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135 lines
2.8 KiB
Go
135 lines
2.8 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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package field
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import "strings"
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// A Type represents a field type.
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type Type uint8
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// List of field types.
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const (
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TypeInvalid Type = iota
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TypeBool
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TypeTime
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TypeJSON
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TypeUUID
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TypeBytes
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TypeEnum
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TypeString
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TypeInt8
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TypeInt16
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TypeInt32
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TypeInt
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TypeInt64
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TypeUint8
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TypeUint16
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TypeUint32
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TypeUint
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TypeUint64
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TypeFloat32
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TypeFloat64
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endTypes
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)
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// String returns the string representation of a type.
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func (t Type) String() string {
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if t < endTypes {
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return typeNames[t]
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}
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return typeNames[TypeInvalid]
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}
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// Numeric reports if the given type is a numeric type.
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func (t Type) Numeric() bool {
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return t >= TypeInt8 && t < endTypes
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}
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// Valid reports if the given type if known type.
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func (t Type) Valid() bool {
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return t > TypeInvalid && t < endTypes
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}
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// ConstName returns the constant name of a info type.
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// It's used by entc for printing the constant name in templates.
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func (t Type) ConstName() string {
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switch {
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case !t.Valid():
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return typeNames[TypeInvalid]
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case int(t) < len(constNames) && constNames[t] != "":
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return constNames[t]
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default:
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return "Type" + strings.Title(typeNames[t])
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}
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}
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// TypeInfo holds the information regarding field type.
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// Used by complex types like JSON and Bytes.
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type TypeInfo struct {
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Type Type
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Ident string
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PkgPath string
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Nillable bool // slices or pointers.
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}
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// String returns the string representation of a type.
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func (t TypeInfo) String() string {
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switch {
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case t.Ident != "":
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return t.Ident
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case t.Type < endTypes:
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return typeNames[t.Type]
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default:
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return typeNames[TypeInvalid]
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}
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}
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// Valid reports if the given type if known type.
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func (t TypeInfo) Valid() bool {
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return t.Type.Valid()
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}
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// Numeric reports if the given type is a numeric type.
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func (t TypeInfo) Numeric() bool {
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return t.Type.Numeric()
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}
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// ConstName returns the const name of the info type.
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func (t TypeInfo) ConstName() string {
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return t.Type.ConstName()
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}
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var (
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typeNames = [...]string{
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TypeInvalid: "invalid",
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TypeBool: "bool",
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TypeTime: "time.Time",
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TypeJSON: "json.RawMessage",
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TypeUUID: "[16]byte",
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TypeBytes: "[]byte",
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TypeEnum: "string",
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TypeString: "string",
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TypeInt: "int",
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TypeInt8: "int8",
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TypeInt16: "int16",
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TypeInt32: "int32",
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TypeInt64: "int64",
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TypeUint: "uint",
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TypeUint8: "uint8",
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TypeUint16: "uint16",
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TypeUint32: "uint32",
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TypeUint64: "uint64",
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TypeFloat32: "float32",
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TypeFloat64: "float64",
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}
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constNames = [...]string{
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TypeJSON: "TypeJSON",
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TypeUUID: "TypeUUID",
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TypeTime: "TypeTime",
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TypeEnum: "TypeEnum",
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TypeBytes: "TypeBytes",
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}
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)
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