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1080 lines
26 KiB
Go
1080 lines
26 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package user
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import (
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"context"
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"fmt"
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"entgo.io/ent"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/entc/integration/migrate/entv1/predicate"
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)
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// Mutation represents an operation that mutates the User nodes in the graph.
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type Mutation struct {
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op ent.Op
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typ string
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age *int32
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addage *int32
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name *string
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description *string
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nickname *string
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address *string
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renamed *string
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old_token *string
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blob *[]byte
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state *State
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status *string
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workplace *string
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drop_optional *string
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clearedFields map[string]struct{}
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parent *int
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clearedparent bool
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children map[int]struct{}
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removedchildren map[int]struct{}
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clearedchildren bool
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spouse *int
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clearedspouse bool
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car *int
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clearedcar bool
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predicates []predicate.User
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}
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// NewMutation creates a new Mutation for the User entity.
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func NewMutation(op ent.Op) *Mutation {
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return &Mutation{
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op: op,
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typ: "User",
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clearedFields: make(map[string]struct{}),
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}
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}
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// Predicates returns the list of predicates set on the mutation.
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func (m *Mutation) Predicates() []predicate.User {
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return m.predicates
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}
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// SetAge sets the "age" field.
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func (m *Mutation) SetAge(i int32) {
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m.age = &i
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m.addage = nil
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}
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// Age returns the value of the "age" field in the mutation.
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func (m *Mutation) Age() (r int32, exists bool) {
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v := m.age
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if v == nil {
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return
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}
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return *v, true
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}
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// AddAge adds i to the "age" field.
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func (m *Mutation) AddAge(i int32) {
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if m.addage != nil {
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*m.addage += i
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} else {
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m.addage = &i
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}
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}
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// AddedAge returns the value that was added to the "age" field in this mutation.
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func (m *Mutation) AddedAge() (r int32, exists bool) {
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v := m.addage
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetAge resets all changes to the "age" field.
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func (m *Mutation) ResetAge() {
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m.age = nil
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m.addage = nil
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}
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// SetName sets the "name" field.
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func (m *Mutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the value of the "name" field in the mutation.
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func (m *Mutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetName resets all changes to the "name" field.
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func (m *Mutation) ResetName() {
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m.name = nil
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}
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// SetDescription sets the "description" field.
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func (m *Mutation) SetDescription(s string) {
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m.description = &s
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}
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// Description returns the value of the "description" field in the mutation.
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func (m *Mutation) Description() (r string, exists bool) {
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v := m.description
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearDescription clears the value of the "description" field.
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func (m *Mutation) ClearDescription() {
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m.description = nil
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m.clearedFields[FieldDescription] = struct{}{}
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}
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// DescriptionCleared returns if the "description" field was cleared in this mutation.
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func (m *Mutation) DescriptionCleared() bool {
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_, ok := m.clearedFields[FieldDescription]
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return ok
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}
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// ResetDescription resets all changes to the "description" field.
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func (m *Mutation) ResetDescription() {
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m.description = nil
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delete(m.clearedFields, FieldDescription)
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}
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// SetNickname sets the "nickname" field.
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func (m *Mutation) SetNickname(s string) {
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m.nickname = &s
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}
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// Nickname returns the value of the "nickname" field in the mutation.
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func (m *Mutation) Nickname() (r string, exists bool) {
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v := m.nickname
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetNickname resets all changes to the "nickname" field.
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func (m *Mutation) ResetNickname() {
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m.nickname = nil
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}
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// SetAddress sets the "address" field.
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func (m *Mutation) SetAddress(s string) {
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m.address = &s
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}
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// Address returns the value of the "address" field in the mutation.
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func (m *Mutation) Address() (r string, exists bool) {
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v := m.address
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearAddress clears the value of the "address" field.
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func (m *Mutation) ClearAddress() {
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m.address = nil
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m.clearedFields[FieldAddress] = struct{}{}
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}
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// AddressCleared returns if the "address" field was cleared in this mutation.
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func (m *Mutation) AddressCleared() bool {
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_, ok := m.clearedFields[FieldAddress]
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return ok
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}
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// ResetAddress resets all changes to the "address" field.
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func (m *Mutation) ResetAddress() {
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m.address = nil
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delete(m.clearedFields, FieldAddress)
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}
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// SetRenamed sets the "renamed" field.
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func (m *Mutation) SetRenamed(s string) {
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m.renamed = &s
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}
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// Renamed returns the value of the "renamed" field in the mutation.
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func (m *Mutation) Renamed() (r string, exists bool) {
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v := m.renamed
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearRenamed clears the value of the "renamed" field.
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func (m *Mutation) ClearRenamed() {
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m.renamed = nil
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m.clearedFields[FieldRenamed] = struct{}{}
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}
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// RenamedCleared returns if the "renamed" field was cleared in this mutation.
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func (m *Mutation) RenamedCleared() bool {
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_, ok := m.clearedFields[FieldRenamed]
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return ok
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}
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// ResetRenamed resets all changes to the "renamed" field.
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func (m *Mutation) ResetRenamed() {
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m.renamed = nil
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delete(m.clearedFields, FieldRenamed)
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}
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// SetOldToken sets the "old_token" field.
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func (m *Mutation) SetOldToken(s string) {
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m.old_token = &s
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}
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// OldToken returns the value of the "old_token" field in the mutation.
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func (m *Mutation) OldToken() (r string, exists bool) {
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v := m.old_token
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetOldToken resets all changes to the "old_token" field.
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func (m *Mutation) ResetOldToken() {
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m.old_token = nil
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}
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// SetBlob sets the "blob" field.
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func (m *Mutation) SetBlob(b []byte) {
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m.blob = &b
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}
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// Blob returns the value of the "blob" field in the mutation.
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func (m *Mutation) Blob() (r []byte, exists bool) {
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v := m.blob
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearBlob clears the value of the "blob" field.
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func (m *Mutation) ClearBlob() {
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m.blob = nil
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m.clearedFields[FieldBlob] = struct{}{}
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}
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// BlobCleared returns if the "blob" field was cleared in this mutation.
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func (m *Mutation) BlobCleared() bool {
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_, ok := m.clearedFields[FieldBlob]
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return ok
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}
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// ResetBlob resets all changes to the "blob" field.
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func (m *Mutation) ResetBlob() {
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m.blob = nil
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delete(m.clearedFields, FieldBlob)
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}
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// SetState sets the "state" field.
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func (m *Mutation) SetState(u State) {
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m.state = &u
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}
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// State returns the value of the "state" field in the mutation.
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func (m *Mutation) State() (r State, exists bool) {
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v := m.state
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearState clears the value of the "state" field.
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func (m *Mutation) ClearState() {
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m.state = nil
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m.clearedFields[FieldState] = struct{}{}
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}
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// StateCleared returns if the "state" field was cleared in this mutation.
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func (m *Mutation) StateCleared() bool {
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_, ok := m.clearedFields[FieldState]
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return ok
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}
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// ResetState resets all changes to the "state" field.
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func (m *Mutation) ResetState() {
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m.state = nil
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delete(m.clearedFields, FieldState)
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}
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// SetStatus sets the "status" field.
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func (m *Mutation) SetStatus(s string) {
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m.status = &s
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}
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// Status returns the value of the "status" field in the mutation.
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func (m *Mutation) Status() (r string, exists bool) {
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v := m.status
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearStatus clears the value of the "status" field.
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func (m *Mutation) ClearStatus() {
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m.status = nil
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m.clearedFields[FieldStatus] = struct{}{}
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}
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// StatusCleared returns if the "status" field was cleared in this mutation.
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func (m *Mutation) StatusCleared() bool {
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_, ok := m.clearedFields[FieldStatus]
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return ok
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}
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// ResetStatus resets all changes to the "status" field.
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func (m *Mutation) ResetStatus() {
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m.status = nil
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delete(m.clearedFields, FieldStatus)
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}
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// SetWorkplace sets the "workplace" field.
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func (m *Mutation) SetWorkplace(s string) {
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m.workplace = &s
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}
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// Workplace returns the value of the "workplace" field in the mutation.
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func (m *Mutation) Workplace() (r string, exists bool) {
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v := m.workplace
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearWorkplace clears the value of the "workplace" field.
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func (m *Mutation) ClearWorkplace() {
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m.workplace = nil
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m.clearedFields[FieldWorkplace] = struct{}{}
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}
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// WorkplaceCleared returns if the "workplace" field was cleared in this mutation.
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func (m *Mutation) WorkplaceCleared() bool {
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_, ok := m.clearedFields[FieldWorkplace]
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return ok
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}
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// ResetWorkplace resets all changes to the "workplace" field.
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func (m *Mutation) ResetWorkplace() {
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m.workplace = nil
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delete(m.clearedFields, FieldWorkplace)
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}
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// SetDropOptional sets the "drop_optional" field.
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func (m *Mutation) SetDropOptional(s string) {
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m.drop_optional = &s
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}
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// DropOptional returns the value of the "drop_optional" field in the mutation.
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func (m *Mutation) DropOptional() (r string, exists bool) {
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v := m.drop_optional
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearDropOptional clears the value of the "drop_optional" field.
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func (m *Mutation) ClearDropOptional() {
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m.drop_optional = nil
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m.clearedFields[FieldDropOptional] = struct{}{}
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}
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// DropOptionalCleared returns if the "drop_optional" field was cleared in this mutation.
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func (m *Mutation) DropOptionalCleared() bool {
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_, ok := m.clearedFields[FieldDropOptional]
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return ok
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}
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// ResetDropOptional resets all changes to the "drop_optional" field.
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func (m *Mutation) ResetDropOptional() {
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m.drop_optional = nil
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delete(m.clearedFields, FieldDropOptional)
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}
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// SetParentID sets the "parent" edge to the User entity by id.
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func (m *Mutation) SetParentID(id int) {
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m.parent = &id
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}
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// ClearParent clears the "parent" edge to the User entity.
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func (m *Mutation) ClearParent() {
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m.clearedparent = true
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}
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// ParentCleared reports if the "parent" edge to the User entity was cleared.
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func (m *Mutation) ParentCleared() bool {
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return m.clearedparent
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}
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// ParentID returns the "parent" edge ID in the mutation.
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func (m *Mutation) ParentID() (id int, exists bool) {
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if m.parent != nil {
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return *m.parent, true
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}
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return
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}
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// ParentIDs returns the "parent" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// ParentID instead. It exists only for internal usage by the builders.
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func (m *Mutation) ParentIDs() (ids []int) {
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if id := m.parent; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetParent resets all changes to the "parent" edge.
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func (m *Mutation) ResetParent() {
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m.parent = nil
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m.clearedparent = false
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}
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// AddChildIDs adds the "children" edge to the User entity by ids.
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func (m *Mutation) AddChildIDs(ids ...int) {
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if m.children == nil {
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m.children = make(map[int]struct{})
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}
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for i := range ids {
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m.children[ids[i]] = struct{}{}
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}
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}
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// ClearChildren clears the "children" edge to the User entity.
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func (m *Mutation) ClearChildren() {
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m.clearedchildren = true
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}
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// ChildrenCleared reports if the "children" edge to the User entity was cleared.
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func (m *Mutation) ChildrenCleared() bool {
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return m.clearedchildren
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}
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// RemoveChildIDs removes the "children" edge to the User entity by IDs.
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func (m *Mutation) RemoveChildIDs(ids ...int) {
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if m.removedchildren == nil {
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m.removedchildren = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.children, ids[i])
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m.removedchildren[ids[i]] = struct{}{}
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}
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}
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// RemovedChildren returns the removed IDs of the "children" edge to the User entity.
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func (m *Mutation) RemovedChildrenIDs() (ids []int) {
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for id := range m.removedchildren {
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ids = append(ids, id)
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}
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return
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}
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// ChildrenIDs returns the "children" edge IDs in the mutation.
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func (m *Mutation) ChildrenIDs() (ids []int) {
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for id := range m.children {
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ids = append(ids, id)
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}
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return
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}
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// ResetChildren resets all changes to the "children" edge.
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func (m *Mutation) ResetChildren() {
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m.children = nil
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m.clearedchildren = false
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m.removedchildren = nil
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}
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// SetSpouseID sets the "spouse" edge to the User entity by id.
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func (m *Mutation) SetSpouseID(id int) {
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m.spouse = &id
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}
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// ClearSpouse clears the "spouse" edge to the User entity.
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func (m *Mutation) ClearSpouse() {
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m.clearedspouse = true
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}
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// SpouseCleared reports if the "spouse" edge to the User entity was cleared.
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func (m *Mutation) SpouseCleared() bool {
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return m.clearedspouse
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}
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// SpouseID returns the "spouse" edge ID in the mutation.
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func (m *Mutation) SpouseID() (id int, exists bool) {
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if m.spouse != nil {
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return *m.spouse, true
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}
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return
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}
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// SpouseIDs returns the "spouse" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// SpouseID instead. It exists only for internal usage by the builders.
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func (m *Mutation) SpouseIDs() (ids []int) {
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if id := m.spouse; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetSpouse resets all changes to the "spouse" edge.
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func (m *Mutation) ResetSpouse() {
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m.spouse = nil
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m.clearedspouse = false
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}
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// SetCarID sets the "car" edge to the Car entity by id.
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func (m *Mutation) SetCarID(id int) {
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m.car = &id
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}
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// ClearCar clears the "car" edge to the Car entity.
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func (m *Mutation) ClearCar() {
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m.clearedcar = true
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}
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// CarCleared reports if the "car" edge to the Car entity was cleared.
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func (m *Mutation) CarCleared() bool {
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return m.clearedcar
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}
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|
|
// CarID returns the "car" edge ID in the mutation.
|
|
func (m *Mutation) CarID() (id int, exists bool) {
|
|
if m.car != nil {
|
|
return *m.car, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// CarIDs returns the "car" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// CarID instead. It exists only for internal usage by the builders.
|
|
func (m *Mutation) CarIDs() (ids []int) {
|
|
if id := m.car; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetCar resets all changes to the "car" edge.
|
|
func (m *Mutation) ResetCar() {
|
|
m.car = nil
|
|
m.clearedcar = false
|
|
}
|
|
|
|
// Where appends a list predicates to the Mutation builder.
|
|
func (m *Mutation) Where(ps ...predicate.User) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
|
|
// users can use type-assertion to append predicates that do not depend on any generated package.
|
|
func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
|
|
p := make([]predicate.User, len(ps))
|
|
for i := range ps {
|
|
p[i] = ps[i]
|
|
}
|
|
m.Where(p...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *Mutation) Op() ent.Op {
|
|
return m.op
|
|
}
|
|
|
|
// SetOp allows setting the mutation operation.
|
|
func (m *Mutation) SetOp(op ent.Op) {
|
|
m.op = op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (User).
|
|
func (m *Mutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *Mutation) Fields() []string {
|
|
fields := make([]string, 0, 12)
|
|
if m.age != nil {
|
|
fields = append(fields, FieldAge)
|
|
}
|
|
if m.name != nil {
|
|
fields = append(fields, FieldName)
|
|
}
|
|
if m.description != nil {
|
|
fields = append(fields, FieldDescription)
|
|
}
|
|
if m.nickname != nil {
|
|
fields = append(fields, FieldNickname)
|
|
}
|
|
if m.address != nil {
|
|
fields = append(fields, FieldAddress)
|
|
}
|
|
if m.renamed != nil {
|
|
fields = append(fields, FieldRenamed)
|
|
}
|
|
if m.old_token != nil {
|
|
fields = append(fields, FieldOldToken)
|
|
}
|
|
if m.blob != nil {
|
|
fields = append(fields, FieldBlob)
|
|
}
|
|
if m.state != nil {
|
|
fields = append(fields, FieldState)
|
|
}
|
|
if m.status != nil {
|
|
fields = append(fields, FieldStatus)
|
|
}
|
|
if m.workplace != nil {
|
|
fields = append(fields, FieldWorkplace)
|
|
}
|
|
if m.drop_optional != nil {
|
|
fields = append(fields, FieldDropOptional)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *Mutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case FieldAge:
|
|
return m.Age()
|
|
case FieldName:
|
|
return m.Name()
|
|
case FieldDescription:
|
|
return m.Description()
|
|
case FieldNickname:
|
|
return m.Nickname()
|
|
case FieldAddress:
|
|
return m.Address()
|
|
case FieldRenamed:
|
|
return m.Renamed()
|
|
case FieldOldToken:
|
|
return m.OldToken()
|
|
case FieldBlob:
|
|
return m.Blob()
|
|
case FieldState:
|
|
return m.State()
|
|
case FieldStatus:
|
|
return m.Status()
|
|
case FieldWorkplace:
|
|
return m.Workplace()
|
|
case FieldDropOptional:
|
|
return m.DropOptional()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
return nil, fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *Mutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case FieldAge:
|
|
v, ok := value.(int32)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetAge(v)
|
|
return nil
|
|
case FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
case FieldDescription:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetDescription(v)
|
|
return nil
|
|
case FieldNickname:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetNickname(v)
|
|
return nil
|
|
case FieldAddress:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetAddress(v)
|
|
return nil
|
|
case FieldRenamed:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetRenamed(v)
|
|
return nil
|
|
case FieldOldToken:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetOldToken(v)
|
|
return nil
|
|
case FieldBlob:
|
|
v, ok := value.([]byte)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetBlob(v)
|
|
return nil
|
|
case FieldState:
|
|
v, ok := value.(State)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetState(v)
|
|
return nil
|
|
case FieldStatus:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetStatus(v)
|
|
return nil
|
|
case FieldWorkplace:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetWorkplace(v)
|
|
return nil
|
|
case FieldDropOptional:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetDropOptional(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *Mutation) AddedFields() []string {
|
|
var fields []string
|
|
if m.addage != nil {
|
|
fields = append(fields, FieldAge)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case FieldAge:
|
|
return m.AddedAge()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *Mutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
case FieldAge:
|
|
v, ok := value.(int32)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddAge(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *Mutation) ClearedFields() []string {
|
|
var fields []string
|
|
if m.FieldCleared(FieldDescription) {
|
|
fields = append(fields, FieldDescription)
|
|
}
|
|
if m.FieldCleared(FieldAddress) {
|
|
fields = append(fields, FieldAddress)
|
|
}
|
|
if m.FieldCleared(FieldRenamed) {
|
|
fields = append(fields, FieldRenamed)
|
|
}
|
|
if m.FieldCleared(FieldBlob) {
|
|
fields = append(fields, FieldBlob)
|
|
}
|
|
if m.FieldCleared(FieldState) {
|
|
fields = append(fields, FieldState)
|
|
}
|
|
if m.FieldCleared(FieldStatus) {
|
|
fields = append(fields, FieldStatus)
|
|
}
|
|
if m.FieldCleared(FieldWorkplace) {
|
|
fields = append(fields, FieldWorkplace)
|
|
}
|
|
if m.FieldCleared(FieldDropOptional) {
|
|
fields = append(fields, FieldDropOptional)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *Mutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *Mutation) ClearField(name string) error {
|
|
switch name {
|
|
case FieldDescription:
|
|
m.ClearDescription()
|
|
return nil
|
|
case FieldAddress:
|
|
m.ClearAddress()
|
|
return nil
|
|
case FieldRenamed:
|
|
m.ClearRenamed()
|
|
return nil
|
|
case FieldBlob:
|
|
m.ClearBlob()
|
|
return nil
|
|
case FieldState:
|
|
m.ClearState()
|
|
return nil
|
|
case FieldStatus:
|
|
m.ClearStatus()
|
|
return nil
|
|
case FieldWorkplace:
|
|
m.ClearWorkplace()
|
|
return nil
|
|
case FieldDropOptional:
|
|
m.ClearDropOptional()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *Mutation) ResetField(name string) error {
|
|
switch name {
|
|
case FieldAge:
|
|
m.ResetAge()
|
|
return nil
|
|
case FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
case FieldDescription:
|
|
m.ResetDescription()
|
|
return nil
|
|
case FieldNickname:
|
|
m.ResetNickname()
|
|
return nil
|
|
case FieldAddress:
|
|
m.ResetAddress()
|
|
return nil
|
|
case FieldRenamed:
|
|
m.ResetRenamed()
|
|
return nil
|
|
case FieldOldToken:
|
|
m.ResetOldToken()
|
|
return nil
|
|
case FieldBlob:
|
|
m.ResetBlob()
|
|
return nil
|
|
case FieldState:
|
|
m.ResetState()
|
|
return nil
|
|
case FieldStatus:
|
|
m.ResetStatus()
|
|
return nil
|
|
case FieldWorkplace:
|
|
m.ResetWorkplace()
|
|
return nil
|
|
case FieldDropOptional:
|
|
m.ResetDropOptional()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *Mutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 4)
|
|
if m.parent != nil {
|
|
edges = append(edges, EdgeParent)
|
|
}
|
|
if m.children != nil {
|
|
edges = append(edges, EdgeChildren)
|
|
}
|
|
if m.spouse != nil {
|
|
edges = append(edges, EdgeSpouse)
|
|
}
|
|
if m.car != nil {
|
|
edges = append(edges, EdgeCar)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *Mutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case EdgeParent:
|
|
if id := m.parent; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
case EdgeChildren:
|
|
ids := make([]ent.Value, 0, len(m.children))
|
|
for id := range m.children {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeSpouse:
|
|
if id := m.spouse; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
case EdgeCar:
|
|
if id := m.car; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *Mutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 4)
|
|
if m.removedchildren != nil {
|
|
edges = append(edges, EdgeChildren)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *Mutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case EdgeChildren:
|
|
ids := make([]ent.Value, 0, len(m.removedchildren))
|
|
for id := range m.removedchildren {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *Mutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 4)
|
|
if m.clearedparent {
|
|
edges = append(edges, EdgeParent)
|
|
}
|
|
if m.clearedchildren {
|
|
edges = append(edges, EdgeChildren)
|
|
}
|
|
if m.clearedspouse {
|
|
edges = append(edges, EdgeSpouse)
|
|
}
|
|
if m.clearedcar {
|
|
edges = append(edges, EdgeCar)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *Mutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case EdgeParent:
|
|
return m.clearedparent
|
|
case EdgeChildren:
|
|
return m.clearedchildren
|
|
case EdgeSpouse:
|
|
return m.clearedspouse
|
|
case EdgeCar:
|
|
return m.clearedcar
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *Mutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case EdgeParent:
|
|
m.ClearParent()
|
|
return nil
|
|
case EdgeSpouse:
|
|
m.ClearSpouse()
|
|
return nil
|
|
case EdgeCar:
|
|
m.ClearCar()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *Mutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case EdgeParent:
|
|
m.ResetParent()
|
|
return nil
|
|
case EdgeChildren:
|
|
m.ResetChildren()
|
|
return nil
|
|
case EdgeSpouse:
|
|
m.ResetSpouse()
|
|
return nil
|
|
case EdgeCar:
|
|
m.ResetCar()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User edge %s", name)
|
|
}
|