatus:
|
|
m.ResetStatus()
|
|
return nil
|
|
case task.FieldUUID:
|
|
m.ResetUUID()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Task field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *TaskMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.teams != nil {
|
|
edges = append(edges, task.EdgeTeams)
|
|
}
|
|
if m.owner != nil {
|
|
edges = append(edges, task.EdgeOwner)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *TaskMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case task.EdgeTeams:
|
|
ids := make([]ent.Value, 0, len(m.teams))
|
|
for id := range m.teams {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case task.EdgeOwner:
|
|
if id := m.owner; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *TaskMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.removedteams != nil {
|
|
edges = append(edges, task.EdgeTeams)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *TaskMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case task.EdgeTeams:
|
|
ids := make([]ent.Value, 0, len(m.removedteams))
|
|
for id := range m.removedteams {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *TaskMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.clearedteams {
|
|
edges = append(edges, task.EdgeTeams)
|
|
}
|
|
if m.clearedowner {
|
|
edges = append(edges, task.EdgeOwner)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *TaskMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case task.EdgeTeams:
|
|
return m.clearedteams
|
|
case task.EdgeOwner:
|
|
return m.clearedowner
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *TaskMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case task.EdgeOwner:
|
|
m.ClearOwner()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Task unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *TaskMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case task.EdgeTeams:
|
|
m.ResetTeams()
|
|
return nil
|
|
case task.EdgeOwner:
|
|
m.ResetOwner()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Task edge %s", name)
|
|
}
|
|
|
|
// TeamMutation represents an operation that mutates the Team nodes in the graph.
|
|
type TeamMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
name *string
|
|
clearedFields map[string]struct{}
|
|
tasks map[int]struct{}
|
|
removedtasks map[int]struct{}
|
|
clearedtasks bool
|
|
users map[int]struct{}
|
|
removedusers map[int]struct{}
|
|
clearedusers bool
|
|
done bool
|
|
oldValue func(context.Context) (*Team, error)
|
|
predicates []predicate.Team
|
|
}
|
|
|
|
var _ ent.Mutation = (*TeamMutation)(nil)
|
|
|
|
// teamOption allows management of the mutation configuration using functional options.
|
|
type teamOption func(*TeamMutation)
|
|
|
|
// newTeamMutation creates new mutation for the Team entity.
|
|
func newTeamMutation(c config, op Op, opts ...teamOption) *TeamMutation {
|
|
m := &TeamMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeTeam,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withTeamID sets the ID field of the mutation.
|
|
func withTeamID(id int) teamOption {
|
|
return func(m *TeamMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *Team
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*Team, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = fmt.Errorf("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().Team.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withTeam sets the old Team of the mutation.
|
|
func withTeam(node *Team) teamOption {
|
|
return func(m *TeamMutation) {
|
|
m.oldValue = func(context.Context) (*Team, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m TeamMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m TeamMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *TeamMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (m *TeamMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the value of the "name" field in the mutation.
|
|
func (m *TeamMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old "name" field's value of the Team entity.
|
|
// If the Team object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *TeamMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, fmt.Errorf("OldName is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, fmt.Errorf("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName resets all changes to the "name" field.
|
|
func (m *TeamMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// AddTaskIDs adds the "tasks" edge to the Task entity by ids.
|
|
func (m *TeamMutation) AddTaskIDs(ids ...int) {
|
|
if m.tasks == nil {
|
|
m.tasks = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.tasks[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearTasks clears the "tasks" edge to the Task entity.
|
|
func (m *TeamMutation) ClearTasks() {
|
|
m.clearedtasks = true
|
|
}
|
|
|
|
// TasksCleared reports if the "tasks" edge to the Task entity was cleared.
|
|
func (m *TeamMutation) TasksCleared() bool {
|
|
return m.clearedtasks
|
|
}
|
|
|
|
// RemoveTaskIDs removes the "tasks" edge to the Task entity by IDs.
|
|
func (m *TeamMutation) RemoveTaskIDs(ids ...int) {
|
|
if m.removedtasks == nil {
|
|
m.removedtasks = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.tasks, ids[i])
|
|
m.removedtasks[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedTasks returns the removed IDs of the "tasks" edge to the Task entity.
|
|
func (m *TeamMutation) RemovedTasksIDs() (ids []int) {
|
|
for id := range m.removedtasks {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// TasksIDs returns the "tasks" edge IDs in the mutation.
|
|
func (m *TeamMutation) TasksIDs() (ids []int) {
|
|
for id := range m.tasks {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetTasks resets all changes to the "tasks" edge.
|
|
func (m *TeamMutation) ResetTasks() {
|
|
m.tasks = nil
|
|
m.clearedtasks = false
|
|
m.removedtasks = nil
|
|
}
|
|
|
|
// AddUserIDs adds the "users" edge to the User entity by ids.
|
|
func (m *TeamMutation) AddUserIDs(ids ...int) {
|
|
if m.users == nil {
|
|
m.users = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.users[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearUsers clears the "users" edge to the User entity.
|
|
func (m *TeamMutation) ClearUsers() {
|
|
m.clearedusers = true
|
|
}
|
|
|
|
// UsersCleared reports if the "users" edge to the User entity was cleared.
|
|
func (m *TeamMutation) UsersCleared() bool {
|
|
return m.clearedusers
|
|
}
|
|
|
|
// RemoveUserIDs removes the "users" edge to the User entity by IDs.
|
|
func (m *TeamMutation) RemoveUserIDs(ids ...int) {
|
|
if m.removedusers == nil {
|
|
m.removedusers = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.users, ids[i])
|
|
m.removedusers[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedUsers returns the removed IDs of the "users" edge to the User entity.
|
|
func (m *TeamMutation) RemovedUsersIDs() (ids []int) {
|
|
for id := range m.removedusers {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// UsersIDs returns the "users" edge IDs in the mutation.
|
|
func (m *TeamMutation) UsersIDs() (ids []int) {
|
|
for id := range m.users {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetUsers resets all changes to the "users" edge.
|
|
func (m *TeamMutation) ResetUsers() {
|
|
m.users = nil
|
|
m.clearedusers = false
|
|
m.removedusers = nil
|
|
}
|
|
|
|
// Where appends a list predicates to the TeamMutation builder.
|
|
func (m *TeamMutation) Where(ps ...predicate.Team) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *TeamMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (Team).
|
|
func (m *TeamMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *TeamMutation) Fields() []string {
|
|
fields := make([]string, 0, 1)
|
|
if m.name != nil {
|
|
fields = append(fields, team.FieldName)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *TeamMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case team.FieldName:
|
|
return m.Name()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *TeamMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case team.FieldName:
|
|
return m.OldName(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown Team field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *TeamMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case team.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Team field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *TeamMutation) AddedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *TeamMutation) AddedField(name string) (ent.Value, bool) {
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *TeamMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown Team numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *TeamMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *TeamMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *TeamMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown Team nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *TeamMutation) ResetField(name string) error {
|
|
switch name {
|
|
case team.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Team field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *TeamMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.tasks != nil {
|
|
edges = append(edges, team.EdgeTasks)
|
|
}
|
|
if m.users != nil {
|
|
edges = append(edges, team.EdgeUsers)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *TeamMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case team.EdgeTasks:
|
|
ids := make([]ent.Value, 0, len(m.tasks))
|
|
for id := range m.tasks {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case team.EdgeUsers:
|
|
ids := make([]ent.Value, 0, len(m.users))
|
|
for id := range m.users {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *TeamMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.removedtasks != nil {
|
|
edges = append(edges, team.EdgeTasks)
|
|
}
|
|
if m.removedusers != nil {
|
|
edges = append(edges, team.EdgeUsers)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *TeamMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case team.EdgeTasks:
|
|
ids := make([]ent.Value, 0, len(m.removedtasks))
|
|
for id := range m.removedtasks {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case team.EdgeUsers:
|
|
ids := make([]ent.Value, 0, len(m.removedusers))
|
|
for id := range m.removedusers {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *TeamMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.clearedtasks {
|
|
edges = append(edges, team.EdgeTasks)
|
|
}
|
|
if m.clearedusers {
|
|
edges = append(edges, team.EdgeUsers)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *TeamMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case team.EdgeTasks:
|
|
return m.clearedtasks
|
|
case team.EdgeUsers:
|
|
return m.clearedusers
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *TeamMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown Team unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *TeamMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case team.EdgeTasks:
|
|
m.ResetTasks()
|
|
return nil
|
|
case team.EdgeUsers:
|
|
m.ResetUsers()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Team edge %s", name)
|
|
}
|
|
|
|
// UserMutation represents an operation that mutates the User nodes in the graph.
|
|
type UserMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
name *string
|
|
age *uint
|
|
addage *uint
|
|
clearedFields map[string]struct{}
|
|
teams map[int]struct{}
|
|
removedteams map[int]struct{}
|
|
clearedteams bool
|
|
tasks map[int]struct{}
|
|
removedtasks map[int]struct{}
|
|
clearedtasks bool
|
|
done bool
|
|
oldValue func(context.Context) (*User, error)
|
|
predicates []predicate.User
|
|
}
|
|
|
|
var _ ent.Mutation = (*UserMutation)(nil)
|
|
|
|
// userOption allows management of the mutation configuration using functional options.
|
|
type userOption func(*UserMutation)
|
|
|
|
// newUserMutation creates new mutation for the User entity.
|
|
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
|
|
m := &UserMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeUser,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withUserID sets the ID field of the mutation.
|
|
func withUserID(id int) userOption {
|
|
return func(m *UserMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *User
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*User, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = fmt.Errorf("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().User.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withUser sets the old User of the mutation.
|
|
func withUser(node *User) userOption {
|
|
return func(m *UserMutation) {
|
|
m.oldValue = func(context.Context) (*User, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m UserMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m UserMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *UserMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (m *UserMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the value of the "name" field in the mutation.
|
|
func (m *UserMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old "name" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, fmt.Errorf("OldName is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, fmt.Errorf("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName resets all changes to the "name" field.
|
|
func (m *UserMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// SetAge sets the "age" field.
|
|
func (m *UserMutation) SetAge(u uint) {
|
|
m.age = &u
|
|
m.addage = nil
|
|
}
|
|
|
|
// Age returns the value of the "age" field in the mutation.
|
|
func (m *UserMutation) Age() (r uint, exists bool) {
|
|
v := m.age
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldAge returns the old "age" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldAge(ctx context.Context) (v uint, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, fmt.Errorf("OldAge is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, fmt.Errorf("OldAge requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldAge: %w", err)
|
|
}
|
|
return oldValue.Age, nil
|
|
}
|
|
|
|
// AddAge adds u to the "age" field.
|
|
func (m *UserMutation) AddAge(u uint) {
|
|
if m.addage != nil {
|
|
*m.addage += u
|
|
} else {
|
|
m.addage = &u
|
|
}
|
|
}
|
|
|
|
// AddedAge returns the value that was added to the "age" field in this mutation.
|
|
func (m *UserMutation) AddedAge() (r uint, exists bool) {
|
|
v := m.addage
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// ClearAge clears the value of the "age" field.
|
|
func (m *UserMutation) ClearAge() {
|
|
m.age = nil
|
|
m.addage = nil
|
|
m.clearedFields[user.FieldAge] = struct{}{}
|
|
}
|
|
|
|
// AgeCleared returns if the "age" field was cleared in this mutation.
|
|
func (m *UserMutation) AgeCleared() bool {
|
|
_, ok := m.clearedFields[user.FieldAge]
|
|
return ok
|
|
}
|
|
|
|
// ResetAge resets all changes to the "age" field.
|
|
func (m *UserMutation) ResetAge() {
|
|
m.age = nil
|
|
m.addage = nil
|
|
delete(m.clearedFields, user.FieldAge)
|
|
}
|
|
|
|
// AddTeamIDs adds the "teams" edge to the Team entity by ids.
|
|
func (m *UserMutation) AddTeamIDs(ids ...int) {
|
|
if m.teams == nil {
|
|
m.teams = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.teams[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearTeams clears the "teams" edge to the Team entity.
|
|
func (m *UserMutation) ClearTeams() {
|
|
m.clearedteams = true
|
|
}
|
|
|
|
// TeamsCleared reports if the "teams" edge to the Team entity was cleared.
|
|
func (m *UserMutation) TeamsCleared() bool {
|
|
return m.clearedteams
|
|
}
|
|
|
|
// RemoveTeamIDs removes the "teams" edge to the Team entity by IDs.
|
|
func (m *UserMutation) RemoveTeamIDs(ids ...int) {
|
|
if m.removedteams == nil {
|
|
m.removedteams = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.teams, ids[i])
|
|
m.removedteams[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedTeams returns the removed IDs of the "teams" edge to the Team entity.
|
|
func (m *UserMutation) RemovedTeamsIDs() (ids []int) {
|
|
for id := range m.removedteams {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// TeamsIDs returns the "teams" edge IDs in the mutation.
|
|
func (m *UserMutation) TeamsIDs() (ids []int) {
|
|
for id := range m.teams {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetTeams resets all changes to the "teams" edge.
|
|
func (m *UserMutation) ResetTeams() {
|
|
m.teams = nil
|
|
m.clearedteams = false
|
|
m.removedteams = nil
|
|
}
|
|
|
|
// AddTaskIDs adds the "tasks" edge to the Task entity by ids.
|
|
func (m *UserMutation) AddTaskIDs(ids ...int) {
|
|
if m.tasks == nil {
|
|
m.tasks = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.tasks[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearTasks clears the "tasks" edge to the Task entity.
|
|
func (m *UserMutation) ClearTasks() {
|
|
m.clearedtasks = true
|
|
}
|
|
|
|
// TasksCleared reports if the "tasks" edge to the Task entity was cleared.
|
|
func (m *UserMutation) TasksCleared() bool {
|
|
return m.clearedtasks
|
|
}
|
|
|
|
// RemoveTaskIDs removes the "tasks" edge to the Task entity by IDs.
|
|
func (m *UserMutation) RemoveTaskIDs(ids ...int) {
|
|
if m.removedtasks == nil {
|
|
m.removedtasks = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.tasks, ids[i])
|
|
m.removedtasks[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedTasks returns the removed IDs of the "tasks" edge to the Task entity.
|
|
func (m *UserMutation) RemovedTasksIDs() (ids []int) {
|
|
for id := range m.removedtasks {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// TasksIDs returns the "tasks" edge IDs in the mutation.
|
|
func (m *UserMutation) TasksIDs() (ids []int) {
|
|
for id := range m.tasks {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetTasks resets all changes to the "tasks" edge.
|
|
func (m *UserMutation) ResetTasks() {
|
|
m.tasks = nil
|
|
m.clearedtasks = false
|
|
m.removedtasks = nil
|
|
}
|
|
|
|
// Where appends a list predicates to the UserMutation builder.
|
|
func (m *UserMutation) Where(ps ...predicate.User) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *UserMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (User).
|
|
func (m *UserMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *UserMutation) Fields() []string {
|
|
fields := make([]string, 0, 2)
|
|
if m.name != nil {
|
|
fields = append(fields, user.FieldName)
|
|
}
|
|
if m.age != nil {
|
|
fields = append(fields, user.FieldAge)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *UserMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldName:
|
|
return m.Name()
|
|
case user.FieldAge:
|
|
return m.Age()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case user.FieldName:
|
|
return m.OldName(ctx)
|
|
case user.FieldAge:
|
|
return m.OldAge(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
case user.FieldAge:
|
|
v, ok := value.(uint)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetAge(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *UserMutation) AddedFields() []string {
|
|
var fields []string
|
|
if m.addage != nil {
|
|
fields = append(fields, user.FieldAge)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldAge:
|
|
return m.AddedAge()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldAge:
|
|
v, ok := value.(uint)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddAge(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *UserMutation) ClearedFields() []string {
|
|
var fields []string
|
|
if m.FieldCleared(user.FieldAge) {
|
|
fields = append(fields, user.FieldAge)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *UserMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *UserMutation) ClearField(name string) error {
|
|
switch name {
|
|
case user.FieldAge:
|
|
m.ClearAge()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *UserMutation) ResetField(name string) error {
|
|
switch name {
|
|
case user.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
case user.FieldAge:
|
|
m.ResetAge()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *UserMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.teams != nil {
|
|
edges = append(edges, user.EdgeTeams)
|
|
}
|
|
if m.tasks != nil {
|
|
edges = append(edges, user.EdgeTasks)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *UserMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgeTeams:
|
|
ids := make([]ent.Value, 0, len(m.teams))
|
|
for id := range m.teams {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeTasks:
|
|
ids := make([]ent.Value, 0, len(m.tasks))
|
|
for id := range m.tasks {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *UserMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.removedteams != nil {
|
|
edges = append(edges, user.EdgeTeams)
|
|
}
|
|
if m.removedtasks != nil {
|
|
edges = append(edges, user.EdgeTasks)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgeTeams:
|
|
ids := make([]ent.Value, 0, len(m.removedteams))
|
|
for id := range m.removedteams {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeTasks:
|
|
ids := make([]ent.Value, 0, len(m.removedtasks))
|
|
for id := range m.removedtasks {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *UserMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.clearedteams {
|
|
edges = append(edges, user.EdgeTeams)
|
|
}
|
|
if m.clearedtasks {
|
|
edges = append(edges, user.EdgeTasks)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *UserMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case user.EdgeTeams:
|
|
return m.clearedteams
|
|
case user.EdgeTasks:
|
|
return m.clearedtasks
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *UserMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown User unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *UserMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case user.EdgeTeams:
|
|
m.ResetTeams()
|
|
return nil
|
|
case user.EdgeTasks:
|
|
m.ResetTasks()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User edge %s", name)
|
|
}
|