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562 lines
14 KiB
Go
562 lines
14 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"math"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/__"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/entc/integration/gremlin/ent/card"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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"entgo.io/ent/entc/integration/gremlin/ent/spec"
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"entgo.io/ent/entc/integration/gremlin/ent/user"
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)
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// CardQuery is the builder for querying Card entities.
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type CardQuery struct {
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config
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limit *int
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offset *int
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unique *bool
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order []OrderFunc
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fields []string
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predicates []predicate.Card
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withOwner *UserQuery
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withSpec *SpecQuery
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// intermediate query (i.e. traversal path).
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gremlin *dsl.Traversal
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path func(context.Context) (*dsl.Traversal, error)
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}
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// Where adds a new predicate for the CardQuery builder.
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func (cq *CardQuery) Where(ps ...predicate.Card) *CardQuery {
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cq.predicates = append(cq.predicates, ps...)
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return cq
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}
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// Limit adds a limit step to the query.
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func (cq *CardQuery) Limit(limit int) *CardQuery {
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cq.limit = &limit
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return cq
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}
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// Offset adds an offset step to the query.
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func (cq *CardQuery) Offset(offset int) *CardQuery {
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cq.offset = &offset
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return cq
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}
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// Unique configures the query builder to filter duplicate records on query.
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// By default, unique is set to true, and can be disabled using this method.
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func (cq *CardQuery) Unique(unique bool) *CardQuery {
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cq.unique = &unique
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return cq
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}
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// Order adds an order step to the query.
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func (cq *CardQuery) Order(o ...OrderFunc) *CardQuery {
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cq.order = append(cq.order, o...)
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return cq
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}
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// QueryOwner chains the current query on the "owner" edge.
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func (cq *CardQuery) QueryOwner() *UserQuery {
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query := &UserQuery{config: cq.config}
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query.path = func(ctx context.Context) (fromU *dsl.Traversal, err error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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gremlin := cq.gremlinQuery(ctx)
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fromU = gremlin.InE(user.CardLabel).OutV()
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return fromU, nil
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}
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return query
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}
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// QuerySpec chains the current query on the "spec" edge.
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func (cq *CardQuery) QuerySpec() *SpecQuery {
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query := &SpecQuery{config: cq.config}
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query.path = func(ctx context.Context) (fromU *dsl.Traversal, err error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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gremlin := cq.gremlinQuery(ctx)
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fromU = gremlin.InE(spec.CardLabel).OutV()
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return fromU, nil
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}
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return query
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}
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// First returns the first Card entity from the query.
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// Returns a *NotFoundError when no Card was found.
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func (cq *CardQuery) First(ctx context.Context) (*Card, error) {
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nodes, err := cq.Limit(1).All(ctx)
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if err != nil {
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return nil, err
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}
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if len(nodes) == 0 {
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return nil, &NotFoundError{card.Label}
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}
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return nodes[0], nil
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}
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// FirstX is like First, but panics if an error occurs.
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func (cq *CardQuery) FirstX(ctx context.Context) *Card {
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node, err := cq.First(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return node
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}
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// FirstID returns the first Card ID from the query.
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// Returns a *NotFoundError when no Card ID was found.
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func (cq *CardQuery) FirstID(ctx context.Context) (id string, err error) {
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var ids []string
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if ids, err = cq.Limit(1).IDs(ctx); err != nil {
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return
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}
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if len(ids) == 0 {
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err = &NotFoundError{card.Label}
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return
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}
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return ids[0], nil
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}
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// FirstIDX is like FirstID, but panics if an error occurs.
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func (cq *CardQuery) FirstIDX(ctx context.Context) string {
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id, err := cq.FirstID(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return id
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}
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// Only returns a single Card entity found by the query, ensuring it only returns one.
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// Returns a *NotSingularError when more than one Card entity is found.
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// Returns a *NotFoundError when no Card entities are found.
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func (cq *CardQuery) Only(ctx context.Context) (*Card, error) {
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nodes, err := cq.Limit(2).All(ctx)
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if err != nil {
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return nil, err
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}
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switch len(nodes) {
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case 1:
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return nodes[0], nil
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case 0:
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return nil, &NotFoundError{card.Label}
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default:
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return nil, &NotSingularError{card.Label}
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}
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}
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// OnlyX is like Only, but panics if an error occurs.
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func (cq *CardQuery) OnlyX(ctx context.Context) *Card {
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node, err := cq.Only(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// OnlyID is like Only, but returns the only Card ID in the query.
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// Returns a *NotSingularError when more than one Card ID is found.
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// Returns a *NotFoundError when no entities are found.
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func (cq *CardQuery) OnlyID(ctx context.Context) (id string, err error) {
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var ids []string
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if ids, err = cq.Limit(2).IDs(ctx); err != nil {
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return
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}
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switch len(ids) {
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case 1:
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id = ids[0]
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case 0:
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err = &NotFoundError{card.Label}
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default:
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err = &NotSingularError{card.Label}
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}
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return
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}
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// OnlyIDX is like OnlyID, but panics if an error occurs.
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func (cq *CardQuery) OnlyIDX(ctx context.Context) string {
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id, err := cq.OnlyID(ctx)
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if err != nil {
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panic(err)
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}
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return id
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}
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// All executes the query and returns a list of Cards.
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func (cq *CardQuery) All(ctx context.Context) ([]*Card, error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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return cq.gremlinAll(ctx)
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}
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// AllX is like All, but panics if an error occurs.
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func (cq *CardQuery) AllX(ctx context.Context) []*Card {
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nodes, err := cq.All(ctx)
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if err != nil {
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panic(err)
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}
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return nodes
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}
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// IDs executes the query and returns a list of Card IDs.
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func (cq *CardQuery) IDs(ctx context.Context) ([]string, error) {
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var ids []string
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if err := cq.Select(card.FieldID).Scan(ctx, &ids); err != nil {
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return nil, err
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}
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return ids, nil
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}
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// IDsX is like IDs, but panics if an error occurs.
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func (cq *CardQuery) IDsX(ctx context.Context) []string {
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ids, err := cq.IDs(ctx)
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if err != nil {
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panic(err)
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}
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return ids
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}
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// Count returns the count of the given query.
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func (cq *CardQuery) Count(ctx context.Context) (int, error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return 0, err
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}
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return cq.gremlinCount(ctx)
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}
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// CountX is like Count, but panics if an error occurs.
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func (cq *CardQuery) CountX(ctx context.Context) int {
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count, err := cq.Count(ctx)
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if err != nil {
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panic(err)
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}
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return count
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}
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// Exist returns true if the query has elements in the graph.
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func (cq *CardQuery) Exist(ctx context.Context) (bool, error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return false, err
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}
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return cq.gremlinExist(ctx)
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}
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// ExistX is like Exist, but panics if an error occurs.
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func (cq *CardQuery) ExistX(ctx context.Context) bool {
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exist, err := cq.Exist(ctx)
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if err != nil {
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panic(err)
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}
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return exist
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}
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// Clone returns a duplicate of the CardQuery builder, including all associated steps. It can be
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// used to prepare common query builders and use them differently after the clone is made.
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func (cq *CardQuery) Clone() *CardQuery {
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if cq == nil {
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return nil
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}
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return &CardQuery{
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config: cq.config,
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limit: cq.limit,
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offset: cq.offset,
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order: append([]OrderFunc{}, cq.order...),
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predicates: append([]predicate.Card{}, cq.predicates...),
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withOwner: cq.withOwner.Clone(),
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withSpec: cq.withSpec.Clone(),
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// clone intermediate query.
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gremlin: cq.gremlin.Clone(),
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path: cq.path,
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unique: cq.unique,
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}
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}
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// WithOwner tells the query-builder to eager-load the nodes that are connected to
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// the "owner" edge. The optional arguments are used to configure the query builder of the edge.
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func (cq *CardQuery) WithOwner(opts ...func(*UserQuery)) *CardQuery {
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query := &UserQuery{config: cq.config}
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for _, opt := range opts {
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opt(query)
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}
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cq.withOwner = query
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return cq
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}
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// WithSpec tells the query-builder to eager-load the nodes that are connected to
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// the "spec" edge. The optional arguments are used to configure the query builder of the edge.
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func (cq *CardQuery) WithSpec(opts ...func(*SpecQuery)) *CardQuery {
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query := &SpecQuery{config: cq.config}
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for _, opt := range opts {
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opt(query)
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}
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cq.withSpec = query
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return cq
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}
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// GroupBy is used to group vertices by one or more fields/columns.
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// It is often used with aggregate functions, like: count, max, mean, min, sum.
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//
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// Example:
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//
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// var v []struct {
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// CreateTime time.Time `json:"create_time,omitempty"`
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// Count int `json:"count,omitempty"`
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// }
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//
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// client.Card.Query().
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// GroupBy(card.FieldCreateTime).
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// Aggregate(ent.Count()).
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// Scan(ctx, &v)
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func (cq *CardQuery) GroupBy(field string, fields ...string) *CardGroupBy {
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grbuild := &CardGroupBy{config: cq.config}
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grbuild.fields = append([]string{field}, fields...)
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grbuild.path = func(ctx context.Context) (prev *dsl.Traversal, err error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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return cq.gremlinQuery(ctx), nil
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}
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grbuild.label = card.Label
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grbuild.flds, grbuild.scan = &grbuild.fields, grbuild.Scan
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return grbuild
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}
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// Select allows the selection one or more fields/columns for the given query,
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// instead of selecting all fields in the entity.
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//
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// Example:
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//
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// var v []struct {
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// CreateTime time.Time `json:"create_time,omitempty"`
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// }
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//
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// client.Card.Query().
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// Select(card.FieldCreateTime).
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// Scan(ctx, &v)
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func (cq *CardQuery) Select(fields ...string) *CardSelect {
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cq.fields = append(cq.fields, fields...)
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selbuild := &CardSelect{CardQuery: cq}
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selbuild.label = card.Label
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selbuild.flds, selbuild.scan = &cq.fields, selbuild.Scan
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return selbuild
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}
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// Aggregate returns a CardSelect configured with the given aggregations.
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func (cq *CardQuery) Aggregate(fns ...AggregateFunc) *CardSelect {
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return cq.Select().Aggregate(fns...)
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}
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func (cq *CardQuery) prepareQuery(ctx context.Context) error {
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if cq.path != nil {
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prev, err := cq.path(ctx)
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if err != nil {
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return err
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}
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cq.gremlin = prev
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}
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return nil
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}
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func (cq *CardQuery) gremlinAll(ctx context.Context) ([]*Card, error) {
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res := &gremlin.Response{}
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traversal := cq.gremlinQuery(ctx)
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if len(cq.fields) > 0 {
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fields := make([]any, len(cq.fields))
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for i, f := range cq.fields {
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fields[i] = f
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}
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traversal.ValueMap(fields...)
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} else {
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traversal.ValueMap(true)
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}
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query, bindings := traversal.Query()
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if err := cq.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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var cs Cards
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if err := cs.FromResponse(res); err != nil {
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return nil, err
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}
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cs.config(cq.config)
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return cs, nil
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}
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func (cq *CardQuery) gremlinCount(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := cq.gremlinQuery(ctx).Count().Query()
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if err := cq.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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return res.ReadInt()
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}
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func (cq *CardQuery) gremlinExist(ctx context.Context) (bool, error) {
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res := &gremlin.Response{}
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query, bindings := cq.gremlinQuery(ctx).HasNext().Query()
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if err := cq.driver.Exec(ctx, query, bindings, res); err != nil {
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return false, err
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}
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return res.ReadBool()
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}
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func (cq *CardQuery) gremlinQuery(context.Context) *dsl.Traversal {
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v := g.V().HasLabel(card.Label)
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if cq.gremlin != nil {
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v = cq.gremlin.Clone()
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}
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for _, p := range cq.predicates {
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p(v)
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}
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if len(cq.order) > 0 {
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v.Order()
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for _, p := range cq.order {
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p(v)
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}
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}
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switch limit, offset := cq.limit, cq.offset; {
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case limit != nil && offset != nil:
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v.Range(*offset, *offset+*limit)
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case offset != nil:
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v.Range(*offset, math.MaxInt32)
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case limit != nil:
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v.Limit(*limit)
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}
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if unique := cq.unique; unique == nil || *unique {
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v.Dedup()
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}
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return v
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}
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// CardGroupBy is the group-by builder for Card entities.
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type CardGroupBy struct {
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config
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selector
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fields []string
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fns []AggregateFunc
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// intermediate query (i.e. traversal path).
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gremlin *dsl.Traversal
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path func(context.Context) (*dsl.Traversal, error)
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}
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// Aggregate adds the given aggregation functions to the group-by query.
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func (cgb *CardGroupBy) Aggregate(fns ...AggregateFunc) *CardGroupBy {
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cgb.fns = append(cgb.fns, fns...)
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return cgb
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}
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// Scan applies the group-by query and scans the result into the given value.
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func (cgb *CardGroupBy) Scan(ctx context.Context, v any) error {
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query, err := cgb.path(ctx)
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if err != nil {
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return err
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}
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cgb.gremlin = query
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return cgb.gremlinScan(ctx, v)
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}
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func (cgb *CardGroupBy) gremlinScan(ctx context.Context, v any) error {
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res := &gremlin.Response{}
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query, bindings := cgb.gremlinQuery().Query()
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if err := cgb.driver.Exec(ctx, query, bindings, res); err != nil {
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return err
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}
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if len(cgb.fields)+len(cgb.fns) == 1 {
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return res.ReadVal(v)
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}
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vm, err := res.ReadValueMap()
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if err != nil {
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return err
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}
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return vm.Decode(v)
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}
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func (cgb *CardGroupBy) gremlinQuery() *dsl.Traversal {
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var (
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trs []any
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names []any
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)
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for _, fn := range cgb.fns {
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name, tr := fn("p", "")
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trs = append(trs, tr)
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names = append(names, name)
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}
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for _, f := range cgb.fields {
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names = append(names, f)
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trs = append(trs, __.As("p").Unfold().Values(f).As(f))
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}
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return cgb.gremlin.Group().
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By(__.Values(cgb.fields...).Fold()).
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By(__.Fold().Match(trs...).Select(names...)).
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Select(dsl.Values).
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Next()
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}
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// CardSelect is the builder for selecting fields of Card entities.
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type CardSelect struct {
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*CardQuery
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selector
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// intermediate query (i.e. traversal path).
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gremlin *dsl.Traversal
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}
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// Aggregate adds the given aggregation functions to the selector query.
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func (cs *CardSelect) Aggregate(fns ...AggregateFunc) *CardSelect {
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cs.fns = append(cs.fns, fns...)
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return cs
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}
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|
|
// Scan applies the selector query and scans the result into the given value.
|
|
func (cs *CardSelect) Scan(ctx context.Context, v any) error {
|
|
if err := cs.prepareQuery(ctx); err != nil {
|
|
return err
|
|
}
|
|
cs.gremlin = cs.CardQuery.gremlinQuery(ctx)
|
|
return cs.gremlinScan(ctx, v)
|
|
}
|
|
|
|
func (cs *CardSelect) gremlinScan(ctx context.Context, v any) error {
|
|
var (
|
|
traversal *dsl.Traversal
|
|
res = &gremlin.Response{}
|
|
)
|
|
if len(cs.fields) == 1 {
|
|
if cs.fields[0] != card.FieldID {
|
|
traversal = cs.gremlin.Values(cs.fields...)
|
|
} else {
|
|
traversal = cs.gremlin.ID()
|
|
}
|
|
} else {
|
|
fields := make([]any, len(cs.fields))
|
|
for i, f := range cs.fields {
|
|
fields[i] = f
|
|
}
|
|
traversal = cs.gremlin.ValueMap(fields...)
|
|
}
|
|
query, bindings := traversal.Query()
|
|
if err := cs.driver.Exec(ctx, query, bindings, res); err != nil {
|
|
return err
|
|
}
|
|
if len(cs.fields) == 1 {
|
|
return res.ReadVal(v)
|
|
}
|
|
vm, err := res.ReadValueMap()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return vm.Decode(v)
|
|
}
|