mirror of
https://github.com/ent/ent.git
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742 lines
19 KiB
Go
742 lines
19 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package user
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import (
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"context"
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"fmt"
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"entgo.io/ent"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/entc/integration/multischema/versioned/predicate"
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)
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// Mutation represents an operation that mutates the User nodes in the graph.
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type Mutation struct {
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op ent.Op
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typ string
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name *string
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clearedFields map[string]struct{}
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pets map[int]struct{}
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removedpets map[int]struct{}
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clearedpets bool
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groups map[int]struct{}
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removedgroups map[int]struct{}
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clearedgroups bool
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friends map[int]struct{}
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removedfriends map[int]struct{}
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clearedfriends bool
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followers map[int]struct{}
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removedfollowers map[int]struct{}
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clearedfollowers bool
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following map[int]struct{}
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removedfollowing map[int]struct{}
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clearedfollowing bool
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friendships map[int]struct{}
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removedfriendships map[int]struct{}
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clearedfriendships bool
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predicates []predicate.User
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}
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// NewMutation creates a new Mutation for the User entity.
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func NewMutation(op ent.Op) *Mutation {
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return &Mutation{
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op: op,
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typ: "User",
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clearedFields: make(map[string]struct{}),
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}
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}
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// Predicates returns the list of predicates set on the mutation.
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func (m *Mutation) Predicates() []predicate.User {
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return m.predicates
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}
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// SetName sets the "name" field.
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func (m *Mutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the value of the "name" field in the mutation.
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func (m *Mutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetName resets all changes to the "name" field.
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func (m *Mutation) ResetName() {
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m.name = nil
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}
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// AddPetIDs adds the "pets" edge to the Pet entity by ids.
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func (m *Mutation) AddPetIDs(ids ...int) {
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if m.pets == nil {
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m.pets = make(map[int]struct{})
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}
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for i := range ids {
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m.pets[ids[i]] = struct{}{}
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}
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}
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// ClearPets clears the "pets" edge to the Pet entity.
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func (m *Mutation) ClearPets() {
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m.clearedpets = true
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}
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// PetsCleared reports if the "pets" edge to the Pet entity was cleared.
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func (m *Mutation) PetsCleared() bool {
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return m.clearedpets
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}
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// RemovePetIDs removes the "pets" edge to the Pet entity by IDs.
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func (m *Mutation) RemovePetIDs(ids ...int) {
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if m.removedpets == nil {
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m.removedpets = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.pets, ids[i])
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m.removedpets[ids[i]] = struct{}{}
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}
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}
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// RemovedPets returns the removed IDs of the "pets" edge to the Pet entity.
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func (m *Mutation) RemovedPetsIDs() (ids []int) {
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for id := range m.removedpets {
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ids = append(ids, id)
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}
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return
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}
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// PetsIDs returns the "pets" edge IDs in the mutation.
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func (m *Mutation) PetsIDs() (ids []int) {
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for id := range m.pets {
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ids = append(ids, id)
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}
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return
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}
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// ResetPets resets all changes to the "pets" edge.
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func (m *Mutation) ResetPets() {
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m.pets = nil
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m.clearedpets = false
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m.removedpets = nil
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}
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// AddGroupIDs adds the "groups" edge to the Group entity by ids.
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func (m *Mutation) AddGroupIDs(ids ...int) {
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if m.groups == nil {
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m.groups = make(map[int]struct{})
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}
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for i := range ids {
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m.groups[ids[i]] = struct{}{}
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}
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}
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// ClearGroups clears the "groups" edge to the Group entity.
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func (m *Mutation) ClearGroups() {
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m.clearedgroups = true
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}
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// GroupsCleared reports if the "groups" edge to the Group entity was cleared.
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func (m *Mutation) GroupsCleared() bool {
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return m.clearedgroups
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}
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// RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
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func (m *Mutation) RemoveGroupIDs(ids ...int) {
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if m.removedgroups == nil {
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m.removedgroups = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.groups, ids[i])
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m.removedgroups[ids[i]] = struct{}{}
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}
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}
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// RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
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func (m *Mutation) RemovedGroupsIDs() (ids []int) {
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for id := range m.removedgroups {
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ids = append(ids, id)
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}
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return
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}
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// GroupsIDs returns the "groups" edge IDs in the mutation.
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func (m *Mutation) GroupsIDs() (ids []int) {
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for id := range m.groups {
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ids = append(ids, id)
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}
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return
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}
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// ResetGroups resets all changes to the "groups" edge.
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func (m *Mutation) ResetGroups() {
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m.groups = nil
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m.clearedgroups = false
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m.removedgroups = nil
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}
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// AddFriendIDs adds the "friends" edge to the User entity by ids.
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func (m *Mutation) AddFriendIDs(ids ...int) {
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if m.friends == nil {
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m.friends = make(map[int]struct{})
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}
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for i := range ids {
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m.friends[ids[i]] = struct{}{}
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}
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}
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// ClearFriends clears the "friends" edge to the User entity.
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func (m *Mutation) ClearFriends() {
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m.clearedfriends = true
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}
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// FriendsCleared reports if the "friends" edge to the User entity was cleared.
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func (m *Mutation) FriendsCleared() bool {
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return m.clearedfriends
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}
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// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
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func (m *Mutation) RemoveFriendIDs(ids ...int) {
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if m.removedfriends == nil {
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m.removedfriends = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.friends, ids[i])
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m.removedfriends[ids[i]] = struct{}{}
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}
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}
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// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
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func (m *Mutation) RemovedFriendsIDs() (ids []int) {
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for id := range m.removedfriends {
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ids = append(ids, id)
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}
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return
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}
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// FriendsIDs returns the "friends" edge IDs in the mutation.
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func (m *Mutation) FriendsIDs() (ids []int) {
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for id := range m.friends {
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ids = append(ids, id)
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}
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return
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}
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// ResetFriends resets all changes to the "friends" edge.
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func (m *Mutation) ResetFriends() {
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m.friends = nil
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m.clearedfriends = false
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m.removedfriends = nil
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}
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// AddFollowerIDs adds the "followers" edge to the User entity by ids.
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func (m *Mutation) AddFollowerIDs(ids ...int) {
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if m.followers == nil {
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m.followers = make(map[int]struct{})
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}
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for i := range ids {
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m.followers[ids[i]] = struct{}{}
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}
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}
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// ClearFollowers clears the "followers" edge to the User entity.
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func (m *Mutation) ClearFollowers() {
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m.clearedfollowers = true
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}
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// FollowersCleared reports if the "followers" edge to the User entity was cleared.
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func (m *Mutation) FollowersCleared() bool {
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return m.clearedfollowers
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}
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// RemoveFollowerIDs removes the "followers" edge to the User entity by IDs.
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func (m *Mutation) RemoveFollowerIDs(ids ...int) {
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if m.removedfollowers == nil {
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m.removedfollowers = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.followers, ids[i])
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m.removedfollowers[ids[i]] = struct{}{}
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}
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}
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// RemovedFollowers returns the removed IDs of the "followers" edge to the User entity.
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func (m *Mutation) RemovedFollowersIDs() (ids []int) {
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for id := range m.removedfollowers {
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ids = append(ids, id)
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}
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return
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}
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// FollowersIDs returns the "followers" edge IDs in the mutation.
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func (m *Mutation) FollowersIDs() (ids []int) {
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for id := range m.followers {
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ids = append(ids, id)
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}
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return
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}
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// ResetFollowers resets all changes to the "followers" edge.
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func (m *Mutation) ResetFollowers() {
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m.followers = nil
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m.clearedfollowers = false
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m.removedfollowers = nil
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}
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// AddFollowingIDs adds the "following" edge to the User entity by ids.
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func (m *Mutation) AddFollowingIDs(ids ...int) {
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if m.following == nil {
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m.following = make(map[int]struct{})
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}
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for i := range ids {
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m.following[ids[i]] = struct{}{}
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}
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}
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// ClearFollowing clears the "following" edge to the User entity.
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func (m *Mutation) ClearFollowing() {
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m.clearedfollowing = true
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}
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// FollowingCleared reports if the "following" edge to the User entity was cleared.
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func (m *Mutation) FollowingCleared() bool {
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return m.clearedfollowing
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}
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// RemoveFollowingIDs removes the "following" edge to the User entity by IDs.
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func (m *Mutation) RemoveFollowingIDs(ids ...int) {
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if m.removedfollowing == nil {
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m.removedfollowing = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.following, ids[i])
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m.removedfollowing[ids[i]] = struct{}{}
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}
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}
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// RemovedFollowing returns the removed IDs of the "following" edge to the User entity.
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func (m *Mutation) RemovedFollowingIDs() (ids []int) {
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for id := range m.removedfollowing {
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ids = append(ids, id)
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}
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return
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}
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// FollowingIDs returns the "following" edge IDs in the mutation.
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func (m *Mutation) FollowingIDs() (ids []int) {
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for id := range m.following {
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ids = append(ids, id)
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}
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return
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}
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// ResetFollowing resets all changes to the "following" edge.
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func (m *Mutation) ResetFollowing() {
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m.following = nil
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m.clearedfollowing = false
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m.removedfollowing = nil
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}
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// AddFriendshipIDs adds the "friendships" edge to the Friendship entity by ids.
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func (m *Mutation) AddFriendshipIDs(ids ...int) {
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if m.friendships == nil {
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m.friendships = make(map[int]struct{})
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}
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for i := range ids {
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m.friendships[ids[i]] = struct{}{}
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}
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}
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// ClearFriendships clears the "friendships" edge to the Friendship entity.
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func (m *Mutation) ClearFriendships() {
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m.clearedfriendships = true
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}
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// FriendshipsCleared reports if the "friendships" edge to the Friendship entity was cleared.
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func (m *Mutation) FriendshipsCleared() bool {
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return m.clearedfriendships
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}
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// RemoveFriendshipIDs removes the "friendships" edge to the Friendship entity by IDs.
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func (m *Mutation) RemoveFriendshipIDs(ids ...int) {
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if m.removedfriendships == nil {
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m.removedfriendships = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.friendships, ids[i])
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m.removedfriendships[ids[i]] = struct{}{}
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}
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}
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// RemovedFriendships returns the removed IDs of the "friendships" edge to the Friendship entity.
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func (m *Mutation) RemovedFriendshipsIDs() (ids []int) {
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for id := range m.removedfriendships {
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ids = append(ids, id)
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}
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return
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}
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// FriendshipsIDs returns the "friendships" edge IDs in the mutation.
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func (m *Mutation) FriendshipsIDs() (ids []int) {
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for id := range m.friendships {
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ids = append(ids, id)
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}
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return
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}
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// ResetFriendships resets all changes to the "friendships" edge.
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func (m *Mutation) ResetFriendships() {
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m.friendships = nil
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m.clearedfriendships = false
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m.removedfriendships = nil
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}
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// Where appends a list predicates to the Mutation builder.
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func (m *Mutation) Where(ps ...predicate.User) {
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m.predicates = append(m.predicates, ps...)
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}
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// WhereP appends storage-level predicates to the Mutation builder. Using this method,
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// users can use type-assertion to append predicates that do not depend on any generated package.
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func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
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p := make([]predicate.User, len(ps))
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for i := range ps {
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p[i] = ps[i]
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}
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m.Where(p...)
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}
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// Op returns the operation name.
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func (m *Mutation) Op() ent.Op {
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return m.op
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}
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// SetOp allows setting the mutation operation.
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func (m *Mutation) SetOp(op ent.Op) {
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m.op = op
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}
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// Type returns the node type of this mutation (User).
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func (m *Mutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *Mutation) Fields() []string {
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fields := make([]string, 0, 1)
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if m.name != nil {
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fields = append(fields, FieldName)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *Mutation) Field(name string) (ent.Value, bool) {
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switch name {
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case FieldName:
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return m.Name()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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return nil, fmt.Errorf("unknown User field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) SetField(name string, value ent.Value) error {
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switch name {
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case FieldName:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetName(v)
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return nil
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}
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return fmt.Errorf("unknown User field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *Mutation) AddedFields() []string {
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return nil
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *Mutation) AddedField(name string) (ent.Value, bool) {
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) AddField(name string, value ent.Value) error {
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switch name {
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}
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return fmt.Errorf("unknown User numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *Mutation) ClearedFields() []string {
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return nil
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *Mutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *Mutation) ClearField(name string) error {
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return fmt.Errorf("unknown User nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *Mutation) ResetField(name string) error {
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switch name {
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case FieldName:
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m.ResetName()
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return nil
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}
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return fmt.Errorf("unknown User field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *Mutation) AddedEdges() []string {
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edges := make([]string, 0, 6)
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if m.pets != nil {
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edges = append(edges, EdgePets)
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}
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if m.groups != nil {
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edges = append(edges, EdgeGroups)
|
|
}
|
|
if m.friends != nil {
|
|
edges = append(edges, EdgeFriends)
|
|
}
|
|
if m.followers != nil {
|
|
edges = append(edges, EdgeFollowers)
|
|
}
|
|
if m.following != nil {
|
|
edges = append(edges, EdgeFollowing)
|
|
}
|
|
if m.friendships != nil {
|
|
edges = append(edges, EdgeFriendships)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *Mutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case EdgePets:
|
|
ids := make([]ent.Value, 0, len(m.pets))
|
|
for id := range m.pets {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeGroups:
|
|
ids := make([]ent.Value, 0, len(m.groups))
|
|
for id := range m.groups {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.friends))
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFollowers:
|
|
ids := make([]ent.Value, 0, len(m.followers))
|
|
for id := range m.followers {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFollowing:
|
|
ids := make([]ent.Value, 0, len(m.following))
|
|
for id := range m.following {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFriendships:
|
|
ids := make([]ent.Value, 0, len(m.friendships))
|
|
for id := range m.friendships {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *Mutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 6)
|
|
if m.removedpets != nil {
|
|
edges = append(edges, EdgePets)
|
|
}
|
|
if m.removedgroups != nil {
|
|
edges = append(edges, EdgeGroups)
|
|
}
|
|
if m.removedfriends != nil {
|
|
edges = append(edges, EdgeFriends)
|
|
}
|
|
if m.removedfollowers != nil {
|
|
edges = append(edges, EdgeFollowers)
|
|
}
|
|
if m.removedfollowing != nil {
|
|
edges = append(edges, EdgeFollowing)
|
|
}
|
|
if m.removedfriendships != nil {
|
|
edges = append(edges, EdgeFriendships)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *Mutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case EdgePets:
|
|
ids := make([]ent.Value, 0, len(m.removedpets))
|
|
for id := range m.removedpets {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeGroups:
|
|
ids := make([]ent.Value, 0, len(m.removedgroups))
|
|
for id := range m.removedgroups {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.removedfriends))
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFollowers:
|
|
ids := make([]ent.Value, 0, len(m.removedfollowers))
|
|
for id := range m.removedfollowers {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFollowing:
|
|
ids := make([]ent.Value, 0, len(m.removedfollowing))
|
|
for id := range m.removedfollowing {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFriendships:
|
|
ids := make([]ent.Value, 0, len(m.removedfriendships))
|
|
for id := range m.removedfriendships {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *Mutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 6)
|
|
if m.clearedpets {
|
|
edges = append(edges, EdgePets)
|
|
}
|
|
if m.clearedgroups {
|
|
edges = append(edges, EdgeGroups)
|
|
}
|
|
if m.clearedfriends {
|
|
edges = append(edges, EdgeFriends)
|
|
}
|
|
if m.clearedfollowers {
|
|
edges = append(edges, EdgeFollowers)
|
|
}
|
|
if m.clearedfollowing {
|
|
edges = append(edges, EdgeFollowing)
|
|
}
|
|
if m.clearedfriendships {
|
|
edges = append(edges, EdgeFriendships)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *Mutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case EdgePets:
|
|
return m.clearedpets
|
|
case EdgeGroups:
|
|
return m.clearedgroups
|
|
case EdgeFriends:
|
|
return m.clearedfriends
|
|
case EdgeFollowers:
|
|
return m.clearedfollowers
|
|
case EdgeFollowing:
|
|
return m.clearedfollowing
|
|
case EdgeFriendships:
|
|
return m.clearedfriendships
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *Mutation) ClearEdge(name string) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown User unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *Mutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case EdgePets:
|
|
m.ResetPets()
|
|
return nil
|
|
case EdgeGroups:
|
|
m.ResetGroups()
|
|
return nil
|
|
case EdgeFriends:
|
|
m.ResetFriends()
|
|
return nil
|
|
case EdgeFollowers:
|
|
m.ResetFollowers()
|
|
return nil
|
|
case EdgeFollowing:
|
|
m.ResetFollowing()
|
|
return nil
|
|
case EdgeFriendships:
|
|
m.ResetFriendships()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User edge %s", name)
|
|
}
|