Files
ent/examples/start/ent/user_update.go
Ariel Mashraki 56335d6e12 ent: regenerate assets
Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/197

Reviewed By: aharonnovo

Differential Revision: D18706251

fbshipit-source-id: 1603030671f4541f21a6b34d5ea0b8b7ccbea8da
2019-11-26 05:47:56 -08:00

588 lines
14 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/examples/start/ent/car"
"github.com/facebookincubator/ent/examples/start/ent/predicate"
"github.com/facebookincubator/ent/examples/start/ent/user"
)
// UserUpdate is the builder for updating User entities.
type UserUpdate struct {
config
age *int
addage *int
name *string
cars map[int]struct{}
groups map[int]struct{}
removedCars map[int]struct{}
removedGroups map[int]struct{}
predicates []predicate.User
}
// Where adds a new predicate for the builder.
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate {
uu.predicates = append(uu.predicates, ps...)
return uu
}
// SetAge sets the age field.
func (uu *UserUpdate) SetAge(i int) *UserUpdate {
uu.age = &i
uu.addage = nil
return uu
}
// AddAge adds i to age.
func (uu *UserUpdate) AddAge(i int) *UserUpdate {
if uu.addage == nil {
uu.addage = &i
} else {
*uu.addage += i
}
return uu
}
// SetName sets the name field.
func (uu *UserUpdate) SetName(s string) *UserUpdate {
uu.name = &s
return uu
}
// SetNillableName sets the name field if the given value is not nil.
func (uu *UserUpdate) SetNillableName(s *string) *UserUpdate {
if s != nil {
uu.SetName(*s)
}
return uu
}
// AddCarIDs adds the cars edge to Car by ids.
func (uu *UserUpdate) AddCarIDs(ids ...int) *UserUpdate {
if uu.cars == nil {
uu.cars = make(map[int]struct{})
}
for i := range ids {
uu.cars[ids[i]] = struct{}{}
}
return uu
}
// AddCars adds the cars edges to Car.
func (uu *UserUpdate) AddCars(c ...*Car) *UserUpdate {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uu.AddCarIDs(ids...)
}
// AddGroupIDs adds the groups edge to Group by ids.
func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate {
if uu.groups == nil {
uu.groups = make(map[int]struct{})
}
for i := range ids {
uu.groups[ids[i]] = struct{}{}
}
return uu
}
// AddGroups adds the groups edges to Group.
func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate {
ids := make([]int, len(g))
for i := range g {
ids[i] = g[i].ID
}
return uu.AddGroupIDs(ids...)
}
// RemoveCarIDs removes the cars edge to Car by ids.
func (uu *UserUpdate) RemoveCarIDs(ids ...int) *UserUpdate {
if uu.removedCars == nil {
uu.removedCars = make(map[int]struct{})
}
for i := range ids {
uu.removedCars[ids[i]] = struct{}{}
}
return uu
}
// RemoveCars removes cars edges to Car.
func (uu *UserUpdate) RemoveCars(c ...*Car) *UserUpdate {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uu.RemoveCarIDs(ids...)
}
// RemoveGroupIDs removes the groups edge to Group by ids.
func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate {
if uu.removedGroups == nil {
uu.removedGroups = make(map[int]struct{})
}
for i := range ids {
uu.removedGroups[ids[i]] = struct{}{}
}
return uu
}
// RemoveGroups removes groups edges to Group.
func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate {
ids := make([]int, len(g))
for i := range g {
ids[i] = g[i].ID
}
return uu.RemoveGroupIDs(ids...)
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (uu *UserUpdate) Save(ctx context.Context) (int, error) {
if uu.age != nil {
if err := user.AgeValidator(*uu.age); err != nil {
return 0, fmt.Errorf("ent: validator failed for field \"age\": %v", err)
}
}
return uu.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (uu *UserUpdate) SaveX(ctx context.Context) int {
affected, err := uu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (uu *UserUpdate) Exec(ctx context.Context) error {
_, err := uu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uu *UserUpdate) ExecX(ctx context.Context) {
if err := uu.Exec(ctx); err != nil {
panic(err)
}
}
func (uu *UserUpdate) sqlSave(ctx context.Context) (n int, err error) {
var (
builder = sql.Dialect(uu.driver.Dialect())
selector = builder.Select(user.FieldID).From(builder.Table(user.Table))
)
for _, p := range uu.predicates {
p(selector)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err = uu.driver.Query(ctx, query, args, rows); err != nil {
return 0, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
if err := rows.Scan(&id); err != nil {
return 0, fmt.Errorf("ent: failed reading id: %v", err)
}
ids = append(ids, id)
}
if len(ids) == 0 {
return 0, nil
}
tx, err := uu.driver.Tx(ctx)
if err != nil {
return 0, err
}
var (
res sql.Result
updater = builder.Update(user.Table)
)
updater = updater.Where(sql.InInts(user.FieldID, ids...))
if value := uu.age; value != nil {
updater.Set(user.FieldAge, *value)
}
if value := uu.addage; value != nil {
updater.Add(user.FieldAge, *value)
}
if value := uu.name; value != nil {
updater.Set(user.FieldName, *value)
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(uu.removedCars) > 0 {
eids := make([]int, len(uu.removedCars))
for eid := range uu.removedCars {
eids = append(eids, eid)
}
query, args := builder.Update(user.CarsTable).
SetNull(user.CarsColumn).
Where(sql.InInts(user.CarsColumn, ids...)).
Where(sql.InInts(car.FieldID, eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(uu.cars) > 0 {
for _, id := range ids {
p := sql.P()
for eid := range uu.cars {
p.Or().EQ(car.FieldID, eid)
}
query, args := builder.Update(user.CarsTable).
Set(user.CarsColumn, id).
Where(sql.And(p, sql.IsNull(user.CarsColumn))).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return 0, rollback(tx, err)
}
if int(affected) < len(uu.cars) {
return 0, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"cars\" %v already connected to a different \"User\"", keys(uu.cars))})
}
}
}
if len(uu.removedGroups) > 0 {
eids := make([]int, len(uu.removedGroups))
for eid := range uu.removedGroups {
eids = append(eids, eid)
}
query, args := builder.Delete(user.GroupsTable).
Where(sql.InInts(user.GroupsPrimaryKey[1], ids...)).
Where(sql.InInts(user.GroupsPrimaryKey[0], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(uu.groups) > 0 {
values := make([][]int, 0, len(ids))
for _, id := range ids {
for eid := range uu.groups {
values = append(values, []int{id, eid})
}
}
builder := builder.Insert(user.GroupsTable).
Columns(user.GroupsPrimaryKey[1], user.GroupsPrimaryKey[0])
for _, v := range values {
builder.Values(v[0], v[1])
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if err = tx.Commit(); err != nil {
return 0, err
}
return len(ids), nil
}
// UserUpdateOne is the builder for updating a single User entity.
type UserUpdateOne struct {
config
id int
age *int
addage *int
name *string
cars map[int]struct{}
groups map[int]struct{}
removedCars map[int]struct{}
removedGroups map[int]struct{}
}
// SetAge sets the age field.
func (uuo *UserUpdateOne) SetAge(i int) *UserUpdateOne {
uuo.age = &i
uuo.addage = nil
return uuo
}
// AddAge adds i to age.
func (uuo *UserUpdateOne) AddAge(i int) *UserUpdateOne {
if uuo.addage == nil {
uuo.addage = &i
} else {
*uuo.addage += i
}
return uuo
}
// SetName sets the name field.
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne {
uuo.name = &s
return uuo
}
// SetNillableName sets the name field if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableName(s *string) *UserUpdateOne {
if s != nil {
uuo.SetName(*s)
}
return uuo
}
// AddCarIDs adds the cars edge to Car by ids.
func (uuo *UserUpdateOne) AddCarIDs(ids ...int) *UserUpdateOne {
if uuo.cars == nil {
uuo.cars = make(map[int]struct{})
}
for i := range ids {
uuo.cars[ids[i]] = struct{}{}
}
return uuo
}
// AddCars adds the cars edges to Car.
func (uuo *UserUpdateOne) AddCars(c ...*Car) *UserUpdateOne {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uuo.AddCarIDs(ids...)
}
// AddGroupIDs adds the groups edge to Group by ids.
func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne {
if uuo.groups == nil {
uuo.groups = make(map[int]struct{})
}
for i := range ids {
uuo.groups[ids[i]] = struct{}{}
}
return uuo
}
// AddGroups adds the groups edges to Group.
func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne {
ids := make([]int, len(g))
for i := range g {
ids[i] = g[i].ID
}
return uuo.AddGroupIDs(ids...)
}
// RemoveCarIDs removes the cars edge to Car by ids.
func (uuo *UserUpdateOne) RemoveCarIDs(ids ...int) *UserUpdateOne {
if uuo.removedCars == nil {
uuo.removedCars = make(map[int]struct{})
}
for i := range ids {
uuo.removedCars[ids[i]] = struct{}{}
}
return uuo
}
// RemoveCars removes cars edges to Car.
func (uuo *UserUpdateOne) RemoveCars(c ...*Car) *UserUpdateOne {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return uuo.RemoveCarIDs(ids...)
}
// RemoveGroupIDs removes the groups edge to Group by ids.
func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne {
if uuo.removedGroups == nil {
uuo.removedGroups = make(map[int]struct{})
}
for i := range ids {
uuo.removedGroups[ids[i]] = struct{}{}
}
return uuo
}
// RemoveGroups removes groups edges to Group.
func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne {
ids := make([]int, len(g))
for i := range g {
ids[i] = g[i].ID
}
return uuo.RemoveGroupIDs(ids...)
}
// Save executes the query and returns the updated entity.
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error) {
if uuo.age != nil {
if err := user.AgeValidator(*uuo.age); err != nil {
return nil, fmt.Errorf("ent: validator failed for field \"age\": %v", err)
}
}
return uuo.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User {
u, err := uuo.Save(ctx)
if err != nil {
panic(err)
}
return u
}
// Exec executes the query on the entity.
func (uuo *UserUpdateOne) Exec(ctx context.Context) error {
_, err := uuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uuo *UserUpdateOne) ExecX(ctx context.Context) {
if err := uuo.Exec(ctx); err != nil {
panic(err)
}
}
func (uuo *UserUpdateOne) sqlSave(ctx context.Context) (u *User, err error) {
var (
builder = sql.Dialect(uuo.driver.Dialect())
selector = builder.Select(user.Columns...).From(builder.Table(user.Table))
)
user.ID(uuo.id)(selector)
rows := &sql.Rows{}
query, args := selector.Query()
if err = uuo.driver.Query(ctx, query, args, rows); err != nil {
return nil, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
u = &User{config: uuo.config}
if err := u.FromRows(rows); err != nil {
return nil, fmt.Errorf("ent: failed scanning row into User: %v", err)
}
id = u.ID
ids = append(ids, id)
}
switch n := len(ids); {
case n == 0:
return nil, &ErrNotFound{fmt.Sprintf("User with id: %v", uuo.id)}
case n > 1:
return nil, fmt.Errorf("ent: more than one User with the same id: %v", uuo.id)
}
tx, err := uuo.driver.Tx(ctx)
if err != nil {
return nil, err
}
var (
res sql.Result
updater = builder.Update(user.Table)
)
updater = updater.Where(sql.InInts(user.FieldID, ids...))
if value := uuo.age; value != nil {
updater.Set(user.FieldAge, *value)
u.Age = *value
}
if value := uuo.addage; value != nil {
updater.Add(user.FieldAge, *value)
u.Age += *value
}
if value := uuo.name; value != nil {
updater.Set(user.FieldName, *value)
u.Name = *value
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(uuo.removedCars) > 0 {
eids := make([]int, len(uuo.removedCars))
for eid := range uuo.removedCars {
eids = append(eids, eid)
}
query, args := builder.Update(user.CarsTable).
SetNull(user.CarsColumn).
Where(sql.InInts(user.CarsColumn, ids...)).
Where(sql.InInts(car.FieldID, eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(uuo.cars) > 0 {
for _, id := range ids {
p := sql.P()
for eid := range uuo.cars {
p.Or().EQ(car.FieldID, eid)
}
query, args := builder.Update(user.CarsTable).
Set(user.CarsColumn, id).
Where(sql.And(p, sql.IsNull(user.CarsColumn))).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return nil, rollback(tx, err)
}
if int(affected) < len(uuo.cars) {
return nil, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"cars\" %v already connected to a different \"User\"", keys(uuo.cars))})
}
}
}
if len(uuo.removedGroups) > 0 {
eids := make([]int, len(uuo.removedGroups))
for eid := range uuo.removedGroups {
eids = append(eids, eid)
}
query, args := builder.Delete(user.GroupsTable).
Where(sql.InInts(user.GroupsPrimaryKey[1], ids...)).
Where(sql.InInts(user.GroupsPrimaryKey[0], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(uuo.groups) > 0 {
values := make([][]int, 0, len(ids))
for _, id := range ids {
for eid := range uuo.groups {
values = append(values, []int{id, eid})
}
}
builder := builder.Insert(user.GroupsTable).
Columns(user.GroupsPrimaryKey[1], user.GroupsPrimaryKey[0])
for _, v := range values {
builder.Values(v[0], v[1])
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if err = tx.Commit(); err != nil {
return nil, err
}
return u, nil
}