Files
ent/examples/start/ent/mutation.go
2020-03-17 12:00:15 +02:00

1092 lines
27 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"fmt"
"time"
"github.com/facebookincubator/ent/examples/start/ent/car"
"github.com/facebookincubator/ent/examples/start/ent/group"
"github.com/facebookincubator/ent/examples/start/ent/user"
"github.com/facebookincubator/ent"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeCar = "Car"
TypeGroup = "Group"
TypeUser = "User"
)
// CarMutation represents an operation that mutate the Cars
// nodes in the graph.
type CarMutation struct {
config
op Op
typ string
id *int
model *string
registered_at *time.Time
clearedFields map[string]struct{}
owner *int
clearedowner bool
}
var _ ent.Mutation = (*CarMutation)(nil)
// newCarMutation creates new mutation for $n.Name.
func newCarMutation(c config, op Op) *CarMutation {
return &CarMutation{
config: c,
op: op,
typ: TypeCar,
clearedFields: make(map[string]struct{}),
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m CarMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m CarMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the id value in the mutation. Note that, the id
// is available only if it was provided to the builder.
func (m *CarMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetModel sets the model field.
func (m *CarMutation) SetModel(s string) {
m.model = &s
}
// Model returns the model value in the mutation.
func (m *CarMutation) Model() (r string, exists bool) {
v := m.model
if v == nil {
return
}
return *v, true
}
// ResetModel reset all changes of the model field.
func (m *CarMutation) ResetModel() {
m.model = nil
}
// SetRegisteredAt sets the registered_at field.
func (m *CarMutation) SetRegisteredAt(t time.Time) {
m.registered_at = &t
}
// RegisteredAt returns the registered_at value in the mutation.
func (m *CarMutation) RegisteredAt() (r time.Time, exists bool) {
v := m.registered_at
if v == nil {
return
}
return *v, true
}
// ResetRegisteredAt reset all changes of the registered_at field.
func (m *CarMutation) ResetRegisteredAt() {
m.registered_at = nil
}
// SetOwnerID sets the owner edge to User by id.
func (m *CarMutation) SetOwnerID(id int) {
m.owner = &id
}
// ClearOwner clears the owner edge to User.
func (m *CarMutation) ClearOwner() {
m.clearedowner = true
}
// OwnerCleared returns if the edge owner was cleared.
func (m *CarMutation) OwnerCleared() bool {
return m.clearedowner
}
// OwnerID returns the owner id in the mutation.
func (m *CarMutation) OwnerID() (id int, exists bool) {
if m.owner != nil {
return *m.owner, true
}
return
}
// OwnerIDs returns the owner ids in the mutation.
// Note that ids always returns len(ids) <= 1 for unique edges, and you should use
// OwnerID instead. It exists only for internal usage by the builders.
func (m *CarMutation) OwnerIDs() (ids []int) {
if id := m.owner; id != nil {
ids = append(ids, *id)
}
return
}
// ResetOwner reset all changes of the owner edge.
func (m *CarMutation) ResetOwner() {
m.owner = nil
m.clearedowner = false
}
// Op returns the operation name.
func (m *CarMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Car).
func (m *CarMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during
// this mutation. Note that, in order to get all numeric
// fields that were in/decremented, call AddedFields().
func (m *CarMutation) Fields() []string {
fields := make([]string, 0, 2)
if m.model != nil {
fields = append(fields, car.FieldModel)
}
if m.registered_at != nil {
fields = append(fields, car.FieldRegisteredAt)
}
return fields
}
// Field returns the value of a field with the given name.
// The second boolean value indicates that this field was
// not set, or was not define in the schema.
func (m *CarMutation) Field(name string) (ent.Value, bool) {
switch name {
case car.FieldModel:
return m.Model()
case car.FieldRegisteredAt:
return m.RegisteredAt()
}
return nil, false
}
// SetField sets the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *CarMutation) SetField(name string, value ent.Value) error {
switch name {
case car.FieldModel:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetModel(v)
return nil
case car.FieldRegisteredAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetRegisteredAt(v)
return nil
}
return fmt.Errorf("unknown Car field %s", name)
}
// AddedFields returns all numeric fields that were incremented
// or decremented during this mutation.
func (m *CarMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was in/decremented
// from a field with the given name. The second value indicates
// that this field was not set, or was not define in the schema.
func (m *CarMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *CarMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Car numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared
// during this mutation.
func (m *CarMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicates if this field was
// cleared in this mutation.
func (m *CarMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value for the given name. It returns an
// error if the field is not defined in the schema.
func (m *CarMutation) ClearField(name string) error {
return fmt.Errorf("unknown Car nullable field %s", name)
}
// ResetField resets all changes in the mutation regarding the
// given field name. It returns an error if the field is not
// defined in the schema.
func (m *CarMutation) ResetField(name string) error {
switch name {
case car.FieldModel:
m.ResetModel()
return nil
case car.FieldRegisteredAt:
m.ResetRegisteredAt()
return nil
}
return fmt.Errorf("unknown Car field %s", name)
}
// AddedEdges returns all edge names that were set/added in this
// mutation.
func (m *CarMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.owner != nil {
edges = append(edges, car.EdgeOwner)
}
return edges
}
// AddedIDs returns all ids (to other nodes) that were added for
// the given edge name.
func (m *CarMutation) AddedIDs(name string) []ent.Value {
switch name {
case car.EdgeOwner:
if id := m.owner; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this
// mutation.
func (m *CarMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// RemovedIDs returns all ids (to other nodes) that were removed for
// the given edge name.
func (m *CarMutation) RemovedIDs(name string) []ent.Value {
switch name {
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this
// mutation.
func (m *CarMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedowner {
edges = append(edges, car.EdgeOwner)
}
return edges
}
// EdgeCleared returns a boolean indicates if this edge was
// cleared in this mutation.
func (m *CarMutation) EdgeCleared(name string) bool {
switch name {
case car.EdgeOwner:
return m.clearedowner
}
return false
}
// ClearEdge clears the value for the given name. It returns an
// error if the edge name is not defined in the schema.
func (m *CarMutation) ClearEdge(name string) error {
switch name {
case car.EdgeOwner:
m.ClearOwner()
return nil
}
return fmt.Errorf("unknown Car unique edge %s", name)
}
// ResetEdge resets all changes in the mutation regarding the
// given edge name. It returns an error if the edge is not
// defined in the schema.
func (m *CarMutation) ResetEdge(name string) error {
switch name {
case car.EdgeOwner:
m.ResetOwner()
return nil
}
return fmt.Errorf("unknown Car edge %s", name)
}
// GroupMutation represents an operation that mutate the Groups
// nodes in the graph.
type GroupMutation struct {
config
op Op
typ string
id *int
name *string
clearedFields map[string]struct{}
users map[int]struct{}
removedusers map[int]struct{}
}
var _ ent.Mutation = (*GroupMutation)(nil)
// newGroupMutation creates new mutation for $n.Name.
func newGroupMutation(c config, op Op) *GroupMutation {
return &GroupMutation{
config: c,
op: op,
typ: TypeGroup,
clearedFields: make(map[string]struct{}),
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m GroupMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m GroupMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the id value in the mutation. Note that, the id
// is available only if it was provided to the builder.
func (m *GroupMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetName sets the name field.
func (m *GroupMutation) SetName(s string) {
m.name = &s
}
// Name returns the name value in the mutation.
func (m *GroupMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// ResetName reset all changes of the name field.
func (m *GroupMutation) ResetName() {
m.name = nil
}
// AddUserIDs adds the users edge to User by ids.
func (m *GroupMutation) AddUserIDs(ids ...int) {
if m.users == nil {
m.users = make(map[int]struct{})
}
for i := range ids {
m.users[ids[i]] = struct{}{}
}
}
// RemoveUserIDs removes the users edge to User by ids.
func (m *GroupMutation) RemoveUserIDs(ids ...int) {
if m.removedusers == nil {
m.removedusers = make(map[int]struct{})
}
for i := range ids {
m.removedusers[ids[i]] = struct{}{}
}
}
// RemovedUsers returns the removed ids of users.
func (m *GroupMutation) RemovedUsersIDs() (ids []int) {
for id := range m.removedusers {
ids = append(ids, id)
}
return
}
// UsersIDs returns the users ids in the mutation.
func (m *GroupMutation) UsersIDs() (ids []int) {
for id := range m.users {
ids = append(ids, id)
}
return
}
// ResetUsers reset all changes of the users edge.
func (m *GroupMutation) ResetUsers() {
m.users = nil
m.removedusers = nil
}
// Op returns the operation name.
func (m *GroupMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Group).
func (m *GroupMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during
// this mutation. Note that, in order to get all numeric
// fields that were in/decremented, call AddedFields().
func (m *GroupMutation) Fields() []string {
fields := make([]string, 0, 1)
if m.name != nil {
fields = append(fields, group.FieldName)
}
return fields
}
// Field returns the value of a field with the given name.
// The second boolean value indicates that this field was
// not set, or was not define in the schema.
func (m *GroupMutation) Field(name string) (ent.Value, bool) {
switch name {
case group.FieldName:
return m.Name()
}
return nil, false
}
// SetField sets the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *GroupMutation) SetField(name string, value ent.Value) error {
switch name {
case group.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedFields returns all numeric fields that were incremented
// or decremented during this mutation.
func (m *GroupMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was in/decremented
// from a field with the given name. The second value indicates
// that this field was not set, or was not define in the schema.
func (m *GroupMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *GroupMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Group numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared
// during this mutation.
func (m *GroupMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicates if this field was
// cleared in this mutation.
func (m *GroupMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value for the given name. It returns an
// error if the field is not defined in the schema.
func (m *GroupMutation) ClearField(name string) error {
return fmt.Errorf("unknown Group nullable field %s", name)
}
// ResetField resets all changes in the mutation regarding the
// given field name. It returns an error if the field is not
// defined in the schema.
func (m *GroupMutation) ResetField(name string) error {
switch name {
case group.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedEdges returns all edge names that were set/added in this
// mutation.
func (m *GroupMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.users != nil {
edges = append(edges, group.EdgeUsers)
}
return edges
}
// AddedIDs returns all ids (to other nodes) that were added for
// the given edge name.
func (m *GroupMutation) AddedIDs(name string) []ent.Value {
switch name {
case group.EdgeUsers:
ids := make([]ent.Value, 0, len(m.users))
for id := range m.users {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this
// mutation.
func (m *GroupMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
if m.removedusers != nil {
edges = append(edges, group.EdgeUsers)
}
return edges
}
// RemovedIDs returns all ids (to other nodes) that were removed for
// the given edge name.
func (m *GroupMutation) RemovedIDs(name string) []ent.Value {
switch name {
case group.EdgeUsers:
ids := make([]ent.Value, 0, len(m.removedusers))
for id := range m.removedusers {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this
// mutation.
func (m *GroupMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// EdgeCleared returns a boolean indicates if this edge was
// cleared in this mutation.
func (m *GroupMutation) EdgeCleared(name string) bool {
switch name {
}
return false
}
// ClearEdge clears the value for the given name. It returns an
// error if the edge name is not defined in the schema.
func (m *GroupMutation) ClearEdge(name string) error {
switch name {
}
return fmt.Errorf("unknown Group unique edge %s", name)
}
// ResetEdge resets all changes in the mutation regarding the
// given edge name. It returns an error if the edge is not
// defined in the schema.
func (m *GroupMutation) ResetEdge(name string) error {
switch name {
case group.EdgeUsers:
m.ResetUsers()
return nil
}
return fmt.Errorf("unknown Group edge %s", name)
}
// UserMutation represents an operation that mutate the Users
// nodes in the graph.
type UserMutation struct {
config
op Op
typ string
id *int
age *int
addage *int
name *string
clearedFields map[string]struct{}
cars map[int]struct{}
removedcars map[int]struct{}
groups map[int]struct{}
removedgroups map[int]struct{}
}
var _ ent.Mutation = (*UserMutation)(nil)
// newUserMutation creates new mutation for $n.Name.
func newUserMutation(c config, op Op) *UserMutation {
return &UserMutation{
config: c,
op: op,
typ: TypeUser,
clearedFields: make(map[string]struct{}),
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the id value in the mutation. Note that, the id
// is available only if it was provided to the builder.
func (m *UserMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetAge sets the age field.
func (m *UserMutation) SetAge(i int) {
m.age = &i
m.addage = nil
}
// Age returns the age value in the mutation.
func (m *UserMutation) Age() (r int, exists bool) {
v := m.age
if v == nil {
return
}
return *v, true
}
// AddAge adds i to age.
func (m *UserMutation) AddAge(i int) {
if m.addage != nil {
*m.addage += i
} else {
m.addage = &i
}
}
// AddedAge returns the value that was added to the age field in this mutation.
func (m *UserMutation) AddedAge() (r int, exists bool) {
v := m.addage
if v == nil {
return
}
return *v, true
}
// ResetAge reset all changes of the age field.
func (m *UserMutation) ResetAge() {
m.age = nil
m.addage = nil
}
// SetName sets the name field.
func (m *UserMutation) SetName(s string) {
m.name = &s
}
// Name returns the name value in the mutation.
func (m *UserMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// ResetName reset all changes of the name field.
func (m *UserMutation) ResetName() {
m.name = nil
}
// AddCarIDs adds the cars edge to Car by ids.
func (m *UserMutation) AddCarIDs(ids ...int) {
if m.cars == nil {
m.cars = make(map[int]struct{})
}
for i := range ids {
m.cars[ids[i]] = struct{}{}
}
}
// RemoveCarIDs removes the cars edge to Car by ids.
func (m *UserMutation) RemoveCarIDs(ids ...int) {
if m.removedcars == nil {
m.removedcars = make(map[int]struct{})
}
for i := range ids {
m.removedcars[ids[i]] = struct{}{}
}
}
// RemovedCars returns the removed ids of cars.
func (m *UserMutation) RemovedCarsIDs() (ids []int) {
for id := range m.removedcars {
ids = append(ids, id)
}
return
}
// CarsIDs returns the cars ids in the mutation.
func (m *UserMutation) CarsIDs() (ids []int) {
for id := range m.cars {
ids = append(ids, id)
}
return
}
// ResetCars reset all changes of the cars edge.
func (m *UserMutation) ResetCars() {
m.cars = nil
m.removedcars = nil
}
// AddGroupIDs adds the groups edge to Group by ids.
func (m *UserMutation) AddGroupIDs(ids ...int) {
if m.groups == nil {
m.groups = make(map[int]struct{})
}
for i := range ids {
m.groups[ids[i]] = struct{}{}
}
}
// RemoveGroupIDs removes the groups edge to Group by ids.
func (m *UserMutation) RemoveGroupIDs(ids ...int) {
if m.removedgroups == nil {
m.removedgroups = make(map[int]struct{})
}
for i := range ids {
m.removedgroups[ids[i]] = struct{}{}
}
}
// RemovedGroups returns the removed ids of groups.
func (m *UserMutation) RemovedGroupsIDs() (ids []int) {
for id := range m.removedgroups {
ids = append(ids, id)
}
return
}
// GroupsIDs returns the groups ids in the mutation.
func (m *UserMutation) GroupsIDs() (ids []int) {
for id := range m.groups {
ids = append(ids, id)
}
return
}
// ResetGroups reset all changes of the groups edge.
func (m *UserMutation) ResetGroups() {
m.groups = nil
m.removedgroups = nil
}
// Op returns the operation name.
func (m *UserMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during
// this mutation. Note that, in order to get all numeric
// fields that were in/decremented, call AddedFields().
func (m *UserMutation) Fields() []string {
fields := make([]string, 0, 2)
if m.age != nil {
fields = append(fields, user.FieldAge)
}
if m.name != nil {
fields = append(fields, user.FieldName)
}
return fields
}
// Field returns the value of a field with the given name.
// The second boolean value indicates that this field was
// not set, or was not define in the schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.Age()
case user.FieldName:
return m.Name()
}
return nil, false
}
// SetField sets the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAge(v)
return nil
case user.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented
// or decremented during this mutation.
func (m *UserMutation) AddedFields() []string {
var fields []string
if m.addage != nil {
fields = append(fields, user.FieldAge)
}
return fields
}
// AddedField returns the numeric value that was in/decremented
// from a field with the given name. The second value indicates
// that this field was not set, or was not define in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.AddedAge()
}
return nil, false
}
// AddField adds the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddAge(v)
return nil
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared
// during this mutation.
func (m *UserMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicates if this field was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value for the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation regarding the
// given field name. It returns an error if the field is not
// defined in the schema.
func (m *UserMutation) ResetField(name string) error {
switch name {
case user.FieldAge:
m.ResetAge()
return nil
case user.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this
// mutation.
func (m *UserMutation) AddedEdges() []string {
edges := make([]string, 0, 2)
if m.cars != nil {
edges = append(edges, user.EdgeCars)
}
if m.groups != nil {
edges = append(edges, user.EdgeGroups)
}
return edges
}
// AddedIDs returns all ids (to other nodes) that were added for
// the given edge name.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
switch name {
case user.EdgeCars:
ids := make([]ent.Value, 0, len(m.cars))
for id := range m.cars {
ids = append(ids, id)
}
return ids
case user.EdgeGroups:
ids := make([]ent.Value, 0, len(m.groups))
for id := range m.groups {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this
// mutation.
func (m *UserMutation) RemovedEdges() []string {
edges := make([]string, 0, 2)
if m.removedcars != nil {
edges = append(edges, user.EdgeCars)
}
if m.removedgroups != nil {
edges = append(edges, user.EdgeGroups)
}
return edges
}
// RemovedIDs returns all ids (to other nodes) that were removed for
// the given edge name.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
switch name {
case user.EdgeCars:
ids := make([]ent.Value, 0, len(m.removedcars))
for id := range m.removedcars {
ids = append(ids, id)
}
return ids
case user.EdgeGroups:
ids := make([]ent.Value, 0, len(m.removedgroups))
for id := range m.removedgroups {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this
// mutation.
func (m *UserMutation) ClearedEdges() []string {
edges := make([]string, 0, 2)
return edges
}
// EdgeCleared returns a boolean indicates if this edge was
// cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
switch name {
}
return false
}
// ClearEdge clears the value for the given name. It returns an
// error if the edge name is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
switch name {
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes in the mutation regarding the
// given edge name. It returns an error if the edge is not
// defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
switch name {
case user.EdgeCars:
m.ResetCars()
return nil
case user.EdgeGroups:
m.ResetGroups()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}