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1418 lines
38 KiB
Go
1418 lines
38 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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"time"
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"entgo.io/ent/entc/integration/hooks/ent/card"
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"entgo.io/ent/entc/integration/hooks/ent/predicate"
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"entgo.io/ent/entc/integration/hooks/ent/user"
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"entgo.io/ent"
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)
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const (
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// Operation types.
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OpCreate = ent.OpCreate
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OpDelete = ent.OpDelete
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OpDeleteOne = ent.OpDeleteOne
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OpUpdate = ent.OpUpdate
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OpUpdateOne = ent.OpUpdateOne
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// Node types.
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TypeCard = "Card"
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TypeUser = "User"
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)
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// CardMutation represents an operation that mutates the Card nodes in the graph.
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type CardMutation struct {
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config
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op Op
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typ string
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id *int
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number *string
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name *string
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created_at *time.Time
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in_hook *string
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clearedFields map[string]struct{}
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owner *int
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clearedowner bool
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done bool
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oldValue func(context.Context) (*Card, error)
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predicates []predicate.Card
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}
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var _ ent.Mutation = (*CardMutation)(nil)
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// cardOption allows management of the mutation configuration using functional options.
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type cardOption func(*CardMutation)
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// newCardMutation creates new mutation for the Card entity.
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func newCardMutation(c config, op Op, opts ...cardOption) *CardMutation {
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m := &CardMutation{
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config: c,
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op: op,
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typ: TypeCard,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withCardID sets the ID field of the mutation.
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func withCardID(id int) cardOption {
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return func(m *CardMutation) {
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var (
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err error
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once sync.Once
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value *Card
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)
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m.oldValue = func(ctx context.Context) (*Card, error) {
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once.Do(func() {
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if m.done {
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err = errors.New("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().Card.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withCard sets the old Card of the mutation.
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func withCard(node *Card) cardOption {
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return func(m *CardMutation) {
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m.oldValue = func(context.Context) (*Card, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m CardMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
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func (m CardMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, errors.New("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
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// ID returns the ID value in the mutation. Note that the ID is only available
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// if it was provided to the builder or after it was returned from the database.
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func (m *CardMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
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return *m.id, true
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}
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// IDs queries the database and returns the entity ids that match the mutation's predicate.
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// That means, if the mutation is applied within a transaction with an isolation level such
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// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
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// or updated by the mutation.
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func (m *CardMutation) IDs(ctx context.Context) ([]int, error) {
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switch {
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case m.op.Is(OpUpdateOne | OpDeleteOne):
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id, exists := m.ID()
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if exists {
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return []int{id}, nil
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}
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fallthrough
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case m.op.Is(OpUpdate | OpDelete):
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return m.Client().Card.Query().Where(m.predicates...).IDs(ctx)
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default:
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return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
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}
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}
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// SetNumber sets the "number" field.
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func (m *CardMutation) SetNumber(s string) {
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m.number = &s
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}
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// Number returns the value of the "number" field in the mutation.
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func (m *CardMutation) Number() (r string, exists bool) {
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v := m.number
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if v == nil {
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return
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}
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return *v, true
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}
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// OldNumber returns the old "number" field's value of the Card entity.
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// If the Card object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *CardMutation) OldNumber(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, errors.New("OldNumber is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, errors.New("OldNumber requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldNumber: %w", err)
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}
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return oldValue.Number, nil
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}
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// ResetNumber resets all changes to the "number" field.
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func (m *CardMutation) ResetNumber() {
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m.number = nil
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}
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// SetName sets the "name" field.
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func (m *CardMutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the value of the "name" field in the mutation.
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func (m *CardMutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// OldName returns the old "name" field's value of the Card entity.
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// If the Card object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *CardMutation) OldName(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, errors.New("OldName is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, errors.New("OldName requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldName: %w", err)
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}
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return oldValue.Name, nil
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}
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// ClearName clears the value of the "name" field.
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func (m *CardMutation) ClearName() {
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m.name = nil
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m.clearedFields[card.FieldName] = struct{}{}
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}
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// NameCleared returns if the "name" field was cleared in this mutation.
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func (m *CardMutation) NameCleared() bool {
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_, ok := m.clearedFields[card.FieldName]
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return ok
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}
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// ResetName resets all changes to the "name" field.
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func (m *CardMutation) ResetName() {
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m.name = nil
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delete(m.clearedFields, card.FieldName)
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}
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// SetCreatedAt sets the "created_at" field.
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func (m *CardMutation) SetCreatedAt(t time.Time) {
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m.created_at = &t
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}
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// CreatedAt returns the value of the "created_at" field in the mutation.
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func (m *CardMutation) CreatedAt() (r time.Time, exists bool) {
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v := m.created_at
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if v == nil {
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return
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}
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return *v, true
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}
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// OldCreatedAt returns the old "created_at" field's value of the Card entity.
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// If the Card object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *CardMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, errors.New("OldCreatedAt is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, errors.New("OldCreatedAt requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldCreatedAt: %w", err)
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}
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return oldValue.CreatedAt, nil
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}
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// ResetCreatedAt resets all changes to the "created_at" field.
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func (m *CardMutation) ResetCreatedAt() {
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m.created_at = nil
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}
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// SetInHook sets the "in_hook" field.
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func (m *CardMutation) SetInHook(s string) {
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m.in_hook = &s
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}
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// InHook returns the value of the "in_hook" field in the mutation.
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func (m *CardMutation) InHook() (r string, exists bool) {
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v := m.in_hook
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if v == nil {
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return
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}
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return *v, true
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}
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// OldInHook returns the old "in_hook" field's value of the Card entity.
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// If the Card object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *CardMutation) OldInHook(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, errors.New("OldInHook is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, errors.New("OldInHook requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldInHook: %w", err)
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}
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return oldValue.InHook, nil
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}
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// ResetInHook resets all changes to the "in_hook" field.
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func (m *CardMutation) ResetInHook() {
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m.in_hook = nil
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}
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// SetOwnerID sets the "owner" edge to the User entity by id.
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func (m *CardMutation) SetOwnerID(id int) {
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m.owner = &id
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}
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// ClearOwner clears the "owner" edge to the User entity.
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func (m *CardMutation) ClearOwner() {
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m.clearedowner = true
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}
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// OwnerCleared reports if the "owner" edge to the User entity was cleared.
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func (m *CardMutation) OwnerCleared() bool {
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return m.clearedowner
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}
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// OwnerID returns the "owner" edge ID in the mutation.
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func (m *CardMutation) OwnerID() (id int, exists bool) {
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if m.owner != nil {
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return *m.owner, true
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}
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return
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}
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// OwnerIDs returns the "owner" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// OwnerID instead. It exists only for internal usage by the builders.
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func (m *CardMutation) OwnerIDs() (ids []int) {
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if id := m.owner; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetOwner resets all changes to the "owner" edge.
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func (m *CardMutation) ResetOwner() {
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m.owner = nil
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m.clearedowner = false
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}
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// Where appends a list predicates to the CardMutation builder.
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func (m *CardMutation) Where(ps ...predicate.Card) {
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m.predicates = append(m.predicates, ps...)
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}
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// Op returns the operation name.
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func (m *CardMutation) Op() Op {
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return m.op
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}
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// Type returns the node type of this mutation (Card).
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func (m *CardMutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *CardMutation) Fields() []string {
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fields := make([]string, 0, 4)
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if m.number != nil {
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fields = append(fields, card.FieldNumber)
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}
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if m.name != nil {
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fields = append(fields, card.FieldName)
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}
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if m.created_at != nil {
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fields = append(fields, card.FieldCreatedAt)
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}
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if m.in_hook != nil {
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fields = append(fields, card.FieldInHook)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *CardMutation) Field(name string) (ent.Value, bool) {
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switch name {
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case card.FieldNumber:
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return m.Number()
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case card.FieldName:
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return m.Name()
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case card.FieldCreatedAt:
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return m.CreatedAt()
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case card.FieldInHook:
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return m.InHook()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *CardMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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switch name {
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case card.FieldNumber:
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return m.OldNumber(ctx)
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case card.FieldName:
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return m.OldName(ctx)
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case card.FieldCreatedAt:
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return m.OldCreatedAt(ctx)
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case card.FieldInHook:
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return m.OldInHook(ctx)
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}
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return nil, fmt.Errorf("unknown Card field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *CardMutation) SetField(name string, value ent.Value) error {
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switch name {
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case card.FieldNumber:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetNumber(v)
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return nil
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case card.FieldName:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetName(v)
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return nil
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case card.FieldCreatedAt:
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v, ok := value.(time.Time)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetCreatedAt(v)
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return nil
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case card.FieldInHook:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetInHook(v)
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return nil
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}
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return fmt.Errorf("unknown Card field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *CardMutation) AddedFields() []string {
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return nil
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *CardMutation) AddedField(name string) (ent.Value, bool) {
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *CardMutation) AddField(name string, value ent.Value) error {
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switch name {
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}
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return fmt.Errorf("unknown Card numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *CardMutation) ClearedFields() []string {
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var fields []string
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if m.FieldCleared(card.FieldName) {
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fields = append(fields, card.FieldName)
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}
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return fields
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *CardMutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *CardMutation) ClearField(name string) error {
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switch name {
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case card.FieldName:
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m.ClearName()
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return nil
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}
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return fmt.Errorf("unknown Card nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *CardMutation) ResetField(name string) error {
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switch name {
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case card.FieldNumber:
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m.ResetNumber()
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return nil
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case card.FieldName:
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m.ResetName()
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return nil
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case card.FieldCreatedAt:
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m.ResetCreatedAt()
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return nil
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case card.FieldInHook:
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m.ResetInHook()
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return nil
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}
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return fmt.Errorf("unknown Card field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *CardMutation) AddedEdges() []string {
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edges := make([]string, 0, 1)
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if m.owner != nil {
|
|
edges = append(edges, card.EdgeOwner)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *CardMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case card.EdgeOwner:
|
|
if id := m.owner; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *CardMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *CardMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *CardMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
if m.clearedowner {
|
|
edges = append(edges, card.EdgeOwner)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *CardMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case card.EdgeOwner:
|
|
return m.clearedowner
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *CardMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case card.EdgeOwner:
|
|
m.ClearOwner()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Card unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *CardMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case card.EdgeOwner:
|
|
m.ResetOwner()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Card edge %s", name)
|
|
}
|
|
|
|
// UserMutation represents an operation that mutates the User nodes in the graph.
|
|
type UserMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
version *int
|
|
addversion *int
|
|
name *string
|
|
worth *uint
|
|
addworth *int
|
|
password *string
|
|
clearedFields map[string]struct{}
|
|
cards map[int]struct{}
|
|
removedcards map[int]struct{}
|
|
clearedcards bool
|
|
friends map[int]struct{}
|
|
removedfriends map[int]struct{}
|
|
clearedfriends bool
|
|
best_friend *int
|
|
clearedbest_friend bool
|
|
done bool
|
|
oldValue func(context.Context) (*User, error)
|
|
predicates []predicate.User
|
|
}
|
|
|
|
var _ ent.Mutation = (*UserMutation)(nil)
|
|
|
|
// userOption allows management of the mutation configuration using functional options.
|
|
type userOption func(*UserMutation)
|
|
|
|
// newUserMutation creates new mutation for the User entity.
|
|
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
|
|
m := &UserMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeUser,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withUserID sets the ID field of the mutation.
|
|
func withUserID(id int) userOption {
|
|
return func(m *UserMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *User
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*User, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = errors.New("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().User.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withUser sets the old User of the mutation.
|
|
func withUser(node *User) userOption {
|
|
return func(m *UserMutation) {
|
|
m.oldValue = func(context.Context) (*User, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m UserMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m UserMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, errors.New("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *UserMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// IDs queries the database and returns the entity ids that match the mutation's predicate.
|
|
// That means, if the mutation is applied within a transaction with an isolation level such
|
|
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
|
|
// or updated by the mutation.
|
|
func (m *UserMutation) IDs(ctx context.Context) ([]int, error) {
|
|
switch {
|
|
case m.op.Is(OpUpdateOne | OpDeleteOne):
|
|
id, exists := m.ID()
|
|
if exists {
|
|
return []int{id}, nil
|
|
}
|
|
fallthrough
|
|
case m.op.Is(OpUpdate | OpDelete):
|
|
return m.Client().User.Query().Where(m.predicates...).IDs(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
|
|
}
|
|
}
|
|
|
|
// SetVersion sets the "version" field.
|
|
func (m *UserMutation) SetVersion(i int) {
|
|
m.version = &i
|
|
m.addversion = nil
|
|
}
|
|
|
|
// Version returns the value of the "version" field in the mutation.
|
|
func (m *UserMutation) Version() (r int, exists bool) {
|
|
v := m.version
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldVersion returns the old "version" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldVersion(ctx context.Context) (v int, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldVersion is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldVersion requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldVersion: %w", err)
|
|
}
|
|
return oldValue.Version, nil
|
|
}
|
|
|
|
// AddVersion adds i to the "version" field.
|
|
func (m *UserMutation) AddVersion(i int) {
|
|
if m.addversion != nil {
|
|
*m.addversion += i
|
|
} else {
|
|
m.addversion = &i
|
|
}
|
|
}
|
|
|
|
// AddedVersion returns the value that was added to the "version" field in this mutation.
|
|
func (m *UserMutation) AddedVersion() (r int, exists bool) {
|
|
v := m.addversion
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// ResetVersion resets all changes to the "version" field.
|
|
func (m *UserMutation) ResetVersion() {
|
|
m.version = nil
|
|
m.addversion = nil
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (m *UserMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the value of the "name" field in the mutation.
|
|
func (m *UserMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old "name" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldName is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName resets all changes to the "name" field.
|
|
func (m *UserMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// SetWorth sets the "worth" field.
|
|
func (m *UserMutation) SetWorth(u uint) {
|
|
m.worth = &u
|
|
m.addworth = nil
|
|
}
|
|
|
|
// Worth returns the value of the "worth" field in the mutation.
|
|
func (m *UserMutation) Worth() (r uint, exists bool) {
|
|
v := m.worth
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldWorth returns the old "worth" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldWorth(ctx context.Context) (v uint, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldWorth is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldWorth requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldWorth: %w", err)
|
|
}
|
|
return oldValue.Worth, nil
|
|
}
|
|
|
|
// AddWorth adds u to the "worth" field.
|
|
func (m *UserMutation) AddWorth(u int) {
|
|
if m.addworth != nil {
|
|
*m.addworth += u
|
|
} else {
|
|
m.addworth = &u
|
|
}
|
|
}
|
|
|
|
// AddedWorth returns the value that was added to the "worth" field in this mutation.
|
|
func (m *UserMutation) AddedWorth() (r int, exists bool) {
|
|
v := m.addworth
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// ClearWorth clears the value of the "worth" field.
|
|
func (m *UserMutation) ClearWorth() {
|
|
m.worth = nil
|
|
m.addworth = nil
|
|
m.clearedFields[user.FieldWorth] = struct{}{}
|
|
}
|
|
|
|
// WorthCleared returns if the "worth" field was cleared in this mutation.
|
|
func (m *UserMutation) WorthCleared() bool {
|
|
_, ok := m.clearedFields[user.FieldWorth]
|
|
return ok
|
|
}
|
|
|
|
// ResetWorth resets all changes to the "worth" field.
|
|
func (m *UserMutation) ResetWorth() {
|
|
m.worth = nil
|
|
m.addworth = nil
|
|
delete(m.clearedFields, user.FieldWorth)
|
|
}
|
|
|
|
// SetPassword sets the "password" field.
|
|
func (m *UserMutation) SetPassword(s string) {
|
|
m.password = &s
|
|
}
|
|
|
|
// Password returns the value of the "password" field in the mutation.
|
|
func (m *UserMutation) Password() (r string, exists bool) {
|
|
v := m.password
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldPassword returns the old "password" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldPassword is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldPassword requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldPassword: %w", err)
|
|
}
|
|
return oldValue.Password, nil
|
|
}
|
|
|
|
// ClearPassword clears the value of the "password" field.
|
|
func (m *UserMutation) ClearPassword() {
|
|
m.password = nil
|
|
m.clearedFields[user.FieldPassword] = struct{}{}
|
|
}
|
|
|
|
// PasswordCleared returns if the "password" field was cleared in this mutation.
|
|
func (m *UserMutation) PasswordCleared() bool {
|
|
_, ok := m.clearedFields[user.FieldPassword]
|
|
return ok
|
|
}
|
|
|
|
// ResetPassword resets all changes to the "password" field.
|
|
func (m *UserMutation) ResetPassword() {
|
|
m.password = nil
|
|
delete(m.clearedFields, user.FieldPassword)
|
|
}
|
|
|
|
// AddCardIDs adds the "cards" edge to the Card entity by ids.
|
|
func (m *UserMutation) AddCardIDs(ids ...int) {
|
|
if m.cards == nil {
|
|
m.cards = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.cards[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearCards clears the "cards" edge to the Card entity.
|
|
func (m *UserMutation) ClearCards() {
|
|
m.clearedcards = true
|
|
}
|
|
|
|
// CardsCleared reports if the "cards" edge to the Card entity was cleared.
|
|
func (m *UserMutation) CardsCleared() bool {
|
|
return m.clearedcards
|
|
}
|
|
|
|
// RemoveCardIDs removes the "cards" edge to the Card entity by IDs.
|
|
func (m *UserMutation) RemoveCardIDs(ids ...int) {
|
|
if m.removedcards == nil {
|
|
m.removedcards = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.cards, ids[i])
|
|
m.removedcards[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedCards returns the removed IDs of the "cards" edge to the Card entity.
|
|
func (m *UserMutation) RemovedCardsIDs() (ids []int) {
|
|
for id := range m.removedcards {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// CardsIDs returns the "cards" edge IDs in the mutation.
|
|
func (m *UserMutation) CardsIDs() (ids []int) {
|
|
for id := range m.cards {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetCards resets all changes to the "cards" edge.
|
|
func (m *UserMutation) ResetCards() {
|
|
m.cards = nil
|
|
m.clearedcards = false
|
|
m.removedcards = nil
|
|
}
|
|
|
|
// AddFriendIDs adds the "friends" edge to the User entity by ids.
|
|
func (m *UserMutation) AddFriendIDs(ids ...int) {
|
|
if m.friends == nil {
|
|
m.friends = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.friends[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearFriends clears the "friends" edge to the User entity.
|
|
func (m *UserMutation) ClearFriends() {
|
|
m.clearedfriends = true
|
|
}
|
|
|
|
// FriendsCleared reports if the "friends" edge to the User entity was cleared.
|
|
func (m *UserMutation) FriendsCleared() bool {
|
|
return m.clearedfriends
|
|
}
|
|
|
|
// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
|
|
func (m *UserMutation) RemoveFriendIDs(ids ...int) {
|
|
if m.removedfriends == nil {
|
|
m.removedfriends = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.friends, ids[i])
|
|
m.removedfriends[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
|
|
func (m *UserMutation) RemovedFriendsIDs() (ids []int) {
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// FriendsIDs returns the "friends" edge IDs in the mutation.
|
|
func (m *UserMutation) FriendsIDs() (ids []int) {
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetFriends resets all changes to the "friends" edge.
|
|
func (m *UserMutation) ResetFriends() {
|
|
m.friends = nil
|
|
m.clearedfriends = false
|
|
m.removedfriends = nil
|
|
}
|
|
|
|
// SetBestFriendID sets the "best_friend" edge to the User entity by id.
|
|
func (m *UserMutation) SetBestFriendID(id int) {
|
|
m.best_friend = &id
|
|
}
|
|
|
|
// ClearBestFriend clears the "best_friend" edge to the User entity.
|
|
func (m *UserMutation) ClearBestFriend() {
|
|
m.clearedbest_friend = true
|
|
}
|
|
|
|
// BestFriendCleared reports if the "best_friend" edge to the User entity was cleared.
|
|
func (m *UserMutation) BestFriendCleared() bool {
|
|
return m.clearedbest_friend
|
|
}
|
|
|
|
// BestFriendID returns the "best_friend" edge ID in the mutation.
|
|
func (m *UserMutation) BestFriendID() (id int, exists bool) {
|
|
if m.best_friend != nil {
|
|
return *m.best_friend, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// BestFriendIDs returns the "best_friend" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// BestFriendID instead. It exists only for internal usage by the builders.
|
|
func (m *UserMutation) BestFriendIDs() (ids []int) {
|
|
if id := m.best_friend; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetBestFriend resets all changes to the "best_friend" edge.
|
|
func (m *UserMutation) ResetBestFriend() {
|
|
m.best_friend = nil
|
|
m.clearedbest_friend = false
|
|
}
|
|
|
|
// Where appends a list predicates to the UserMutation builder.
|
|
func (m *UserMutation) Where(ps ...predicate.User) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *UserMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (User).
|
|
func (m *UserMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *UserMutation) Fields() []string {
|
|
fields := make([]string, 0, 4)
|
|
if m.version != nil {
|
|
fields = append(fields, user.FieldVersion)
|
|
}
|
|
if m.name != nil {
|
|
fields = append(fields, user.FieldName)
|
|
}
|
|
if m.worth != nil {
|
|
fields = append(fields, user.FieldWorth)
|
|
}
|
|
if m.password != nil {
|
|
fields = append(fields, user.FieldPassword)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *UserMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldVersion:
|
|
return m.Version()
|
|
case user.FieldName:
|
|
return m.Name()
|
|
case user.FieldWorth:
|
|
return m.Worth()
|
|
case user.FieldPassword:
|
|
return m.Password()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case user.FieldVersion:
|
|
return m.OldVersion(ctx)
|
|
case user.FieldName:
|
|
return m.OldName(ctx)
|
|
case user.FieldWorth:
|
|
return m.OldWorth(ctx)
|
|
case user.FieldPassword:
|
|
return m.OldPassword(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldVersion:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetVersion(v)
|
|
return nil
|
|
case user.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
case user.FieldWorth:
|
|
v, ok := value.(uint)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetWorth(v)
|
|
return nil
|
|
case user.FieldPassword:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetPassword(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *UserMutation) AddedFields() []string {
|
|
var fields []string
|
|
if m.addversion != nil {
|
|
fields = append(fields, user.FieldVersion)
|
|
}
|
|
if m.addworth != nil {
|
|
fields = append(fields, user.FieldWorth)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldVersion:
|
|
return m.AddedVersion()
|
|
case user.FieldWorth:
|
|
return m.AddedWorth()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldVersion:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddVersion(v)
|
|
return nil
|
|
case user.FieldWorth:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddWorth(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *UserMutation) ClearedFields() []string {
|
|
var fields []string
|
|
if m.FieldCleared(user.FieldWorth) {
|
|
fields = append(fields, user.FieldWorth)
|
|
}
|
|
if m.FieldCleared(user.FieldPassword) {
|
|
fields = append(fields, user.FieldPassword)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *UserMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *UserMutation) ClearField(name string) error {
|
|
switch name {
|
|
case user.FieldWorth:
|
|
m.ClearWorth()
|
|
return nil
|
|
case user.FieldPassword:
|
|
m.ClearPassword()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *UserMutation) ResetField(name string) error {
|
|
switch name {
|
|
case user.FieldVersion:
|
|
m.ResetVersion()
|
|
return nil
|
|
case user.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
case user.FieldWorth:
|
|
m.ResetWorth()
|
|
return nil
|
|
case user.FieldPassword:
|
|
m.ResetPassword()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *UserMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.cards != nil {
|
|
edges = append(edges, user.EdgeCards)
|
|
}
|
|
if m.friends != nil {
|
|
edges = append(edges, user.EdgeFriends)
|
|
}
|
|
if m.best_friend != nil {
|
|
edges = append(edges, user.EdgeBestFriend)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *UserMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgeCards:
|
|
ids := make([]ent.Value, 0, len(m.cards))
|
|
for id := range m.cards {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.friends))
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeBestFriend:
|
|
if id := m.best_friend; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *UserMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.removedcards != nil {
|
|
edges = append(edges, user.EdgeCards)
|
|
}
|
|
if m.removedfriends != nil {
|
|
edges = append(edges, user.EdgeFriends)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgeCards:
|
|
ids := make([]ent.Value, 0, len(m.removedcards))
|
|
for id := range m.removedcards {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.removedfriends))
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *UserMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.clearedcards {
|
|
edges = append(edges, user.EdgeCards)
|
|
}
|
|
if m.clearedfriends {
|
|
edges = append(edges, user.EdgeFriends)
|
|
}
|
|
if m.clearedbest_friend {
|
|
edges = append(edges, user.EdgeBestFriend)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *UserMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case user.EdgeCards:
|
|
return m.clearedcards
|
|
case user.EdgeFriends:
|
|
return m.clearedfriends
|
|
case user.EdgeBestFriend:
|
|
return m.clearedbest_friend
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *UserMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case user.EdgeBestFriend:
|
|
m.ClearBestFriend()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *UserMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case user.EdgeCards:
|
|
m.ResetCards()
|
|
return nil
|
|
case user.EdgeFriends:
|
|
m.ResetFriends()
|
|
return nil
|
|
case user.EdgeBestFriend:
|
|
m.ResetBestFriend()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User edge %s", name)
|
|
}
|