mirror of
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395 lines
10 KiB
Go
395 lines
10 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"github.com/facebook/ent/dialect/gremlin"
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"github.com/facebook/ent/dialect/gremlin/graph/dsl"
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"github.com/facebook/ent/dialect/gremlin/graph/dsl/__"
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"github.com/facebook/ent/dialect/gremlin/graph/dsl/g"
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"github.com/facebook/ent/dialect/gremlin/graph/dsl/p"
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"github.com/facebook/ent/entc/integration/gremlin/ent/pet"
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"github.com/facebook/ent/entc/integration/gremlin/ent/predicate"
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"github.com/facebook/ent/entc/integration/gremlin/ent/user"
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)
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// PetUpdate is the builder for updating Pet entities.
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type PetUpdate struct {
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config
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hooks []Hook
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mutation *PetMutation
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}
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// Where adds a new predicate for the builder.
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func (pu *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate {
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pu.mutation.predicates = append(pu.mutation.predicates, ps...)
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return pu
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}
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// SetName sets the name field.
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func (pu *PetUpdate) SetName(s string) *PetUpdate {
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pu.mutation.SetName(s)
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return pu
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}
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// SetTeamID sets the team edge to User by id.
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func (pu *PetUpdate) SetTeamID(id string) *PetUpdate {
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pu.mutation.SetTeamID(id)
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return pu
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}
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// SetNillableTeamID sets the team edge to User by id if the given value is not nil.
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func (pu *PetUpdate) SetNillableTeamID(id *string) *PetUpdate {
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if id != nil {
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pu = pu.SetTeamID(*id)
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}
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return pu
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}
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// SetTeam sets the team edge to User.
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func (pu *PetUpdate) SetTeam(u *User) *PetUpdate {
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return pu.SetTeamID(u.ID)
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}
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// SetOwnerID sets the owner edge to User by id.
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func (pu *PetUpdate) SetOwnerID(id string) *PetUpdate {
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pu.mutation.SetOwnerID(id)
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return pu
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}
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// SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
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func (pu *PetUpdate) SetNillableOwnerID(id *string) *PetUpdate {
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if id != nil {
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pu = pu.SetOwnerID(*id)
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}
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return pu
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}
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// SetOwner sets the owner edge to User.
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func (pu *PetUpdate) SetOwner(u *User) *PetUpdate {
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return pu.SetOwnerID(u.ID)
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}
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// Mutation returns the PetMutation object of the builder.
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func (pu *PetUpdate) Mutation() *PetMutation {
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return pu.mutation
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}
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// ClearTeam clears the "team" edge to type User.
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func (pu *PetUpdate) ClearTeam() *PetUpdate {
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pu.mutation.ClearTeam()
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return pu
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}
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// ClearOwner clears the "owner" edge to type User.
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func (pu *PetUpdate) ClearOwner() *PetUpdate {
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pu.mutation.ClearOwner()
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return pu
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (pu *PetUpdate) Save(ctx context.Context) (int, error) {
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var (
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err error
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affected int
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)
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if len(pu.hooks) == 0 {
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affected, err = pu.gremlinSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*PetMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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pu.mutation = mutation
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affected, err = pu.gremlinSave(ctx)
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mutation.done = true
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return affected, err
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})
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for i := len(pu.hooks) - 1; i >= 0; i-- {
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mut = pu.hooks[i](mut)
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}
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if _, err := mut.Mutate(ctx, pu.mutation); err != nil {
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return 0, err
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}
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}
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return affected, err
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}
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// SaveX is like Save, but panics if an error occurs.
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func (pu *PetUpdate) SaveX(ctx context.Context) int {
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affected, err := pu.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (pu *PetUpdate) Exec(ctx context.Context) error {
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_, err := pu.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (pu *PetUpdate) ExecX(ctx context.Context) {
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if err := pu.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (pu *PetUpdate) gremlinSave(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := pu.gremlin().Query()
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if err := pu.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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if err, ok := isConstantError(res); ok {
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return 0, err
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}
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return res.ReadInt()
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}
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func (pu *PetUpdate) gremlin() *dsl.Traversal {
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type constraint struct {
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pred *dsl.Traversal // constraint predicate.
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test *dsl.Traversal // test matches and its constant.
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}
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constraints := make([]*constraint, 0, 1)
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v := g.V().HasLabel(pet.Label)
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for _, p := range pu.mutation.predicates {
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p(v)
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}
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var (
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rv = v.Clone()
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_ = rv
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trs []*dsl.Traversal
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)
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if value, ok := pu.mutation.Name(); ok {
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v.Property(dsl.Single, pet.FieldName, value)
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}
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if pu.mutation.TeamCleared() {
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tr := rv.Clone().InE(user.TeamLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range pu.mutation.TeamIDs() {
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v.AddE(user.TeamLabel).From(g.V(id)).InV()
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constraints = append(constraints, &constraint{
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pred: g.E().HasLabel(user.TeamLabel).OutV().HasID(id).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(pet.Label, user.TeamLabel, id)),
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})
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}
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if pu.mutation.OwnerCleared() {
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tr := rv.Clone().InE(user.PetsLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range pu.mutation.OwnerIDs() {
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v.AddE(user.PetsLabel).From(g.V(id)).InV()
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}
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v.Count()
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if len(constraints) > 0 {
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constraints = append(constraints, &constraint{
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pred: rv.Count(),
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test: __.Is(p.GT(1)).Constant(&ConstraintError{msg: "update traversal contains more than one vertex"}),
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})
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v = constraints[0].pred.Coalesce(constraints[0].test, v)
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for _, cr := range constraints[1:] {
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v = cr.pred.Coalesce(cr.test, v)
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}
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}
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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// PetUpdateOne is the builder for updating a single Pet entity.
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type PetUpdateOne struct {
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config
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hooks []Hook
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mutation *PetMutation
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}
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// SetName sets the name field.
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func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne {
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puo.mutation.SetName(s)
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return puo
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}
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// SetTeamID sets the team edge to User by id.
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func (puo *PetUpdateOne) SetTeamID(id string) *PetUpdateOne {
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puo.mutation.SetTeamID(id)
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return puo
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}
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// SetNillableTeamID sets the team edge to User by id if the given value is not nil.
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func (puo *PetUpdateOne) SetNillableTeamID(id *string) *PetUpdateOne {
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if id != nil {
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puo = puo.SetTeamID(*id)
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}
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return puo
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}
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// SetTeam sets the team edge to User.
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func (puo *PetUpdateOne) SetTeam(u *User) *PetUpdateOne {
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return puo.SetTeamID(u.ID)
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}
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// SetOwnerID sets the owner edge to User by id.
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func (puo *PetUpdateOne) SetOwnerID(id string) *PetUpdateOne {
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puo.mutation.SetOwnerID(id)
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return puo
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}
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// SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
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func (puo *PetUpdateOne) SetNillableOwnerID(id *string) *PetUpdateOne {
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if id != nil {
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puo = puo.SetOwnerID(*id)
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}
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return puo
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}
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// SetOwner sets the owner edge to User.
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func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne {
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return puo.SetOwnerID(u.ID)
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}
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// Mutation returns the PetMutation object of the builder.
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func (puo *PetUpdateOne) Mutation() *PetMutation {
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return puo.mutation
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}
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// ClearTeam clears the "team" edge to type User.
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func (puo *PetUpdateOne) ClearTeam() *PetUpdateOne {
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puo.mutation.ClearTeam()
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return puo
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}
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// ClearOwner clears the "owner" edge to type User.
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func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne {
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puo.mutation.ClearOwner()
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return puo
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}
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// Save executes the query and returns the updated entity.
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func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error) {
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var (
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err error
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node *Pet
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)
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if len(puo.hooks) == 0 {
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node, err = puo.gremlinSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*PetMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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puo.mutation = mutation
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node, err = puo.gremlinSave(ctx)
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mutation.done = true
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return node, err
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})
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for i := len(puo.hooks) - 1; i >= 0; i-- {
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mut = puo.hooks[i](mut)
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}
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if _, err := mut.Mutate(ctx, puo.mutation); err != nil {
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return nil, err
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}
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}
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return node, err
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}
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// SaveX is like Save, but panics if an error occurs.
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func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet {
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node, err := puo.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (puo *PetUpdateOne) Exec(ctx context.Context) error {
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_, err := puo.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (puo *PetUpdateOne) ExecX(ctx context.Context) {
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if err := puo.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (puo *PetUpdateOne) gremlinSave(ctx context.Context) (*Pet, error) {
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res := &gremlin.Response{}
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id, ok := puo.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "ID", err: fmt.Errorf("missing Pet.ID for update")}
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}
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query, bindings := puo.gremlin(id).Query()
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if err := puo.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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if err, ok := isConstantError(res); ok {
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return nil, err
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}
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pe := &Pet{config: puo.config}
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if err := pe.FromResponse(res); err != nil {
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return nil, err
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}
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return pe, nil
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}
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func (puo *PetUpdateOne) gremlin(id string) *dsl.Traversal {
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type constraint struct {
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pred *dsl.Traversal // constraint predicate.
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test *dsl.Traversal // test matches and its constant.
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}
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constraints := make([]*constraint, 0, 1)
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v := g.V(id)
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var (
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rv = v.Clone()
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_ = rv
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trs []*dsl.Traversal
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)
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if value, ok := puo.mutation.Name(); ok {
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v.Property(dsl.Single, pet.FieldName, value)
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}
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if puo.mutation.TeamCleared() {
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tr := rv.Clone().InE(user.TeamLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range puo.mutation.TeamIDs() {
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v.AddE(user.TeamLabel).From(g.V(id)).InV()
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constraints = append(constraints, &constraint{
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pred: g.E().HasLabel(user.TeamLabel).OutV().HasID(id).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(pet.Label, user.TeamLabel, id)),
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})
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}
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if puo.mutation.OwnerCleared() {
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tr := rv.Clone().InE(user.PetsLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range puo.mutation.OwnerIDs() {
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v.AddE(user.PetsLabel).From(g.V(id)).InV()
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}
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v.ValueMap(true)
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if len(constraints) > 0 {
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v = constraints[0].pred.Coalesce(constraints[0].test, v)
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for _, cr := range constraints[1:] {
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v = cr.pred.Coalesce(cr.test, v)
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}
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}
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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