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605 lines
16 KiB
Go
605 lines
16 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"database/sql/driver"
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"fmt"
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"math"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/examples/edgeindex/ent/city"
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"entgo.io/ent/examples/edgeindex/ent/predicate"
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"entgo.io/ent/examples/edgeindex/ent/street"
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"entgo.io/ent/schema/field"
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)
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// CityQuery is the builder for querying City entities.
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type CityQuery struct {
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config
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limit *int
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offset *int
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unique *bool
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order []OrderFunc
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fields []string
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predicates []predicate.City
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// eager-loading edges.
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withStreets *StreetQuery
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// intermediate query (i.e. traversal path).
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sql *sql.Selector
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path func(context.Context) (*sql.Selector, error)
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}
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// Where adds a new predicate for the CityQuery builder.
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func (cq *CityQuery) Where(ps ...predicate.City) *CityQuery {
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cq.predicates = append(cq.predicates, ps...)
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return cq
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}
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// Limit adds a limit step to the query.
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func (cq *CityQuery) Limit(limit int) *CityQuery {
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cq.limit = &limit
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return cq
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}
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// Offset adds an offset step to the query.
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func (cq *CityQuery) Offset(offset int) *CityQuery {
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cq.offset = &offset
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return cq
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}
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// Unique configures the query builder to filter duplicate records on query.
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// By default, unique is set to true, and can be disabled using this method.
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func (cq *CityQuery) Unique(unique bool) *CityQuery {
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cq.unique = &unique
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return cq
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}
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// Order adds an order step to the query.
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func (cq *CityQuery) Order(o ...OrderFunc) *CityQuery {
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cq.order = append(cq.order, o...)
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return cq
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}
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// QueryStreets chains the current query on the "streets" edge.
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func (cq *CityQuery) QueryStreets() *StreetQuery {
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query := &StreetQuery{config: cq.config}
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query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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selector := cq.sqlQuery(ctx)
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if err := selector.Err(); err != nil {
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return nil, err
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}
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step := sqlgraph.NewStep(
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sqlgraph.From(city.Table, city.FieldID, selector),
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sqlgraph.To(street.Table, street.FieldID),
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sqlgraph.Edge(sqlgraph.O2M, false, city.StreetsTable, city.StreetsColumn),
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)
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fromU = sqlgraph.SetNeighbors(cq.driver.Dialect(), step)
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return fromU, nil
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}
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return query
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}
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// First returns the first City entity from the query.
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// Returns a *NotFoundError when no City was found.
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func (cq *CityQuery) First(ctx context.Context) (*City, error) {
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nodes, err := cq.Limit(1).All(ctx)
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if err != nil {
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return nil, err
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}
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if len(nodes) == 0 {
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return nil, &NotFoundError{city.Label}
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}
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return nodes[0], nil
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}
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// FirstX is like First, but panics if an error occurs.
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func (cq *CityQuery) FirstX(ctx context.Context) *City {
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node, err := cq.First(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return node
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}
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// FirstID returns the first City ID from the query.
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// Returns a *NotFoundError when no City ID was found.
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func (cq *CityQuery) FirstID(ctx context.Context) (id int, err error) {
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var ids []int
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if ids, err = cq.Limit(1).IDs(ctx); err != nil {
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return
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}
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if len(ids) == 0 {
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err = &NotFoundError{city.Label}
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return
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}
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return ids[0], nil
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}
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// FirstIDX is like FirstID, but panics if an error occurs.
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func (cq *CityQuery) FirstIDX(ctx context.Context) int {
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id, err := cq.FirstID(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return id
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}
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// Only returns a single City entity found by the query, ensuring it only returns one.
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// Returns a *NotSingularError when more than one City entity is found.
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// Returns a *NotFoundError when no City entities are found.
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func (cq *CityQuery) Only(ctx context.Context) (*City, error) {
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nodes, err := cq.Limit(2).All(ctx)
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if err != nil {
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return nil, err
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}
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switch len(nodes) {
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case 1:
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return nodes[0], nil
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case 0:
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return nil, &NotFoundError{city.Label}
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default:
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return nil, &NotSingularError{city.Label}
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}
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}
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// OnlyX is like Only, but panics if an error occurs.
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func (cq *CityQuery) OnlyX(ctx context.Context) *City {
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node, err := cq.Only(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// OnlyID is like Only, but returns the only City ID in the query.
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// Returns a *NotSingularError when more than one City ID is found.
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// Returns a *NotFoundError when no entities are found.
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func (cq *CityQuery) OnlyID(ctx context.Context) (id int, err error) {
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var ids []int
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if ids, err = cq.Limit(2).IDs(ctx); err != nil {
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return
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}
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switch len(ids) {
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case 1:
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id = ids[0]
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case 0:
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err = &NotFoundError{city.Label}
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default:
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err = &NotSingularError{city.Label}
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}
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return
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}
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// OnlyIDX is like OnlyID, but panics if an error occurs.
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func (cq *CityQuery) OnlyIDX(ctx context.Context) int {
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id, err := cq.OnlyID(ctx)
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if err != nil {
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panic(err)
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}
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return id
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}
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// All executes the query and returns a list of Cities.
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func (cq *CityQuery) All(ctx context.Context) ([]*City, error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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return cq.sqlAll(ctx)
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}
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// AllX is like All, but panics if an error occurs.
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func (cq *CityQuery) AllX(ctx context.Context) []*City {
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nodes, err := cq.All(ctx)
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if err != nil {
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panic(err)
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}
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return nodes
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}
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// IDs executes the query and returns a list of City IDs.
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func (cq *CityQuery) IDs(ctx context.Context) ([]int, error) {
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var ids []int
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if err := cq.Select(city.FieldID).Scan(ctx, &ids); err != nil {
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return nil, err
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}
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return ids, nil
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}
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// IDsX is like IDs, but panics if an error occurs.
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func (cq *CityQuery) IDsX(ctx context.Context) []int {
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ids, err := cq.IDs(ctx)
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if err != nil {
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panic(err)
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}
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return ids
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}
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// Count returns the count of the given query.
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func (cq *CityQuery) Count(ctx context.Context) (int, error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return 0, err
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}
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return cq.sqlCount(ctx)
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}
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// CountX is like Count, but panics if an error occurs.
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func (cq *CityQuery) CountX(ctx context.Context) int {
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count, err := cq.Count(ctx)
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if err != nil {
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panic(err)
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}
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return count
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}
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// Exist returns true if the query has elements in the graph.
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func (cq *CityQuery) Exist(ctx context.Context) (bool, error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return false, err
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}
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return cq.sqlExist(ctx)
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}
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// ExistX is like Exist, but panics if an error occurs.
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func (cq *CityQuery) ExistX(ctx context.Context) bool {
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exist, err := cq.Exist(ctx)
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if err != nil {
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panic(err)
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}
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return exist
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}
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// Clone returns a duplicate of the CityQuery builder, including all associated steps. It can be
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// used to prepare common query builders and use them differently after the clone is made.
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func (cq *CityQuery) Clone() *CityQuery {
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if cq == nil {
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return nil
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}
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return &CityQuery{
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config: cq.config,
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limit: cq.limit,
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offset: cq.offset,
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order: append([]OrderFunc{}, cq.order...),
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predicates: append([]predicate.City{}, cq.predicates...),
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withStreets: cq.withStreets.Clone(),
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// clone intermediate query.
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sql: cq.sql.Clone(),
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path: cq.path,
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unique: cq.unique,
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}
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}
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// WithStreets tells the query-builder to eager-load the nodes that are connected to
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// the "streets" edge. The optional arguments are used to configure the query builder of the edge.
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func (cq *CityQuery) WithStreets(opts ...func(*StreetQuery)) *CityQuery {
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query := &StreetQuery{config: cq.config}
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for _, opt := range opts {
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opt(query)
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}
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cq.withStreets = query
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return cq
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}
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// GroupBy is used to group vertices by one or more fields/columns.
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// It is often used with aggregate functions, like: count, max, mean, min, sum.
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//
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// Example:
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//
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// var v []struct {
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// Name string `json:"name,omitempty"`
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// Count int `json:"count,omitempty"`
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// }
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//
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// client.City.Query().
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// GroupBy(city.FieldName).
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// Aggregate(ent.Count()).
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// Scan(ctx, &v)
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//
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func (cq *CityQuery) GroupBy(field string, fields ...string) *CityGroupBy {
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grbuild := &CityGroupBy{config: cq.config}
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grbuild.fields = append([]string{field}, fields...)
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grbuild.path = func(ctx context.Context) (prev *sql.Selector, err error) {
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if err := cq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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return cq.sqlQuery(ctx), nil
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}
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grbuild.label = city.Label
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grbuild.flds, grbuild.scan = &grbuild.fields, grbuild.Scan
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return grbuild
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}
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// Select allows the selection one or more fields/columns for the given query,
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// instead of selecting all fields in the entity.
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//
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// Example:
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//
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// var v []struct {
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// Name string `json:"name,omitempty"`
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// }
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//
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// client.City.Query().
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// Select(city.FieldName).
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// Scan(ctx, &v)
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//
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func (cq *CityQuery) Select(fields ...string) *CitySelect {
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cq.fields = append(cq.fields, fields...)
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selbuild := &CitySelect{CityQuery: cq}
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selbuild.label = city.Label
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selbuild.flds, selbuild.scan = &cq.fields, selbuild.Scan
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return selbuild
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}
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func (cq *CityQuery) prepareQuery(ctx context.Context) error {
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for _, f := range cq.fields {
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if !city.ValidColumn(f) {
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return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
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}
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}
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if cq.path != nil {
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prev, err := cq.path(ctx)
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if err != nil {
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return err
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}
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cq.sql = prev
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}
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return nil
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}
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func (cq *CityQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*City, error) {
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var (
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nodes = []*City{}
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_spec = cq.querySpec()
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loadedTypes = [1]bool{
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cq.withStreets != nil,
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}
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)
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_spec.ScanValues = func(columns []string) ([]interface{}, error) {
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return (*City).scanValues(nil, columns)
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}
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_spec.Assign = func(columns []string, values []interface{}) error {
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node := &City{config: cq.config}
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nodes = append(nodes, node)
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node.Edges.loadedTypes = loadedTypes
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return node.assignValues(columns, values)
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}
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for i := range hooks {
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hooks[i](ctx, _spec)
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}
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if err := sqlgraph.QueryNodes(ctx, cq.driver, _spec); err != nil {
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return nil, err
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}
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if len(nodes) == 0 {
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return nodes, nil
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}
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if query := cq.withStreets; query != nil {
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fks := make([]driver.Value, 0, len(nodes))
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nodeids := make(map[int]*City)
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for i := range nodes {
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fks = append(fks, nodes[i].ID)
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nodeids[nodes[i].ID] = nodes[i]
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nodes[i].Edges.Streets = []*Street{}
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}
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query.withFKs = true
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query.Where(predicate.Street(func(s *sql.Selector) {
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s.Where(sql.InValues(city.StreetsColumn, fks...))
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}))
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neighbors, err := query.All(ctx)
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if err != nil {
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return nil, err
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}
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for _, n := range neighbors {
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fk := n.city_streets
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if fk == nil {
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return nil, fmt.Errorf(`foreign-key "city_streets" is nil for node %v`, n.ID)
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}
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node, ok := nodeids[*fk]
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if !ok {
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return nil, fmt.Errorf(`unexpected foreign-key "city_streets" returned %v for node %v`, *fk, n.ID)
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}
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node.Edges.Streets = append(node.Edges.Streets, n)
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}
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}
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return nodes, nil
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}
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func (cq *CityQuery) sqlCount(ctx context.Context) (int, error) {
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_spec := cq.querySpec()
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_spec.Node.Columns = cq.fields
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if len(cq.fields) > 0 {
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_spec.Unique = cq.unique != nil && *cq.unique
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}
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return sqlgraph.CountNodes(ctx, cq.driver, _spec)
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}
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func (cq *CityQuery) sqlExist(ctx context.Context) (bool, error) {
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n, err := cq.sqlCount(ctx)
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if err != nil {
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return false, fmt.Errorf("ent: check existence: %w", err)
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}
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return n > 0, nil
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}
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func (cq *CityQuery) querySpec() *sqlgraph.QuerySpec {
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_spec := &sqlgraph.QuerySpec{
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Node: &sqlgraph.NodeSpec{
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Table: city.Table,
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Columns: city.Columns,
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ID: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: city.FieldID,
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},
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},
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From: cq.sql,
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Unique: true,
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}
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if unique := cq.unique; unique != nil {
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_spec.Unique = *unique
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}
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if fields := cq.fields; len(fields) > 0 {
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_spec.Node.Columns = make([]string, 0, len(fields))
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_spec.Node.Columns = append(_spec.Node.Columns, city.FieldID)
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for i := range fields {
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if fields[i] != city.FieldID {
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_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
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}
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}
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}
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if ps := cq.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if limit := cq.limit; limit != nil {
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_spec.Limit = *limit
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}
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if offset := cq.offset; offset != nil {
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_spec.Offset = *offset
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}
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if ps := cq.order; len(ps) > 0 {
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_spec.Order = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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return _spec
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}
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func (cq *CityQuery) sqlQuery(ctx context.Context) *sql.Selector {
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builder := sql.Dialect(cq.driver.Dialect())
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t1 := builder.Table(city.Table)
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columns := cq.fields
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if len(columns) == 0 {
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columns = city.Columns
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}
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selector := builder.Select(t1.Columns(columns...)...).From(t1)
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if cq.sql != nil {
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selector = cq.sql
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selector.Select(selector.Columns(columns...)...)
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}
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if cq.unique != nil && *cq.unique {
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selector.Distinct()
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}
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for _, p := range cq.predicates {
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p(selector)
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}
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for _, p := range cq.order {
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p(selector)
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}
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if offset := cq.offset; offset != nil {
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// limit is mandatory for offset clause. We start
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// with default value, and override it below if needed.
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selector.Offset(*offset).Limit(math.MaxInt32)
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}
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if limit := cq.limit; limit != nil {
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selector.Limit(*limit)
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}
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return selector
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}
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// CityGroupBy is the group-by builder for City entities.
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type CityGroupBy struct {
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config
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selector
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fields []string
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fns []AggregateFunc
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// intermediate query (i.e. traversal path).
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sql *sql.Selector
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path func(context.Context) (*sql.Selector, error)
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}
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// Aggregate adds the given aggregation functions to the group-by query.
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|
func (cgb *CityGroupBy) Aggregate(fns ...AggregateFunc) *CityGroupBy {
|
|
cgb.fns = append(cgb.fns, fns...)
|
|
return cgb
|
|
}
|
|
|
|
// Scan applies the group-by query and scans the result into the given value.
|
|
func (cgb *CityGroupBy) Scan(ctx context.Context, v interface{}) error {
|
|
query, err := cgb.path(ctx)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
cgb.sql = query
|
|
return cgb.sqlScan(ctx, v)
|
|
}
|
|
|
|
func (cgb *CityGroupBy) sqlScan(ctx context.Context, v interface{}) error {
|
|
for _, f := range cgb.fields {
|
|
if !city.ValidColumn(f) {
|
|
return &ValidationError{Name: f, err: fmt.Errorf("invalid field %q for group-by", f)}
|
|
}
|
|
}
|
|
selector := cgb.sqlQuery()
|
|
if err := selector.Err(); err != nil {
|
|
return err
|
|
}
|
|
rows := &sql.Rows{}
|
|
query, args := selector.Query()
|
|
if err := cgb.driver.Query(ctx, query, args, rows); err != nil {
|
|
return err
|
|
}
|
|
defer rows.Close()
|
|
return sql.ScanSlice(rows, v)
|
|
}
|
|
|
|
func (cgb *CityGroupBy) sqlQuery() *sql.Selector {
|
|
selector := cgb.sql.Select()
|
|
aggregation := make([]string, 0, len(cgb.fns))
|
|
for _, fn := range cgb.fns {
|
|
aggregation = append(aggregation, fn(selector))
|
|
}
|
|
// If no columns were selected in a custom aggregation function, the default
|
|
// selection is the fields used for "group-by", and the aggregation functions.
|
|
if len(selector.SelectedColumns()) == 0 {
|
|
columns := make([]string, 0, len(cgb.fields)+len(cgb.fns))
|
|
for _, f := range cgb.fields {
|
|
columns = append(columns, selector.C(f))
|
|
}
|
|
columns = append(columns, aggregation...)
|
|
selector.Select(columns...)
|
|
}
|
|
return selector.GroupBy(selector.Columns(cgb.fields...)...)
|
|
}
|
|
|
|
// CitySelect is the builder for selecting fields of City entities.
|
|
type CitySelect struct {
|
|
*CityQuery
|
|
selector
|
|
// intermediate query (i.e. traversal path).
|
|
sql *sql.Selector
|
|
}
|
|
|
|
// Scan applies the selector query and scans the result into the given value.
|
|
func (cs *CitySelect) Scan(ctx context.Context, v interface{}) error {
|
|
if err := cs.prepareQuery(ctx); err != nil {
|
|
return err
|
|
}
|
|
cs.sql = cs.CityQuery.sqlQuery(ctx)
|
|
return cs.sqlScan(ctx, v)
|
|
}
|
|
|
|
func (cs *CitySelect) sqlScan(ctx context.Context, v interface{}) error {
|
|
rows := &sql.Rows{}
|
|
query, args := cs.sql.Query()
|
|
if err := cs.driver.Query(ctx, query, args, rows); err != nil {
|
|
return err
|
|
}
|
|
defer rows.Close()
|
|
return sql.ScanSlice(rows, v)
|
|
}
|