mirror of
https://github.com/ent/ent.git
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224 lines
5.6 KiB
Go
224 lines
5.6 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/examples/edgeindex/ent/city"
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"entgo.io/ent/examples/edgeindex/ent/street"
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"entgo.io/ent/schema/field"
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)
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// CityCreate is the builder for creating a City entity.
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type CityCreate struct {
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config
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mutation *CityMutation
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hooks []Hook
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}
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// SetName sets the "name" field.
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func (cc *CityCreate) SetName(s string) *CityCreate {
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cc.mutation.SetName(s)
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return cc
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}
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// AddStreetIDs adds the "streets" edge to the Street entity by IDs.
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func (cc *CityCreate) AddStreetIDs(ids ...int) *CityCreate {
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cc.mutation.AddStreetIDs(ids...)
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return cc
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}
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// AddStreets adds the "streets" edges to the Street entity.
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func (cc *CityCreate) AddStreets(s ...*Street) *CityCreate {
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ids := make([]int, len(s))
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for i := range s {
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ids[i] = s[i].ID
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}
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return cc.AddStreetIDs(ids...)
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}
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// Mutation returns the CityMutation object of the builder.
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func (cc *CityCreate) Mutation() *CityMutation {
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return cc.mutation
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}
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// Save creates the City in the database.
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func (cc *CityCreate) Save(ctx context.Context) (*City, error) {
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var (
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err error
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node *City
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)
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if len(cc.hooks) == 0 {
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if err = cc.check(); err != nil {
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return nil, err
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}
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node, err = cc.sqlSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*CityMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err = cc.check(); err != nil {
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return nil, err
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}
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cc.mutation = mutation
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node, err = cc.sqlSave(ctx)
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mutation.done = true
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return node, err
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})
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for i := len(cc.hooks) - 1; i >= 0; i-- {
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mut = cc.hooks[i](mut)
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}
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if _, err := mut.Mutate(ctx, cc.mutation); err != nil {
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return nil, err
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}
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}
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return node, err
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}
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// SaveX calls Save and panics if Save returns an error.
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func (cc *CityCreate) SaveX(ctx context.Context) *City {
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v, err := cc.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// check runs all checks and user-defined validators on the builder.
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func (cc *CityCreate) check() error {
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if _, ok := cc.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New("ent: missing required field \"name\"")}
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}
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return nil
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}
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func (cc *CityCreate) sqlSave(ctx context.Context) (*City, error) {
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_node, _spec := cc.createSpec()
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if err := sqlgraph.CreateNode(ctx, cc.driver, _spec); err != nil {
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if cerr, ok := isSQLConstraintError(err); ok {
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err = cerr
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}
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return nil, err
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}
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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return _node, nil
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}
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func (cc *CityCreate) createSpec() (*City, *sqlgraph.CreateSpec) {
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var (
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_node = &City{config: cc.config}
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_spec = &sqlgraph.CreateSpec{
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Table: city.Table,
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ID: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: city.FieldID,
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},
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}
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)
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if value, ok := cc.mutation.Name(); ok {
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_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
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Type: field.TypeString,
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Value: value,
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Column: city.FieldName,
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})
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_node.Name = value
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}
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if nodes := cc.mutation.StreetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: street.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// CityCreateBulk is the builder for creating many City entities in bulk.
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type CityCreateBulk struct {
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config
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builders []*CityCreate
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}
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// Save creates the City entities in the database.
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func (ccb *CityCreateBulk) Save(ctx context.Context) ([]*City, error) {
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specs := make([]*sqlgraph.CreateSpec, len(ccb.builders))
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nodes := make([]*City, len(ccb.builders))
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mutators := make([]Mutator, len(ccb.builders))
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for i := range ccb.builders {
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func(i int, root context.Context) {
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builder := ccb.builders[i]
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*CityMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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nodes[i], specs[i] = builder.createSpec()
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var err error
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, ccb.builders[i+1].mutation)
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} else {
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, ccb.driver, &sqlgraph.BatchCreateSpec{Nodes: specs}); err != nil {
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if cerr, ok := isSQLConstraintError(err); ok {
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err = cerr
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}
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}
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}
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mutation.done = true
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if err != nil {
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return nil, err
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}
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, ccb.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (ccb *CityCreateBulk) SaveX(ctx context.Context) []*City {
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v, err := ccb.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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