Files
ent/examples/edgeindex/ent/client.go
Ariel Mashraki 83d0063437 entc/gen: returns affected rows in delete
Summary: Pull Request resolved: https://github.com/facebookexternal/fbc/pull/1455

Reviewed By: alexsn

Differential Revision: D17396880

fbshipit-source-id: 3a3a9849b816777bd0ef94cf55b2291705a37df6
2019-09-16 08:47:42 -07:00

233 lines
6.3 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"log"
"github.com/facebookincubator/ent/examples/edgeindex/ent/migrate"
"github.com/facebookincubator/ent/examples/edgeindex/ent/city"
"github.com/facebookincubator/ent/examples/edgeindex/ent/street"
"github.com/facebookincubator/ent/dialect"
"github.com/facebookincubator/ent/dialect/sql"
)
// Client is the client that holds all ent builders.
type Client struct {
config
// Schema is the client for creating, migrating and dropping schema.
Schema *migrate.Schema
// City is the client for interacting with the City builders.
City *CityClient
// Street is the client for interacting with the Street builders.
Street *StreetClient
}
// NewClient creates a new client configured with the given options.
func NewClient(opts ...Option) *Client {
c := config{log: log.Println}
c.options(opts...)
return &Client{
config: c,
Schema: migrate.NewSchema(c.driver),
City: NewCityClient(c),
Street: NewStreetClient(c),
}
}
// Tx returns a new transactional client.
func (c *Client) Tx(ctx context.Context) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
return nil, fmt.Errorf("ent: cannot start a transaction within a transaction")
}
tx, err := newTx(ctx, c.driver)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %v", err)
}
cfg := config{driver: tx, log: c.log, debug: c.debug}
return &Tx{
config: cfg,
City: NewCityClient(cfg),
Street: NewStreetClient(cfg),
}, nil
}
// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
//
// client.Debug().
// City.
// Query().
// Count(ctx)
//
func (c *Client) Debug() *Client {
if c.debug {
return c
}
cfg := config{driver: dialect.Debug(c.driver, c.log), log: c.log, debug: true}
return &Client{
config: cfg,
Schema: migrate.NewSchema(cfg.driver),
City: NewCityClient(cfg),
Street: NewStreetClient(cfg),
}
}
// CityClient is a client for the City schema.
type CityClient struct {
config
}
// NewCityClient returns a client for the City from the given config.
func NewCityClient(c config) *CityClient {
return &CityClient{config: c}
}
// Create returns a create builder for City.
func (c *CityClient) Create() *CityCreate {
return &CityCreate{config: c.config}
}
// Update returns an update builder for City.
func (c *CityClient) Update() *CityUpdate {
return &CityUpdate{config: c.config}
}
// UpdateOne returns an update builder for the given entity.
func (c *CityClient) UpdateOne(ci *City) *CityUpdateOne {
return c.UpdateOneID(ci.ID)
}
// UpdateOneID returns an update builder for the given id.
func (c *CityClient) UpdateOneID(id int) *CityUpdateOne {
return &CityUpdateOne{config: c.config, id: id}
}
// Delete returns a delete builder for City.
func (c *CityClient) Delete() *CityDelete {
return &CityDelete{config: c.config}
}
// DeleteOne returns a delete builder for the given entity.
func (c *CityClient) DeleteOne(ci *City) *CityDeleteOne {
return c.DeleteOneID(ci.ID)
}
// DeleteOneID returns a delete builder for the given id.
func (c *CityClient) DeleteOneID(id int) *CityDeleteOne {
return &CityDeleteOne{c.Delete().Where(city.ID(id))}
}
// Create returns a query builder for City.
func (c *CityClient) Query() *CityQuery {
return &CityQuery{config: c.config}
}
// Get returns a City entity by its id.
func (c *CityClient) Get(ctx context.Context, id int) (*City, error) {
return c.Query().Where(city.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *CityClient) GetX(ctx context.Context, id int) *City {
ci, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return ci
}
// QueryStreets queries the streets edge of a City.
func (c *CityClient) QueryStreets(ci *City) *StreetQuery {
query := &StreetQuery{config: c.config}
id := ci.ID
query.sql = sql.Select().From(sql.Table(street.Table)).
Where(sql.EQ(city.StreetsColumn, id))
return query
}
// StreetClient is a client for the Street schema.
type StreetClient struct {
config
}
// NewStreetClient returns a client for the Street from the given config.
func NewStreetClient(c config) *StreetClient {
return &StreetClient{config: c}
}
// Create returns a create builder for Street.
func (c *StreetClient) Create() *StreetCreate {
return &StreetCreate{config: c.config}
}
// Update returns an update builder for Street.
func (c *StreetClient) Update() *StreetUpdate {
return &StreetUpdate{config: c.config}
}
// UpdateOne returns an update builder for the given entity.
func (c *StreetClient) UpdateOne(s *Street) *StreetUpdateOne {
return c.UpdateOneID(s.ID)
}
// UpdateOneID returns an update builder for the given id.
func (c *StreetClient) UpdateOneID(id int) *StreetUpdateOne {
return &StreetUpdateOne{config: c.config, id: id}
}
// Delete returns a delete builder for Street.
func (c *StreetClient) Delete() *StreetDelete {
return &StreetDelete{config: c.config}
}
// DeleteOne returns a delete builder for the given entity.
func (c *StreetClient) DeleteOne(s *Street) *StreetDeleteOne {
return c.DeleteOneID(s.ID)
}
// DeleteOneID returns a delete builder for the given id.
func (c *StreetClient) DeleteOneID(id int) *StreetDeleteOne {
return &StreetDeleteOne{c.Delete().Where(street.ID(id))}
}
// Create returns a query builder for Street.
func (c *StreetClient) Query() *StreetQuery {
return &StreetQuery{config: c.config}
}
// Get returns a Street entity by its id.
func (c *StreetClient) Get(ctx context.Context, id int) (*Street, error) {
return c.Query().Where(street.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *StreetClient) GetX(ctx context.Context, id int) *Street {
s, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return s
}
// QueryCity queries the city edge of a Street.
func (c *StreetClient) QueryCity(s *Street) *CityQuery {
query := &CityQuery{config: c.config}
id := s.ID
t1 := sql.Table(city.Table)
t2 := sql.Select(street.CityColumn).
From(sql.Table(street.CityTable)).
Where(sql.EQ(street.FieldID, id))
query.sql = sql.Select().From(t1).Join(t2).On(t1.C(city.FieldID), t2.C(street.CityColumn))
return query
}