mirror of
https://github.com/ent/ent.git
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Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/130 Reviewed By: alexsn Differential Revision: D18164397 fbshipit-source-id: 2858d69d3ff85c06b51382c01c3d4369ee2c3bdb
158 lines
4.0 KiB
Go
158 lines
4.0 KiB
Go
// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated (@generated) by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"github.com/facebookincubator/ent/dialect/sql"
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"github.com/facebookincubator/ent/examples/o2orecur/ent/node"
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)
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// NodeCreate is the builder for creating a Node entity.
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type NodeCreate struct {
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config
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value *int
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prev map[int]struct{}
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next map[int]struct{}
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}
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// SetValue sets the value field.
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func (nc *NodeCreate) SetValue(i int) *NodeCreate {
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nc.value = &i
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return nc
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}
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// SetPrevID sets the prev edge to Node by id.
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func (nc *NodeCreate) SetPrevID(id int) *NodeCreate {
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if nc.prev == nil {
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nc.prev = make(map[int]struct{})
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}
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nc.prev[id] = struct{}{}
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return nc
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}
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// SetNillablePrevID sets the prev edge to Node by id if the given value is not nil.
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func (nc *NodeCreate) SetNillablePrevID(id *int) *NodeCreate {
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if id != nil {
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nc = nc.SetPrevID(*id)
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}
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return nc
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}
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// SetPrev sets the prev edge to Node.
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func (nc *NodeCreate) SetPrev(n *Node) *NodeCreate {
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return nc.SetPrevID(n.ID)
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}
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// SetNextID sets the next edge to Node by id.
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func (nc *NodeCreate) SetNextID(id int) *NodeCreate {
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if nc.next == nil {
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nc.next = make(map[int]struct{})
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}
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nc.next[id] = struct{}{}
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return nc
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}
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// SetNillableNextID sets the next edge to Node by id if the given value is not nil.
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func (nc *NodeCreate) SetNillableNextID(id *int) *NodeCreate {
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if id != nil {
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nc = nc.SetNextID(*id)
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}
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return nc
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}
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// SetNext sets the next edge to Node.
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func (nc *NodeCreate) SetNext(n *Node) *NodeCreate {
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return nc.SetNextID(n.ID)
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}
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// Save creates the Node in the database.
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func (nc *NodeCreate) Save(ctx context.Context) (*Node, error) {
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if nc.value == nil {
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return nil, errors.New("ent: missing required field \"value\"")
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}
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if len(nc.prev) > 1 {
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return nil, errors.New("ent: multiple assignments on a unique edge \"prev\"")
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}
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if len(nc.next) > 1 {
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return nil, errors.New("ent: multiple assignments on a unique edge \"next\"")
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}
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return nc.sqlSave(ctx)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (nc *NodeCreate) SaveX(ctx context.Context) *Node {
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v, err := nc.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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func (nc *NodeCreate) sqlSave(ctx context.Context) (*Node, error) {
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var (
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res sql.Result
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builder = sql.Dialect(nc.driver.Dialect())
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n = &Node{config: nc.config}
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)
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tx, err := nc.driver.Tx(ctx)
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if err != nil {
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return nil, err
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}
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insert := builder.Insert(node.Table).Default()
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if value := nc.value; value != nil {
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insert.Set(node.FieldValue, *value)
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n.Value = *value
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}
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id, err := insertLastID(ctx, tx, insert.Returning(node.FieldID))
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if err != nil {
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return nil, rollback(tx, err)
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}
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n.ID = int(id)
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if len(nc.prev) > 0 {
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eid := keys(nc.prev)[0]
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query, args := builder.Update(node.PrevTable).
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Set(node.PrevColumn, eid).
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Where(sql.EQ(node.FieldID, id).And().IsNull(node.PrevColumn)).
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Query()
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if err := tx.Exec(ctx, query, args, &res); err != nil {
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return nil, rollback(tx, err)
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}
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affected, err := res.RowsAffected()
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if err != nil {
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return nil, rollback(tx, err)
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}
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if int(affected) < len(nc.prev) {
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return nil, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"prev\" %v already connected to a different \"Node\"", keys(nc.prev))})
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}
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}
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if len(nc.next) > 0 {
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eid := keys(nc.next)[0]
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query, args := builder.Update(node.NextTable).
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Set(node.NextColumn, id).
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Where(sql.EQ(node.FieldID, eid).And().IsNull(node.NextColumn)).
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Query()
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if err := tx.Exec(ctx, query, args, &res); err != nil {
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return nil, rollback(tx, err)
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}
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affected, err := res.RowsAffected()
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if err != nil {
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return nil, rollback(tx, err)
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}
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if int(affected) < len(nc.next) {
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return nil, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"next\" %v already connected to a different \"Node\"", keys(nc.next))})
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}
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}
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if err := tx.Commit(); err != nil {
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return nil, err
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}
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return n, nil
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}
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