Files
ent/examples/edgeindex/ent/city_create.go

224 lines
5.6 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/examples/edgeindex/ent/city"
"entgo.io/ent/examples/edgeindex/ent/street"
"entgo.io/ent/schema/field"
)
// CityCreate is the builder for creating a City entity.
type CityCreate struct {
config
mutation *CityMutation
hooks []Hook
}
// SetName sets the "name" field.
func (cc *CityCreate) SetName(s string) *CityCreate {
cc.mutation.SetName(s)
return cc
}
// AddStreetIDs adds the "streets" edge to the Street entity by IDs.
func (cc *CityCreate) AddStreetIDs(ids ...int) *CityCreate {
cc.mutation.AddStreetIDs(ids...)
return cc
}
// AddStreets adds the "streets" edges to the Street entity.
func (cc *CityCreate) AddStreets(s ...*Street) *CityCreate {
ids := make([]int, len(s))
for i := range s {
ids[i] = s[i].ID
}
return cc.AddStreetIDs(ids...)
}
// Mutation returns the CityMutation object of the builder.
func (cc *CityCreate) Mutation() *CityMutation {
return cc.mutation
}
// Save creates the City in the database.
func (cc *CityCreate) Save(ctx context.Context) (*City, error) {
var (
err error
node *City
)
if len(cc.hooks) == 0 {
if err = cc.check(); err != nil {
return nil, err
}
node, err = cc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*CityMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = cc.check(); err != nil {
return nil, err
}
cc.mutation = mutation
node, err = cc.sqlSave(ctx)
mutation.done = true
return node, err
})
for i := len(cc.hooks) - 1; i >= 0; i-- {
mut = cc.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, cc.mutation); err != nil {
return nil, err
}
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (cc *CityCreate) SaveX(ctx context.Context) *City {
v, err := cc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// check runs all checks and user-defined validators on the builder.
func (cc *CityCreate) check() error {
if _, ok := cc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New("ent: missing required field \"name\"")}
}
return nil
}
func (cc *CityCreate) sqlSave(ctx context.Context) (*City, error) {
_node, _spec := cc.createSpec()
if err := sqlgraph.CreateNode(ctx, cc.driver, _spec); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
return _node, nil
}
func (cc *CityCreate) createSpec() (*City, *sqlgraph.CreateSpec) {
var (
_node = &City{config: cc.config}
_spec = &sqlgraph.CreateSpec{
Table: city.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: city.FieldID,
},
}
)
if value, ok := cc.mutation.Name(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: city.FieldName,
})
_node.Name = value
}
if nodes := cc.mutation.StreetsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: city.StreetsTable,
Columns: []string{city.StreetsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: street.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// CityCreateBulk is the builder for creating many City entities in bulk.
type CityCreateBulk struct {
config
builders []*CityCreate
}
// Save creates the City entities in the database.
func (ccb *CityCreateBulk) Save(ctx context.Context) ([]*City, error) {
specs := make([]*sqlgraph.CreateSpec, len(ccb.builders))
nodes := make([]*City, len(ccb.builders))
mutators := make([]Mutator, len(ccb.builders))
for i := range ccb.builders {
func(i int, root context.Context) {
builder := ccb.builders[i]
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*CityMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, ccb.builders[i+1].mutation)
} else {
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, ccb.driver, &sqlgraph.BatchCreateSpec{Nodes: specs}); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
}
}
mutation.done = true
if err != nil {
return nil, err
}
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, ccb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (ccb *CityCreateBulk) SaveX(ctx context.Context) []*City {
v, err := ccb.Save(ctx)
if err != nil {
panic(err)
}
return v
}