Files
ent/entc/integration/gremlin/ent/item_create.go
2021-09-07 18:33:32 +03:00

196 lines
4.9 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"entgo.io/ent/dialect/gremlin"
"entgo.io/ent/dialect/gremlin/graph/dsl"
"entgo.io/ent/dialect/gremlin/graph/dsl/__"
"entgo.io/ent/dialect/gremlin/graph/dsl/g"
"entgo.io/ent/dialect/gremlin/graph/dsl/p"
"entgo.io/ent/entc/integration/gremlin/ent/item"
)
// ItemCreate is the builder for creating a Item entity.
type ItemCreate struct {
config
mutation *ItemMutation
hooks []Hook
}
// SetText sets the "text" field.
func (ic *ItemCreate) SetText(s string) *ItemCreate {
ic.mutation.SetText(s)
return ic
}
// SetNillableText sets the "text" field if the given value is not nil.
func (ic *ItemCreate) SetNillableText(s *string) *ItemCreate {
if s != nil {
ic.SetText(*s)
}
return ic
}
// SetID sets the "id" field.
func (ic *ItemCreate) SetID(s string) *ItemCreate {
ic.mutation.SetID(s)
return ic
}
// SetNillableID sets the "id" field if the given value is not nil.
func (ic *ItemCreate) SetNillableID(s *string) *ItemCreate {
if s != nil {
ic.SetID(*s)
}
return ic
}
// Mutation returns the ItemMutation object of the builder.
func (ic *ItemCreate) Mutation() *ItemMutation {
return ic.mutation
}
// Save creates the Item in the database.
func (ic *ItemCreate) Save(ctx context.Context) (*Item, error) {
var (
err error
node *Item
)
ic.defaults()
if len(ic.hooks) == 0 {
if err = ic.check(); err != nil {
return nil, err
}
node, err = ic.gremlinSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*ItemMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = ic.check(); err != nil {
return nil, err
}
ic.mutation = mutation
if node, err = ic.gremlinSave(ctx); err != nil {
return nil, err
}
mutation.id = &node.ID
mutation.done = true
return node, err
})
for i := len(ic.hooks) - 1; i >= 0; i-- {
if ic.hooks[i] == nil {
return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
}
mut = ic.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, ic.mutation); err != nil {
return nil, err
}
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (ic *ItemCreate) SaveX(ctx context.Context) *Item {
v, err := ic.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (ic *ItemCreate) Exec(ctx context.Context) error {
_, err := ic.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (ic *ItemCreate) ExecX(ctx context.Context) {
if err := ic.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (ic *ItemCreate) defaults() {
if _, ok := ic.mutation.ID(); !ok {
v := item.DefaultID()
ic.mutation.SetID(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (ic *ItemCreate) check() error {
if v, ok := ic.mutation.Text(); ok {
if err := item.TextValidator(v); err != nil {
return &ValidationError{Name: "text", err: fmt.Errorf(`ent: validator failed for field "Item.text": %w`, err)}
}
}
if v, ok := ic.mutation.ID(); ok {
if err := item.IDValidator(v); err != nil {
return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Item.id": %w`, err)}
}
}
return nil
}
func (ic *ItemCreate) gremlinSave(ctx context.Context) (*Item, error) {
res := &gremlin.Response{}
query, bindings := ic.gremlin().Query()
if err := ic.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
if err, ok := isConstantError(res); ok {
return nil, err
}
i := &Item{config: ic.config}
if err := i.FromResponse(res); err != nil {
return nil, err
}
return i, nil
}
func (ic *ItemCreate) gremlin() *dsl.Traversal {
type constraint struct {
pred *dsl.Traversal // constraint predicate.
test *dsl.Traversal // test matches and its constant.
}
constraints := make([]*constraint, 0, 1)
v := g.AddV(item.Label)
if id, ok := ic.mutation.ID(); ok {
v.Property(dsl.ID, id)
}
if value, ok := ic.mutation.Text(); ok {
constraints = append(constraints, &constraint{
pred: g.V().Has(item.Label, item.FieldText, value).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueField(item.Label, item.FieldText, value)),
})
v.Property(dsl.Single, item.FieldText, value)
}
if len(constraints) == 0 {
return v.ValueMap(true)
}
tr := constraints[0].pred.Coalesce(constraints[0].test, v.ValueMap(true))
for _, cr := range constraints[1:] {
tr = cr.pred.Coalesce(cr.test, tr)
}
return tr
}
// ItemCreateBulk is the builder for creating many Item entities in bulk.
type ItemCreateBulk struct {
config
builders []*ItemCreate
}