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348 lines
10 KiB
Go
348 lines
10 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"log"
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"entgo.io/ent/examples/edgeindex/ent/migrate"
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"entgo.io/ent/examples/edgeindex/ent/city"
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"entgo.io/ent/examples/edgeindex/ent/street"
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"entgo.io/ent/dialect"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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)
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// Client is the client that holds all ent builders.
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type Client struct {
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config
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// Schema is the client for creating, migrating and dropping schema.
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Schema *migrate.Schema
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// City is the client for interacting with the City builders.
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City *CityClient
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// Street is the client for interacting with the Street builders.
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Street *StreetClient
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}
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// NewClient creates a new client configured with the given options.
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func NewClient(opts ...Option) *Client {
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cfg := config{log: log.Println, hooks: &hooks{}}
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cfg.options(opts...)
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client := &Client{config: cfg}
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client.init()
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return client
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}
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func (c *Client) init() {
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c.Schema = migrate.NewSchema(c.driver)
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c.City = NewCityClient(c.config)
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c.Street = NewStreetClient(c.config)
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}
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// Open opens a database/sql.DB specified by the driver name and
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// the data source name, and returns a new client attached to it.
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// Optional parameters can be added for configuring the client.
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func Open(driverName, dataSourceName string, options ...Option) (*Client, error) {
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switch driverName {
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case dialect.MySQL, dialect.Postgres, dialect.SQLite:
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drv, err := sql.Open(driverName, dataSourceName)
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if err != nil {
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return nil, err
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}
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return NewClient(append(options, Driver(drv))...), nil
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default:
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return nil, fmt.Errorf("unsupported driver: %q", driverName)
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}
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}
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// Tx returns a new transactional client. The provided context
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// is used until the transaction is committed or rolled back.
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func (c *Client) Tx(ctx context.Context) (*Tx, error) {
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if _, ok := c.driver.(*txDriver); ok {
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return nil, fmt.Errorf("ent: cannot start a transaction within a transaction")
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}
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tx, err := newTx(ctx, c.driver)
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if err != nil {
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return nil, fmt.Errorf("ent: starting a transaction: %w", err)
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}
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cfg := c.config
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cfg.driver = tx
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return &Tx{
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ctx: ctx,
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config: cfg,
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City: NewCityClient(cfg),
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Street: NewStreetClient(cfg),
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}, nil
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}
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// BeginTx returns a transactional client with specified options.
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func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) {
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if _, ok := c.driver.(*txDriver); ok {
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return nil, fmt.Errorf("ent: cannot start a transaction within a transaction")
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}
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tx, err := c.driver.(interface {
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BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error)
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}).BeginTx(ctx, opts)
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if err != nil {
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return nil, fmt.Errorf("ent: starting a transaction: %w", err)
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}
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cfg := c.config
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cfg.driver = &txDriver{tx: tx, drv: c.driver}
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return &Tx{
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ctx: ctx,
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config: cfg,
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City: NewCityClient(cfg),
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Street: NewStreetClient(cfg),
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}, nil
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}
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// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
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//
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// client.Debug().
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// City.
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// Query().
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// Count(ctx)
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//
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func (c *Client) Debug() *Client {
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if c.debug {
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return c
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}
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cfg := c.config
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cfg.driver = dialect.Debug(c.driver, c.log)
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client := &Client{config: cfg}
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client.init()
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return client
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}
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// Close closes the database connection and prevents new queries from starting.
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func (c *Client) Close() error {
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return c.driver.Close()
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}
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// Use adds the mutation hooks to all the entity clients.
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// In order to add hooks to a specific client, call: `client.Node.Use(...)`.
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func (c *Client) Use(hooks ...Hook) {
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c.City.Use(hooks...)
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c.Street.Use(hooks...)
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}
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// CityClient is a client for the City schema.
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type CityClient struct {
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config
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}
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// NewCityClient returns a client for the City from the given config.
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func NewCityClient(c config) *CityClient {
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return &CityClient{config: c}
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}
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// Use adds a list of mutation hooks to the hooks stack.
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// A call to `Use(f, g, h)` equals to `city.Hooks(f(g(h())))`.
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func (c *CityClient) Use(hooks ...Hook) {
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c.hooks.City = append(c.hooks.City, hooks...)
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}
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// Create returns a builder for creating a City entity.
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func (c *CityClient) Create() *CityCreate {
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mutation := newCityMutation(c.config, OpCreate)
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return &CityCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// CreateBulk returns a builder for creating a bulk of City entities.
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func (c *CityClient) CreateBulk(builders ...*CityCreate) *CityCreateBulk {
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return &CityCreateBulk{config: c.config, builders: builders}
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}
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// Update returns an update builder for City.
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func (c *CityClient) Update() *CityUpdate {
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mutation := newCityMutation(c.config, OpUpdate)
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return &CityUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// UpdateOne returns an update builder for the given entity.
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func (c *CityClient) UpdateOne(ci *City) *CityUpdateOne {
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mutation := newCityMutation(c.config, OpUpdateOne, withCity(ci))
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return &CityUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// UpdateOneID returns an update builder for the given id.
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func (c *CityClient) UpdateOneID(id int) *CityUpdateOne {
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mutation := newCityMutation(c.config, OpUpdateOne, withCityID(id))
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return &CityUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// Delete returns a delete builder for City.
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func (c *CityClient) Delete() *CityDelete {
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mutation := newCityMutation(c.config, OpDelete)
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return &CityDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// DeleteOne returns a builder for deleting the given entity.
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func (c *CityClient) DeleteOne(ci *City) *CityDeleteOne {
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return c.DeleteOneID(ci.ID)
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}
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// DeleteOne returns a builder for deleting the given entity by its id.
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func (c *CityClient) DeleteOneID(id int) *CityDeleteOne {
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builder := c.Delete().Where(city.ID(id))
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builder.mutation.id = &id
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builder.mutation.op = OpDeleteOne
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return &CityDeleteOne{builder}
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}
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// Query returns a query builder for City.
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func (c *CityClient) Query() *CityQuery {
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return &CityQuery{
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config: c.config,
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}
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}
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// Get returns a City entity by its id.
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func (c *CityClient) Get(ctx context.Context, id int) (*City, error) {
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return c.Query().Where(city.ID(id)).Only(ctx)
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}
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// GetX is like Get, but panics if an error occurs.
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func (c *CityClient) GetX(ctx context.Context, id int) *City {
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obj, err := c.Get(ctx, id)
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if err != nil {
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panic(err)
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}
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return obj
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}
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// QueryStreets queries the streets edge of a City.
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func (c *CityClient) QueryStreets(ci *City) *StreetQuery {
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query := &StreetQuery{config: c.config}
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query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
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id := ci.ID
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step := sqlgraph.NewStep(
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sqlgraph.From(city.Table, city.FieldID, id),
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sqlgraph.To(street.Table, street.FieldID),
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sqlgraph.Edge(sqlgraph.O2M, false, city.StreetsTable, city.StreetsColumn),
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)
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fromV = sqlgraph.Neighbors(ci.driver.Dialect(), step)
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return fromV, nil
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}
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return query
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}
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// Hooks returns the client hooks.
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func (c *CityClient) Hooks() []Hook {
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return c.hooks.City
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}
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// StreetClient is a client for the Street schema.
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type StreetClient struct {
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config
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}
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// NewStreetClient returns a client for the Street from the given config.
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func NewStreetClient(c config) *StreetClient {
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return &StreetClient{config: c}
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}
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// Use adds a list of mutation hooks to the hooks stack.
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// A call to `Use(f, g, h)` equals to `street.Hooks(f(g(h())))`.
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func (c *StreetClient) Use(hooks ...Hook) {
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c.hooks.Street = append(c.hooks.Street, hooks...)
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}
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// Create returns a builder for creating a Street entity.
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func (c *StreetClient) Create() *StreetCreate {
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mutation := newStreetMutation(c.config, OpCreate)
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return &StreetCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// CreateBulk returns a builder for creating a bulk of Street entities.
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func (c *StreetClient) CreateBulk(builders ...*StreetCreate) *StreetCreateBulk {
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return &StreetCreateBulk{config: c.config, builders: builders}
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}
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// Update returns an update builder for Street.
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func (c *StreetClient) Update() *StreetUpdate {
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mutation := newStreetMutation(c.config, OpUpdate)
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return &StreetUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// UpdateOne returns an update builder for the given entity.
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func (c *StreetClient) UpdateOne(s *Street) *StreetUpdateOne {
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mutation := newStreetMutation(c.config, OpUpdateOne, withStreet(s))
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return &StreetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// UpdateOneID returns an update builder for the given id.
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func (c *StreetClient) UpdateOneID(id int) *StreetUpdateOne {
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mutation := newStreetMutation(c.config, OpUpdateOne, withStreetID(id))
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return &StreetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// Delete returns a delete builder for Street.
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func (c *StreetClient) Delete() *StreetDelete {
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mutation := newStreetMutation(c.config, OpDelete)
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return &StreetDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// DeleteOne returns a builder for deleting the given entity.
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func (c *StreetClient) DeleteOne(s *Street) *StreetDeleteOne {
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return c.DeleteOneID(s.ID)
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}
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// DeleteOne returns a builder for deleting the given entity by its id.
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func (c *StreetClient) DeleteOneID(id int) *StreetDeleteOne {
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builder := c.Delete().Where(street.ID(id))
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builder.mutation.id = &id
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builder.mutation.op = OpDeleteOne
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return &StreetDeleteOne{builder}
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}
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// Query returns a query builder for Street.
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func (c *StreetClient) Query() *StreetQuery {
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return &StreetQuery{
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config: c.config,
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}
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}
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// Get returns a Street entity by its id.
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func (c *StreetClient) Get(ctx context.Context, id int) (*Street, error) {
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return c.Query().Where(street.ID(id)).Only(ctx)
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}
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// GetX is like Get, but panics if an error occurs.
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func (c *StreetClient) GetX(ctx context.Context, id int) *Street {
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obj, err := c.Get(ctx, id)
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if err != nil {
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panic(err)
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}
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return obj
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}
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// QueryCity queries the city edge of a Street.
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func (c *StreetClient) QueryCity(s *Street) *CityQuery {
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query := &CityQuery{config: c.config}
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query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
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id := s.ID
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step := sqlgraph.NewStep(
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sqlgraph.From(street.Table, street.FieldID, id),
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sqlgraph.To(city.Table, city.FieldID),
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sqlgraph.Edge(sqlgraph.M2O, true, street.CityTable, street.CityColumn),
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)
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fromV = sqlgraph.Neighbors(s.driver.Dialect(), step)
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return fromV, nil
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}
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return query
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}
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// Hooks returns the client hooks.
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func (c *StreetClient) Hooks() []Hook {
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return c.hooks.Street
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}
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