Files
ent/schema/field/numeric.go
Ariel Mashraki 47972774c5 go: bump go/packages version ci to 1.18+1.19 (#2832)
* bumped pkg golang.org/x/tools version to address issue #2826

* .github: update go1.19 in go generate

Co-authored-by: Ankit Patial <ankitpatial@gmail.com>
2022-08-05 11:17:53 +03:00

2131 lines
58 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by internal/numeric.tmpl, DO NOT EDIT.
package field
import (
"errors"
"reflect"
"entgo.io/ent/schema"
)
//go:generate go run internal/gen.go
// Int returns a new Field with type int.
func Int(name string) *intBuilder {
return &intBuilder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeInt},
}}
}
// Uint returns a new Field with type uint.
func Uint(name string) *uintBuilder {
return &uintBuilder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeUint},
}}
}
// Int8 returns a new Field with type int8.
func Int8(name string) *int8Builder {
return &int8Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeInt8},
}}
}
// Int16 returns a new Field with type int16.
func Int16(name string) *int16Builder {
return &int16Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeInt16},
}}
}
// Int32 returns a new Field with type int32.
func Int32(name string) *int32Builder {
return &int32Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeInt32},
}}
}
// Int64 returns a new Field with type int64.
func Int64(name string) *int64Builder {
return &int64Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeInt64},
}}
}
// Uint8 returns a new Field with type uint8.
func Uint8(name string) *uint8Builder {
return &uint8Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeUint8},
}}
}
// Uint16 returns a new Field with type uint16.
func Uint16(name string) *uint16Builder {
return &uint16Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeUint16},
}}
}
// Uint32 returns a new Field with type uint32.
func Uint32(name string) *uint32Builder {
return &uint32Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeUint32},
}}
}
// Uint64 returns a new Field with type uint64.
func Uint64(name string) *uint64Builder {
return &uint64Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeUint64},
}}
}
// Float returns a new Field with type float64.
func Float(name string) *float64Builder {
return &float64Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeFloat64},
}}
}
// Float32 returns a new Field with type float32.
func Float32(name string) *float32Builder {
return &float32Builder{&Descriptor{
Name: name,
Info: &TypeInfo{Type: TypeFloat32},
}}
}
// intBuilder is the builder for int field.
type intBuilder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *intBuilder) Unique() *intBuilder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *intBuilder) Range(i, j int) *intBuilder {
b.desc.Validators = append(b.desc.Validators, func(v int) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *intBuilder) Min(i int) *intBuilder {
b.desc.Validators = append(b.desc.Validators, func(v int) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *intBuilder) Max(i int) *intBuilder {
b.desc.Validators = append(b.desc.Validators, func(v int) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *intBuilder) Positive() *intBuilder {
return b.Min(1)
}
// Negative adds a maximum value validator with the value of -1. Operation fails if the validator fails.
func (b *intBuilder) Negative() *intBuilder {
return b.Max(-1)
}
// NonNegative adds a minimum value validator with the value of 0. Operation fails if the validator fails.
func (b *intBuilder) NonNegative() *intBuilder {
return b.Min(0)
}
// Default sets the default value of the field.
func (b *intBuilder) Default(i int) *intBuilder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *intBuilder) DefaultFunc(fn interface{}) *intBuilder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Int("int").
// Default(0).
// UpdateDefault(GenNumber),
func (b *intBuilder) UpdateDefault(fn interface{}) *intBuilder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *intBuilder) Nillable() *intBuilder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *intBuilder) Comment(c string) *intBuilder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *intBuilder) Optional() *intBuilder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *intBuilder) Immutable() *intBuilder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *intBuilder) StructTag(s string) *intBuilder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *intBuilder) Validate(fn func(int) error) *intBuilder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *intBuilder) StorageKey(key string) *intBuilder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for int.
//
// field.Int("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *intBuilder) SchemaType(types map[string]string) *intBuilder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Int("int").
// GoType(pkg.Int(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *intBuilder) GoType(typ interface{}) *intBuilder {
b.desc.goType(typ, intType)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Int("int").
// Annotations(entgql.OrderField("INT"))
func (b *intBuilder) Annotations(annotations ...schema.Annotation) *intBuilder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *intBuilder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(intType)
}
return b.desc
}
// uintBuilder is the builder for uint field.
type uintBuilder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *uintBuilder) Unique() *uintBuilder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *uintBuilder) Range(i, j uint) *uintBuilder {
b.desc.Validators = append(b.desc.Validators, func(v uint) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *uintBuilder) Min(i uint) *uintBuilder {
b.desc.Validators = append(b.desc.Validators, func(v uint) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *uintBuilder) Max(i uint) *uintBuilder {
b.desc.Validators = append(b.desc.Validators, func(v uint) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *uintBuilder) Positive() *uintBuilder {
return b.Min(1)
}
// Default sets the default value of the field.
func (b *uintBuilder) Default(i uint) *uintBuilder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *uintBuilder) DefaultFunc(fn interface{}) *uintBuilder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Uint("uint").
// Default(0).
// UpdateDefault(GenNumber),
func (b *uintBuilder) UpdateDefault(fn interface{}) *uintBuilder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *uintBuilder) Nillable() *uintBuilder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *uintBuilder) Comment(c string) *uintBuilder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *uintBuilder) Optional() *uintBuilder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *uintBuilder) Immutable() *uintBuilder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *uintBuilder) StructTag(s string) *uintBuilder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *uintBuilder) Validate(fn func(uint) error) *uintBuilder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *uintBuilder) StorageKey(key string) *uintBuilder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for uint.
//
// field.Uint("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *uintBuilder) SchemaType(types map[string]string) *uintBuilder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Uint("uint").
// GoType(pkg.Uint(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *uintBuilder) GoType(typ interface{}) *uintBuilder {
b.desc.goType(typ, uintType)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Uint("uint").
// Annotations(entgql.OrderField("UINT"))
func (b *uintBuilder) Annotations(annotations ...schema.Annotation) *uintBuilder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *uintBuilder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(uintType)
}
return b.desc
}
// int8Builder is the builder for int8 field.
type int8Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *int8Builder) Unique() *int8Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *int8Builder) Range(i, j int8) *int8Builder {
b.desc.Validators = append(b.desc.Validators, func(v int8) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *int8Builder) Min(i int8) *int8Builder {
b.desc.Validators = append(b.desc.Validators, func(v int8) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *int8Builder) Max(i int8) *int8Builder {
b.desc.Validators = append(b.desc.Validators, func(v int8) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *int8Builder) Positive() *int8Builder {
return b.Min(1)
}
// Negative adds a maximum value validator with the value of -1. Operation fails if the validator fails.
func (b *int8Builder) Negative() *int8Builder {
return b.Max(-1)
}
// NonNegative adds a minimum value validator with the value of 0. Operation fails if the validator fails.
func (b *int8Builder) NonNegative() *int8Builder {
return b.Min(0)
}
// Default sets the default value of the field.
func (b *int8Builder) Default(i int8) *int8Builder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *int8Builder) DefaultFunc(fn interface{}) *int8Builder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Int8("int8").
// Default(0).
// UpdateDefault(GenNumber),
func (b *int8Builder) UpdateDefault(fn interface{}) *int8Builder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *int8Builder) Nillable() *int8Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *int8Builder) Comment(c string) *int8Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *int8Builder) Optional() *int8Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *int8Builder) Immutable() *int8Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *int8Builder) StructTag(s string) *int8Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *int8Builder) Validate(fn func(int8) error) *int8Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *int8Builder) StorageKey(key string) *int8Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for int8.
//
// field.Int8("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *int8Builder) SchemaType(types map[string]string) *int8Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Int8("int8").
// GoType(pkg.Int8(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *int8Builder) GoType(typ interface{}) *int8Builder {
b.desc.goType(typ, int8Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Int8("int8").
// Annotations(entgql.OrderField("INT8"))
func (b *int8Builder) Annotations(annotations ...schema.Annotation) *int8Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *int8Builder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(int8Type)
}
return b.desc
}
// int16Builder is the builder for int16 field.
type int16Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *int16Builder) Unique() *int16Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *int16Builder) Range(i, j int16) *int16Builder {
b.desc.Validators = append(b.desc.Validators, func(v int16) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *int16Builder) Min(i int16) *int16Builder {
b.desc.Validators = append(b.desc.Validators, func(v int16) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *int16Builder) Max(i int16) *int16Builder {
b.desc.Validators = append(b.desc.Validators, func(v int16) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *int16Builder) Positive() *int16Builder {
return b.Min(1)
}
// Negative adds a maximum value validator with the value of -1. Operation fails if the validator fails.
func (b *int16Builder) Negative() *int16Builder {
return b.Max(-1)
}
// NonNegative adds a minimum value validator with the value of 0. Operation fails if the validator fails.
func (b *int16Builder) NonNegative() *int16Builder {
return b.Min(0)
}
// Default sets the default value of the field.
func (b *int16Builder) Default(i int16) *int16Builder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *int16Builder) DefaultFunc(fn interface{}) *int16Builder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Int16("int16").
// Default(0).
// UpdateDefault(GenNumber),
func (b *int16Builder) UpdateDefault(fn interface{}) *int16Builder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *int16Builder) Nillable() *int16Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *int16Builder) Comment(c string) *int16Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *int16Builder) Optional() *int16Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *int16Builder) Immutable() *int16Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *int16Builder) StructTag(s string) *int16Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *int16Builder) Validate(fn func(int16) error) *int16Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *int16Builder) StorageKey(key string) *int16Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for int16.
//
// field.Int16("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *int16Builder) SchemaType(types map[string]string) *int16Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Int16("int16").
// GoType(pkg.Int16(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *int16Builder) GoType(typ interface{}) *int16Builder {
b.desc.goType(typ, int16Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Int16("int16").
// Annotations(entgql.OrderField("INT16"))
func (b *int16Builder) Annotations(annotations ...schema.Annotation) *int16Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *int16Builder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(int16Type)
}
return b.desc
}
// int32Builder is the builder for int32 field.
type int32Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *int32Builder) Unique() *int32Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *int32Builder) Range(i, j int32) *int32Builder {
b.desc.Validators = append(b.desc.Validators, func(v int32) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *int32Builder) Min(i int32) *int32Builder {
b.desc.Validators = append(b.desc.Validators, func(v int32) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *int32Builder) Max(i int32) *int32Builder {
b.desc.Validators = append(b.desc.Validators, func(v int32) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *int32Builder) Positive() *int32Builder {
return b.Min(1)
}
// Negative adds a maximum value validator with the value of -1. Operation fails if the validator fails.
func (b *int32Builder) Negative() *int32Builder {
return b.Max(-1)
}
// NonNegative adds a minimum value validator with the value of 0. Operation fails if the validator fails.
func (b *int32Builder) NonNegative() *int32Builder {
return b.Min(0)
}
// Default sets the default value of the field.
func (b *int32Builder) Default(i int32) *int32Builder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *int32Builder) DefaultFunc(fn interface{}) *int32Builder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Int32("int32").
// Default(0).
// UpdateDefault(GenNumber),
func (b *int32Builder) UpdateDefault(fn interface{}) *int32Builder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *int32Builder) Nillable() *int32Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *int32Builder) Comment(c string) *int32Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *int32Builder) Optional() *int32Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *int32Builder) Immutable() *int32Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *int32Builder) StructTag(s string) *int32Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *int32Builder) Validate(fn func(int32) error) *int32Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *int32Builder) StorageKey(key string) *int32Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for int32.
//
// field.Int32("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *int32Builder) SchemaType(types map[string]string) *int32Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Int32("int32").
// GoType(pkg.Int32(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *int32Builder) GoType(typ interface{}) *int32Builder {
b.desc.goType(typ, int32Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Int32("int32").
// Annotations(entgql.OrderField("INT32"))
func (b *int32Builder) Annotations(annotations ...schema.Annotation) *int32Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *int32Builder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(int32Type)
}
return b.desc
}
// int64Builder is the builder for int64 field.
type int64Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *int64Builder) Unique() *int64Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *int64Builder) Range(i, j int64) *int64Builder {
b.desc.Validators = append(b.desc.Validators, func(v int64) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *int64Builder) Min(i int64) *int64Builder {
b.desc.Validators = append(b.desc.Validators, func(v int64) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *int64Builder) Max(i int64) *int64Builder {
b.desc.Validators = append(b.desc.Validators, func(v int64) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *int64Builder) Positive() *int64Builder {
return b.Min(1)
}
// Negative adds a maximum value validator with the value of -1. Operation fails if the validator fails.
func (b *int64Builder) Negative() *int64Builder {
return b.Max(-1)
}
// NonNegative adds a minimum value validator with the value of 0. Operation fails if the validator fails.
func (b *int64Builder) NonNegative() *int64Builder {
return b.Min(0)
}
// Default sets the default value of the field.
func (b *int64Builder) Default(i int64) *int64Builder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *int64Builder) DefaultFunc(fn interface{}) *int64Builder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Int64("int64").
// Default(0).
// UpdateDefault(GenNumber),
func (b *int64Builder) UpdateDefault(fn interface{}) *int64Builder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *int64Builder) Nillable() *int64Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *int64Builder) Comment(c string) *int64Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *int64Builder) Optional() *int64Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *int64Builder) Immutable() *int64Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *int64Builder) StructTag(s string) *int64Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *int64Builder) Validate(fn func(int64) error) *int64Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *int64Builder) StorageKey(key string) *int64Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for int64.
//
// field.Int64("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *int64Builder) SchemaType(types map[string]string) *int64Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Int64("int64").
// GoType(pkg.Int64(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *int64Builder) GoType(typ interface{}) *int64Builder {
b.desc.goType(typ, int64Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Int64("int64").
// Annotations(entgql.OrderField("INT64"))
func (b *int64Builder) Annotations(annotations ...schema.Annotation) *int64Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *int64Builder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(int64Type)
}
return b.desc
}
// uint8Builder is the builder for uint8 field.
type uint8Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *uint8Builder) Unique() *uint8Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *uint8Builder) Range(i, j uint8) *uint8Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint8) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *uint8Builder) Min(i uint8) *uint8Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint8) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *uint8Builder) Max(i uint8) *uint8Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint8) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *uint8Builder) Positive() *uint8Builder {
return b.Min(1)
}
// Default sets the default value of the field.
func (b *uint8Builder) Default(i uint8) *uint8Builder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *uint8Builder) DefaultFunc(fn interface{}) *uint8Builder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Uint8("uint8").
// Default(0).
// UpdateDefault(GenNumber),
func (b *uint8Builder) UpdateDefault(fn interface{}) *uint8Builder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *uint8Builder) Nillable() *uint8Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *uint8Builder) Comment(c string) *uint8Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *uint8Builder) Optional() *uint8Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *uint8Builder) Immutable() *uint8Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *uint8Builder) StructTag(s string) *uint8Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *uint8Builder) Validate(fn func(uint8) error) *uint8Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *uint8Builder) StorageKey(key string) *uint8Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for uint8.
//
// field.Uint8("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *uint8Builder) SchemaType(types map[string]string) *uint8Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Uint8("uint8").
// GoType(pkg.Uint8(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *uint8Builder) GoType(typ interface{}) *uint8Builder {
b.desc.goType(typ, uint8Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Uint8("uint8").
// Annotations(entgql.OrderField("UINT8"))
func (b *uint8Builder) Annotations(annotations ...schema.Annotation) *uint8Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *uint8Builder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(uint8Type)
}
return b.desc
}
// uint16Builder is the builder for uint16 field.
type uint16Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *uint16Builder) Unique() *uint16Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *uint16Builder) Range(i, j uint16) *uint16Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint16) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *uint16Builder) Min(i uint16) *uint16Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint16) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *uint16Builder) Max(i uint16) *uint16Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint16) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *uint16Builder) Positive() *uint16Builder {
return b.Min(1)
}
// Default sets the default value of the field.
func (b *uint16Builder) Default(i uint16) *uint16Builder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *uint16Builder) DefaultFunc(fn interface{}) *uint16Builder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Uint16("uint16").
// Default(0).
// UpdateDefault(GenNumber),
func (b *uint16Builder) UpdateDefault(fn interface{}) *uint16Builder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *uint16Builder) Nillable() *uint16Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *uint16Builder) Comment(c string) *uint16Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *uint16Builder) Optional() *uint16Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *uint16Builder) Immutable() *uint16Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *uint16Builder) StructTag(s string) *uint16Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *uint16Builder) Validate(fn func(uint16) error) *uint16Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *uint16Builder) StorageKey(key string) *uint16Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for uint16.
//
// field.Uint16("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *uint16Builder) SchemaType(types map[string]string) *uint16Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Uint16("uint16").
// GoType(pkg.Uint16(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *uint16Builder) GoType(typ interface{}) *uint16Builder {
b.desc.goType(typ, uint16Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Uint16("uint16").
// Annotations(entgql.OrderField("UINT16"))
func (b *uint16Builder) Annotations(annotations ...schema.Annotation) *uint16Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *uint16Builder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(uint16Type)
}
return b.desc
}
// uint32Builder is the builder for uint32 field.
type uint32Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *uint32Builder) Unique() *uint32Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *uint32Builder) Range(i, j uint32) *uint32Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint32) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *uint32Builder) Min(i uint32) *uint32Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint32) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *uint32Builder) Max(i uint32) *uint32Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint32) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *uint32Builder) Positive() *uint32Builder {
return b.Min(1)
}
// Default sets the default value of the field.
func (b *uint32Builder) Default(i uint32) *uint32Builder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *uint32Builder) DefaultFunc(fn interface{}) *uint32Builder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Uint32("uint32").
// Default(0).
// UpdateDefault(GenNumber),
func (b *uint32Builder) UpdateDefault(fn interface{}) *uint32Builder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *uint32Builder) Nillable() *uint32Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *uint32Builder) Comment(c string) *uint32Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *uint32Builder) Optional() *uint32Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *uint32Builder) Immutable() *uint32Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *uint32Builder) StructTag(s string) *uint32Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *uint32Builder) Validate(fn func(uint32) error) *uint32Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *uint32Builder) StorageKey(key string) *uint32Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for uint32.
//
// field.Uint32("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *uint32Builder) SchemaType(types map[string]string) *uint32Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Uint32("uint32").
// GoType(pkg.Uint32(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *uint32Builder) GoType(typ interface{}) *uint32Builder {
b.desc.goType(typ, uint32Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Uint32("uint32").
// Annotations(entgql.OrderField("UINT32"))
func (b *uint32Builder) Annotations(annotations ...schema.Annotation) *uint32Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *uint32Builder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(uint32Type)
}
return b.desc
}
// uint64Builder is the builder for uint64 field.
type uint64Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *uint64Builder) Unique() *uint64Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *uint64Builder) Range(i, j uint64) *uint64Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint64) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *uint64Builder) Min(i uint64) *uint64Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint64) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *uint64Builder) Max(i uint64) *uint64Builder {
b.desc.Validators = append(b.desc.Validators, func(v uint64) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 1. Operation fails if the validator fails.
func (b *uint64Builder) Positive() *uint64Builder {
return b.Min(1)
}
// Default sets the default value of the field.
func (b *uint64Builder) Default(i uint64) *uint64Builder {
b.desc.Default = i
return b
}
// DefaultFunc sets the function that is applied to set the default value
// of the field on creation.
func (b *uint64Builder) DefaultFunc(fn interface{}) *uint64Builder {
b.desc.Default = fn
return b
}
// UpdateDefault sets the function that is applied to set default value
// of the field on update. For example:
//
// field.Uint64("uint64").
// Default(0).
// UpdateDefault(GenNumber),
func (b *uint64Builder) UpdateDefault(fn interface{}) *uint64Builder {
b.desc.UpdateDefault = fn
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *uint64Builder) Nillable() *uint64Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *uint64Builder) Comment(c string) *uint64Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *uint64Builder) Optional() *uint64Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *uint64Builder) Immutable() *uint64Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *uint64Builder) StructTag(s string) *uint64Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *uint64Builder) Validate(fn func(uint64) error) *uint64Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *uint64Builder) StorageKey(key string) *uint64Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for uint64.
//
// field.Uint64("oid").
// SchemaType(map[string]string{
// dialect.Postgres: "CustomType",
// })
func (b *uint64Builder) SchemaType(types map[string]string) *uint64Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Uint64("uint64").
// GoType(pkg.Uint64(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *uint64Builder) GoType(typ interface{}) *uint64Builder {
b.desc.goType(typ, uint64Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Uint64("uint64").
// Annotations(entgql.OrderField("UINT64"))
func (b *uint64Builder) Annotations(annotations ...schema.Annotation) *uint64Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *uint64Builder) Descriptor() *Descriptor {
if b.desc.Default != nil || b.desc.UpdateDefault != nil {
b.desc.checkDefaultFunc(uint64Type)
}
return b.desc
}
var (
intType = reflect.TypeOf(int(0))
uintType = reflect.TypeOf(uint(0))
int8Type = reflect.TypeOf(int8(0))
int16Type = reflect.TypeOf(int16(0))
int32Type = reflect.TypeOf(int32(0))
int64Type = reflect.TypeOf(int64(0))
uint8Type = reflect.TypeOf(uint8(0))
uint16Type = reflect.TypeOf(uint16(0))
uint32Type = reflect.TypeOf(uint32(0))
uint64Type = reflect.TypeOf(uint64(0))
)
// float64Builder is the builder for float fields.
type float64Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *float64Builder) Unique() *float64Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *float64Builder) Range(i, j float64) *float64Builder {
b.desc.Validators = append(b.desc.Validators, func(v float64) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *float64Builder) Min(i float64) *float64Builder {
b.desc.Validators = append(b.desc.Validators, func(v float64) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *float64Builder) Max(i float64) *float64Builder {
b.desc.Validators = append(b.desc.Validators, func(v float64) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 0.000001. Operation fails if the validator fails.
func (b *float64Builder) Positive() *float64Builder {
return b.Min(1e-06)
}
// Negative adds a maximum value validator with the value of -0.000001. Operation fails if the validator fails.
func (b *float64Builder) Negative() *float64Builder {
return b.Max(-1e-06)
}
// Default sets the default value of the field.
func (b *float64Builder) Default(i float64) *float64Builder {
b.desc.Default = i
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *float64Builder) Nillable() *float64Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *float64Builder) Comment(c string) *float64Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *float64Builder) Optional() *float64Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *float64Builder) Immutable() *float64Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *float64Builder) StructTag(s string) *float64Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *float64Builder) Validate(fn func(float64) error) *float64Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *float64Builder) StorageKey(key string) *float64Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for float64.
//
// field.Float64("amount").
// SchemaType(map[string]string{
// dialect.MySQL: "decimal(5, 2)",
// dialect.Postgres: "numeric(5, 2)",
// })
func (b *float64Builder) SchemaType(types map[string]string) *float64Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Float64("float64").
// GoType(pkg.Float64(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *float64Builder) GoType(typ interface{}) *float64Builder {
b.desc.goType(typ, float64Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Float64("float64").
// Annotations(entgql.OrderField("FLOAT64"))
func (b *float64Builder) Annotations(annotations ...schema.Annotation) *float64Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *float64Builder) Descriptor() *Descriptor {
return b.desc
}
// float32Builder is the builder for float fields.
type float32Builder struct {
desc *Descriptor
}
// Unique makes the field unique within all vertices of this type.
func (b *float32Builder) Unique() *float32Builder {
b.desc.Unique = true
return b
}
// Range adds a range validator for this field where the given value needs to be in the range of [i, j].
func (b *float32Builder) Range(i, j float32) *float32Builder {
b.desc.Validators = append(b.desc.Validators, func(v float32) error {
if v < i || v > j {
return errors.New("value out of range")
}
return nil
})
return b
}
// Min adds a minimum value validator for this field. Operation fails if the validator fails.
func (b *float32Builder) Min(i float32) *float32Builder {
b.desc.Validators = append(b.desc.Validators, func(v float32) error {
if v < i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Max adds a maximum value validator for this field. Operation fails if the validator fails.
func (b *float32Builder) Max(i float32) *float32Builder {
b.desc.Validators = append(b.desc.Validators, func(v float32) error {
if v > i {
return errors.New("value out of range")
}
return nil
})
return b
}
// Positive adds a minimum value validator with the value of 0.000001. Operation fails if the validator fails.
func (b *float32Builder) Positive() *float32Builder {
return b.Min(1e-06)
}
// Negative adds a maximum value validator with the value of -0.000001. Operation fails if the validator fails.
func (b *float32Builder) Negative() *float32Builder {
return b.Max(-1e-06)
}
// Default sets the default value of the field.
func (b *float32Builder) Default(i float32) *float32Builder {
b.desc.Default = i
return b
}
// Nillable indicates that this field is a nillable.
// Unlike "Optional" only fields, "Nillable" fields are pointers in the generated struct.
func (b *float32Builder) Nillable() *float32Builder {
b.desc.Nillable = true
return b
}
// Comment sets the comment of the field.
func (b *float32Builder) Comment(c string) *float32Builder {
b.desc.Comment = c
return b
}
// Optional indicates that this field is optional on create.
// Unlike edges, fields are required by default.
func (b *float32Builder) Optional() *float32Builder {
b.desc.Optional = true
return b
}
// Immutable indicates that this field cannot be updated.
func (b *float32Builder) Immutable() *float32Builder {
b.desc.Immutable = true
return b
}
// StructTag sets the struct tag of the field.
func (b *float32Builder) StructTag(s string) *float32Builder {
b.desc.Tag = s
return b
}
// Validate adds a validator for this field. Operation fails if the validation fails.
func (b *float32Builder) Validate(fn func(float32) error) *float32Builder {
b.desc.Validators = append(b.desc.Validators, fn)
return b
}
// StorageKey sets the storage key of the field.
// In SQL dialects is the column name and Gremlin is the property.
func (b *float32Builder) StorageKey(key string) *float32Builder {
b.desc.StorageKey = key
return b
}
// SchemaType overrides the default database type with a custom
// schema type (per dialect) for float32.
//
// field.Float32("amount").
// SchemaType(map[string]string{
// dialect.MySQL: "decimal(5, 2)",
// dialect.Postgres: "numeric(5, 2)",
// })
func (b *float32Builder) SchemaType(types map[string]string) *float32Builder {
b.desc.SchemaType = types
return b
}
// GoType overrides the default Go type with a custom one.
//
// field.Float32("float32").
// GoType(pkg.Float32(0))
//
// Note that, the custom Go type `T` needs to implement the
// `Add(T) T` method in order to support the `Add<F>` operation
// in mutations. For example:
//
// func(t1 T) Add(t2 T) T {
// return add(t1, t2)
// }
func (b *float32Builder) GoType(typ interface{}) *float32Builder {
b.desc.goType(typ, float32Type)
return b
}
// Annotations adds a list of annotations to the field object to be used by
// codegen extensions.
//
// field.Float32("float32").
// Annotations(entgql.OrderField("FLOAT32"))
func (b *float32Builder) Annotations(annotations ...schema.Annotation) *float32Builder {
b.desc.Annotations = append(b.desc.Annotations, annotations...)
return b
}
// Descriptor implements the ent.Field interface by returning its descriptor.
func (b *float32Builder) Descriptor() *Descriptor {
return b.desc
}
var (
float64Type = reflect.TypeOf(float64(0))
float32Type = reflect.TypeOf(float32(0))
)