mirror of
https://github.com/ent/ent.git
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455 lines
12 KiB
Go
455 lines
12 KiB
Go
// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"github.com/facebookincubator/ent/dialect/gremlin"
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"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl"
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"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/__"
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"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/g"
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"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/p"
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"github.com/facebookincubator/ent/entc/integration/gremlin/ent/node"
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"github.com/facebookincubator/ent/entc/integration/gremlin/ent/predicate"
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)
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// NodeUpdate is the builder for updating Node entities.
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type NodeUpdate struct {
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config
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hooks []Hook
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mutation *NodeMutation
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predicates []predicate.Node
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}
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// Where adds a new predicate for the builder.
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func (nu *NodeUpdate) Where(ps ...predicate.Node) *NodeUpdate {
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nu.predicates = append(nu.predicates, ps...)
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return nu
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}
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// SetValue sets the value field.
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func (nu *NodeUpdate) SetValue(i int) *NodeUpdate {
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nu.mutation.ResetValue()
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nu.mutation.SetValue(i)
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return nu
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}
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// SetNillableValue sets the value field if the given value is not nil.
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func (nu *NodeUpdate) SetNillableValue(i *int) *NodeUpdate {
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if i != nil {
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nu.SetValue(*i)
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}
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return nu
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}
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// AddValue adds i to value.
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func (nu *NodeUpdate) AddValue(i int) *NodeUpdate {
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nu.mutation.AddValue(i)
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return nu
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}
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// ClearValue clears the value of value.
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func (nu *NodeUpdate) ClearValue() *NodeUpdate {
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nu.mutation.ClearValue()
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return nu
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}
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// SetPrevID sets the prev edge to Node by id.
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func (nu *NodeUpdate) SetPrevID(id string) *NodeUpdate {
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nu.mutation.SetPrevID(id)
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return nu
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}
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// SetNillablePrevID sets the prev edge to Node by id if the given value is not nil.
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func (nu *NodeUpdate) SetNillablePrevID(id *string) *NodeUpdate {
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if id != nil {
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nu = nu.SetPrevID(*id)
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}
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return nu
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}
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// SetPrev sets the prev edge to Node.
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func (nu *NodeUpdate) SetPrev(n *Node) *NodeUpdate {
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return nu.SetPrevID(n.ID)
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}
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// SetNextID sets the next edge to Node by id.
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func (nu *NodeUpdate) SetNextID(id string) *NodeUpdate {
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nu.mutation.SetNextID(id)
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return nu
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}
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// SetNillableNextID sets the next edge to Node by id if the given value is not nil.
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func (nu *NodeUpdate) SetNillableNextID(id *string) *NodeUpdate {
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if id != nil {
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nu = nu.SetNextID(*id)
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}
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return nu
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}
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// SetNext sets the next edge to Node.
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func (nu *NodeUpdate) SetNext(n *Node) *NodeUpdate {
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return nu.SetNextID(n.ID)
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}
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// ClearPrev clears the prev edge to Node.
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func (nu *NodeUpdate) ClearPrev() *NodeUpdate {
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nu.mutation.ClearPrev()
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return nu
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}
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// ClearNext clears the next edge to Node.
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func (nu *NodeUpdate) ClearNext() *NodeUpdate {
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nu.mutation.ClearNext()
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return nu
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}
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// Save executes the query and returns the number of rows/vertices matched by this operation.
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func (nu *NodeUpdate) Save(ctx context.Context) (int, error) {
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var (
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err error
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affected int
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)
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if len(nu.hooks) == 0 {
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affected, err = nu.gremlinSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*NodeMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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nu.mutation = mutation
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affected, err = nu.gremlinSave(ctx)
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return affected, err
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})
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for i := len(nu.hooks) - 1; i >= 0; i-- {
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mut = nu.hooks[i](mut)
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}
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if _, err := mut.Mutate(ctx, nu.mutation); err != nil {
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return 0, err
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}
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}
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return affected, err
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}
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// SaveX is like Save, but panics if an error occurs.
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func (nu *NodeUpdate) SaveX(ctx context.Context) int {
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affected, err := nu.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (nu *NodeUpdate) Exec(ctx context.Context) error {
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_, err := nu.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (nu *NodeUpdate) ExecX(ctx context.Context) {
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if err := nu.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (nu *NodeUpdate) gremlinSave(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := nu.gremlin().Query()
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if err := nu.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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if err, ok := isConstantError(res); ok {
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return 0, err
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}
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return res.ReadInt()
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}
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func (nu *NodeUpdate) gremlin() *dsl.Traversal {
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type constraint struct {
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pred *dsl.Traversal // constraint predicate.
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test *dsl.Traversal // test matches and its constant.
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}
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constraints := make([]*constraint, 0, 2)
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v := g.V().HasLabel(node.Label)
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for _, p := range nu.predicates {
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p(v)
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}
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var (
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rv = v.Clone()
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_ = rv
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trs []*dsl.Traversal
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)
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if value, ok := nu.mutation.Value(); ok {
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v.Property(dsl.Single, node.FieldValue, value)
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}
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if value, ok := nu.mutation.AddedValue(); ok {
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v.Property(dsl.Single, node.FieldValue, __.Union(__.Values(node.FieldValue), __.Constant(value)).Sum())
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}
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var properties []interface{}
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if nu.mutation.ValueCleared() {
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properties = append(properties, node.FieldValue)
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}
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if len(properties) > 0 {
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v.SideEffect(__.Properties(properties...).Drop())
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}
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if nu.mutation.PrevCleared() {
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tr := rv.Clone().InE(node.NextLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range nu.mutation.PrevIDs() {
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v.AddE(node.NextLabel).From(g.V(id)).InV()
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constraints = append(constraints, &constraint{
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pred: g.E().HasLabel(node.NextLabel).OutV().HasID(id).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
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})
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}
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if nu.mutation.NextCleared() {
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tr := rv.Clone().OutE(node.NextLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range nu.mutation.NextIDs() {
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v.AddE(node.NextLabel).To(g.V(id)).OutV()
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constraints = append(constraints, &constraint{
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pred: g.E().HasLabel(node.NextLabel).InV().HasID(id).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
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})
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}
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v.Count()
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if len(constraints) > 0 {
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constraints = append(constraints, &constraint{
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pred: rv.Count(),
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test: __.Is(p.GT(1)).Constant(&ConstraintError{msg: "update traversal contains more than one vertex"}),
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})
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v = constraints[0].pred.Coalesce(constraints[0].test, v)
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for _, cr := range constraints[1:] {
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v = cr.pred.Coalesce(cr.test, v)
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}
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}
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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// NodeUpdateOne is the builder for updating a single Node entity.
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type NodeUpdateOne struct {
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config
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hooks []Hook
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mutation *NodeMutation
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}
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// SetValue sets the value field.
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func (nuo *NodeUpdateOne) SetValue(i int) *NodeUpdateOne {
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nuo.mutation.ResetValue()
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nuo.mutation.SetValue(i)
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return nuo
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}
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// SetNillableValue sets the value field if the given value is not nil.
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func (nuo *NodeUpdateOne) SetNillableValue(i *int) *NodeUpdateOne {
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if i != nil {
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nuo.SetValue(*i)
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}
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return nuo
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}
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// AddValue adds i to value.
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func (nuo *NodeUpdateOne) AddValue(i int) *NodeUpdateOne {
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nuo.mutation.AddValue(i)
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return nuo
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}
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// ClearValue clears the value of value.
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func (nuo *NodeUpdateOne) ClearValue() *NodeUpdateOne {
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nuo.mutation.ClearValue()
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return nuo
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}
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// SetPrevID sets the prev edge to Node by id.
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func (nuo *NodeUpdateOne) SetPrevID(id string) *NodeUpdateOne {
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nuo.mutation.SetPrevID(id)
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return nuo
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}
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// SetNillablePrevID sets the prev edge to Node by id if the given value is not nil.
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func (nuo *NodeUpdateOne) SetNillablePrevID(id *string) *NodeUpdateOne {
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if id != nil {
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nuo = nuo.SetPrevID(*id)
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}
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return nuo
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}
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// SetPrev sets the prev edge to Node.
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func (nuo *NodeUpdateOne) SetPrev(n *Node) *NodeUpdateOne {
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return nuo.SetPrevID(n.ID)
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}
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// SetNextID sets the next edge to Node by id.
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func (nuo *NodeUpdateOne) SetNextID(id string) *NodeUpdateOne {
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nuo.mutation.SetNextID(id)
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return nuo
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}
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// SetNillableNextID sets the next edge to Node by id if the given value is not nil.
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func (nuo *NodeUpdateOne) SetNillableNextID(id *string) *NodeUpdateOne {
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if id != nil {
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nuo = nuo.SetNextID(*id)
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}
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return nuo
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}
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// SetNext sets the next edge to Node.
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func (nuo *NodeUpdateOne) SetNext(n *Node) *NodeUpdateOne {
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return nuo.SetNextID(n.ID)
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}
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// ClearPrev clears the prev edge to Node.
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func (nuo *NodeUpdateOne) ClearPrev() *NodeUpdateOne {
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nuo.mutation.ClearPrev()
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return nuo
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}
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// ClearNext clears the next edge to Node.
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func (nuo *NodeUpdateOne) ClearNext() *NodeUpdateOne {
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nuo.mutation.ClearNext()
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return nuo
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}
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// Save executes the query and returns the updated entity.
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func (nuo *NodeUpdateOne) Save(ctx context.Context) (*Node, error) {
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var (
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err error
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node *Node
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)
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if len(nuo.hooks) == 0 {
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node, err = nuo.gremlinSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*NodeMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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nuo.mutation = mutation
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node, err = nuo.gremlinSave(ctx)
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return node, err
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})
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for i := len(nuo.hooks) - 1; i >= 0; i-- {
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mut = nuo.hooks[i](mut)
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}
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if _, err := mut.Mutate(ctx, nuo.mutation); err != nil {
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return nil, err
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}
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}
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return node, err
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}
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// SaveX is like Save, but panics if an error occurs.
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func (nuo *NodeUpdateOne) SaveX(ctx context.Context) *Node {
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n, err := nuo.Save(ctx)
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if err != nil {
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panic(err)
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}
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return n
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}
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// Exec executes the query on the entity.
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func (nuo *NodeUpdateOne) Exec(ctx context.Context) error {
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_, err := nuo.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (nuo *NodeUpdateOne) ExecX(ctx context.Context) {
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if err := nuo.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (nuo *NodeUpdateOne) gremlinSave(ctx context.Context) (*Node, error) {
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res := &gremlin.Response{}
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id, ok := nuo.mutation.ID()
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if !ok {
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return nil, fmt.Errorf("missing Node.ID for update")
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}
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query, bindings := nuo.gremlin(id).Query()
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if err := nuo.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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if err, ok := isConstantError(res); ok {
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return nil, err
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}
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n := &Node{config: nuo.config}
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if err := n.FromResponse(res); err != nil {
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return nil, err
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}
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return n, nil
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}
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func (nuo *NodeUpdateOne) gremlin(id string) *dsl.Traversal {
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type constraint struct {
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pred *dsl.Traversal // constraint predicate.
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test *dsl.Traversal // test matches and its constant.
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}
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constraints := make([]*constraint, 0, 2)
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v := g.V(id)
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var (
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rv = v.Clone()
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_ = rv
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trs []*dsl.Traversal
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)
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if value, ok := nuo.mutation.Value(); ok {
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v.Property(dsl.Single, node.FieldValue, value)
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}
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if value, ok := nuo.mutation.AddedValue(); ok {
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v.Property(dsl.Single, node.FieldValue, __.Union(__.Values(node.FieldValue), __.Constant(value)).Sum())
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}
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var properties []interface{}
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if nuo.mutation.ValueCleared() {
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properties = append(properties, node.FieldValue)
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}
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if len(properties) > 0 {
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v.SideEffect(__.Properties(properties...).Drop())
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}
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if nuo.mutation.PrevCleared() {
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tr := rv.Clone().InE(node.NextLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range nuo.mutation.PrevIDs() {
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v.AddE(node.NextLabel).From(g.V(id)).InV()
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constraints = append(constraints, &constraint{
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pred: g.E().HasLabel(node.NextLabel).OutV().HasID(id).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
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})
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}
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if nuo.mutation.NextCleared() {
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tr := rv.Clone().OutE(node.NextLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range nuo.mutation.NextIDs() {
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v.AddE(node.NextLabel).To(g.V(id)).OutV()
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constraints = append(constraints, &constraint{
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pred: g.E().HasLabel(node.NextLabel).InV().HasID(id).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
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})
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}
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v.ValueMap(true)
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if len(constraints) > 0 {
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v = constraints[0].pred.Coalesce(constraints[0].test, v)
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for _, cr := range constraints[1:] {
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v = cr.pred.Coalesce(cr.test, v)
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}
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}
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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