Files
ent/entc/integration/migrate/entv2/user_update.go
Ariel Mashraki 38fcf995d0 entc/integration/migrate: enable postgres 10,11 in migrate test
Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/132

Reviewed By: alexsn

Differential Revision: D18203398

fbshipit-source-id: a261ed3934d2e4262d7177b41546b2239e798ef5
2019-10-29 10:16:50 -07:00

553 lines
12 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package entv2
import (
"context"
"fmt"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/entc/integration/migrate/entv2/predicate"
"github.com/facebookincubator/ent/entc/integration/migrate/entv2/user"
)
// UserUpdate is the builder for updating User entities.
type UserUpdate struct {
config
age *int
addage *int
name *string
phone *string
buffer *[]byte
clearbuffer bool
title *string
new_name *string
clearnew_name bool
blob *[]byte
clearblob bool
state *user.State
clearstate bool
predicates []predicate.User
}
// Where adds a new predicate for the builder.
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate {
uu.predicates = append(uu.predicates, ps...)
return uu
}
// SetAge sets the age field.
func (uu *UserUpdate) SetAge(i int) *UserUpdate {
uu.age = &i
uu.addage = nil
return uu
}
// AddAge adds i to age.
func (uu *UserUpdate) AddAge(i int) *UserUpdate {
if uu.addage == nil {
uu.addage = &i
} else {
*uu.addage += i
}
return uu
}
// SetName sets the name field.
func (uu *UserUpdate) SetName(s string) *UserUpdate {
uu.name = &s
return uu
}
// SetPhone sets the phone field.
func (uu *UserUpdate) SetPhone(s string) *UserUpdate {
uu.phone = &s
return uu
}
// SetNillablePhone sets the phone field if the given value is not nil.
func (uu *UserUpdate) SetNillablePhone(s *string) *UserUpdate {
if s != nil {
uu.SetPhone(*s)
}
return uu
}
// SetBuffer sets the buffer field.
func (uu *UserUpdate) SetBuffer(b []byte) *UserUpdate {
uu.buffer = &b
return uu
}
// ClearBuffer clears the value of buffer.
func (uu *UserUpdate) ClearBuffer() *UserUpdate {
uu.buffer = nil
uu.clearbuffer = true
return uu
}
// SetTitle sets the title field.
func (uu *UserUpdate) SetTitle(s string) *UserUpdate {
uu.title = &s
return uu
}
// SetNillableTitle sets the title field if the given value is not nil.
func (uu *UserUpdate) SetNillableTitle(s *string) *UserUpdate {
if s != nil {
uu.SetTitle(*s)
}
return uu
}
// SetNewName sets the new_name field.
func (uu *UserUpdate) SetNewName(s string) *UserUpdate {
uu.new_name = &s
return uu
}
// SetNillableNewName sets the new_name field if the given value is not nil.
func (uu *UserUpdate) SetNillableNewName(s *string) *UserUpdate {
if s != nil {
uu.SetNewName(*s)
}
return uu
}
// ClearNewName clears the value of new_name.
func (uu *UserUpdate) ClearNewName() *UserUpdate {
uu.new_name = nil
uu.clearnew_name = true
return uu
}
// SetBlob sets the blob field.
func (uu *UserUpdate) SetBlob(b []byte) *UserUpdate {
uu.blob = &b
return uu
}
// ClearBlob clears the value of blob.
func (uu *UserUpdate) ClearBlob() *UserUpdate {
uu.blob = nil
uu.clearblob = true
return uu
}
// SetState sets the state field.
func (uu *UserUpdate) SetState(u user.State) *UserUpdate {
uu.state = &u
return uu
}
// SetNillableState sets the state field if the given value is not nil.
func (uu *UserUpdate) SetNillableState(u *user.State) *UserUpdate {
if u != nil {
uu.SetState(*u)
}
return uu
}
// ClearState clears the value of state.
func (uu *UserUpdate) ClearState() *UserUpdate {
uu.state = nil
uu.clearstate = true
return uu
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (uu *UserUpdate) Save(ctx context.Context) (int, error) {
if uu.state != nil {
if err := user.StateValidator(*uu.state); err != nil {
return 0, fmt.Errorf("entv2: validator failed for field \"state\": %v", err)
}
}
return uu.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (uu *UserUpdate) SaveX(ctx context.Context) int {
affected, err := uu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (uu *UserUpdate) Exec(ctx context.Context) error {
_, err := uu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uu *UserUpdate) ExecX(ctx context.Context) {
if err := uu.Exec(ctx); err != nil {
panic(err)
}
}
func (uu *UserUpdate) sqlSave(ctx context.Context) (n int, err error) {
var (
builder = sql.Dialect(uu.driver.Dialect())
selector = builder.Select(user.FieldID).From(builder.Table(user.Table))
)
for _, p := range uu.predicates {
p(selector)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err = uu.driver.Query(ctx, query, args, rows); err != nil {
return 0, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
if err := rows.Scan(&id); err != nil {
return 0, fmt.Errorf("entv2: failed reading id: %v", err)
}
ids = append(ids, id)
}
if len(ids) == 0 {
return 0, nil
}
tx, err := uu.driver.Tx(ctx)
if err != nil {
return 0, err
}
var (
res sql.Result
updater = builder.Update(user.Table).Where(sql.InInts(user.FieldID, ids...))
)
if value := uu.age; value != nil {
updater.Set(user.FieldAge, *value)
}
if value := uu.addage; value != nil {
updater.Add(user.FieldAge, *value)
}
if value := uu.name; value != nil {
updater.Set(user.FieldName, *value)
}
if value := uu.phone; value != nil {
updater.Set(user.FieldPhone, *value)
}
if value := uu.buffer; value != nil {
updater.Set(user.FieldBuffer, *value)
}
if uu.clearbuffer {
updater.SetNull(user.FieldBuffer)
}
if value := uu.title; value != nil {
updater.Set(user.FieldTitle, *value)
}
if value := uu.new_name; value != nil {
updater.Set(user.FieldNewName, *value)
}
if uu.clearnew_name {
updater.SetNull(user.FieldNewName)
}
if value := uu.blob; value != nil {
updater.Set(user.FieldBlob, *value)
}
if uu.clearblob {
updater.SetNull(user.FieldBlob)
}
if value := uu.state; value != nil {
updater.Set(user.FieldState, *value)
}
if uu.clearstate {
updater.SetNull(user.FieldState)
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if err = tx.Commit(); err != nil {
return 0, err
}
return len(ids), nil
}
// UserUpdateOne is the builder for updating a single User entity.
type UserUpdateOne struct {
config
id int
age *int
addage *int
name *string
phone *string
buffer *[]byte
clearbuffer bool
title *string
new_name *string
clearnew_name bool
blob *[]byte
clearblob bool
state *user.State
clearstate bool
}
// SetAge sets the age field.
func (uuo *UserUpdateOne) SetAge(i int) *UserUpdateOne {
uuo.age = &i
uuo.addage = nil
return uuo
}
// AddAge adds i to age.
func (uuo *UserUpdateOne) AddAge(i int) *UserUpdateOne {
if uuo.addage == nil {
uuo.addage = &i
} else {
*uuo.addage += i
}
return uuo
}
// SetName sets the name field.
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne {
uuo.name = &s
return uuo
}
// SetPhone sets the phone field.
func (uuo *UserUpdateOne) SetPhone(s string) *UserUpdateOne {
uuo.phone = &s
return uuo
}
// SetNillablePhone sets the phone field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillablePhone(s *string) *UserUpdateOne {
if s != nil {
uuo.SetPhone(*s)
}
return uuo
}
// SetBuffer sets the buffer field.
func (uuo *UserUpdateOne) SetBuffer(b []byte) *UserUpdateOne {
uuo.buffer = &b
return uuo
}
// ClearBuffer clears the value of buffer.
func (uuo *UserUpdateOne) ClearBuffer() *UserUpdateOne {
uuo.buffer = nil
uuo.clearbuffer = true
return uuo
}
// SetTitle sets the title field.
func (uuo *UserUpdateOne) SetTitle(s string) *UserUpdateOne {
uuo.title = &s
return uuo
}
// SetNillableTitle sets the title field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableTitle(s *string) *UserUpdateOne {
if s != nil {
uuo.SetTitle(*s)
}
return uuo
}
// SetNewName sets the new_name field.
func (uuo *UserUpdateOne) SetNewName(s string) *UserUpdateOne {
uuo.new_name = &s
return uuo
}
// SetNillableNewName sets the new_name field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableNewName(s *string) *UserUpdateOne {
if s != nil {
uuo.SetNewName(*s)
}
return uuo
}
// ClearNewName clears the value of new_name.
func (uuo *UserUpdateOne) ClearNewName() *UserUpdateOne {
uuo.new_name = nil
uuo.clearnew_name = true
return uuo
}
// SetBlob sets the blob field.
func (uuo *UserUpdateOne) SetBlob(b []byte) *UserUpdateOne {
uuo.blob = &b
return uuo
}
// ClearBlob clears the value of blob.
func (uuo *UserUpdateOne) ClearBlob() *UserUpdateOne {
uuo.blob = nil
uuo.clearblob = true
return uuo
}
// SetState sets the state field.
func (uuo *UserUpdateOne) SetState(u user.State) *UserUpdateOne {
uuo.state = &u
return uuo
}
// SetNillableState sets the state field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableState(u *user.State) *UserUpdateOne {
if u != nil {
uuo.SetState(*u)
}
return uuo
}
// ClearState clears the value of state.
func (uuo *UserUpdateOne) ClearState() *UserUpdateOne {
uuo.state = nil
uuo.clearstate = true
return uuo
}
// Save executes the query and returns the updated entity.
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error) {
if uuo.state != nil {
if err := user.StateValidator(*uuo.state); err != nil {
return nil, fmt.Errorf("entv2: validator failed for field \"state\": %v", err)
}
}
return uuo.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User {
u, err := uuo.Save(ctx)
if err != nil {
panic(err)
}
return u
}
// Exec executes the query on the entity.
func (uuo *UserUpdateOne) Exec(ctx context.Context) error {
_, err := uuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uuo *UserUpdateOne) ExecX(ctx context.Context) {
if err := uuo.Exec(ctx); err != nil {
panic(err)
}
}
func (uuo *UserUpdateOne) sqlSave(ctx context.Context) (u *User, err error) {
var (
builder = sql.Dialect(uuo.driver.Dialect())
selector = builder.Select(user.Columns...).From(builder.Table(user.Table))
)
user.ID(uuo.id)(selector)
rows := &sql.Rows{}
query, args := selector.Query()
if err = uuo.driver.Query(ctx, query, args, rows); err != nil {
return nil, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
u = &User{config: uuo.config}
if err := u.FromRows(rows); err != nil {
return nil, fmt.Errorf("entv2: failed scanning row into User: %v", err)
}
id = u.ID
ids = append(ids, id)
}
switch n := len(ids); {
case n == 0:
return nil, &ErrNotFound{fmt.Sprintf("User with id: %v", uuo.id)}
case n > 1:
return nil, fmt.Errorf("entv2: more than one User with the same id: %v", uuo.id)
}
tx, err := uuo.driver.Tx(ctx)
if err != nil {
return nil, err
}
var (
res sql.Result
updater = builder.Update(user.Table).Where(sql.InInts(user.FieldID, ids...))
)
if value := uuo.age; value != nil {
updater.Set(user.FieldAge, *value)
u.Age = *value
}
if value := uuo.addage; value != nil {
updater.Add(user.FieldAge, *value)
u.Age += *value
}
if value := uuo.name; value != nil {
updater.Set(user.FieldName, *value)
u.Name = *value
}
if value := uuo.phone; value != nil {
updater.Set(user.FieldPhone, *value)
u.Phone = *value
}
if value := uuo.buffer; value != nil {
updater.Set(user.FieldBuffer, *value)
u.Buffer = *value
}
if uuo.clearbuffer {
var value []byte
u.Buffer = value
updater.SetNull(user.FieldBuffer)
}
if value := uuo.title; value != nil {
updater.Set(user.FieldTitle, *value)
u.Title = *value
}
if value := uuo.new_name; value != nil {
updater.Set(user.FieldNewName, *value)
u.NewName = *value
}
if uuo.clearnew_name {
var value string
u.NewName = value
updater.SetNull(user.FieldNewName)
}
if value := uuo.blob; value != nil {
updater.Set(user.FieldBlob, *value)
u.Blob = *value
}
if uuo.clearblob {
var value []byte
u.Blob = value
updater.SetNull(user.FieldBlob)
}
if value := uuo.state; value != nil {
updater.Set(user.FieldState, *value)
u.State = *value
}
if uuo.clearstate {
var value user.State
u.State = value
updater.SetNull(user.FieldState)
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if err = tx.Commit(); err != nil {
return nil, err
}
return u, nil
}