Files
ent/entc/integration/gremlin/ent/node_update.go
2020-03-17 12:00:15 +02:00

455 lines
12 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"github.com/facebookincubator/ent/dialect/gremlin"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/__"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/g"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/p"
"github.com/facebookincubator/ent/entc/integration/gremlin/ent/node"
"github.com/facebookincubator/ent/entc/integration/gremlin/ent/predicate"
)
// NodeUpdate is the builder for updating Node entities.
type NodeUpdate struct {
config
hooks []Hook
mutation *NodeMutation
predicates []predicate.Node
}
// Where adds a new predicate for the builder.
func (nu *NodeUpdate) Where(ps ...predicate.Node) *NodeUpdate {
nu.predicates = append(nu.predicates, ps...)
return nu
}
// SetValue sets the value field.
func (nu *NodeUpdate) SetValue(i int) *NodeUpdate {
nu.mutation.ResetValue()
nu.mutation.SetValue(i)
return nu
}
// SetNillableValue sets the value field if the given value is not nil.
func (nu *NodeUpdate) SetNillableValue(i *int) *NodeUpdate {
if i != nil {
nu.SetValue(*i)
}
return nu
}
// AddValue adds i to value.
func (nu *NodeUpdate) AddValue(i int) *NodeUpdate {
nu.mutation.AddValue(i)
return nu
}
// ClearValue clears the value of value.
func (nu *NodeUpdate) ClearValue() *NodeUpdate {
nu.mutation.ClearValue()
return nu
}
// SetPrevID sets the prev edge to Node by id.
func (nu *NodeUpdate) SetPrevID(id string) *NodeUpdate {
nu.mutation.SetPrevID(id)
return nu
}
// SetNillablePrevID sets the prev edge to Node by id if the given value is not nil.
func (nu *NodeUpdate) SetNillablePrevID(id *string) *NodeUpdate {
if id != nil {
nu = nu.SetPrevID(*id)
}
return nu
}
// SetPrev sets the prev edge to Node.
func (nu *NodeUpdate) SetPrev(n *Node) *NodeUpdate {
return nu.SetPrevID(n.ID)
}
// SetNextID sets the next edge to Node by id.
func (nu *NodeUpdate) SetNextID(id string) *NodeUpdate {
nu.mutation.SetNextID(id)
return nu
}
// SetNillableNextID sets the next edge to Node by id if the given value is not nil.
func (nu *NodeUpdate) SetNillableNextID(id *string) *NodeUpdate {
if id != nil {
nu = nu.SetNextID(*id)
}
return nu
}
// SetNext sets the next edge to Node.
func (nu *NodeUpdate) SetNext(n *Node) *NodeUpdate {
return nu.SetNextID(n.ID)
}
// ClearPrev clears the prev edge to Node.
func (nu *NodeUpdate) ClearPrev() *NodeUpdate {
nu.mutation.ClearPrev()
return nu
}
// ClearNext clears the next edge to Node.
func (nu *NodeUpdate) ClearNext() *NodeUpdate {
nu.mutation.ClearNext()
return nu
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (nu *NodeUpdate) Save(ctx context.Context) (int, error) {
var (
err error
affected int
)
if len(nu.hooks) == 0 {
affected, err = nu.gremlinSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*NodeMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
nu.mutation = mutation
affected, err = nu.gremlinSave(ctx)
return affected, err
})
for i := len(nu.hooks) - 1; i >= 0; i-- {
mut = nu.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, nu.mutation); err != nil {
return 0, err
}
}
return affected, err
}
// SaveX is like Save, but panics if an error occurs.
func (nu *NodeUpdate) SaveX(ctx context.Context) int {
affected, err := nu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (nu *NodeUpdate) Exec(ctx context.Context) error {
_, err := nu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (nu *NodeUpdate) ExecX(ctx context.Context) {
if err := nu.Exec(ctx); err != nil {
panic(err)
}
}
func (nu *NodeUpdate) gremlinSave(ctx context.Context) (int, error) {
res := &gremlin.Response{}
query, bindings := nu.gremlin().Query()
if err := nu.driver.Exec(ctx, query, bindings, res); err != nil {
return 0, err
}
if err, ok := isConstantError(res); ok {
return 0, err
}
return res.ReadInt()
}
func (nu *NodeUpdate) gremlin() *dsl.Traversal {
type constraint struct {
pred *dsl.Traversal // constraint predicate.
test *dsl.Traversal // test matches and its constant.
}
constraints := make([]*constraint, 0, 2)
v := g.V().HasLabel(node.Label)
for _, p := range nu.predicates {
p(v)
}
var (
rv = v.Clone()
_ = rv
trs []*dsl.Traversal
)
if value, ok := nu.mutation.Value(); ok {
v.Property(dsl.Single, node.FieldValue, value)
}
if value, ok := nu.mutation.AddedValue(); ok {
v.Property(dsl.Single, node.FieldValue, __.Union(__.Values(node.FieldValue), __.Constant(value)).Sum())
}
var properties []interface{}
if nu.mutation.ValueCleared() {
properties = append(properties, node.FieldValue)
}
if len(properties) > 0 {
v.SideEffect(__.Properties(properties...).Drop())
}
if nu.mutation.PrevCleared() {
tr := rv.Clone().InE(node.NextLabel).Drop().Iterate()
trs = append(trs, tr)
}
for _, id := range nu.mutation.PrevIDs() {
v.AddE(node.NextLabel).From(g.V(id)).InV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(node.NextLabel).OutV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
})
}
if nu.mutation.NextCleared() {
tr := rv.Clone().OutE(node.NextLabel).Drop().Iterate()
trs = append(trs, tr)
}
for _, id := range nu.mutation.NextIDs() {
v.AddE(node.NextLabel).To(g.V(id)).OutV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(node.NextLabel).InV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
})
}
v.Count()
if len(constraints) > 0 {
constraints = append(constraints, &constraint{
pred: rv.Count(),
test: __.Is(p.GT(1)).Constant(&ConstraintError{msg: "update traversal contains more than one vertex"}),
})
v = constraints[0].pred.Coalesce(constraints[0].test, v)
for _, cr := range constraints[1:] {
v = cr.pred.Coalesce(cr.test, v)
}
}
trs = append(trs, v)
return dsl.Join(trs...)
}
// NodeUpdateOne is the builder for updating a single Node entity.
type NodeUpdateOne struct {
config
hooks []Hook
mutation *NodeMutation
}
// SetValue sets the value field.
func (nuo *NodeUpdateOne) SetValue(i int) *NodeUpdateOne {
nuo.mutation.ResetValue()
nuo.mutation.SetValue(i)
return nuo
}
// SetNillableValue sets the value field if the given value is not nil.
func (nuo *NodeUpdateOne) SetNillableValue(i *int) *NodeUpdateOne {
if i != nil {
nuo.SetValue(*i)
}
return nuo
}
// AddValue adds i to value.
func (nuo *NodeUpdateOne) AddValue(i int) *NodeUpdateOne {
nuo.mutation.AddValue(i)
return nuo
}
// ClearValue clears the value of value.
func (nuo *NodeUpdateOne) ClearValue() *NodeUpdateOne {
nuo.mutation.ClearValue()
return nuo
}
// SetPrevID sets the prev edge to Node by id.
func (nuo *NodeUpdateOne) SetPrevID(id string) *NodeUpdateOne {
nuo.mutation.SetPrevID(id)
return nuo
}
// SetNillablePrevID sets the prev edge to Node by id if the given value is not nil.
func (nuo *NodeUpdateOne) SetNillablePrevID(id *string) *NodeUpdateOne {
if id != nil {
nuo = nuo.SetPrevID(*id)
}
return nuo
}
// SetPrev sets the prev edge to Node.
func (nuo *NodeUpdateOne) SetPrev(n *Node) *NodeUpdateOne {
return nuo.SetPrevID(n.ID)
}
// SetNextID sets the next edge to Node by id.
func (nuo *NodeUpdateOne) SetNextID(id string) *NodeUpdateOne {
nuo.mutation.SetNextID(id)
return nuo
}
// SetNillableNextID sets the next edge to Node by id if the given value is not nil.
func (nuo *NodeUpdateOne) SetNillableNextID(id *string) *NodeUpdateOne {
if id != nil {
nuo = nuo.SetNextID(*id)
}
return nuo
}
// SetNext sets the next edge to Node.
func (nuo *NodeUpdateOne) SetNext(n *Node) *NodeUpdateOne {
return nuo.SetNextID(n.ID)
}
// ClearPrev clears the prev edge to Node.
func (nuo *NodeUpdateOne) ClearPrev() *NodeUpdateOne {
nuo.mutation.ClearPrev()
return nuo
}
// ClearNext clears the next edge to Node.
func (nuo *NodeUpdateOne) ClearNext() *NodeUpdateOne {
nuo.mutation.ClearNext()
return nuo
}
// Save executes the query and returns the updated entity.
func (nuo *NodeUpdateOne) Save(ctx context.Context) (*Node, error) {
var (
err error
node *Node
)
if len(nuo.hooks) == 0 {
node, err = nuo.gremlinSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*NodeMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
nuo.mutation = mutation
node, err = nuo.gremlinSave(ctx)
return node, err
})
for i := len(nuo.hooks) - 1; i >= 0; i-- {
mut = nuo.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, nuo.mutation); err != nil {
return nil, err
}
}
return node, err
}
// SaveX is like Save, but panics if an error occurs.
func (nuo *NodeUpdateOne) SaveX(ctx context.Context) *Node {
n, err := nuo.Save(ctx)
if err != nil {
panic(err)
}
return n
}
// Exec executes the query on the entity.
func (nuo *NodeUpdateOne) Exec(ctx context.Context) error {
_, err := nuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (nuo *NodeUpdateOne) ExecX(ctx context.Context) {
if err := nuo.Exec(ctx); err != nil {
panic(err)
}
}
func (nuo *NodeUpdateOne) gremlinSave(ctx context.Context) (*Node, error) {
res := &gremlin.Response{}
id, ok := nuo.mutation.ID()
if !ok {
return nil, fmt.Errorf("missing Node.ID for update")
}
query, bindings := nuo.gremlin(id).Query()
if err := nuo.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
if err, ok := isConstantError(res); ok {
return nil, err
}
n := &Node{config: nuo.config}
if err := n.FromResponse(res); err != nil {
return nil, err
}
return n, nil
}
func (nuo *NodeUpdateOne) gremlin(id string) *dsl.Traversal {
type constraint struct {
pred *dsl.Traversal // constraint predicate.
test *dsl.Traversal // test matches and its constant.
}
constraints := make([]*constraint, 0, 2)
v := g.V(id)
var (
rv = v.Clone()
_ = rv
trs []*dsl.Traversal
)
if value, ok := nuo.mutation.Value(); ok {
v.Property(dsl.Single, node.FieldValue, value)
}
if value, ok := nuo.mutation.AddedValue(); ok {
v.Property(dsl.Single, node.FieldValue, __.Union(__.Values(node.FieldValue), __.Constant(value)).Sum())
}
var properties []interface{}
if nuo.mutation.ValueCleared() {
properties = append(properties, node.FieldValue)
}
if len(properties) > 0 {
v.SideEffect(__.Properties(properties...).Drop())
}
if nuo.mutation.PrevCleared() {
tr := rv.Clone().InE(node.NextLabel).Drop().Iterate()
trs = append(trs, tr)
}
for _, id := range nuo.mutation.PrevIDs() {
v.AddE(node.NextLabel).From(g.V(id)).InV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(node.NextLabel).OutV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
})
}
if nuo.mutation.NextCleared() {
tr := rv.Clone().OutE(node.NextLabel).Drop().Iterate()
trs = append(trs, tr)
}
for _, id := range nuo.mutation.NextIDs() {
v.AddE(node.NextLabel).To(g.V(id)).OutV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(node.NextLabel).InV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
})
}
v.ValueMap(true)
if len(constraints) > 0 {
v = constraints[0].pred.Coalesce(constraints[0].test, v)
for _, cr := range constraints[1:] {
v = cr.pred.Coalesce(cr.test, v)
}
}
trs = append(trs, v)
return dsl.Join(trs...)
}