Files
ent/entc/integration/privacy/ent/client.go

505 lines
15 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"log"
"entgo.io/ent/entc/integration/privacy/ent/migrate"
"entgo.io/ent/entc/integration/privacy/ent/task"
"entgo.io/ent/entc/integration/privacy/ent/team"
"entgo.io/ent/entc/integration/privacy/ent/user"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
)
// Client is the client that holds all ent builders.
type Client struct {
config
// Schema is the client for creating, migrating and dropping schema.
Schema *migrate.Schema
// Task is the client for interacting with the Task builders.
Task *TaskClient
// Team is the client for interacting with the Team builders.
Team *TeamClient
// User is the client for interacting with the User builders.
User *UserClient
}
// NewClient creates a new client configured with the given options.
func NewClient(opts ...Option) *Client {
cfg := config{log: log.Println, hooks: &hooks{}}
cfg.options(opts...)
client := &Client{config: cfg}
client.init()
return client
}
func (c *Client) init() {
c.Schema = migrate.NewSchema(c.driver)
c.Task = NewTaskClient(c.config)
c.Team = NewTeamClient(c.config)
c.User = NewUserClient(c.config)
}
// Open opens a database/sql.DB specified by the driver name and
// the data source name, and returns a new client attached to it.
// Optional parameters can be added for configuring the client.
func Open(driverName, dataSourceName string, options ...Option) (*Client, error) {
switch driverName {
case dialect.MySQL, dialect.Postgres, dialect.SQLite:
drv, err := sql.Open(driverName, dataSourceName)
if err != nil {
return nil, err
}
return NewClient(append(options, Driver(drv))...), nil
default:
return nil, fmt.Errorf("unsupported driver: %q", driverName)
}
}
// Tx returns a new transactional client. The provided context
// is used until the transaction is committed or rolled back.
func (c *Client) Tx(ctx context.Context) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
return nil, fmt.Errorf("ent: cannot start a transaction within a transaction")
}
tx, err := newTx(ctx, c.driver)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %v", err)
}
cfg := c.config
cfg.driver = tx
return &Tx{
ctx: ctx,
config: cfg,
Task: NewTaskClient(cfg),
Team: NewTeamClient(cfg),
User: NewUserClient(cfg),
}, nil
}
// BeginTx returns a transactional client with specified options.
func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
return nil, fmt.Errorf("ent: cannot start a transaction within a transaction")
}
tx, err := c.driver.(interface {
BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error)
}).BeginTx(ctx, opts)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %v", err)
}
cfg := c.config
cfg.driver = &txDriver{tx: tx, drv: c.driver}
return &Tx{
config: cfg,
Task: NewTaskClient(cfg),
Team: NewTeamClient(cfg),
User: NewUserClient(cfg),
}, nil
}
// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
//
// client.Debug().
// Task.
// Query().
// Count(ctx)
//
func (c *Client) Debug() *Client {
if c.debug {
return c
}
cfg := c.config
cfg.driver = dialect.Debug(c.driver, c.log)
client := &Client{config: cfg}
client.init()
return client
}
// Close closes the database connection and prevents new queries from starting.
func (c *Client) Close() error {
return c.driver.Close()
}
// Use adds the mutation hooks to all the entity clients.
// In order to add hooks to a specific client, call: `client.Node.Use(...)`.
func (c *Client) Use(hooks ...Hook) {
c.Task.Use(hooks...)
c.Team.Use(hooks...)
c.User.Use(hooks...)
}
// TaskClient is a client for the Task schema.
type TaskClient struct {
config
}
// NewTaskClient returns a client for the Task from the given config.
func NewTaskClient(c config) *TaskClient {
return &TaskClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `task.Hooks(f(g(h())))`.
func (c *TaskClient) Use(hooks ...Hook) {
c.hooks.Task = append(c.hooks.Task, hooks...)
}
// Create returns a create builder for Task.
func (c *TaskClient) Create() *TaskCreate {
mutation := newTaskMutation(c.config, OpCreate)
return &TaskCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Task entities.
func (c *TaskClient) CreateBulk(builders ...*TaskCreate) *TaskCreateBulk {
return &TaskCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Task.
func (c *TaskClient) Update() *TaskUpdate {
mutation := newTaskMutation(c.config, OpUpdate)
return &TaskUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *TaskClient) UpdateOne(t *Task) *TaskUpdateOne {
mutation := newTaskMutation(c.config, OpUpdateOne, withTask(t))
return &TaskUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *TaskClient) UpdateOneID(id int) *TaskUpdateOne {
mutation := newTaskMutation(c.config, OpUpdateOne, withTaskID(id))
return &TaskUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Task.
func (c *TaskClient) Delete() *TaskDelete {
mutation := newTaskMutation(c.config, OpDelete)
return &TaskDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a delete builder for the given entity.
func (c *TaskClient) DeleteOne(t *Task) *TaskDeleteOne {
return c.DeleteOneID(t.ID)
}
// DeleteOneID returns a delete builder for the given id.
func (c *TaskClient) DeleteOneID(id int) *TaskDeleteOne {
builder := c.Delete().Where(task.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &TaskDeleteOne{builder}
}
// Query returns a query builder for Task.
func (c *TaskClient) Query() *TaskQuery {
return &TaskQuery{config: c.config}
}
// Get returns a Task entity by its id.
func (c *TaskClient) Get(ctx context.Context, id int) (*Task, error) {
return c.Query().Where(task.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *TaskClient) GetX(ctx context.Context, id int) *Task {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryTeams queries the teams edge of a Task.
func (c *TaskClient) QueryTeams(t *Task) *TeamQuery {
query := &TeamQuery{config: c.config}
query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
id := t.ID
step := sqlgraph.NewStep(
sqlgraph.From(task.Table, task.FieldID, id),
sqlgraph.To(team.Table, team.FieldID),
sqlgraph.Edge(sqlgraph.M2M, false, task.TeamsTable, task.TeamsPrimaryKey...),
)
fromV = sqlgraph.Neighbors(t.driver.Dialect(), step)
return fromV, nil
}
return query
}
// QueryOwner queries the owner edge of a Task.
func (c *TaskClient) QueryOwner(t *Task) *UserQuery {
query := &UserQuery{config: c.config}
query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
id := t.ID
step := sqlgraph.NewStep(
sqlgraph.From(task.Table, task.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, task.OwnerTable, task.OwnerColumn),
)
fromV = sqlgraph.Neighbors(t.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *TaskClient) Hooks() []Hook {
hooks := c.hooks.Task
return append(hooks[:len(hooks):len(hooks)], task.Hooks[:]...)
}
// TeamClient is a client for the Team schema.
type TeamClient struct {
config
}
// NewTeamClient returns a client for the Team from the given config.
func NewTeamClient(c config) *TeamClient {
return &TeamClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `team.Hooks(f(g(h())))`.
func (c *TeamClient) Use(hooks ...Hook) {
c.hooks.Team = append(c.hooks.Team, hooks...)
}
// Create returns a create builder for Team.
func (c *TeamClient) Create() *TeamCreate {
mutation := newTeamMutation(c.config, OpCreate)
return &TeamCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Team entities.
func (c *TeamClient) CreateBulk(builders ...*TeamCreate) *TeamCreateBulk {
return &TeamCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Team.
func (c *TeamClient) Update() *TeamUpdate {
mutation := newTeamMutation(c.config, OpUpdate)
return &TeamUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *TeamClient) UpdateOne(t *Team) *TeamUpdateOne {
mutation := newTeamMutation(c.config, OpUpdateOne, withTeam(t))
return &TeamUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *TeamClient) UpdateOneID(id int) *TeamUpdateOne {
mutation := newTeamMutation(c.config, OpUpdateOne, withTeamID(id))
return &TeamUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Team.
func (c *TeamClient) Delete() *TeamDelete {
mutation := newTeamMutation(c.config, OpDelete)
return &TeamDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a delete builder for the given entity.
func (c *TeamClient) DeleteOne(t *Team) *TeamDeleteOne {
return c.DeleteOneID(t.ID)
}
// DeleteOneID returns a delete builder for the given id.
func (c *TeamClient) DeleteOneID(id int) *TeamDeleteOne {
builder := c.Delete().Where(team.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &TeamDeleteOne{builder}
}
// Query returns a query builder for Team.
func (c *TeamClient) Query() *TeamQuery {
return &TeamQuery{config: c.config}
}
// Get returns a Team entity by its id.
func (c *TeamClient) Get(ctx context.Context, id int) (*Team, error) {
return c.Query().Where(team.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *TeamClient) GetX(ctx context.Context, id int) *Team {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryTasks queries the tasks edge of a Team.
func (c *TeamClient) QueryTasks(t *Team) *TaskQuery {
query := &TaskQuery{config: c.config}
query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
id := t.ID
step := sqlgraph.NewStep(
sqlgraph.From(team.Table, team.FieldID, id),
sqlgraph.To(task.Table, task.FieldID),
sqlgraph.Edge(sqlgraph.M2M, true, team.TasksTable, team.TasksPrimaryKey...),
)
fromV = sqlgraph.Neighbors(t.driver.Dialect(), step)
return fromV, nil
}
return query
}
// QueryUsers queries the users edge of a Team.
func (c *TeamClient) QueryUsers(t *Team) *UserQuery {
query := &UserQuery{config: c.config}
query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
id := t.ID
step := sqlgraph.NewStep(
sqlgraph.From(team.Table, team.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2M, true, team.UsersTable, team.UsersPrimaryKey...),
)
fromV = sqlgraph.Neighbors(t.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *TeamClient) Hooks() []Hook {
hooks := c.hooks.Team
return append(hooks[:len(hooks):len(hooks)], team.Hooks[:]...)
}
// UserClient is a client for the User schema.
type UserClient struct {
config
}
// NewUserClient returns a client for the User from the given config.
func NewUserClient(c config) *UserClient {
return &UserClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
func (c *UserClient) Use(hooks ...Hook) {
c.hooks.User = append(c.hooks.User, hooks...)
}
// Create returns a create builder for User.
func (c *UserClient) Create() *UserCreate {
mutation := newUserMutation(c.config, OpCreate)
return &UserCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of User entities.
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk {
return &UserCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for User.
func (c *UserClient) Update() *UserUpdate {
mutation := newUserMutation(c.config, OpUpdate)
return &UserUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne {
mutation := newUserMutation(c.config, OpUpdateOne, withUser(u))
return &UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne {
mutation := newUserMutation(c.config, OpUpdateOne, withUserID(id))
return &UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for User.
func (c *UserClient) Delete() *UserDelete {
mutation := newUserMutation(c.config, OpDelete)
return &UserDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a delete builder for the given entity.
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne {
return c.DeleteOneID(u.ID)
}
// DeleteOneID returns a delete builder for the given id.
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne {
builder := c.Delete().Where(user.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &UserDeleteOne{builder}
}
// Query returns a query builder for User.
func (c *UserClient) Query() *UserQuery {
return &UserQuery{config: c.config}
}
// Get returns a User entity by its id.
func (c *UserClient) Get(ctx context.Context, id int) (*User, error) {
return c.Query().Where(user.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *UserClient) GetX(ctx context.Context, id int) *User {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryTeams queries the teams edge of a User.
func (c *UserClient) QueryTeams(u *User) *TeamQuery {
query := &TeamQuery{config: c.config}
query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
id := u.ID
step := sqlgraph.NewStep(
sqlgraph.From(user.Table, user.FieldID, id),
sqlgraph.To(team.Table, team.FieldID),
sqlgraph.Edge(sqlgraph.M2M, false, user.TeamsTable, user.TeamsPrimaryKey...),
)
fromV = sqlgraph.Neighbors(u.driver.Dialect(), step)
return fromV, nil
}
return query
}
// QueryTasks queries the tasks edge of a User.
func (c *UserClient) QueryTasks(u *User) *TaskQuery {
query := &TaskQuery{config: c.config}
query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
id := u.ID
step := sqlgraph.NewStep(
sqlgraph.From(user.Table, user.FieldID, id),
sqlgraph.To(task.Table, task.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, user.TasksTable, user.TasksColumn),
)
fromV = sqlgraph.Neighbors(u.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *UserClient) Hooks() []Hook {
hooks := c.hooks.User
return append(hooks[:len(hooks):len(hooks)], user.Hooks[:]...)
}