Files
ent/entc/integration/ent/item_create.go
Giau. Tran Minh 195be2d98d entc/gen: fixed unnamed field initialization (#2648)
* entc/gen: fixed ConstraintError fields name

* fix: run go generate

* entc/gen: fixed Filter fields name

* fix: run go generate again for entql
2022-06-14 12:32:46 +03:00

596 lines
15 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/entc/integration/ent/item"
"entgo.io/ent/schema/field"
)
// ItemCreate is the builder for creating a Item entity.
type ItemCreate struct {
config
mutation *ItemMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetText sets the "text" field.
func (ic *ItemCreate) SetText(s string) *ItemCreate {
ic.mutation.SetText(s)
return ic
}
// SetNillableText sets the "text" field if the given value is not nil.
func (ic *ItemCreate) SetNillableText(s *string) *ItemCreate {
if s != nil {
ic.SetText(*s)
}
return ic
}
// SetID sets the "id" field.
func (ic *ItemCreate) SetID(s string) *ItemCreate {
ic.mutation.SetID(s)
return ic
}
// SetNillableID sets the "id" field if the given value is not nil.
func (ic *ItemCreate) SetNillableID(s *string) *ItemCreate {
if s != nil {
ic.SetID(*s)
}
return ic
}
// Mutation returns the ItemMutation object of the builder.
func (ic *ItemCreate) Mutation() *ItemMutation {
return ic.mutation
}
// Save creates the Item in the database.
func (ic *ItemCreate) Save(ctx context.Context) (*Item, error) {
var (
err error
node *Item
)
ic.defaults()
if len(ic.hooks) == 0 {
if err = ic.check(); err != nil {
return nil, err
}
node, err = ic.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*ItemMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = ic.check(); err != nil {
return nil, err
}
ic.mutation = mutation
if node, err = ic.sqlSave(ctx); err != nil {
return nil, err
}
mutation.id = &node.ID
mutation.done = true
return node, err
})
for i := len(ic.hooks) - 1; i >= 0; i-- {
if ic.hooks[i] == nil {
return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
}
mut = ic.hooks[i](mut)
}
v, err := mut.Mutate(ctx, ic.mutation)
if err != nil {
return nil, err
}
nv, ok := v.(*Item)
if !ok {
return nil, fmt.Errorf("unexpected node type %T returned from ItemMutation", v)
}
node = nv
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (ic *ItemCreate) SaveX(ctx context.Context) *Item {
v, err := ic.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (ic *ItemCreate) Exec(ctx context.Context) error {
_, err := ic.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (ic *ItemCreate) ExecX(ctx context.Context) {
if err := ic.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (ic *ItemCreate) defaults() {
if _, ok := ic.mutation.ID(); !ok {
v := item.DefaultID()
ic.mutation.SetID(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (ic *ItemCreate) check() error {
if v, ok := ic.mutation.Text(); ok {
if err := item.TextValidator(v); err != nil {
return &ValidationError{Name: "text", err: fmt.Errorf(`ent: validator failed for field "Item.text": %w`, err)}
}
}
if v, ok := ic.mutation.ID(); ok {
if err := item.IDValidator(v); err != nil {
return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Item.id": %w`, err)}
}
}
return nil
}
func (ic *ItemCreate) sqlSave(ctx context.Context) (*Item, error) {
_node, _spec := ic.createSpec()
if err := sqlgraph.CreateNode(ctx, ic.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != nil {
if id, ok := _spec.ID.Value.(string); ok {
_node.ID = id
} else {
return nil, fmt.Errorf("unexpected Item.ID type: %T", _spec.ID.Value)
}
}
return _node, nil
}
func (ic *ItemCreate) createSpec() (*Item, *sqlgraph.CreateSpec) {
var (
_node = &Item{config: ic.config}
_spec = &sqlgraph.CreateSpec{
Table: item.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeString,
Column: item.FieldID,
},
}
)
_spec.OnConflict = ic.conflict
if id, ok := ic.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := ic.mutation.Text(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: item.FieldText,
})
_node.Text = value
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.Item.Create().
// SetText(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.ItemUpsert) {
// SetText(v+v).
// }).
// Exec(ctx)
//
func (ic *ItemCreate) OnConflict(opts ...sql.ConflictOption) *ItemUpsertOne {
ic.conflict = opts
return &ItemUpsertOne{
create: ic,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.Item.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
//
func (ic *ItemCreate) OnConflictColumns(columns ...string) *ItemUpsertOne {
ic.conflict = append(ic.conflict, sql.ConflictColumns(columns...))
return &ItemUpsertOne{
create: ic,
}
}
type (
// ItemUpsertOne is the builder for "upsert"-ing
// one Item node.
ItemUpsertOne struct {
create *ItemCreate
}
// ItemUpsert is the "OnConflict" setter.
ItemUpsert struct {
*sql.UpdateSet
}
)
// SetText sets the "text" field.
func (u *ItemUpsert) SetText(v string) *ItemUpsert {
u.Set(item.FieldText, v)
return u
}
// UpdateText sets the "text" field to the value that was provided on create.
func (u *ItemUpsert) UpdateText() *ItemUpsert {
u.SetExcluded(item.FieldText)
return u
}
// ClearText clears the value of the "text" field.
func (u *ItemUpsert) ClearText() *ItemUpsert {
u.SetNull(item.FieldText)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
// Using this option is equivalent to using:
//
// client.Item.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(item.FieldID)
// }),
// ).
// Exec(ctx)
//
func (u *ItemUpsertOne) UpdateNewValues() *ItemUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
if _, exists := u.create.mutation.ID(); exists {
s.SetIgnore(item.FieldID)
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.Item.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
//
func (u *ItemUpsertOne) Ignore() *ItemUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *ItemUpsertOne) DoNothing() *ItemUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the ItemCreate.OnConflict
// documentation for more info.
func (u *ItemUpsertOne) Update(set func(*ItemUpsert)) *ItemUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&ItemUpsert{UpdateSet: update})
}))
return u
}
// SetText sets the "text" field.
func (u *ItemUpsertOne) SetText(v string) *ItemUpsertOne {
return u.Update(func(s *ItemUpsert) {
s.SetText(v)
})
}
// UpdateText sets the "text" field to the value that was provided on create.
func (u *ItemUpsertOne) UpdateText() *ItemUpsertOne {
return u.Update(func(s *ItemUpsert) {
s.UpdateText()
})
}
// ClearText clears the value of the "text" field.
func (u *ItemUpsertOne) ClearText() *ItemUpsertOne {
return u.Update(func(s *ItemUpsert) {
s.ClearText()
})
}
// Exec executes the query.
func (u *ItemUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for ItemCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *ItemUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *ItemUpsertOne) ID(ctx context.Context) (id string, err error) {
if u.create.driver.Dialect() == dialect.MySQL {
// In case of "ON CONFLICT", there is no way to get back non-numeric ID
// fields from the database since MySQL does not support the RETURNING clause.
return id, errors.New("ent: ItemUpsertOne.ID is not supported by MySQL driver. Use ItemUpsertOne.Exec instead")
}
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *ItemUpsertOne) IDX(ctx context.Context) string {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
// ItemCreateBulk is the builder for creating many Item entities in bulk.
type ItemCreateBulk struct {
config
builders []*ItemCreate
conflict []sql.ConflictOption
}
// Save creates the Item entities in the database.
func (icb *ItemCreateBulk) Save(ctx context.Context) ([]*Item, error) {
specs := make([]*sqlgraph.CreateSpec, len(icb.builders))
nodes := make([]*Item, len(icb.builders))
mutators := make([]Mutator, len(icb.builders))
for i := range icb.builders {
func(i int, root context.Context) {
builder := icb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*ItemMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, icb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = icb.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, icb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, icb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (icb *ItemCreateBulk) SaveX(ctx context.Context) []*Item {
v, err := icb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (icb *ItemCreateBulk) Exec(ctx context.Context) error {
_, err := icb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (icb *ItemCreateBulk) ExecX(ctx context.Context) {
if err := icb.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.Item.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.ItemUpsert) {
// SetText(v+v).
// }).
// Exec(ctx)
//
func (icb *ItemCreateBulk) OnConflict(opts ...sql.ConflictOption) *ItemUpsertBulk {
icb.conflict = opts
return &ItemUpsertBulk{
create: icb,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.Item.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
//
func (icb *ItemCreateBulk) OnConflictColumns(columns ...string) *ItemUpsertBulk {
icb.conflict = append(icb.conflict, sql.ConflictColumns(columns...))
return &ItemUpsertBulk{
create: icb,
}
}
// ItemUpsertBulk is the builder for "upsert"-ing
// a bulk of Item nodes.
type ItemUpsertBulk struct {
create *ItemCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.Item.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(item.FieldID)
// }),
// ).
// Exec(ctx)
//
func (u *ItemUpsertBulk) UpdateNewValues() *ItemUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
for _, b := range u.create.builders {
if _, exists := b.mutation.ID(); exists {
s.SetIgnore(item.FieldID)
return
}
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.Item.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
//
func (u *ItemUpsertBulk) Ignore() *ItemUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *ItemUpsertBulk) DoNothing() *ItemUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the ItemCreateBulk.OnConflict
// documentation for more info.
func (u *ItemUpsertBulk) Update(set func(*ItemUpsert)) *ItemUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&ItemUpsert{UpdateSet: update})
}))
return u
}
// SetText sets the "text" field.
func (u *ItemUpsertBulk) SetText(v string) *ItemUpsertBulk {
return u.Update(func(s *ItemUpsert) {
s.SetText(v)
})
}
// UpdateText sets the "text" field to the value that was provided on create.
func (u *ItemUpsertBulk) UpdateText() *ItemUpsertBulk {
return u.Update(func(s *ItemUpsert) {
s.UpdateText()
})
}
// ClearText clears the value of the "text" field.
func (u *ItemUpsertBulk) ClearText() *ItemUpsertBulk {
return u.Update(func(s *ItemUpsert) {
s.ClearText()
})
}
// Exec executes the query.
func (u *ItemUpsertBulk) Exec(ctx context.Context) error {
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the ItemCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for ItemCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *ItemUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}