Files
ent/entc/integration/migrate/versioned/mutation.go
MasseElch 0239daca7b dialect/sql/schema: versioned migrations (#2337)
* dialect/sql/schema: fix go doc

* all: update atlas

* dialect/sql/schema: diff connected DB and defined schema and write changes to migration file

* dialect/sql/schema: use migration directory and formatter directly instead of a planner

* all: update atlas

* cmd: add command to create a new migration file

* entc/gen: generate main.go with migrate diff example

* all: regenerate

* cmd/internal/base: make linter happy

* all: support Go 1.16 in versioned migrations main.go

* entc/gen: put versioned migrations behind feature flag

* all: regenerate

* cmd/ent: driver-prefixed dsn in migrate diff command

* cmd/internal/base: remove prefix from migrate import

* cmd/internal/base: use cobra.CheckErr

* cmd: remove diff command

* entc/gen/template/dialect/sql/feature: remove generated main.go

* all: rebase on master and go mod tidy

* all: regenerate
2022-02-21 12:15:17 +02:00

1597 lines
43 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package versioned
import (
"context"
"errors"
"fmt"
"sync"
"entgo.io/ent/entc/integration/migrate/versioned/car"
"entgo.io/ent/entc/integration/migrate/versioned/predicate"
"entgo.io/ent/entc/integration/migrate/versioned/user"
"entgo.io/ent"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeCar = "Car"
TypeUser = "User"
)
// CarMutation represents an operation that mutates the Car nodes in the graph.
type CarMutation struct {
config
op Op
typ string
id *int
clearedFields map[string]struct{}
owner *int
clearedowner bool
done bool
oldValue func(context.Context) (*Car, error)
predicates []predicate.Car
}
var _ ent.Mutation = (*CarMutation)(nil)
// carOption allows management of the mutation configuration using functional options.
type carOption func(*CarMutation)
// newCarMutation creates new mutation for the Car entity.
func newCarMutation(c config, op Op, opts ...carOption) *CarMutation {
m := &CarMutation{
config: c,
op: op,
typ: TypeCar,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withCarID sets the ID field of the mutation.
func withCarID(id int) carOption {
return func(m *CarMutation) {
var (
err error
once sync.Once
value *Car
)
m.oldValue = func(ctx context.Context) (*Car, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Car.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withCar sets the old Car of the mutation.
func withCar(node *Car) carOption {
return func(m *CarMutation) {
m.oldValue = func(context.Context) (*Car, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m CarMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m CarMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("versioned: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *CarMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *CarMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Car.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetOwnerID sets the "owner" edge to the User entity by id.
func (m *CarMutation) SetOwnerID(id int) {
m.owner = &id
}
// ClearOwner clears the "owner" edge to the User entity.
func (m *CarMutation) ClearOwner() {
m.clearedowner = true
}
// OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (m *CarMutation) OwnerCleared() bool {
return m.clearedowner
}
// OwnerID returns the "owner" edge ID in the mutation.
func (m *CarMutation) OwnerID() (id int, exists bool) {
if m.owner != nil {
return *m.owner, true
}
return
}
// OwnerIDs returns the "owner" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// OwnerID instead. It exists only for internal usage by the builders.
func (m *CarMutation) OwnerIDs() (ids []int) {
if id := m.owner; id != nil {
ids = append(ids, *id)
}
return
}
// ResetOwner resets all changes to the "owner" edge.
func (m *CarMutation) ResetOwner() {
m.owner = nil
m.clearedowner = false
}
// Where appends a list predicates to the CarMutation builder.
func (m *CarMutation) Where(ps ...predicate.Car) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *CarMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Car).
func (m *CarMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *CarMutation) Fields() []string {
fields := make([]string, 0, 0)
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *CarMutation) Field(name string) (ent.Value, bool) {
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *CarMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
return nil, fmt.Errorf("unknown Car field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CarMutation) SetField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Car field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *CarMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *CarMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CarMutation) AddField(name string, value ent.Value) error {
return fmt.Errorf("unknown Car numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *CarMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *CarMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *CarMutation) ClearField(name string) error {
return fmt.Errorf("unknown Car nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *CarMutation) ResetField(name string) error {
return fmt.Errorf("unknown Car field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *CarMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.owner != nil {
edges = append(edges, car.EdgeOwner)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *CarMutation) AddedIDs(name string) []ent.Value {
switch name {
case car.EdgeOwner:
if id := m.owner; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *CarMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *CarMutation) RemovedIDs(name string) []ent.Value {
switch name {
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *CarMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedowner {
edges = append(edges, car.EdgeOwner)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *CarMutation) EdgeCleared(name string) bool {
switch name {
case car.EdgeOwner:
return m.clearedowner
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *CarMutation) ClearEdge(name string) error {
switch name {
case car.EdgeOwner:
m.ClearOwner()
return nil
}
return fmt.Errorf("unknown Car unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *CarMutation) ResetEdge(name string) error {
switch name {
case car.EdgeOwner:
m.ResetOwner()
return nil
}
return fmt.Errorf("unknown Car edge %s", name)
}
// UserMutation represents an operation that mutates the User nodes in the graph.
type UserMutation struct {
config
op Op
typ string
id *int
age *int32
addage *int32
name *string
description *string
nickname *string
address *string
renamed *string
blob *[]byte
state *user.State
status *string
workplace *string
clearedFields map[string]struct{}
parent *int
clearedparent bool
children map[int]struct{}
removedchildren map[int]struct{}
clearedchildren bool
spouse *int
clearedspouse bool
car *int
clearedcar bool
done bool
oldValue func(context.Context) (*User, error)
predicates []predicate.User
}
var _ ent.Mutation = (*UserMutation)(nil)
// userOption allows management of the mutation configuration using functional options.
type userOption func(*UserMutation)
// newUserMutation creates new mutation for the User entity.
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
m := &UserMutation{
config: c,
op: op,
typ: TypeUser,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withUserID sets the ID field of the mutation.
func withUserID(id int) userOption {
return func(m *UserMutation) {
var (
err error
once sync.Once
value *User
)
m.oldValue = func(ctx context.Context) (*User, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().User.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withUser sets the old User of the mutation.
func withUser(node *User) userOption {
return func(m *UserMutation) {
m.oldValue = func(context.Context) (*User, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("versioned: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// SetID sets the value of the id field. Note that this
// operation is only accepted on creation of User entities.
func (m *UserMutation) SetID(id int) {
m.id = &id
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *UserMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *UserMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().User.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetAge sets the "age" field.
func (m *UserMutation) SetAge(i int32) {
m.age = &i
m.addage = nil
}
// Age returns the value of the "age" field in the mutation.
func (m *UserMutation) Age() (r int32, exists bool) {
v := m.age
if v == nil {
return
}
return *v, true
}
// OldAge returns the old "age" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldAge(ctx context.Context) (v int32, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldAge is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldAge requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldAge: %w", err)
}
return oldValue.Age, nil
}
// AddAge adds i to the "age" field.
func (m *UserMutation) AddAge(i int32) {
if m.addage != nil {
*m.addage += i
} else {
m.addage = &i
}
}
// AddedAge returns the value that was added to the "age" field in this mutation.
func (m *UserMutation) AddedAge() (r int32, exists bool) {
v := m.addage
if v == nil {
return
}
return *v, true
}
// ResetAge resets all changes to the "age" field.
func (m *UserMutation) ResetAge() {
m.age = nil
m.addage = nil
}
// SetName sets the "name" field.
func (m *UserMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *UserMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *UserMutation) ResetName() {
m.name = nil
}
// SetDescription sets the "description" field.
func (m *UserMutation) SetDescription(s string) {
m.description = &s
}
// Description returns the value of the "description" field in the mutation.
func (m *UserMutation) Description() (r string, exists bool) {
v := m.description
if v == nil {
return
}
return *v, true
}
// OldDescription returns the old "description" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldDescription(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldDescription is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldDescription requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldDescription: %w", err)
}
return oldValue.Description, nil
}
// ClearDescription clears the value of the "description" field.
func (m *UserMutation) ClearDescription() {
m.description = nil
m.clearedFields[user.FieldDescription] = struct{}{}
}
// DescriptionCleared returns if the "description" field was cleared in this mutation.
func (m *UserMutation) DescriptionCleared() bool {
_, ok := m.clearedFields[user.FieldDescription]
return ok
}
// ResetDescription resets all changes to the "description" field.
func (m *UserMutation) ResetDescription() {
m.description = nil
delete(m.clearedFields, user.FieldDescription)
}
// SetNickname sets the "nickname" field.
func (m *UserMutation) SetNickname(s string) {
m.nickname = &s
}
// Nickname returns the value of the "nickname" field in the mutation.
func (m *UserMutation) Nickname() (r string, exists bool) {
v := m.nickname
if v == nil {
return
}
return *v, true
}
// OldNickname returns the old "nickname" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldNickname(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldNickname is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldNickname requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldNickname: %w", err)
}
return oldValue.Nickname, nil
}
// ResetNickname resets all changes to the "nickname" field.
func (m *UserMutation) ResetNickname() {
m.nickname = nil
}
// SetAddress sets the "address" field.
func (m *UserMutation) SetAddress(s string) {
m.address = &s
}
// Address returns the value of the "address" field in the mutation.
func (m *UserMutation) Address() (r string, exists bool) {
v := m.address
if v == nil {
return
}
return *v, true
}
// OldAddress returns the old "address" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldAddress(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldAddress is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldAddress requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldAddress: %w", err)
}
return oldValue.Address, nil
}
// ClearAddress clears the value of the "address" field.
func (m *UserMutation) ClearAddress() {
m.address = nil
m.clearedFields[user.FieldAddress] = struct{}{}
}
// AddressCleared returns if the "address" field was cleared in this mutation.
func (m *UserMutation) AddressCleared() bool {
_, ok := m.clearedFields[user.FieldAddress]
return ok
}
// ResetAddress resets all changes to the "address" field.
func (m *UserMutation) ResetAddress() {
m.address = nil
delete(m.clearedFields, user.FieldAddress)
}
// SetRenamed sets the "renamed" field.
func (m *UserMutation) SetRenamed(s string) {
m.renamed = &s
}
// Renamed returns the value of the "renamed" field in the mutation.
func (m *UserMutation) Renamed() (r string, exists bool) {
v := m.renamed
if v == nil {
return
}
return *v, true
}
// OldRenamed returns the old "renamed" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldRenamed(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldRenamed is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldRenamed requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldRenamed: %w", err)
}
return oldValue.Renamed, nil
}
// ClearRenamed clears the value of the "renamed" field.
func (m *UserMutation) ClearRenamed() {
m.renamed = nil
m.clearedFields[user.FieldRenamed] = struct{}{}
}
// RenamedCleared returns if the "renamed" field was cleared in this mutation.
func (m *UserMutation) RenamedCleared() bool {
_, ok := m.clearedFields[user.FieldRenamed]
return ok
}
// ResetRenamed resets all changes to the "renamed" field.
func (m *UserMutation) ResetRenamed() {
m.renamed = nil
delete(m.clearedFields, user.FieldRenamed)
}
// SetBlob sets the "blob" field.
func (m *UserMutation) SetBlob(b []byte) {
m.blob = &b
}
// Blob returns the value of the "blob" field in the mutation.
func (m *UserMutation) Blob() (r []byte, exists bool) {
v := m.blob
if v == nil {
return
}
return *v, true
}
// OldBlob returns the old "blob" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldBlob(ctx context.Context) (v []byte, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldBlob is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldBlob requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldBlob: %w", err)
}
return oldValue.Blob, nil
}
// ClearBlob clears the value of the "blob" field.
func (m *UserMutation) ClearBlob() {
m.blob = nil
m.clearedFields[user.FieldBlob] = struct{}{}
}
// BlobCleared returns if the "blob" field was cleared in this mutation.
func (m *UserMutation) BlobCleared() bool {
_, ok := m.clearedFields[user.FieldBlob]
return ok
}
// ResetBlob resets all changes to the "blob" field.
func (m *UserMutation) ResetBlob() {
m.blob = nil
delete(m.clearedFields, user.FieldBlob)
}
// SetState sets the "state" field.
func (m *UserMutation) SetState(u user.State) {
m.state = &u
}
// State returns the value of the "state" field in the mutation.
func (m *UserMutation) State() (r user.State, exists bool) {
v := m.state
if v == nil {
return
}
return *v, true
}
// OldState returns the old "state" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldState(ctx context.Context) (v user.State, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldState is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldState requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldState: %w", err)
}
return oldValue.State, nil
}
// ClearState clears the value of the "state" field.
func (m *UserMutation) ClearState() {
m.state = nil
m.clearedFields[user.FieldState] = struct{}{}
}
// StateCleared returns if the "state" field was cleared in this mutation.
func (m *UserMutation) StateCleared() bool {
_, ok := m.clearedFields[user.FieldState]
return ok
}
// ResetState resets all changes to the "state" field.
func (m *UserMutation) ResetState() {
m.state = nil
delete(m.clearedFields, user.FieldState)
}
// SetStatus sets the "status" field.
func (m *UserMutation) SetStatus(s string) {
m.status = &s
}
// Status returns the value of the "status" field in the mutation.
func (m *UserMutation) Status() (r string, exists bool) {
v := m.status
if v == nil {
return
}
return *v, true
}
// OldStatus returns the old "status" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldStatus(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldStatus is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldStatus requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldStatus: %w", err)
}
return oldValue.Status, nil
}
// ClearStatus clears the value of the "status" field.
func (m *UserMutation) ClearStatus() {
m.status = nil
m.clearedFields[user.FieldStatus] = struct{}{}
}
// StatusCleared returns if the "status" field was cleared in this mutation.
func (m *UserMutation) StatusCleared() bool {
_, ok := m.clearedFields[user.FieldStatus]
return ok
}
// ResetStatus resets all changes to the "status" field.
func (m *UserMutation) ResetStatus() {
m.status = nil
delete(m.clearedFields, user.FieldStatus)
}
// SetWorkplace sets the "workplace" field.
func (m *UserMutation) SetWorkplace(s string) {
m.workplace = &s
}
// Workplace returns the value of the "workplace" field in the mutation.
func (m *UserMutation) Workplace() (r string, exists bool) {
v := m.workplace
if v == nil {
return
}
return *v, true
}
// OldWorkplace returns the old "workplace" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldWorkplace(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldWorkplace is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldWorkplace requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldWorkplace: %w", err)
}
return oldValue.Workplace, nil
}
// ClearWorkplace clears the value of the "workplace" field.
func (m *UserMutation) ClearWorkplace() {
m.workplace = nil
m.clearedFields[user.FieldWorkplace] = struct{}{}
}
// WorkplaceCleared returns if the "workplace" field was cleared in this mutation.
func (m *UserMutation) WorkplaceCleared() bool {
_, ok := m.clearedFields[user.FieldWorkplace]
return ok
}
// ResetWorkplace resets all changes to the "workplace" field.
func (m *UserMutation) ResetWorkplace() {
m.workplace = nil
delete(m.clearedFields, user.FieldWorkplace)
}
// SetParentID sets the "parent" edge to the User entity by id.
func (m *UserMutation) SetParentID(id int) {
m.parent = &id
}
// ClearParent clears the "parent" edge to the User entity.
func (m *UserMutation) ClearParent() {
m.clearedparent = true
}
// ParentCleared reports if the "parent" edge to the User entity was cleared.
func (m *UserMutation) ParentCleared() bool {
return m.clearedparent
}
// ParentID returns the "parent" edge ID in the mutation.
func (m *UserMutation) ParentID() (id int, exists bool) {
if m.parent != nil {
return *m.parent, true
}
return
}
// ParentIDs returns the "parent" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// ParentID instead. It exists only for internal usage by the builders.
func (m *UserMutation) ParentIDs() (ids []int) {
if id := m.parent; id != nil {
ids = append(ids, *id)
}
return
}
// ResetParent resets all changes to the "parent" edge.
func (m *UserMutation) ResetParent() {
m.parent = nil
m.clearedparent = false
}
// AddChildIDs adds the "children" edge to the User entity by ids.
func (m *UserMutation) AddChildIDs(ids ...int) {
if m.children == nil {
m.children = make(map[int]struct{})
}
for i := range ids {
m.children[ids[i]] = struct{}{}
}
}
// ClearChildren clears the "children" edge to the User entity.
func (m *UserMutation) ClearChildren() {
m.clearedchildren = true
}
// ChildrenCleared reports if the "children" edge to the User entity was cleared.
func (m *UserMutation) ChildrenCleared() bool {
return m.clearedchildren
}
// RemoveChildIDs removes the "children" edge to the User entity by IDs.
func (m *UserMutation) RemoveChildIDs(ids ...int) {
if m.removedchildren == nil {
m.removedchildren = make(map[int]struct{})
}
for i := range ids {
delete(m.children, ids[i])
m.removedchildren[ids[i]] = struct{}{}
}
}
// RemovedChildren returns the removed IDs of the "children" edge to the User entity.
func (m *UserMutation) RemovedChildrenIDs() (ids []int) {
for id := range m.removedchildren {
ids = append(ids, id)
}
return
}
// ChildrenIDs returns the "children" edge IDs in the mutation.
func (m *UserMutation) ChildrenIDs() (ids []int) {
for id := range m.children {
ids = append(ids, id)
}
return
}
// ResetChildren resets all changes to the "children" edge.
func (m *UserMutation) ResetChildren() {
m.children = nil
m.clearedchildren = false
m.removedchildren = nil
}
// SetSpouseID sets the "spouse" edge to the User entity by id.
func (m *UserMutation) SetSpouseID(id int) {
m.spouse = &id
}
// ClearSpouse clears the "spouse" edge to the User entity.
func (m *UserMutation) ClearSpouse() {
m.clearedspouse = true
}
// SpouseCleared reports if the "spouse" edge to the User entity was cleared.
func (m *UserMutation) SpouseCleared() bool {
return m.clearedspouse
}
// SpouseID returns the "spouse" edge ID in the mutation.
func (m *UserMutation) SpouseID() (id int, exists bool) {
if m.spouse != nil {
return *m.spouse, true
}
return
}
// SpouseIDs returns the "spouse" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// SpouseID instead. It exists only for internal usage by the builders.
func (m *UserMutation) SpouseIDs() (ids []int) {
if id := m.spouse; id != nil {
ids = append(ids, *id)
}
return
}
// ResetSpouse resets all changes to the "spouse" edge.
func (m *UserMutation) ResetSpouse() {
m.spouse = nil
m.clearedspouse = false
}
// SetCarID sets the "car" edge to the Car entity by id.
func (m *UserMutation) SetCarID(id int) {
m.car = &id
}
// ClearCar clears the "car" edge to the Car entity.
func (m *UserMutation) ClearCar() {
m.clearedcar = true
}
// CarCleared reports if the "car" edge to the Car entity was cleared.
func (m *UserMutation) CarCleared() bool {
return m.clearedcar
}
// CarID returns the "car" edge ID in the mutation.
func (m *UserMutation) CarID() (id int, exists bool) {
if m.car != nil {
return *m.car, true
}
return
}
// CarIDs returns the "car" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// CarID instead. It exists only for internal usage by the builders.
func (m *UserMutation) CarIDs() (ids []int) {
if id := m.car; id != nil {
ids = append(ids, *id)
}
return
}
// ResetCar resets all changes to the "car" edge.
func (m *UserMutation) ResetCar() {
m.car = nil
m.clearedcar = false
}
// Where appends a list predicates to the UserMutation builder.
func (m *UserMutation) Where(ps ...predicate.User) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *UserMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UserMutation) Fields() []string {
fields := make([]string, 0, 10)
if m.age != nil {
fields = append(fields, user.FieldAge)
}
if m.name != nil {
fields = append(fields, user.FieldName)
}
if m.description != nil {
fields = append(fields, user.FieldDescription)
}
if m.nickname != nil {
fields = append(fields, user.FieldNickname)
}
if m.address != nil {
fields = append(fields, user.FieldAddress)
}
if m.renamed != nil {
fields = append(fields, user.FieldRenamed)
}
if m.blob != nil {
fields = append(fields, user.FieldBlob)
}
if m.state != nil {
fields = append(fields, user.FieldState)
}
if m.status != nil {
fields = append(fields, user.FieldStatus)
}
if m.workplace != nil {
fields = append(fields, user.FieldWorkplace)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.Age()
case user.FieldName:
return m.Name()
case user.FieldDescription:
return m.Description()
case user.FieldNickname:
return m.Nickname()
case user.FieldAddress:
return m.Address()
case user.FieldRenamed:
return m.Renamed()
case user.FieldBlob:
return m.Blob()
case user.FieldState:
return m.State()
case user.FieldStatus:
return m.Status()
case user.FieldWorkplace:
return m.Workplace()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case user.FieldAge:
return m.OldAge(ctx)
case user.FieldName:
return m.OldName(ctx)
case user.FieldDescription:
return m.OldDescription(ctx)
case user.FieldNickname:
return m.OldNickname(ctx)
case user.FieldAddress:
return m.OldAddress(ctx)
case user.FieldRenamed:
return m.OldRenamed(ctx)
case user.FieldBlob:
return m.OldBlob(ctx)
case user.FieldState:
return m.OldState(ctx)
case user.FieldStatus:
return m.OldStatus(ctx)
case user.FieldWorkplace:
return m.OldWorkplace(ctx)
}
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int32)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAge(v)
return nil
case user.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case user.FieldDescription:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDescription(v)
return nil
case user.FieldNickname:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNickname(v)
return nil
case user.FieldAddress:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAddress(v)
return nil
case user.FieldRenamed:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetRenamed(v)
return nil
case user.FieldBlob:
v, ok := value.([]byte)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetBlob(v)
return nil
case user.FieldState:
v, ok := value.(user.State)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetState(v)
return nil
case user.FieldStatus:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetStatus(v)
return nil
case user.FieldWorkplace:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetWorkplace(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UserMutation) AddedFields() []string {
var fields []string
if m.addage != nil {
fields = append(fields, user.FieldAge)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.AddedAge()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int32)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddAge(v)
return nil
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UserMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(user.FieldDescription) {
fields = append(fields, user.FieldDescription)
}
if m.FieldCleared(user.FieldAddress) {
fields = append(fields, user.FieldAddress)
}
if m.FieldCleared(user.FieldRenamed) {
fields = append(fields, user.FieldRenamed)
}
if m.FieldCleared(user.FieldBlob) {
fields = append(fields, user.FieldBlob)
}
if m.FieldCleared(user.FieldState) {
fields = append(fields, user.FieldState)
}
if m.FieldCleared(user.FieldStatus) {
fields = append(fields, user.FieldStatus)
}
if m.FieldCleared(user.FieldWorkplace) {
fields = append(fields, user.FieldWorkplace)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
switch name {
case user.FieldDescription:
m.ClearDescription()
return nil
case user.FieldAddress:
m.ClearAddress()
return nil
case user.FieldRenamed:
m.ClearRenamed()
return nil
case user.FieldBlob:
m.ClearBlob()
return nil
case user.FieldState:
m.ClearState()
return nil
case user.FieldStatus:
m.ClearStatus()
return nil
case user.FieldWorkplace:
m.ClearWorkplace()
return nil
}
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UserMutation) ResetField(name string) error {
switch name {
case user.FieldAge:
m.ResetAge()
return nil
case user.FieldName:
m.ResetName()
return nil
case user.FieldDescription:
m.ResetDescription()
return nil
case user.FieldNickname:
m.ResetNickname()
return nil
case user.FieldAddress:
m.ResetAddress()
return nil
case user.FieldRenamed:
m.ResetRenamed()
return nil
case user.FieldBlob:
m.ResetBlob()
return nil
case user.FieldState:
m.ResetState()
return nil
case user.FieldStatus:
m.ResetStatus()
return nil
case user.FieldWorkplace:
m.ResetWorkplace()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UserMutation) AddedEdges() []string {
edges := make([]string, 0, 4)
if m.parent != nil {
edges = append(edges, user.EdgeParent)
}
if m.children != nil {
edges = append(edges, user.EdgeChildren)
}
if m.spouse != nil {
edges = append(edges, user.EdgeSpouse)
}
if m.car != nil {
edges = append(edges, user.EdgeCar)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
switch name {
case user.EdgeParent:
if id := m.parent; id != nil {
return []ent.Value{*id}
}
case user.EdgeChildren:
ids := make([]ent.Value, 0, len(m.children))
for id := range m.children {
ids = append(ids, id)
}
return ids
case user.EdgeSpouse:
if id := m.spouse; id != nil {
return []ent.Value{*id}
}
case user.EdgeCar:
if id := m.car; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UserMutation) RemovedEdges() []string {
edges := make([]string, 0, 4)
if m.removedchildren != nil {
edges = append(edges, user.EdgeChildren)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
switch name {
case user.EdgeChildren:
ids := make([]ent.Value, 0, len(m.removedchildren))
for id := range m.removedchildren {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UserMutation) ClearedEdges() []string {
edges := make([]string, 0, 4)
if m.clearedparent {
edges = append(edges, user.EdgeParent)
}
if m.clearedchildren {
edges = append(edges, user.EdgeChildren)
}
if m.clearedspouse {
edges = append(edges, user.EdgeSpouse)
}
if m.clearedcar {
edges = append(edges, user.EdgeCar)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
switch name {
case user.EdgeParent:
return m.clearedparent
case user.EdgeChildren:
return m.clearedchildren
case user.EdgeSpouse:
return m.clearedspouse
case user.EdgeCar:
return m.clearedcar
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
switch name {
case user.EdgeParent:
m.ClearParent()
return nil
case user.EdgeSpouse:
m.ClearSpouse()
return nil
case user.EdgeCar:
m.ClearCar()
return nil
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
switch name {
case user.EdgeParent:
m.ResetParent()
return nil
case user.EdgeChildren:
m.ResetChildren()
return nil
case user.EdgeSpouse:
m.ResetSpouse()
return nil
case user.EdgeCar:
m.ResetCar()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}