mirror of
https://github.com/ent/ent.git
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* entc/gen: fixed ConstraintError fields name * fix: run go generate * entc/gen: fixed Filter fields name * fix: run go generate again for entql
457 lines
12 KiB
Go
457 lines
12 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/examples/edgeindex/ent/city"
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"entgo.io/ent/examples/edgeindex/ent/predicate"
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"entgo.io/ent/examples/edgeindex/ent/street"
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"entgo.io/ent/schema/field"
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)
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// CityUpdate is the builder for updating City entities.
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type CityUpdate struct {
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config
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hooks []Hook
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mutation *CityMutation
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}
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// Where appends a list predicates to the CityUpdate builder.
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func (cu *CityUpdate) Where(ps ...predicate.City) *CityUpdate {
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cu.mutation.Where(ps...)
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return cu
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}
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// SetName sets the "name" field.
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func (cu *CityUpdate) SetName(s string) *CityUpdate {
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cu.mutation.SetName(s)
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return cu
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}
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// AddStreetIDs adds the "streets" edge to the Street entity by IDs.
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func (cu *CityUpdate) AddStreetIDs(ids ...int) *CityUpdate {
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cu.mutation.AddStreetIDs(ids...)
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return cu
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}
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// AddStreets adds the "streets" edges to the Street entity.
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func (cu *CityUpdate) AddStreets(s ...*Street) *CityUpdate {
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ids := make([]int, len(s))
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for i := range s {
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ids[i] = s[i].ID
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}
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return cu.AddStreetIDs(ids...)
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}
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// Mutation returns the CityMutation object of the builder.
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func (cu *CityUpdate) Mutation() *CityMutation {
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return cu.mutation
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}
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// ClearStreets clears all "streets" edges to the Street entity.
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func (cu *CityUpdate) ClearStreets() *CityUpdate {
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cu.mutation.ClearStreets()
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return cu
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}
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// RemoveStreetIDs removes the "streets" edge to Street entities by IDs.
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func (cu *CityUpdate) RemoveStreetIDs(ids ...int) *CityUpdate {
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cu.mutation.RemoveStreetIDs(ids...)
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return cu
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}
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// RemoveStreets removes "streets" edges to Street entities.
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func (cu *CityUpdate) RemoveStreets(s ...*Street) *CityUpdate {
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ids := make([]int, len(s))
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for i := range s {
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ids[i] = s[i].ID
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}
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return cu.RemoveStreetIDs(ids...)
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (cu *CityUpdate) Save(ctx context.Context) (int, error) {
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var (
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err error
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affected int
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)
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if len(cu.hooks) == 0 {
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affected, err = cu.sqlSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*CityMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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cu.mutation = mutation
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affected, err = cu.sqlSave(ctx)
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mutation.done = true
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return affected, err
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})
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for i := len(cu.hooks) - 1; i >= 0; i-- {
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if cu.hooks[i] == nil {
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return 0, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
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}
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mut = cu.hooks[i](mut)
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}
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if _, err := mut.Mutate(ctx, cu.mutation); err != nil {
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return 0, err
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}
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}
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return affected, err
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}
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// SaveX is like Save, but panics if an error occurs.
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func (cu *CityUpdate) SaveX(ctx context.Context) int {
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affected, err := cu.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (cu *CityUpdate) Exec(ctx context.Context) error {
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_, err := cu.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (cu *CityUpdate) ExecX(ctx context.Context) {
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if err := cu.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (cu *CityUpdate) sqlSave(ctx context.Context) (n int, err error) {
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_spec := &sqlgraph.UpdateSpec{
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Node: &sqlgraph.NodeSpec{
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Table: city.Table,
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Columns: city.Columns,
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ID: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: city.FieldID,
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},
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},
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}
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if ps := cu.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := cu.mutation.Name(); ok {
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_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
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Type: field.TypeString,
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Value: value,
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Column: city.FieldName,
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})
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}
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if cu.mutation.StreetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: street.FieldID,
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},
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := cu.mutation.RemovedStreetsIDs(); len(nodes) > 0 && !cu.mutation.StreetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: street.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := cu.mutation.StreetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: street.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if n, err = sqlgraph.UpdateNodes(ctx, cu.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{city.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return 0, err
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}
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return n, nil
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}
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// CityUpdateOne is the builder for updating a single City entity.
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type CityUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *CityMutation
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}
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// SetName sets the "name" field.
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func (cuo *CityUpdateOne) SetName(s string) *CityUpdateOne {
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cuo.mutation.SetName(s)
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return cuo
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}
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// AddStreetIDs adds the "streets" edge to the Street entity by IDs.
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func (cuo *CityUpdateOne) AddStreetIDs(ids ...int) *CityUpdateOne {
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cuo.mutation.AddStreetIDs(ids...)
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return cuo
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}
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// AddStreets adds the "streets" edges to the Street entity.
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func (cuo *CityUpdateOne) AddStreets(s ...*Street) *CityUpdateOne {
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ids := make([]int, len(s))
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for i := range s {
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ids[i] = s[i].ID
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}
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return cuo.AddStreetIDs(ids...)
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}
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// Mutation returns the CityMutation object of the builder.
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func (cuo *CityUpdateOne) Mutation() *CityMutation {
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return cuo.mutation
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}
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// ClearStreets clears all "streets" edges to the Street entity.
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func (cuo *CityUpdateOne) ClearStreets() *CityUpdateOne {
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cuo.mutation.ClearStreets()
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return cuo
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}
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// RemoveStreetIDs removes the "streets" edge to Street entities by IDs.
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func (cuo *CityUpdateOne) RemoveStreetIDs(ids ...int) *CityUpdateOne {
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cuo.mutation.RemoveStreetIDs(ids...)
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return cuo
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}
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// RemoveStreets removes "streets" edges to Street entities.
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func (cuo *CityUpdateOne) RemoveStreets(s ...*Street) *CityUpdateOne {
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ids := make([]int, len(s))
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for i := range s {
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ids[i] = s[i].ID
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}
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return cuo.RemoveStreetIDs(ids...)
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (cuo *CityUpdateOne) Select(field string, fields ...string) *CityUpdateOne {
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cuo.fields = append([]string{field}, fields...)
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return cuo
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}
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// Save executes the query and returns the updated City entity.
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func (cuo *CityUpdateOne) Save(ctx context.Context) (*City, error) {
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var (
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err error
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node *City
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)
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if len(cuo.hooks) == 0 {
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node, err = cuo.sqlSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*CityMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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cuo.mutation = mutation
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node, err = cuo.sqlSave(ctx)
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mutation.done = true
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return node, err
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})
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for i := len(cuo.hooks) - 1; i >= 0; i-- {
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if cuo.hooks[i] == nil {
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return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
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}
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mut = cuo.hooks[i](mut)
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}
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v, err := mut.Mutate(ctx, cuo.mutation)
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if err != nil {
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return nil, err
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}
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nv, ok := v.(*City)
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if !ok {
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return nil, fmt.Errorf("unexpected node type %T returned from CityMutation", v)
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}
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node = nv
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}
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return node, err
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}
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// SaveX is like Save, but panics if an error occurs.
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func (cuo *CityUpdateOne) SaveX(ctx context.Context) *City {
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node, err := cuo.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (cuo *CityUpdateOne) Exec(ctx context.Context) error {
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_, err := cuo.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (cuo *CityUpdateOne) ExecX(ctx context.Context) {
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if err := cuo.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (cuo *CityUpdateOne) sqlSave(ctx context.Context) (_node *City, err error) {
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_spec := &sqlgraph.UpdateSpec{
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Node: &sqlgraph.NodeSpec{
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Table: city.Table,
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Columns: city.Columns,
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ID: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: city.FieldID,
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},
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},
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}
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id, ok := cuo.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "City.id" for update`)}
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}
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_spec.Node.ID.Value = id
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if fields := cuo.fields; len(fields) > 0 {
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_spec.Node.Columns = make([]string, 0, len(fields))
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_spec.Node.Columns = append(_spec.Node.Columns, city.FieldID)
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for _, f := range fields {
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if !city.ValidColumn(f) {
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return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
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}
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if f != city.FieldID {
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_spec.Node.Columns = append(_spec.Node.Columns, f)
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}
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}
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}
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if ps := cuo.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := cuo.mutation.Name(); ok {
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_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
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Type: field.TypeString,
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Value: value,
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Column: city.FieldName,
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})
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}
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if cuo.mutation.StreetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: street.FieldID,
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},
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := cuo.mutation.RemovedStreetsIDs(); len(nodes) > 0 && !cuo.mutation.StreetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: street.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := cuo.mutation.StreetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: street.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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_node = &City{config: cuo.config}
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_spec.Assign = _node.assignValues
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_spec.ScanValues = _node.scanValues
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if err = sqlgraph.UpdateNode(ctx, cuo.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{city.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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return _node, nil
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}
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