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* examples: ensure tests is stable * entc/gen/template: remove receiver conflict handling logic * examples: codegen * entc/integration: codegen
406 lines
11 KiB
Go
406 lines
11 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package versioned
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/multischema/versioned/friendship"
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"entgo.io/ent/entc/integration/multischema/versioned/group"
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"entgo.io/ent/entc/integration/multischema/versioned/pet"
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"entgo.io/ent/entc/integration/multischema/versioned/user"
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"entgo.io/ent/schema/field"
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)
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// UserCreate is the builder for creating a User entity.
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type UserCreate struct {
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config
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mutation *UserMutation
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hooks []Hook
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}
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// SetName sets the "name" field.
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func (_c *UserCreate) SetName(v string) *UserCreate {
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_c.mutation.SetName(v)
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return _c
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_c *UserCreate) SetNillableName(v *string) *UserCreate {
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if v != nil {
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_c.SetName(*v)
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}
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return _c
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}
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// AddPetIDs adds the "pets" edge to the Pet entity by IDs.
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func (_c *UserCreate) AddPetIDs(ids ...int) *UserCreate {
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_c.mutation.AddPetIDs(ids...)
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return _c
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}
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// AddPets adds the "pets" edges to the Pet entity.
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func (_c *UserCreate) AddPets(v ...*Pet) *UserCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddPetIDs(ids...)
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}
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// AddGroupIDs adds the "groups" edge to the Group entity by IDs.
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func (_c *UserCreate) AddGroupIDs(ids ...int) *UserCreate {
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_c.mutation.AddGroupIDs(ids...)
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return _c
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}
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// AddGroups adds the "groups" edges to the Group entity.
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func (_c *UserCreate) AddGroups(v ...*Group) *UserCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddGroupIDs(ids...)
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}
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// AddFriendIDs adds the "friends" edge to the User entity by IDs.
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func (_c *UserCreate) AddFriendIDs(ids ...int) *UserCreate {
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_c.mutation.AddFriendIDs(ids...)
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return _c
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}
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// AddFriends adds the "friends" edges to the User entity.
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func (_c *UserCreate) AddFriends(v ...*User) *UserCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddFriendIDs(ids...)
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}
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// AddFollowerIDs adds the "followers" edge to the User entity by IDs.
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func (_c *UserCreate) AddFollowerIDs(ids ...int) *UserCreate {
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_c.mutation.AddFollowerIDs(ids...)
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return _c
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}
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// AddFollowers adds the "followers" edges to the User entity.
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func (_c *UserCreate) AddFollowers(v ...*User) *UserCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddFollowerIDs(ids...)
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}
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// AddFollowingIDs adds the "following" edge to the User entity by IDs.
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func (_c *UserCreate) AddFollowingIDs(ids ...int) *UserCreate {
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_c.mutation.AddFollowingIDs(ids...)
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return _c
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}
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// AddFollowing adds the "following" edges to the User entity.
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func (_c *UserCreate) AddFollowing(v ...*User) *UserCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddFollowingIDs(ids...)
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}
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// AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.
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func (_c *UserCreate) AddFriendshipIDs(ids ...int) *UserCreate {
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_c.mutation.AddFriendshipIDs(ids...)
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return _c
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}
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// AddFriendships adds the "friendships" edges to the Friendship entity.
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func (_c *UserCreate) AddFriendships(v ...*Friendship) *UserCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddFriendshipIDs(ids...)
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}
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// Mutation returns the UserMutation object of the builder.
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func (_c *UserCreate) Mutation() *UserMutation {
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return _c.mutation
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}
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// Save creates the User in the database.
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func (_c *UserCreate) Save(ctx context.Context) (*User, error) {
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_c.defaults()
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *UserCreate) SaveX(ctx context.Context) *User {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *UserCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *UserCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *UserCreate) defaults() {
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if _, ok := _c.mutation.Name(); !ok {
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v := user.DefaultName
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_c.mutation.SetName(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *UserCreate) check() error {
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if _, ok := _c.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New(`versioned: missing required field "User.name"`)}
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}
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return nil
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}
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func (_c *UserCreate) sqlSave(ctx context.Context) (*User, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
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var (
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_node = &User{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
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)
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_spec.Schema = _c.schemaConfig.User
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if value, ok := _c.mutation.Name(); ok {
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_spec.SetField(user.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if nodes := _c.mutation.PetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.PetsTable,
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Columns: []string{user.PetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeInt),
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},
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}
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edge.Schema = _c.schemaConfig.Pet
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.GroupsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: true,
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Table: user.GroupsTable,
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Columns: user.GroupsPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeInt),
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},
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}
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edge.Schema = _c.schemaConfig.GroupUsers
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.FriendsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: user.FriendsTable,
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Columns: user.FriendsPrimaryKey,
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Bidi: true,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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edge.Schema = _c.schemaConfig.Friendship
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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createE := &FriendshipCreate{config: _c.config, mutation: newFriendshipMutation(_c.config, OpCreate)}
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createE.defaults()
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_, specE := createE.createSpec()
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edge.Target.Fields = specE.Fields
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.FollowersIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: true,
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Table: user.FollowersTable,
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Columns: user.FollowersPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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edge.Schema = _c.schemaConfig.UserFollowing
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.FollowingIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: user.FollowingTable,
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Columns: user.FollowingPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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edge.Schema = _c.schemaConfig.UserFollowing
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.FriendshipsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: true,
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Table: user.FriendshipsTable,
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Columns: []string{user.FriendshipsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(friendship.FieldID, field.TypeInt),
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},
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}
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edge.Schema = _c.schemaConfig.Friendship
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// UserCreateBulk is the builder for creating many User entities in bulk.
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type UserCreateBulk struct {
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config
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err error
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builders []*UserCreate
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}
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// Save creates the User entities in the database.
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func (_c *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*User, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*UserMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *UserCreateBulk) SaveX(ctx context.Context) []*User {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *UserCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *UserCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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