Files
ent/entc/integration/migrate/entv2/user_create.go
Nathaniel Peiffer b8b82f80a4 entc/gen: fix grammar and language usage in function comments (#1126)
* fix grammar and english usage in templates

* bindata gen

* codegen

* go generate ./again...
2021-01-04 14:34:40 +02:00

607 lines
16 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package entv2
import (
"context"
"errors"
"fmt"
"github.com/facebook/ent/dialect/sql/sqlgraph"
"github.com/facebook/ent/entc/integration/migrate/entv2/car"
"github.com/facebook/ent/entc/integration/migrate/entv2/pet"
"github.com/facebook/ent/entc/integration/migrate/entv2/user"
"github.com/facebook/ent/schema/field"
)
// UserCreate is the builder for creating a User entity.
type UserCreate struct {
config
mutation *UserMutation
hooks []Hook
}
// SetMixedString sets the "mixed_string" field.
func (uc *UserCreate) SetMixedString(s string) *UserCreate {
uc.mutation.SetMixedString(s)
return uc
}
// SetNillableMixedString sets the "mixed_string" field if the given value is not nil.
func (uc *UserCreate) SetNillableMixedString(s *string) *UserCreate {
if s != nil {
uc.SetMixedString(*s)
}
return uc
}
// SetMixedEnum sets the "mixed_enum" field.
func (uc *UserCreate) SetMixedEnum(ue user.MixedEnum) *UserCreate {
uc.mutation.SetMixedEnum(ue)
return uc
}
// SetNillableMixedEnum sets the "mixed_enum" field if the given value is not nil.
func (uc *UserCreate) SetNillableMixedEnum(ue *user.MixedEnum) *UserCreate {
if ue != nil {
uc.SetMixedEnum(*ue)
}
return uc
}
// SetAge sets the "age" field.
func (uc *UserCreate) SetAge(i int) *UserCreate {
uc.mutation.SetAge(i)
return uc
}
// SetName sets the "name" field.
func (uc *UserCreate) SetName(s string) *UserCreate {
uc.mutation.SetName(s)
return uc
}
// SetNickname sets the "nickname" field.
func (uc *UserCreate) SetNickname(s string) *UserCreate {
uc.mutation.SetNickname(s)
return uc
}
// SetPhone sets the "phone" field.
func (uc *UserCreate) SetPhone(s string) *UserCreate {
uc.mutation.SetPhone(s)
return uc
}
// SetNillablePhone sets the "phone" field if the given value is not nil.
func (uc *UserCreate) SetNillablePhone(s *string) *UserCreate {
if s != nil {
uc.SetPhone(*s)
}
return uc
}
// SetBuffer sets the "buffer" field.
func (uc *UserCreate) SetBuffer(b []byte) *UserCreate {
uc.mutation.SetBuffer(b)
return uc
}
// SetTitle sets the "title" field.
func (uc *UserCreate) SetTitle(s string) *UserCreate {
uc.mutation.SetTitle(s)
return uc
}
// SetNillableTitle sets the "title" field if the given value is not nil.
func (uc *UserCreate) SetNillableTitle(s *string) *UserCreate {
if s != nil {
uc.SetTitle(*s)
}
return uc
}
// SetNewName sets the "new_name" field.
func (uc *UserCreate) SetNewName(s string) *UserCreate {
uc.mutation.SetNewName(s)
return uc
}
// SetNillableNewName sets the "new_name" field if the given value is not nil.
func (uc *UserCreate) SetNillableNewName(s *string) *UserCreate {
if s != nil {
uc.SetNewName(*s)
}
return uc
}
// SetBlob sets the "blob" field.
func (uc *UserCreate) SetBlob(b []byte) *UserCreate {
uc.mutation.SetBlob(b)
return uc
}
// SetState sets the "state" field.
func (uc *UserCreate) SetState(u user.State) *UserCreate {
uc.mutation.SetState(u)
return uc
}
// SetNillableState sets the "state" field if the given value is not nil.
func (uc *UserCreate) SetNillableState(u *user.State) *UserCreate {
if u != nil {
uc.SetState(*u)
}
return uc
}
// SetStatus sets the "status" field.
func (uc *UserCreate) SetStatus(u user.Status) *UserCreate {
uc.mutation.SetStatus(u)
return uc
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (uc *UserCreate) SetNillableStatus(u *user.Status) *UserCreate {
if u != nil {
uc.SetStatus(*u)
}
return uc
}
// SetWorkplace sets the "workplace" field.
func (uc *UserCreate) SetWorkplace(s string) *UserCreate {
uc.mutation.SetWorkplace(s)
return uc
}
// SetNillableWorkplace sets the "workplace" field if the given value is not nil.
func (uc *UserCreate) SetNillableWorkplace(s *string) *UserCreate {
if s != nil {
uc.SetWorkplace(*s)
}
return uc
}
// SetID sets the "id" field.
func (uc *UserCreate) SetID(i int) *UserCreate {
uc.mutation.SetID(i)
return uc
}
// AddCarIDs adds the "car" edge to the Car entity by IDs.
func (uc *UserCreate) AddCarIDs(ids ...int) *UserCreate {
uc.mutation.AddCarIDs(ids...)
return uc
}
// AddCar adds the "car" edges to the Car entity.
func (uc *UserCreate) AddCar(c ...*Car) *UserCreate {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uc.AddCarIDs(ids...)
}
// SetPetsID sets the "pets" edge to the Pet entity by ID.
func (uc *UserCreate) SetPetsID(id int) *UserCreate {
uc.mutation.SetPetsID(id)
return uc
}
// SetNillablePetsID sets the "pets" edge to the Pet entity by ID if the given value is not nil.
func (uc *UserCreate) SetNillablePetsID(id *int) *UserCreate {
if id != nil {
uc = uc.SetPetsID(*id)
}
return uc
}
// SetPets sets the "pets" edge to the Pet entity.
func (uc *UserCreate) SetPets(p *Pet) *UserCreate {
return uc.SetPetsID(p.ID)
}
// AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate {
uc.mutation.AddFriendIDs(ids...)
return uc
}
// AddFriends adds the "friends" edges to the User entity.
func (uc *UserCreate) AddFriends(u ...*User) *UserCreate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uc.AddFriendIDs(ids...)
}
// Mutation returns the UserMutation object of the builder.
func (uc *UserCreate) Mutation() *UserMutation {
return uc.mutation
}
// Save creates the User in the database.
func (uc *UserCreate) Save(ctx context.Context) (*User, error) {
var (
err error
node *User
)
uc.defaults()
if len(uc.hooks) == 0 {
if err = uc.check(); err != nil {
return nil, err
}
node, err = uc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*UserMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = uc.check(); err != nil {
return nil, err
}
uc.mutation = mutation
node, err = uc.sqlSave(ctx)
mutation.done = true
return node, err
})
for i := len(uc.hooks) - 1; i >= 0; i-- {
mut = uc.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, uc.mutation); err != nil {
return nil, err
}
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (uc *UserCreate) SaveX(ctx context.Context) *User {
v, err := uc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// defaults sets the default values of the builder before save.
func (uc *UserCreate) defaults() {
if _, ok := uc.mutation.MixedString(); !ok {
v := user.DefaultMixedString
uc.mutation.SetMixedString(v)
}
if _, ok := uc.mutation.MixedEnum(); !ok {
v := user.DefaultMixedEnum
uc.mutation.SetMixedEnum(v)
}
if _, ok := uc.mutation.Phone(); !ok {
v := user.DefaultPhone
uc.mutation.SetPhone(v)
}
if _, ok := uc.mutation.Buffer(); !ok {
v := user.DefaultBuffer()
uc.mutation.SetBuffer(v)
}
if _, ok := uc.mutation.Title(); !ok {
v := user.DefaultTitle
uc.mutation.SetTitle(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (uc *UserCreate) check() error {
if _, ok := uc.mutation.MixedString(); !ok {
return &ValidationError{Name: "mixed_string", err: errors.New("entv2: missing required field \"mixed_string\"")}
}
if _, ok := uc.mutation.MixedEnum(); !ok {
return &ValidationError{Name: "mixed_enum", err: errors.New("entv2: missing required field \"mixed_enum\"")}
}
if v, ok := uc.mutation.MixedEnum(); ok {
if err := user.MixedEnumValidator(v); err != nil {
return &ValidationError{Name: "mixed_enum", err: fmt.Errorf("entv2: validator failed for field \"mixed_enum\": %w", err)}
}
}
if _, ok := uc.mutation.Age(); !ok {
return &ValidationError{Name: "age", err: errors.New("entv2: missing required field \"age\"")}
}
if _, ok := uc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New("entv2: missing required field \"name\"")}
}
if _, ok := uc.mutation.Nickname(); !ok {
return &ValidationError{Name: "nickname", err: errors.New("entv2: missing required field \"nickname\"")}
}
if v, ok := uc.mutation.Nickname(); ok {
if err := user.NicknameValidator(v); err != nil {
return &ValidationError{Name: "nickname", err: fmt.Errorf("entv2: validator failed for field \"nickname\": %w", err)}
}
}
if _, ok := uc.mutation.Phone(); !ok {
return &ValidationError{Name: "phone", err: errors.New("entv2: missing required field \"phone\"")}
}
if _, ok := uc.mutation.Title(); !ok {
return &ValidationError{Name: "title", err: errors.New("entv2: missing required field \"title\"")}
}
if v, ok := uc.mutation.State(); ok {
if err := user.StateValidator(v); err != nil {
return &ValidationError{Name: "state", err: fmt.Errorf("entv2: validator failed for field \"state\": %w", err)}
}
}
if v, ok := uc.mutation.Status(); ok {
if err := user.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf("entv2: validator failed for field \"status\": %w", err)}
}
}
return nil
}
func (uc *UserCreate) sqlSave(ctx context.Context) (*User, error) {
_node, _spec := uc.createSpec()
if err := sqlgraph.CreateNode(ctx, uc.driver, _spec); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
return nil, err
}
if _node.ID == 0 {
id := _spec.ID.Value.(int64)
_node.ID = int(id)
}
return _node, nil
}
func (uc *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
var (
_node = &User{config: uc.config}
_spec = &sqlgraph.CreateSpec{
Table: user.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
}
)
if id, ok := uc.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := uc.mutation.MixedString(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldMixedString,
})
_node.MixedString = value
}
if value, ok := uc.mutation.MixedEnum(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeEnum,
Value: value,
Column: user.FieldMixedEnum,
})
_node.MixedEnum = value
}
if value, ok := uc.mutation.Age(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: user.FieldAge,
})
_node.Age = value
}
if value, ok := uc.mutation.Name(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldName,
})
_node.Name = value
}
if value, ok := uc.mutation.Nickname(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldNickname,
})
_node.Nickname = value
}
if value, ok := uc.mutation.Phone(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldPhone,
})
_node.Phone = value
}
if value, ok := uc.mutation.Buffer(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Value: value,
Column: user.FieldBuffer,
})
_node.Buffer = value
}
if value, ok := uc.mutation.Title(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldTitle,
})
_node.Title = value
}
if value, ok := uc.mutation.NewName(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldNewName,
})
_node.NewName = value
}
if value, ok := uc.mutation.Blob(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeBytes,
Value: value,
Column: user.FieldBlob,
})
_node.Blob = value
}
if value, ok := uc.mutation.State(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeEnum,
Value: value,
Column: user.FieldState,
})
_node.State = value
}
if value, ok := uc.mutation.Status(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeEnum,
Value: value,
Column: user.FieldStatus,
})
_node.Status = value
}
if value, ok := uc.mutation.Workplace(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: user.FieldWorkplace,
})
_node.Workplace = value
}
if nodes := uc.mutation.CarIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.CarTable,
Columns: []string{user.CarColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: car.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.PetsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.PetsTable,
Columns: []string{user.PetsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: pet.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.FriendsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: user.FriendsTable,
Columns: user.FriendsPrimaryKey,
Bidi: true,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// UserCreateBulk is the builder for creating many User entities in bulk.
type UserCreateBulk struct {
config
builders []*UserCreate
}
// Save creates the User entities in the database.
func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
specs := make([]*sqlgraph.CreateSpec, len(ucb.builders))
nodes := make([]*User, len(ucb.builders))
mutators := make([]Mutator, len(ucb.builders))
for i := range ucb.builders {
func(i int, root context.Context) {
builder := ucb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*UserMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, ucb.builders[i+1].mutation)
} else {
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, ucb.driver, &sqlgraph.BatchCreateSpec{Nodes: specs}); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
}
}
mutation.done = true
if err != nil {
return nil, err
}
if nodes[i].ID == 0 {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, ucb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User {
v, err := ucb.Save(ctx)
if err != nil {
panic(err)
}
return v
}