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549 lines
15 KiB
Go
549 lines
15 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/customid/ent/group"
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"entgo.io/ent/entc/integration/customid/ent/pet"
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"entgo.io/ent/entc/integration/customid/ent/user"
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"entgo.io/ent/schema/field"
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)
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// UserCreate is the builder for creating a User entity.
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type UserCreate struct {
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config
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mutation *UserMutation
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hooks []Hook
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conflict []sql.ConflictOption
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}
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// SetID sets the "id" field.
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func (uc *UserCreate) SetID(i int) *UserCreate {
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uc.mutation.SetID(i)
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return uc
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}
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// AddGroupIDs adds the "groups" edge to the Group entity by IDs.
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func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate {
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uc.mutation.AddGroupIDs(ids...)
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return uc
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}
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// AddGroups adds the "groups" edges to the Group entity.
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func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate {
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ids := make([]int, len(g))
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for i := range g {
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ids[i] = g[i].ID
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}
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return uc.AddGroupIDs(ids...)
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}
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// SetParentID sets the "parent" edge to the User entity by ID.
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func (uc *UserCreate) SetParentID(id int) *UserCreate {
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uc.mutation.SetParentID(id)
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return uc
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}
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// SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
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func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate {
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if id != nil {
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uc = uc.SetParentID(*id)
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}
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return uc
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}
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// SetParent sets the "parent" edge to the User entity.
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func (uc *UserCreate) SetParent(u *User) *UserCreate {
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return uc.SetParentID(u.ID)
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}
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// AddChildIDs adds the "children" edge to the User entity by IDs.
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func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate {
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uc.mutation.AddChildIDs(ids...)
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return uc
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}
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// AddChildren adds the "children" edges to the User entity.
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func (uc *UserCreate) AddChildren(u ...*User) *UserCreate {
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ids := make([]int, len(u))
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for i := range u {
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ids[i] = u[i].ID
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}
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return uc.AddChildIDs(ids...)
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}
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// AddPetIDs adds the "pets" edge to the Pet entity by IDs.
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func (uc *UserCreate) AddPetIDs(ids ...string) *UserCreate {
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uc.mutation.AddPetIDs(ids...)
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return uc
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}
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// AddPets adds the "pets" edges to the Pet entity.
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func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate {
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ids := make([]string, len(p))
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for i := range p {
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ids[i] = p[i].ID
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}
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return uc.AddPetIDs(ids...)
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}
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// Mutation returns the UserMutation object of the builder.
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func (uc *UserCreate) Mutation() *UserMutation {
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return uc.mutation
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}
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// Save creates the User in the database.
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func (uc *UserCreate) Save(ctx context.Context) (*User, error) {
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return withHooks[*User, UserMutation](ctx, uc.sqlSave, uc.mutation, uc.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (uc *UserCreate) SaveX(ctx context.Context) *User {
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v, err := uc.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (uc *UserCreate) Exec(ctx context.Context) error {
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_, err := uc.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (uc *UserCreate) ExecX(ctx context.Context) {
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if err := uc.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (uc *UserCreate) check() error {
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return nil
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}
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func (uc *UserCreate) sqlSave(ctx context.Context) (*User, error) {
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if err := uc.check(); err != nil {
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return nil, err
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}
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_node, _spec := uc.createSpec()
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if err := sqlgraph.CreateNode(ctx, uc.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != _node.ID {
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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}
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uc.mutation.id = &_node.ID
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uc.mutation.done = true
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return _node, nil
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}
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func (uc *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
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var (
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_node = &User{config: uc.config}
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_spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
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)
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_spec.OnConflict = uc.conflict
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if id, ok := uc.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = id
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}
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if nodes := uc.mutation.GroupsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: true,
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Table: user.GroupsTable,
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Columns: user.GroupsPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := uc.mutation.ParentIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: user.ParentTable,
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Columns: []string{user.ParentColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.user_children = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := uc.mutation.ChildrenIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.ChildrenTable,
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Columns: []string{user.ChildrenColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := uc.mutation.PetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.PetsTable,
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Columns: []string{user.PetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeString),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
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// of the `INSERT` statement. For example:
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//
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// client.User.Create().
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// OnConflict(
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// // Update the row with the new values
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// // the was proposed for insertion.
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// sql.ResolveWithNewValues(),
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// ).
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// Exec(ctx)
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func (uc *UserCreate) OnConflict(opts ...sql.ConflictOption) *UserUpsertOne {
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uc.conflict = opts
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return &UserUpsertOne{
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create: uc,
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}
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}
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// OnConflictColumns calls `OnConflict` and configures the columns
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// as conflict target. Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(sql.ConflictColumns(columns...)).
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// Exec(ctx)
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func (uc *UserCreate) OnConflictColumns(columns ...string) *UserUpsertOne {
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uc.conflict = append(uc.conflict, sql.ConflictColumns(columns...))
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return &UserUpsertOne{
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create: uc,
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}
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}
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type (
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// UserUpsertOne is the builder for "upsert"-ing
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// one User node.
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UserUpsertOne struct {
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create *UserCreate
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}
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// UserUpsert is the "OnConflict" setter.
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UserUpsert struct {
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*sql.UpdateSet
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}
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)
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// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
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// Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(
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// sql.ResolveWithNewValues(),
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// sql.ResolveWith(func(u *sql.UpdateSet) {
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// u.SetIgnore(user.FieldID)
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// }),
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// ).
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// Exec(ctx)
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func (u *UserUpsertOne) UpdateNewValues() *UserUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
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if _, exists := u.create.mutation.ID(); exists {
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s.SetIgnore(user.FieldID)
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}
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}))
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return u
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}
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// Ignore sets each column to itself in case of conflict.
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// Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(sql.ResolveWithIgnore()).
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// Exec(ctx)
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func (u *UserUpsertOne) Ignore() *UserUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
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return u
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}
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// DoNothing configures the conflict_action to `DO NOTHING`.
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// Supported only by SQLite and PostgreSQL.
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func (u *UserUpsertOne) DoNothing() *UserUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.DoNothing())
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return u
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}
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// Update allows overriding fields `UPDATE` values. See the UserCreate.OnConflict
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// documentation for more info.
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func (u *UserUpsertOne) Update(set func(*UserUpsert)) *UserUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
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set(&UserUpsert{UpdateSet: update})
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}))
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return u
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}
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// Exec executes the query.
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func (u *UserUpsertOne) Exec(ctx context.Context) error {
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if len(u.create.conflict) == 0 {
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return errors.New("ent: missing options for UserCreate.OnConflict")
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}
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return u.create.Exec(ctx)
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (u *UserUpsertOne) ExecX(ctx context.Context) {
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if err := u.create.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// Exec executes the UPSERT query and returns the inserted/updated ID.
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func (u *UserUpsertOne) ID(ctx context.Context) (id int, err error) {
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node, err := u.create.Save(ctx)
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if err != nil {
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return id, err
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}
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return node.ID, nil
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}
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// IDX is like ID, but panics if an error occurs.
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func (u *UserUpsertOne) IDX(ctx context.Context) int {
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id, err := u.ID(ctx)
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if err != nil {
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panic(err)
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}
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return id
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}
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// UserCreateBulk is the builder for creating many User entities in bulk.
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type UserCreateBulk struct {
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config
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builders []*UserCreate
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conflict []sql.ConflictOption
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}
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// Save creates the User entities in the database.
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func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
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specs := make([]*sqlgraph.CreateSpec, len(ucb.builders))
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nodes := make([]*User, len(ucb.builders))
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mutators := make([]Mutator, len(ucb.builders))
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for i := range ucb.builders {
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func(i int, root context.Context) {
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builder := ucb.builders[i]
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*UserMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, ucb.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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spec.OnConflict = ucb.conflict
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, ucb.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil && nodes[i].ID == 0 {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, ucb.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User {
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v, err := ucb.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (ucb *UserCreateBulk) Exec(ctx context.Context) error {
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_, err := ucb.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (ucb *UserCreateBulk) ExecX(ctx context.Context) {
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if err := ucb.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
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// of the `INSERT` statement. For example:
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//
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// client.User.CreateBulk(builders...).
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// OnConflict(
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// // Update the row with the new values
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// // the was proposed for insertion.
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// sql.ResolveWithNewValues(),
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// ).
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// Exec(ctx)
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func (ucb *UserCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserUpsertBulk {
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ucb.conflict = opts
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return &UserUpsertBulk{
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create: ucb,
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}
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}
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// OnConflictColumns calls `OnConflict` and configures the columns
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// as conflict target. Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(sql.ConflictColumns(columns...)).
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// Exec(ctx)
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func (ucb *UserCreateBulk) OnConflictColumns(columns ...string) *UserUpsertBulk {
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ucb.conflict = append(ucb.conflict, sql.ConflictColumns(columns...))
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return &UserUpsertBulk{
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create: ucb,
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}
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}
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// UserUpsertBulk is the builder for "upsert"-ing
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// a bulk of User nodes.
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type UserUpsertBulk struct {
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create *UserCreateBulk
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}
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// UpdateNewValues updates the mutable fields using the new values that
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// were set on create. Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(
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// sql.ResolveWithNewValues(),
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// sql.ResolveWith(func(u *sql.UpdateSet) {
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// u.SetIgnore(user.FieldID)
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// }),
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// ).
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// Exec(ctx)
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func (u *UserUpsertBulk) UpdateNewValues() *UserUpsertBulk {
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u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
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for _, b := range u.create.builders {
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if _, exists := b.mutation.ID(); exists {
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s.SetIgnore(user.FieldID)
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}
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}
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}))
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return u
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}
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// Ignore sets each column to itself in case of conflict.
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// Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(sql.ResolveWithIgnore()).
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// Exec(ctx)
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func (u *UserUpsertBulk) Ignore() *UserUpsertBulk {
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|
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
|
|
return u
|
|
}
|
|
|
|
// DoNothing configures the conflict_action to `DO NOTHING`.
|
|
// Supported only by SQLite and PostgreSQL.
|
|
func (u *UserUpsertBulk) DoNothing() *UserUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
|
return u
|
|
}
|
|
|
|
// Update allows overriding fields `UPDATE` values. See the UserCreateBulk.OnConflict
|
|
// documentation for more info.
|
|
func (u *UserUpsertBulk) Update(set func(*UserUpsert)) *UserUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
|
set(&UserUpsert{UpdateSet: update})
|
|
}))
|
|
return u
|
|
}
|
|
|
|
// Exec executes the query.
|
|
func (u *UserUpsertBulk) Exec(ctx context.Context) error {
|
|
for i, b := range u.create.builders {
|
|
if len(b.conflict) != 0 {
|
|
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the UserCreateBulk instead", i)
|
|
}
|
|
}
|
|
if len(u.create.conflict) == 0 {
|
|
return errors.New("ent: missing options for UserCreateBulk.OnConflict")
|
|
}
|
|
return u.create.Exec(ctx)
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (u *UserUpsertBulk) ExecX(ctx context.Context) {
|
|
if err := u.create.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|