Files
ent/entc/integration/migrate/entv2/user/mutation.go

1416 lines
33 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package user
import (
"context"
"fmt"
"time"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/entc/integration/migrate/entv2/predicate"
)
// Mutation represents an operation that mutates the User nodes in the graph.
type Mutation struct {
op ent.Op
typ string
mixed_string *string
mixed_enum *MixedEnum
active *bool
age *int
addage *int
name *string
description *string
nickname *string
phone *string
buffer *[]byte
title *string
new_name *string
new_token *string
blob *[]byte
state *State
status *Status
workplace *string
roles *[]string
appendroles []string
default_expr *string
default_exprs *string
created_at *time.Time
drop_optional *string
clearedFields map[string]struct{}
car map[int]struct{}
removedcar map[int]struct{}
clearedcar bool
pets *int
clearedpets bool
friends map[int]struct{}
removedfriends map[int]struct{}
clearedfriends bool
predicates []predicate.User
}
// NewMutation creates a new Mutation for the User entity.
func NewMutation(op ent.Op) *Mutation {
return &Mutation{
op: op,
typ: "User",
clearedFields: make(map[string]struct{}),
}
}
// Predicates returns the list of predicates set on the mutation.
func (m *Mutation) Predicates() []predicate.User {
return m.predicates
}
// SetMixedString sets the "mixed_string" field.
func (m *Mutation) SetMixedString(s string) {
m.mixed_string = &s
}
// MixedString returns the value of the "mixed_string" field in the mutation.
func (m *Mutation) MixedString() (r string, exists bool) {
v := m.mixed_string
if v == nil {
return
}
return *v, true
}
// ResetMixedString resets all changes to the "mixed_string" field.
func (m *Mutation) ResetMixedString() {
m.mixed_string = nil
}
// SetMixedEnum sets the "mixed_enum" field.
func (m *Mutation) SetMixedEnum(ue MixedEnum) {
m.mixed_enum = &ue
}
// MixedEnum returns the value of the "mixed_enum" field in the mutation.
func (m *Mutation) MixedEnum() (r MixedEnum, exists bool) {
v := m.mixed_enum
if v == nil {
return
}
return *v, true
}
// ResetMixedEnum resets all changes to the "mixed_enum" field.
func (m *Mutation) ResetMixedEnum() {
m.mixed_enum = nil
}
// SetActive sets the "active" field.
func (m *Mutation) SetActive(b bool) {
m.active = &b
}
// Active returns the value of the "active" field in the mutation.
func (m *Mutation) Active() (r bool, exists bool) {
v := m.active
if v == nil {
return
}
return *v, true
}
// ResetActive resets all changes to the "active" field.
func (m *Mutation) ResetActive() {
m.active = nil
}
// SetAge sets the "age" field.
func (m *Mutation) SetAge(i int) {
m.age = &i
m.addage = nil
}
// Age returns the value of the "age" field in the mutation.
func (m *Mutation) Age() (r int, exists bool) {
v := m.age
if v == nil {
return
}
return *v, true
}
// AddAge adds i to the "age" field.
func (m *Mutation) AddAge(i int) {
if m.addage != nil {
*m.addage += i
} else {
m.addage = &i
}
}
// AddedAge returns the value that was added to the "age" field in this mutation.
func (m *Mutation) AddedAge() (r int, exists bool) {
v := m.addage
if v == nil {
return
}
return *v, true
}
// ResetAge resets all changes to the "age" field.
func (m *Mutation) ResetAge() {
m.age = nil
m.addage = nil
}
// SetName sets the "name" field.
func (m *Mutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *Mutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// ResetName resets all changes to the "name" field.
func (m *Mutation) ResetName() {
m.name = nil
}
// SetDescription sets the "description" field.
func (m *Mutation) SetDescription(s string) {
m.description = &s
}
// Description returns the value of the "description" field in the mutation.
func (m *Mutation) Description() (r string, exists bool) {
v := m.description
if v == nil {
return
}
return *v, true
}
// ClearDescription clears the value of the "description" field.
func (m *Mutation) ClearDescription() {
m.description = nil
m.clearedFields[FieldDescription] = struct{}{}
}
// DescriptionCleared returns if the "description" field was cleared in this mutation.
func (m *Mutation) DescriptionCleared() bool {
_, ok := m.clearedFields[FieldDescription]
return ok
}
// ResetDescription resets all changes to the "description" field.
func (m *Mutation) ResetDescription() {
m.description = nil
delete(m.clearedFields, FieldDescription)
}
// SetNickname sets the "nickname" field.
func (m *Mutation) SetNickname(s string) {
m.nickname = &s
}
// Nickname returns the value of the "nickname" field in the mutation.
func (m *Mutation) Nickname() (r string, exists bool) {
v := m.nickname
if v == nil {
return
}
return *v, true
}
// ResetNickname resets all changes to the "nickname" field.
func (m *Mutation) ResetNickname() {
m.nickname = nil
}
// SetPhone sets the "phone" field.
func (m *Mutation) SetPhone(s string) {
m.phone = &s
}
// Phone returns the value of the "phone" field in the mutation.
func (m *Mutation) Phone() (r string, exists bool) {
v := m.phone
if v == nil {
return
}
return *v, true
}
// ResetPhone resets all changes to the "phone" field.
func (m *Mutation) ResetPhone() {
m.phone = nil
}
// SetBuffer sets the "buffer" field.
func (m *Mutation) SetBuffer(b []byte) {
m.buffer = &b
}
// Buffer returns the value of the "buffer" field in the mutation.
func (m *Mutation) Buffer() (r []byte, exists bool) {
v := m.buffer
if v == nil {
return
}
return *v, true
}
// ClearBuffer clears the value of the "buffer" field.
func (m *Mutation) ClearBuffer() {
m.buffer = nil
m.clearedFields[FieldBuffer] = struct{}{}
}
// BufferCleared returns if the "buffer" field was cleared in this mutation.
func (m *Mutation) BufferCleared() bool {
_, ok := m.clearedFields[FieldBuffer]
return ok
}
// ResetBuffer resets all changes to the "buffer" field.
func (m *Mutation) ResetBuffer() {
m.buffer = nil
delete(m.clearedFields, FieldBuffer)
}
// SetTitle sets the "title" field.
func (m *Mutation) SetTitle(s string) {
m.title = &s
}
// Title returns the value of the "title" field in the mutation.
func (m *Mutation) Title() (r string, exists bool) {
v := m.title
if v == nil {
return
}
return *v, true
}
// ResetTitle resets all changes to the "title" field.
func (m *Mutation) ResetTitle() {
m.title = nil
}
// SetNewName sets the "new_name" field.
func (m *Mutation) SetNewName(s string) {
m.new_name = &s
}
// NewName returns the value of the "new_name" field in the mutation.
func (m *Mutation) NewName() (r string, exists bool) {
v := m.new_name
if v == nil {
return
}
return *v, true
}
// ClearNewName clears the value of the "new_name" field.
func (m *Mutation) ClearNewName() {
m.new_name = nil
m.clearedFields[FieldNewName] = struct{}{}
}
// NewNameCleared returns if the "new_name" field was cleared in this mutation.
func (m *Mutation) NewNameCleared() bool {
_, ok := m.clearedFields[FieldNewName]
return ok
}
// ResetNewName resets all changes to the "new_name" field.
func (m *Mutation) ResetNewName() {
m.new_name = nil
delete(m.clearedFields, FieldNewName)
}
// SetNewToken sets the "new_token" field.
func (m *Mutation) SetNewToken(s string) {
m.new_token = &s
}
// NewToken returns the value of the "new_token" field in the mutation.
func (m *Mutation) NewToken() (r string, exists bool) {
v := m.new_token
if v == nil {
return
}
return *v, true
}
// ResetNewToken resets all changes to the "new_token" field.
func (m *Mutation) ResetNewToken() {
m.new_token = nil
}
// SetBlob sets the "blob" field.
func (m *Mutation) SetBlob(b []byte) {
m.blob = &b
}
// Blob returns the value of the "blob" field in the mutation.
func (m *Mutation) Blob() (r []byte, exists bool) {
v := m.blob
if v == nil {
return
}
return *v, true
}
// ClearBlob clears the value of the "blob" field.
func (m *Mutation) ClearBlob() {
m.blob = nil
m.clearedFields[FieldBlob] = struct{}{}
}
// BlobCleared returns if the "blob" field was cleared in this mutation.
func (m *Mutation) BlobCleared() bool {
_, ok := m.clearedFields[FieldBlob]
return ok
}
// ResetBlob resets all changes to the "blob" field.
func (m *Mutation) ResetBlob() {
m.blob = nil
delete(m.clearedFields, FieldBlob)
}
// SetState sets the "state" field.
func (m *Mutation) SetState(u State) {
m.state = &u
}
// State returns the value of the "state" field in the mutation.
func (m *Mutation) State() (r State, exists bool) {
v := m.state
if v == nil {
return
}
return *v, true
}
// ClearState clears the value of the "state" field.
func (m *Mutation) ClearState() {
m.state = nil
m.clearedFields[FieldState] = struct{}{}
}
// StateCleared returns if the "state" field was cleared in this mutation.
func (m *Mutation) StateCleared() bool {
_, ok := m.clearedFields[FieldState]
return ok
}
// ResetState resets all changes to the "state" field.
func (m *Mutation) ResetState() {
m.state = nil
delete(m.clearedFields, FieldState)
}
// SetStatus sets the "status" field.
func (m *Mutation) SetStatus(u Status) {
m.status = &u
}
// Status returns the value of the "status" field in the mutation.
func (m *Mutation) Status() (r Status, exists bool) {
v := m.status
if v == nil {
return
}
return *v, true
}
// ClearStatus clears the value of the "status" field.
func (m *Mutation) ClearStatus() {
m.status = nil
m.clearedFields[FieldStatus] = struct{}{}
}
// StatusCleared returns if the "status" field was cleared in this mutation.
func (m *Mutation) StatusCleared() bool {
_, ok := m.clearedFields[FieldStatus]
return ok
}
// ResetStatus resets all changes to the "status" field.
func (m *Mutation) ResetStatus() {
m.status = nil
delete(m.clearedFields, FieldStatus)
}
// SetWorkplace sets the "workplace" field.
func (m *Mutation) SetWorkplace(s string) {
m.workplace = &s
}
// Workplace returns the value of the "workplace" field in the mutation.
func (m *Mutation) Workplace() (r string, exists bool) {
v := m.workplace
if v == nil {
return
}
return *v, true
}
// ClearWorkplace clears the value of the "workplace" field.
func (m *Mutation) ClearWorkplace() {
m.workplace = nil
m.clearedFields[FieldWorkplace] = struct{}{}
}
// WorkplaceCleared returns if the "workplace" field was cleared in this mutation.
func (m *Mutation) WorkplaceCleared() bool {
_, ok := m.clearedFields[FieldWorkplace]
return ok
}
// ResetWorkplace resets all changes to the "workplace" field.
func (m *Mutation) ResetWorkplace() {
m.workplace = nil
delete(m.clearedFields, FieldWorkplace)
}
// SetRoles sets the "roles" field.
func (m *Mutation) SetRoles(s []string) {
m.roles = &s
m.appendroles = nil
}
// Roles returns the value of the "roles" field in the mutation.
func (m *Mutation) Roles() (r []string, exists bool) {
v := m.roles
if v == nil {
return
}
return *v, true
}
// AppendRoles adds s to the "roles" field.
func (m *Mutation) AppendRoles(s []string) {
m.appendroles = append(m.appendroles, s...)
}
// AppendedRoles returns the list of values that were appended to the "roles" field in this mutation.
func (m *Mutation) AppendedRoles() ([]string, bool) {
if len(m.appendroles) == 0 {
return nil, false
}
return m.appendroles, true
}
// ClearRoles clears the value of the "roles" field.
func (m *Mutation) ClearRoles() {
m.roles = nil
m.appendroles = nil
m.clearedFields[FieldRoles] = struct{}{}
}
// RolesCleared returns if the "roles" field was cleared in this mutation.
func (m *Mutation) RolesCleared() bool {
_, ok := m.clearedFields[FieldRoles]
return ok
}
// ResetRoles resets all changes to the "roles" field.
func (m *Mutation) ResetRoles() {
m.roles = nil
m.appendroles = nil
delete(m.clearedFields, FieldRoles)
}
// SetDefaultExpr sets the "default_expr" field.
func (m *Mutation) SetDefaultExpr(s string) {
m.default_expr = &s
}
// DefaultExpr returns the value of the "default_expr" field in the mutation.
func (m *Mutation) DefaultExpr() (r string, exists bool) {
v := m.default_expr
if v == nil {
return
}
return *v, true
}
// ClearDefaultExpr clears the value of the "default_expr" field.
func (m *Mutation) ClearDefaultExpr() {
m.default_expr = nil
m.clearedFields[FieldDefaultExpr] = struct{}{}
}
// DefaultExprCleared returns if the "default_expr" field was cleared in this mutation.
func (m *Mutation) DefaultExprCleared() bool {
_, ok := m.clearedFields[FieldDefaultExpr]
return ok
}
// ResetDefaultExpr resets all changes to the "default_expr" field.
func (m *Mutation) ResetDefaultExpr() {
m.default_expr = nil
delete(m.clearedFields, FieldDefaultExpr)
}
// SetDefaultExprs sets the "default_exprs" field.
func (m *Mutation) SetDefaultExprs(s string) {
m.default_exprs = &s
}
// DefaultExprs returns the value of the "default_exprs" field in the mutation.
func (m *Mutation) DefaultExprs() (r string, exists bool) {
v := m.default_exprs
if v == nil {
return
}
return *v, true
}
// ClearDefaultExprs clears the value of the "default_exprs" field.
func (m *Mutation) ClearDefaultExprs() {
m.default_exprs = nil
m.clearedFields[FieldDefaultExprs] = struct{}{}
}
// DefaultExprsCleared returns if the "default_exprs" field was cleared in this mutation.
func (m *Mutation) DefaultExprsCleared() bool {
_, ok := m.clearedFields[FieldDefaultExprs]
return ok
}
// ResetDefaultExprs resets all changes to the "default_exprs" field.
func (m *Mutation) ResetDefaultExprs() {
m.default_exprs = nil
delete(m.clearedFields, FieldDefaultExprs)
}
// SetCreatedAt sets the "created_at" field.
func (m *Mutation) SetCreatedAt(t time.Time) {
m.created_at = &t
}
// CreatedAt returns the value of the "created_at" field in the mutation.
func (m *Mutation) CreatedAt() (r time.Time, exists bool) {
v := m.created_at
if v == nil {
return
}
return *v, true
}
// ResetCreatedAt resets all changes to the "created_at" field.
func (m *Mutation) ResetCreatedAt() {
m.created_at = nil
}
// SetDropOptional sets the "drop_optional" field.
func (m *Mutation) SetDropOptional(s string) {
m.drop_optional = &s
}
// DropOptional returns the value of the "drop_optional" field in the mutation.
func (m *Mutation) DropOptional() (r string, exists bool) {
v := m.drop_optional
if v == nil {
return
}
return *v, true
}
// ResetDropOptional resets all changes to the "drop_optional" field.
func (m *Mutation) ResetDropOptional() {
m.drop_optional = nil
}
// AddCarIDs adds the "car" edge to the Car entity by ids.
func (m *Mutation) AddCarIDs(ids ...int) {
if m.car == nil {
m.car = make(map[int]struct{})
}
for i := range ids {
m.car[ids[i]] = struct{}{}
}
}
// ClearCar clears the "car" edge to the Car entity.
func (m *Mutation) ClearCar() {
m.clearedcar = true
}
// CarCleared reports if the "car" edge to the Car entity was cleared.
func (m *Mutation) CarCleared() bool {
return m.clearedcar
}
// RemoveCarIDs removes the "car" edge to the Car entity by IDs.
func (m *Mutation) RemoveCarIDs(ids ...int) {
if m.removedcar == nil {
m.removedcar = make(map[int]struct{})
}
for i := range ids {
delete(m.car, ids[i])
m.removedcar[ids[i]] = struct{}{}
}
}
// RemovedCar returns the removed IDs of the "car" edge to the Car entity.
func (m *Mutation) RemovedCarIDs() (ids []int) {
for id := range m.removedcar {
ids = append(ids, id)
}
return
}
// CarIDs returns the "car" edge IDs in the mutation.
func (m *Mutation) CarIDs() (ids []int) {
for id := range m.car {
ids = append(ids, id)
}
return
}
// ResetCar resets all changes to the "car" edge.
func (m *Mutation) ResetCar() {
m.car = nil
m.clearedcar = false
m.removedcar = nil
}
// SetPetsID sets the "pets" edge to the Pet entity by id.
func (m *Mutation) SetPetsID(id int) {
m.pets = &id
}
// ClearPets clears the "pets" edge to the Pet entity.
func (m *Mutation) ClearPets() {
m.clearedpets = true
}
// PetsCleared reports if the "pets" edge to the Pet entity was cleared.
func (m *Mutation) PetsCleared() bool {
return m.clearedpets
}
// PetsID returns the "pets" edge ID in the mutation.
func (m *Mutation) PetsID() (id int, exists bool) {
if m.pets != nil {
return *m.pets, true
}
return
}
// PetsIDs returns the "pets" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// PetsID instead. It exists only for internal usage by the builders.
func (m *Mutation) PetsIDs() (ids []int) {
if id := m.pets; id != nil {
ids = append(ids, *id)
}
return
}
// ResetPets resets all changes to the "pets" edge.
func (m *Mutation) ResetPets() {
m.pets = nil
m.clearedpets = false
}
// AddFriendIDs adds the "friends" edge to the User entity by ids.
func (m *Mutation) AddFriendIDs(ids ...int) {
if m.friends == nil {
m.friends = make(map[int]struct{})
}
for i := range ids {
m.friends[ids[i]] = struct{}{}
}
}
// ClearFriends clears the "friends" edge to the User entity.
func (m *Mutation) ClearFriends() {
m.clearedfriends = true
}
// FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (m *Mutation) FriendsCleared() bool {
return m.clearedfriends
}
// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (m *Mutation) RemoveFriendIDs(ids ...int) {
if m.removedfriends == nil {
m.removedfriends = make(map[int]struct{})
}
for i := range ids {
delete(m.friends, ids[i])
m.removedfriends[ids[i]] = struct{}{}
}
}
// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (m *Mutation) RemovedFriendsIDs() (ids []int) {
for id := range m.removedfriends {
ids = append(ids, id)
}
return
}
// FriendsIDs returns the "friends" edge IDs in the mutation.
func (m *Mutation) FriendsIDs() (ids []int) {
for id := range m.friends {
ids = append(ids, id)
}
return
}
// ResetFriends resets all changes to the "friends" edge.
func (m *Mutation) ResetFriends() {
m.friends = nil
m.clearedfriends = false
m.removedfriends = nil
}
// Where appends a list predicates to the Mutation builder.
func (m *Mutation) Where(ps ...predicate.User) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.User, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *Mutation) Op() ent.Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *Mutation) SetOp(op ent.Op) {
m.op = op
}
// Type returns the node type of this mutation (User).
func (m *Mutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *Mutation) Fields() []string {
fields := make([]string, 0, 21)
if m.mixed_string != nil {
fields = append(fields, FieldMixedString)
}
if m.mixed_enum != nil {
fields = append(fields, FieldMixedEnum)
}
if m.active != nil {
fields = append(fields, FieldActive)
}
if m.age != nil {
fields = append(fields, FieldAge)
}
if m.name != nil {
fields = append(fields, FieldName)
}
if m.description != nil {
fields = append(fields, FieldDescription)
}
if m.nickname != nil {
fields = append(fields, FieldNickname)
}
if m.phone != nil {
fields = append(fields, FieldPhone)
}
if m.buffer != nil {
fields = append(fields, FieldBuffer)
}
if m.title != nil {
fields = append(fields, FieldTitle)
}
if m.new_name != nil {
fields = append(fields, FieldNewName)
}
if m.new_token != nil {
fields = append(fields, FieldNewToken)
}
if m.blob != nil {
fields = append(fields, FieldBlob)
}
if m.state != nil {
fields = append(fields, FieldState)
}
if m.status != nil {
fields = append(fields, FieldStatus)
}
if m.workplace != nil {
fields = append(fields, FieldWorkplace)
}
if m.roles != nil {
fields = append(fields, FieldRoles)
}
if m.default_expr != nil {
fields = append(fields, FieldDefaultExpr)
}
if m.default_exprs != nil {
fields = append(fields, FieldDefaultExprs)
}
if m.created_at != nil {
fields = append(fields, FieldCreatedAt)
}
if m.drop_optional != nil {
fields = append(fields, FieldDropOptional)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *Mutation) Field(name string) (ent.Value, bool) {
switch name {
case FieldMixedString:
return m.MixedString()
case FieldMixedEnum:
return m.MixedEnum()
case FieldActive:
return m.Active()
case FieldAge:
return m.Age()
case FieldName:
return m.Name()
case FieldDescription:
return m.Description()
case FieldNickname:
return m.Nickname()
case FieldPhone:
return m.Phone()
case FieldBuffer:
return m.Buffer()
case FieldTitle:
return m.Title()
case FieldNewName:
return m.NewName()
case FieldNewToken:
return m.NewToken()
case FieldBlob:
return m.Blob()
case FieldState:
return m.State()
case FieldStatus:
return m.Status()
case FieldWorkplace:
return m.Workplace()
case FieldRoles:
return m.Roles()
case FieldDefaultExpr:
return m.DefaultExpr()
case FieldDefaultExprs:
return m.DefaultExprs()
case FieldCreatedAt:
return m.CreatedAt()
case FieldDropOptional:
return m.DropOptional()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) SetField(name string, value ent.Value) error {
switch name {
case FieldMixedString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetMixedString(v)
return nil
case FieldMixedEnum:
v, ok := value.(MixedEnum)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetMixedEnum(v)
return nil
case FieldActive:
v, ok := value.(bool)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetActive(v)
return nil
case FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAge(v)
return nil
case FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case FieldDescription:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDescription(v)
return nil
case FieldNickname:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNickname(v)
return nil
case FieldPhone:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetPhone(v)
return nil
case FieldBuffer:
v, ok := value.([]byte)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetBuffer(v)
return nil
case FieldTitle:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetTitle(v)
return nil
case FieldNewName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNewName(v)
return nil
case FieldNewToken:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNewToken(v)
return nil
case FieldBlob:
v, ok := value.([]byte)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetBlob(v)
return nil
case FieldState:
v, ok := value.(State)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetState(v)
return nil
case FieldStatus:
v, ok := value.(Status)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetStatus(v)
return nil
case FieldWorkplace:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetWorkplace(v)
return nil
case FieldRoles:
v, ok := value.([]string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetRoles(v)
return nil
case FieldDefaultExpr:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDefaultExpr(v)
return nil
case FieldDefaultExprs:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDefaultExprs(v)
return nil
case FieldCreatedAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetCreatedAt(v)
return nil
case FieldDropOptional:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDropOptional(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *Mutation) AddedFields() []string {
var fields []string
if m.addage != nil {
fields = append(fields, FieldAge)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
switch name {
case FieldAge:
return m.AddedAge()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) AddField(name string, value ent.Value) error {
switch name {
case FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddAge(v)
return nil
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *Mutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(FieldDescription) {
fields = append(fields, FieldDescription)
}
if m.FieldCleared(FieldBuffer) {
fields = append(fields, FieldBuffer)
}
if m.FieldCleared(FieldNewName) {
fields = append(fields, FieldNewName)
}
if m.FieldCleared(FieldBlob) {
fields = append(fields, FieldBlob)
}
if m.FieldCleared(FieldState) {
fields = append(fields, FieldState)
}
if m.FieldCleared(FieldStatus) {
fields = append(fields, FieldStatus)
}
if m.FieldCleared(FieldWorkplace) {
fields = append(fields, FieldWorkplace)
}
if m.FieldCleared(FieldRoles) {
fields = append(fields, FieldRoles)
}
if m.FieldCleared(FieldDefaultExpr) {
fields = append(fields, FieldDefaultExpr)
}
if m.FieldCleared(FieldDefaultExprs) {
fields = append(fields, FieldDefaultExprs)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *Mutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *Mutation) ClearField(name string) error {
switch name {
case FieldDescription:
m.ClearDescription()
return nil
case FieldBuffer:
m.ClearBuffer()
return nil
case FieldNewName:
m.ClearNewName()
return nil
case FieldBlob:
m.ClearBlob()
return nil
case FieldState:
m.ClearState()
return nil
case FieldStatus:
m.ClearStatus()
return nil
case FieldWorkplace:
m.ClearWorkplace()
return nil
case FieldRoles:
m.ClearRoles()
return nil
case FieldDefaultExpr:
m.ClearDefaultExpr()
return nil
case FieldDefaultExprs:
m.ClearDefaultExprs()
return nil
}
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *Mutation) ResetField(name string) error {
switch name {
case FieldMixedString:
m.ResetMixedString()
return nil
case FieldMixedEnum:
m.ResetMixedEnum()
return nil
case FieldActive:
m.ResetActive()
return nil
case FieldAge:
m.ResetAge()
return nil
case FieldName:
m.ResetName()
return nil
case FieldDescription:
m.ResetDescription()
return nil
case FieldNickname:
m.ResetNickname()
return nil
case FieldPhone:
m.ResetPhone()
return nil
case FieldBuffer:
m.ResetBuffer()
return nil
case FieldTitle:
m.ResetTitle()
return nil
case FieldNewName:
m.ResetNewName()
return nil
case FieldNewToken:
m.ResetNewToken()
return nil
case FieldBlob:
m.ResetBlob()
return nil
case FieldState:
m.ResetState()
return nil
case FieldStatus:
m.ResetStatus()
return nil
case FieldWorkplace:
m.ResetWorkplace()
return nil
case FieldRoles:
m.ResetRoles()
return nil
case FieldDefaultExpr:
m.ResetDefaultExpr()
return nil
case FieldDefaultExprs:
m.ResetDefaultExprs()
return nil
case FieldCreatedAt:
m.ResetCreatedAt()
return nil
case FieldDropOptional:
m.ResetDropOptional()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *Mutation) AddedEdges() []string {
edges := make([]string, 0, 3)
if m.car != nil {
edges = append(edges, EdgeCar)
}
if m.pets != nil {
edges = append(edges, EdgePets)
}
if m.friends != nil {
edges = append(edges, EdgeFriends)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *Mutation) AddedIDs(name string) []ent.Value {
switch name {
case EdgeCar:
ids := make([]ent.Value, 0, len(m.car))
for id := range m.car {
ids = append(ids, id)
}
return ids
case EdgePets:
if id := m.pets; id != nil {
return []ent.Value{*id}
}
case EdgeFriends:
ids := make([]ent.Value, 0, len(m.friends))
for id := range m.friends {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *Mutation) RemovedEdges() []string {
edges := make([]string, 0, 3)
if m.removedcar != nil {
edges = append(edges, EdgeCar)
}
if m.removedfriends != nil {
edges = append(edges, EdgeFriends)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *Mutation) RemovedIDs(name string) []ent.Value {
switch name {
case EdgeCar:
ids := make([]ent.Value, 0, len(m.removedcar))
for id := range m.removedcar {
ids = append(ids, id)
}
return ids
case EdgeFriends:
ids := make([]ent.Value, 0, len(m.removedfriends))
for id := range m.removedfriends {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *Mutation) ClearedEdges() []string {
edges := make([]string, 0, 3)
if m.clearedcar {
edges = append(edges, EdgeCar)
}
if m.clearedpets {
edges = append(edges, EdgePets)
}
if m.clearedfriends {
edges = append(edges, EdgeFriends)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *Mutation) EdgeCleared(name string) bool {
switch name {
case EdgeCar:
return m.clearedcar
case EdgePets:
return m.clearedpets
case EdgeFriends:
return m.clearedfriends
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *Mutation) ClearEdge(name string) error {
switch name {
case EdgePets:
m.ClearPets()
return nil
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *Mutation) ResetEdge(name string) error {
switch name {
case EdgeCar:
m.ResetCar()
return nil
case EdgePets:
m.ResetPets()
return nil
case EdgeFriends:
m.ResetFriends()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}