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508 lines
13 KiB
Go
508 lines
13 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"sync"
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"github.com/facebook/ent/examples/m2mbidi/ent/predicate"
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"github.com/facebook/ent/examples/m2mbidi/ent/user"
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"github.com/facebook/ent"
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)
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const (
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// Operation types.
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OpCreate = ent.OpCreate
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OpDelete = ent.OpDelete
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OpDeleteOne = ent.OpDeleteOne
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OpUpdate = ent.OpUpdate
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OpUpdateOne = ent.OpUpdateOne
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// Node types.
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TypeUser = "User"
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)
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// UserMutation represents an operation that mutate the Users
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// nodes in the graph.
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type UserMutation struct {
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config
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op Op
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typ string
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id *int
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age *int
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addage *int
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name *string
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clearedFields map[string]struct{}
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friends map[int]struct{}
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removedfriends map[int]struct{}
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clearedfriends bool
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done bool
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oldValue func(context.Context) (*User, error)
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predicates []predicate.User
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}
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var _ ent.Mutation = (*UserMutation)(nil)
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// userOption allows to manage the mutation configuration using functional options.
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type userOption func(*UserMutation)
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// newUserMutation creates new mutation for User.
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func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
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m := &UserMutation{
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config: c,
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op: op,
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typ: TypeUser,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withUserID sets the id field of the mutation.
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func withUserID(id int) userOption {
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return func(m *UserMutation) {
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var (
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err error
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once sync.Once
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value *User
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)
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m.oldValue = func(ctx context.Context) (*User, error) {
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once.Do(func() {
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if m.done {
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err = fmt.Errorf("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().User.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withUser sets the old User of the mutation.
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func withUser(node *User) userOption {
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return func(m *UserMutation) {
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m.oldValue = func(context.Context) (*User, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m UserMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
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func (m UserMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, fmt.Errorf("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
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// ID returns the id value in the mutation. Note that, the id
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// is available only if it was provided to the builder.
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func (m *UserMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
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return *m.id, true
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}
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// SetAge sets the age field.
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func (m *UserMutation) SetAge(i int) {
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m.age = &i
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m.addage = nil
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}
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// Age returns the age value in the mutation.
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func (m *UserMutation) Age() (r int, exists bool) {
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v := m.age
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if v == nil {
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return
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}
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return *v, true
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}
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// OldAge returns the old age value of the User.
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// If the User object wasn't provided to the builder, the object is fetched
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// from the database.
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// An error is returned if the mutation operation is not UpdateOne, or database query fails.
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func (m *UserMutation) OldAge(ctx context.Context) (v int, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, fmt.Errorf("OldAge is allowed only on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, fmt.Errorf("OldAge requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldAge: %w", err)
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}
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return oldValue.Age, nil
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}
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// AddAge adds i to age.
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func (m *UserMutation) AddAge(i int) {
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if m.addage != nil {
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*m.addage += i
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} else {
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m.addage = &i
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}
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}
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// AddedAge returns the value that was added to the age field in this mutation.
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func (m *UserMutation) AddedAge() (r int, exists bool) {
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v := m.addage
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetAge reset all changes of the "age" field.
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func (m *UserMutation) ResetAge() {
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m.age = nil
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m.addage = nil
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}
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// SetName sets the name field.
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func (m *UserMutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the name value in the mutation.
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func (m *UserMutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// OldName returns the old name value of the User.
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// If the User object wasn't provided to the builder, the object is fetched
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// from the database.
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// An error is returned if the mutation operation is not UpdateOne, or database query fails.
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func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, fmt.Errorf("OldName is allowed only on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, fmt.Errorf("OldName requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldName: %w", err)
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}
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return oldValue.Name, nil
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}
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// ResetName reset all changes of the "name" field.
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func (m *UserMutation) ResetName() {
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m.name = nil
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}
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// AddFriendIDs adds the friends edge to User by ids.
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func (m *UserMutation) AddFriendIDs(ids ...int) {
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if m.friends == nil {
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m.friends = make(map[int]struct{})
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}
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for i := range ids {
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m.friends[ids[i]] = struct{}{}
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}
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}
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// ClearFriends clears the friends edge to User.
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func (m *UserMutation) ClearFriends() {
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m.clearedfriends = true
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}
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// FriendsCleared returns if the edge friends was cleared.
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func (m *UserMutation) FriendsCleared() bool {
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return m.clearedfriends
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}
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// RemoveFriendIDs removes the friends edge to User by ids.
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func (m *UserMutation) RemoveFriendIDs(ids ...int) {
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if m.removedfriends == nil {
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m.removedfriends = make(map[int]struct{})
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}
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for i := range ids {
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m.removedfriends[ids[i]] = struct{}{}
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}
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}
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// RemovedFriends returns the removed ids of friends.
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func (m *UserMutation) RemovedFriendsIDs() (ids []int) {
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for id := range m.removedfriends {
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ids = append(ids, id)
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}
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return
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}
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// FriendsIDs returns the friends ids in the mutation.
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func (m *UserMutation) FriendsIDs() (ids []int) {
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for id := range m.friends {
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ids = append(ids, id)
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}
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return
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}
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// ResetFriends reset all changes of the "friends" edge.
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func (m *UserMutation) ResetFriends() {
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m.friends = nil
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m.clearedfriends = false
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m.removedfriends = nil
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}
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// Op returns the operation name.
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func (m *UserMutation) Op() Op {
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return m.op
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}
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// Type returns the node type of this mutation (User).
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func (m *UserMutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during
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// this mutation. Note that, in order to get all numeric
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// fields that were in/decremented, call AddedFields().
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func (m *UserMutation) Fields() []string {
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fields := make([]string, 0, 2)
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if m.age != nil {
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fields = append(fields, user.FieldAge)
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}
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if m.name != nil {
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fields = append(fields, user.FieldName)
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}
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return fields
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}
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// Field returns the value of a field with the given name.
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// The second boolean value indicates that this field was
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// not set, or was not define in the schema.
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func (m *UserMutation) Field(name string) (ent.Value, bool) {
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switch name {
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case user.FieldAge:
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return m.Age()
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case user.FieldName:
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return m.Name()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database.
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// An error is returned if the mutation operation is not UpdateOne,
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// or the query to the database was failed.
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func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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switch name {
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case user.FieldAge:
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return m.OldAge(ctx)
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case user.FieldName:
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return m.OldName(ctx)
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}
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return nil, fmt.Errorf("unknown User field %s", name)
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}
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// SetField sets the value for the given name. It returns an
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// error if the field is not defined in the schema, or if the
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// type mismatch the field type.
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func (m *UserMutation) SetField(name string, value ent.Value) error {
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switch name {
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case user.FieldAge:
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v, ok := value.(int)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetAge(v)
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return nil
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case user.FieldName:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetName(v)
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return nil
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}
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return fmt.Errorf("unknown User field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented
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// or decremented during this mutation.
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func (m *UserMutation) AddedFields() []string {
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var fields []string
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if m.addage != nil {
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fields = append(fields, user.FieldAge)
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}
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return fields
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}
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// AddedField returns the numeric value that was in/decremented
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// from a field with the given name. The second value indicates
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// that this field was not set, or was not define in the schema.
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func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
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switch name {
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case user.FieldAge:
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return m.AddedAge()
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}
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return nil, false
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}
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// AddField adds the value for the given name. It returns an
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// error if the field is not defined in the schema, or if the
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// type mismatch the field type.
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func (m *UserMutation) AddField(name string, value ent.Value) error {
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switch name {
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case user.FieldAge:
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v, ok := value.(int)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.AddAge(v)
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return nil
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}
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return fmt.Errorf("unknown User numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared
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// during this mutation.
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func (m *UserMutation) ClearedFields() []string {
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return nil
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}
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// FieldCleared returns a boolean indicates if this field was
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// cleared in this mutation.
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func (m *UserMutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value for the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *UserMutation) ClearField(name string) error {
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return fmt.Errorf("unknown User nullable field %s", name)
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}
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// ResetField resets all changes in the mutation regarding the
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// given field name. It returns an error if the field is not
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// defined in the schema.
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func (m *UserMutation) ResetField(name string) error {
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switch name {
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case user.FieldAge:
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m.ResetAge()
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return nil
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case user.FieldName:
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m.ResetName()
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return nil
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}
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return fmt.Errorf("unknown User field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this
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// mutation.
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func (m *UserMutation) AddedEdges() []string {
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edges := make([]string, 0, 1)
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if m.friends != nil {
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edges = append(edges, user.EdgeFriends)
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}
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return edges
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}
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// AddedIDs returns all ids (to other nodes) that were added for
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// the given edge name.
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func (m *UserMutation) AddedIDs(name string) []ent.Value {
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switch name {
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case user.EdgeFriends:
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ids := make([]ent.Value, 0, len(m.friends))
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for id := range m.friends {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this
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// mutation.
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func (m *UserMutation) RemovedEdges() []string {
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edges := make([]string, 0, 1)
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if m.removedfriends != nil {
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edges = append(edges, user.EdgeFriends)
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}
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return edges
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}
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// RemovedIDs returns all ids (to other nodes) that were removed for
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// the given edge name.
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func (m *UserMutation) RemovedIDs(name string) []ent.Value {
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switch name {
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case user.EdgeFriends:
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ids := make([]ent.Value, 0, len(m.removedfriends))
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for id := range m.removedfriends {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// ClearedEdges returns all edge names that were cleared in this
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// mutation.
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func (m *UserMutation) ClearedEdges() []string {
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edges := make([]string, 0, 1)
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if m.clearedfriends {
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edges = append(edges, user.EdgeFriends)
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}
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return edges
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}
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// EdgeCleared returns a boolean indicates if this edge was
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// cleared in this mutation.
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func (m *UserMutation) EdgeCleared(name string) bool {
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switch name {
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case user.EdgeFriends:
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return m.clearedfriends
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}
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return false
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}
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// ClearEdge clears the value for the given name. It returns an
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// error if the edge name is not defined in the schema.
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func (m *UserMutation) ClearEdge(name string) error {
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switch name {
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}
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return fmt.Errorf("unknown User unique edge %s", name)
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}
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// ResetEdge resets all changes in the mutation regarding the
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// given edge name. It returns an error if the edge is not
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// defined in the schema.
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func (m *UserMutation) ResetEdge(name string) error {
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switch name {
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case user.EdgeFriends:
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m.ResetFriends()
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return nil
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}
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return fmt.Errorf("unknown User edge %s", name)
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}
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