Files
ent/entc/integration/ent/node_update.go
Ariel Mashraki 67c3fd2db9 entc/gen: initial work for supporting uuid fields in codegen
Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/182

Reviewed By: alexsn

Differential Revision: D18638199

fbshipit-source-id: 0de79c78b51e544486c07a004c3c8ea82e5c3398
2019-11-24 07:11:23 -08:00

719 lines
19 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"strconv"
"github.com/facebookincubator/ent/dialect"
"github.com/facebookincubator/ent/dialect/gremlin"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/__"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/g"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/p"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/entc/integration/ent/node"
"github.com/facebookincubator/ent/entc/integration/ent/predicate"
)
// NodeUpdate is the builder for updating Node entities.
type NodeUpdate struct {
config
value *int
addvalue *int
clearvalue bool
prev map[string]struct{}
next map[string]struct{}
clearedPrev bool
clearedNext bool
predicates []predicate.Node
}
// Where adds a new predicate for the builder.
func (nu *NodeUpdate) Where(ps ...predicate.Node) *NodeUpdate {
nu.predicates = append(nu.predicates, ps...)
return nu
}
// SetValue sets the value field.
func (nu *NodeUpdate) SetValue(i int) *NodeUpdate {
nu.value = &i
nu.addvalue = nil
return nu
}
// SetNillableValue sets the value field if the given value is not nil.
func (nu *NodeUpdate) SetNillableValue(i *int) *NodeUpdate {
if i != nil {
nu.SetValue(*i)
}
return nu
}
// AddValue adds i to value.
func (nu *NodeUpdate) AddValue(i int) *NodeUpdate {
if nu.addvalue == nil {
nu.addvalue = &i
} else {
*nu.addvalue += i
}
return nu
}
// ClearValue clears the value of value.
func (nu *NodeUpdate) ClearValue() *NodeUpdate {
nu.value = nil
nu.clearvalue = true
return nu
}
// SetPrevID sets the prev edge to Node by id.
func (nu *NodeUpdate) SetPrevID(id string) *NodeUpdate {
if nu.prev == nil {
nu.prev = make(map[string]struct{})
}
nu.prev[id] = struct{}{}
return nu
}
// SetNillablePrevID sets the prev edge to Node by id if the given value is not nil.
func (nu *NodeUpdate) SetNillablePrevID(id *string) *NodeUpdate {
if id != nil {
nu = nu.SetPrevID(*id)
}
return nu
}
// SetPrev sets the prev edge to Node.
func (nu *NodeUpdate) SetPrev(n *Node) *NodeUpdate {
return nu.SetPrevID(n.ID)
}
// SetNextID sets the next edge to Node by id.
func (nu *NodeUpdate) SetNextID(id string) *NodeUpdate {
if nu.next == nil {
nu.next = make(map[string]struct{})
}
nu.next[id] = struct{}{}
return nu
}
// SetNillableNextID sets the next edge to Node by id if the given value is not nil.
func (nu *NodeUpdate) SetNillableNextID(id *string) *NodeUpdate {
if id != nil {
nu = nu.SetNextID(*id)
}
return nu
}
// SetNext sets the next edge to Node.
func (nu *NodeUpdate) SetNext(n *Node) *NodeUpdate {
return nu.SetNextID(n.ID)
}
// ClearPrev clears the prev edge to Node.
func (nu *NodeUpdate) ClearPrev() *NodeUpdate {
nu.clearedPrev = true
return nu
}
// ClearNext clears the next edge to Node.
func (nu *NodeUpdate) ClearNext() *NodeUpdate {
nu.clearedNext = true
return nu
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (nu *NodeUpdate) Save(ctx context.Context) (int, error) {
if len(nu.prev) > 1 {
return 0, errors.New("ent: multiple assignments on a unique edge \"prev\"")
}
if len(nu.next) > 1 {
return 0, errors.New("ent: multiple assignments on a unique edge \"next\"")
}
switch nu.driver.Dialect() {
case dialect.MySQL, dialect.Postgres, dialect.SQLite:
return nu.sqlSave(ctx)
case dialect.Gremlin:
return nu.gremlinSave(ctx)
default:
return 0, errors.New("ent: unsupported dialect")
}
}
// SaveX is like Save, but panics if an error occurs.
func (nu *NodeUpdate) SaveX(ctx context.Context) int {
affected, err := nu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (nu *NodeUpdate) Exec(ctx context.Context) error {
_, err := nu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (nu *NodeUpdate) ExecX(ctx context.Context) {
if err := nu.Exec(ctx); err != nil {
panic(err)
}
}
func (nu *NodeUpdate) sqlSave(ctx context.Context) (n int, err error) {
var (
builder = sql.Dialect(nu.driver.Dialect())
selector = builder.Select(node.FieldID).From(builder.Table(node.Table))
)
for _, p := range nu.predicates {
p(selector)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err = nu.driver.Query(ctx, query, args, rows); err != nil {
return 0, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
if err := rows.Scan(&id); err != nil {
return 0, fmt.Errorf("ent: failed reading id: %v", err)
}
ids = append(ids, id)
}
if len(ids) == 0 {
return 0, nil
}
tx, err := nu.driver.Tx(ctx)
if err != nil {
return 0, err
}
var (
res sql.Result
updater = builder.Update(node.Table)
)
idface := make([]interface{}, len(ids))
for i := range ids {
idface[i] = ids[i]
}
updater = updater.Where(sql.In(node.FieldID, idface...))
if value := nu.value; value != nil {
updater.Set(node.FieldValue, *value)
}
if value := nu.addvalue; value != nil {
updater.Add(node.FieldValue, *value)
}
if nu.clearvalue {
updater.SetNull(node.FieldValue)
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if nu.clearedPrev {
query, args := builder.Update(node.PrevTable).
SetNull(node.PrevColumn).
Where(sql.InInts(node.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(nu.prev) > 0 {
for _, id := range ids {
eid, serr := strconv.Atoi(keys(nu.prev)[0])
if serr != nil {
return 0, rollback(tx, err)
}
query, args := builder.Update(node.PrevTable).
Set(node.PrevColumn, eid).
Where(sql.EQ(node.FieldID, id).And().IsNull(node.PrevColumn)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return 0, rollback(tx, err)
}
if int(affected) < len(nu.prev) {
return 0, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"prev\" %v already connected to a different \"Node\"", keys(nu.prev))})
}
}
}
if nu.clearedNext {
query, args := builder.Update(node.NextTable).
SetNull(node.NextColumn).
Where(sql.InInts(node.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(nu.next) > 0 {
for _, id := range ids {
eid, serr := strconv.Atoi(keys(nu.next)[0])
if serr != nil {
return 0, rollback(tx, err)
}
query, args := builder.Update(node.NextTable).
Set(node.NextColumn, id).
Where(sql.EQ(node.FieldID, eid).And().IsNull(node.NextColumn)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return 0, rollback(tx, err)
}
if int(affected) < len(nu.next) {
return 0, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"next\" %v already connected to a different \"Node\"", keys(nu.next))})
}
}
}
if err = tx.Commit(); err != nil {
return 0, err
}
return len(ids), nil
}
func (nu *NodeUpdate) gremlinSave(ctx context.Context) (int, error) {
res := &gremlin.Response{}
query, bindings := nu.gremlin().Query()
if err := nu.driver.Exec(ctx, query, bindings, res); err != nil {
return 0, err
}
if err, ok := isConstantError(res); ok {
return 0, err
}
return res.ReadInt()
}
func (nu *NodeUpdate) gremlin() *dsl.Traversal {
type constraint struct {
pred *dsl.Traversal // constraint predicate.
test *dsl.Traversal // test matches and its constant.
}
constraints := make([]*constraint, 0, 2)
v := g.V().HasLabel(node.Label)
for _, p := range nu.predicates {
p(v)
}
var (
rv = v.Clone()
_ = rv
trs []*dsl.Traversal
)
if value := nu.value; value != nil {
v.Property(dsl.Single, node.FieldValue, *value)
}
if value := nu.addvalue; value != nil {
v.Property(dsl.Single, node.FieldValue, __.Union(__.Values(node.FieldValue), __.Constant(*value)).Sum())
}
var properties []interface{}
if nu.clearvalue {
properties = append(properties, node.FieldValue)
}
if len(properties) > 0 {
v.SideEffect(__.Properties(properties...).Drop())
}
if nu.clearedPrev {
tr := rv.Clone().InE(node.NextLabel).Drop().Iterate()
trs = append(trs, tr)
}
for id := range nu.prev {
v.AddE(node.NextLabel).From(g.V(id)).InV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(node.NextLabel).OutV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
})
}
if nu.clearedNext {
tr := rv.Clone().OutE(node.NextLabel).Drop().Iterate()
trs = append(trs, tr)
}
for id := range nu.next {
v.AddE(node.NextLabel).To(g.V(id)).OutV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(node.NextLabel).InV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
})
}
v.Count()
if len(constraints) > 0 {
constraints = append(constraints, &constraint{
pred: rv.Count(),
test: __.Is(p.GT(1)).Constant(&ErrConstraintFailed{msg: "update traversal contains more than one vertex"}),
})
v = constraints[0].pred.Coalesce(constraints[0].test, v)
for _, cr := range constraints[1:] {
v = cr.pred.Coalesce(cr.test, v)
}
}
trs = append(trs, v)
return dsl.Join(trs...)
}
// NodeUpdateOne is the builder for updating a single Node entity.
type NodeUpdateOne struct {
config
id string
value *int
addvalue *int
clearvalue bool
prev map[string]struct{}
next map[string]struct{}
clearedPrev bool
clearedNext bool
}
// SetValue sets the value field.
func (nuo *NodeUpdateOne) SetValue(i int) *NodeUpdateOne {
nuo.value = &i
nuo.addvalue = nil
return nuo
}
// SetNillableValue sets the value field if the given value is not nil.
func (nuo *NodeUpdateOne) SetNillableValue(i *int) *NodeUpdateOne {
if i != nil {
nuo.SetValue(*i)
}
return nuo
}
// AddValue adds i to value.
func (nuo *NodeUpdateOne) AddValue(i int) *NodeUpdateOne {
if nuo.addvalue == nil {
nuo.addvalue = &i
} else {
*nuo.addvalue += i
}
return nuo
}
// ClearValue clears the value of value.
func (nuo *NodeUpdateOne) ClearValue() *NodeUpdateOne {
nuo.value = nil
nuo.clearvalue = true
return nuo
}
// SetPrevID sets the prev edge to Node by id.
func (nuo *NodeUpdateOne) SetPrevID(id string) *NodeUpdateOne {
if nuo.prev == nil {
nuo.prev = make(map[string]struct{})
}
nuo.prev[id] = struct{}{}
return nuo
}
// SetNillablePrevID sets the prev edge to Node by id if the given value is not nil.
func (nuo *NodeUpdateOne) SetNillablePrevID(id *string) *NodeUpdateOne {
if id != nil {
nuo = nuo.SetPrevID(*id)
}
return nuo
}
// SetPrev sets the prev edge to Node.
func (nuo *NodeUpdateOne) SetPrev(n *Node) *NodeUpdateOne {
return nuo.SetPrevID(n.ID)
}
// SetNextID sets the next edge to Node by id.
func (nuo *NodeUpdateOne) SetNextID(id string) *NodeUpdateOne {
if nuo.next == nil {
nuo.next = make(map[string]struct{})
}
nuo.next[id] = struct{}{}
return nuo
}
// SetNillableNextID sets the next edge to Node by id if the given value is not nil.
func (nuo *NodeUpdateOne) SetNillableNextID(id *string) *NodeUpdateOne {
if id != nil {
nuo = nuo.SetNextID(*id)
}
return nuo
}
// SetNext sets the next edge to Node.
func (nuo *NodeUpdateOne) SetNext(n *Node) *NodeUpdateOne {
return nuo.SetNextID(n.ID)
}
// ClearPrev clears the prev edge to Node.
func (nuo *NodeUpdateOne) ClearPrev() *NodeUpdateOne {
nuo.clearedPrev = true
return nuo
}
// ClearNext clears the next edge to Node.
func (nuo *NodeUpdateOne) ClearNext() *NodeUpdateOne {
nuo.clearedNext = true
return nuo
}
// Save executes the query and returns the updated entity.
func (nuo *NodeUpdateOne) Save(ctx context.Context) (*Node, error) {
if len(nuo.prev) > 1 {
return nil, errors.New("ent: multiple assignments on a unique edge \"prev\"")
}
if len(nuo.next) > 1 {
return nil, errors.New("ent: multiple assignments on a unique edge \"next\"")
}
switch nuo.driver.Dialect() {
case dialect.MySQL, dialect.Postgres, dialect.SQLite:
return nuo.sqlSave(ctx)
case dialect.Gremlin:
return nuo.gremlinSave(ctx)
default:
return nil, errors.New("ent: unsupported dialect")
}
}
// SaveX is like Save, but panics if an error occurs.
func (nuo *NodeUpdateOne) SaveX(ctx context.Context) *Node {
n, err := nuo.Save(ctx)
if err != nil {
panic(err)
}
return n
}
// Exec executes the query on the entity.
func (nuo *NodeUpdateOne) Exec(ctx context.Context) error {
_, err := nuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (nuo *NodeUpdateOne) ExecX(ctx context.Context) {
if err := nuo.Exec(ctx); err != nil {
panic(err)
}
}
func (nuo *NodeUpdateOne) sqlSave(ctx context.Context) (n *Node, err error) {
var (
builder = sql.Dialect(nuo.driver.Dialect())
selector = builder.Select(node.Columns...).From(builder.Table(node.Table))
)
node.ID(nuo.id)(selector)
rows := &sql.Rows{}
query, args := selector.Query()
if err = nuo.driver.Query(ctx, query, args, rows); err != nil {
return nil, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
n = &Node{config: nuo.config}
if err := n.FromRows(rows); err != nil {
return nil, fmt.Errorf("ent: failed scanning row into Node: %v", err)
}
id = n.id()
ids = append(ids, id)
}
switch n := len(ids); {
case n == 0:
return nil, &ErrNotFound{fmt.Sprintf("Node with id: %v", nuo.id)}
case n > 1:
return nil, fmt.Errorf("ent: more than one Node with the same id: %v", nuo.id)
}
tx, err := nuo.driver.Tx(ctx)
if err != nil {
return nil, err
}
var (
res sql.Result
updater = builder.Update(node.Table)
)
idface := make([]interface{}, len(ids))
for i := range ids {
idface[i] = ids[i]
}
updater = updater.Where(sql.In(node.FieldID, idface...))
if value := nuo.value; value != nil {
updater.Set(node.FieldValue, *value)
n.Value = *value
}
if value := nuo.addvalue; value != nil {
updater.Add(node.FieldValue, *value)
n.Value += *value
}
if nuo.clearvalue {
var value int
n.Value = value
updater.SetNull(node.FieldValue)
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if nuo.clearedPrev {
query, args := builder.Update(node.PrevTable).
SetNull(node.PrevColumn).
Where(sql.InInts(node.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(nuo.prev) > 0 {
for _, id := range ids {
eid, serr := strconv.Atoi(keys(nuo.prev)[0])
if serr != nil {
return nil, rollback(tx, err)
}
query, args := builder.Update(node.PrevTable).
Set(node.PrevColumn, eid).
Where(sql.EQ(node.FieldID, id).And().IsNull(node.PrevColumn)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return nil, rollback(tx, err)
}
if int(affected) < len(nuo.prev) {
return nil, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"prev\" %v already connected to a different \"Node\"", keys(nuo.prev))})
}
}
}
if nuo.clearedNext {
query, args := builder.Update(node.NextTable).
SetNull(node.NextColumn).
Where(sql.InInts(node.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(nuo.next) > 0 {
for _, id := range ids {
eid, serr := strconv.Atoi(keys(nuo.next)[0])
if serr != nil {
return nil, rollback(tx, err)
}
query, args := builder.Update(node.NextTable).
Set(node.NextColumn, id).
Where(sql.EQ(node.FieldID, eid).And().IsNull(node.NextColumn)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return nil, rollback(tx, err)
}
if int(affected) < len(nuo.next) {
return nil, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"next\" %v already connected to a different \"Node\"", keys(nuo.next))})
}
}
}
if err = tx.Commit(); err != nil {
return nil, err
}
return n, nil
}
func (nuo *NodeUpdateOne) gremlinSave(ctx context.Context) (*Node, error) {
res := &gremlin.Response{}
query, bindings := nuo.gremlin(nuo.id).Query()
if err := nuo.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
if err, ok := isConstantError(res); ok {
return nil, err
}
n := &Node{config: nuo.config}
if err := n.FromResponse(res); err != nil {
return nil, err
}
return n, nil
}
func (nuo *NodeUpdateOne) gremlin(id string) *dsl.Traversal {
type constraint struct {
pred *dsl.Traversal // constraint predicate.
test *dsl.Traversal // test matches and its constant.
}
constraints := make([]*constraint, 0, 2)
v := g.V(id)
var (
rv = v.Clone()
_ = rv
trs []*dsl.Traversal
)
if value := nuo.value; value != nil {
v.Property(dsl.Single, node.FieldValue, *value)
}
if value := nuo.addvalue; value != nil {
v.Property(dsl.Single, node.FieldValue, __.Union(__.Values(node.FieldValue), __.Constant(*value)).Sum())
}
var properties []interface{}
if nuo.clearvalue {
properties = append(properties, node.FieldValue)
}
if len(properties) > 0 {
v.SideEffect(__.Properties(properties...).Drop())
}
if nuo.clearedPrev {
tr := rv.Clone().InE(node.NextLabel).Drop().Iterate()
trs = append(trs, tr)
}
for id := range nuo.prev {
v.AddE(node.NextLabel).From(g.V(id)).InV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(node.NextLabel).OutV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
})
}
if nuo.clearedNext {
tr := rv.Clone().OutE(node.NextLabel).Drop().Iterate()
trs = append(trs, tr)
}
for id := range nuo.next {
v.AddE(node.NextLabel).To(g.V(id)).OutV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(node.NextLabel).InV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(node.Label, node.NextLabel, id)),
})
}
v.ValueMap(true)
if len(constraints) > 0 {
v = constraints[0].pred.Coalesce(constraints[0].test, v)
for _, cr := range constraints[1:] {
v = cr.pred.Coalesce(cr.test, v)
}
}
trs = append(trs, v)
return dsl.Join(trs...)
}