mirror of
https://github.com/ent/ent.git
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223 lines
5.5 KiB
Go
223 lines
5.5 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/entc/integration/gremlin/ent/goods"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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)
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// GoodsUpdate is the builder for updating Goods entities.
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type GoodsUpdate struct {
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config
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hooks []Hook
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mutation *GoodsMutation
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}
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// Where adds a new predicate for the GoodsUpdate builder.
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func (gu *GoodsUpdate) Where(ps ...predicate.Goods) *GoodsUpdate {
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gu.mutation.predicates = append(gu.mutation.predicates, ps...)
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return gu
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}
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// Mutation returns the GoodsMutation object of the builder.
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func (gu *GoodsUpdate) Mutation() *GoodsMutation {
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return gu.mutation
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (gu *GoodsUpdate) Save(ctx context.Context) (int, error) {
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var (
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err error
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affected int
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)
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if len(gu.hooks) == 0 {
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affected, err = gu.gremlinSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*GoodsMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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gu.mutation = mutation
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affected, err = gu.gremlinSave(ctx)
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mutation.done = true
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return affected, err
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})
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for i := len(gu.hooks) - 1; i >= 0; i-- {
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mut = gu.hooks[i](mut)
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}
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if _, err := mut.Mutate(ctx, gu.mutation); err != nil {
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return 0, err
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}
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}
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return affected, err
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}
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// SaveX is like Save, but panics if an error occurs.
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func (gu *GoodsUpdate) SaveX(ctx context.Context) int {
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affected, err := gu.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (gu *GoodsUpdate) Exec(ctx context.Context) error {
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_, err := gu.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (gu *GoodsUpdate) ExecX(ctx context.Context) {
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if err := gu.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (gu *GoodsUpdate) gremlinSave(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := gu.gremlin().Query()
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if err := gu.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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if err, ok := isConstantError(res); ok {
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return 0, err
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}
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return res.ReadInt()
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}
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func (gu *GoodsUpdate) gremlin() *dsl.Traversal {
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v := g.V().HasLabel(goods.Label)
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for _, p := range gu.mutation.predicates {
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p(v)
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}
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var (
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trs []*dsl.Traversal
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)
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v.Count()
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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// GoodsUpdateOne is the builder for updating a single Goods entity.
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type GoodsUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *GoodsMutation
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}
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// Mutation returns the GoodsMutation object of the builder.
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func (guo *GoodsUpdateOne) Mutation() *GoodsMutation {
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return guo.mutation
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (guo *GoodsUpdateOne) Select(field string, fields ...string) *GoodsUpdateOne {
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guo.fields = append([]string{field}, fields...)
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return guo
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}
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// Save executes the query and returns the updated Goods entity.
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func (guo *GoodsUpdateOne) Save(ctx context.Context) (*Goods, error) {
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var (
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err error
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node *Goods
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)
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if len(guo.hooks) == 0 {
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node, err = guo.gremlinSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*GoodsMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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guo.mutation = mutation
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node, err = guo.gremlinSave(ctx)
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mutation.done = true
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return node, err
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})
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for i := len(guo.hooks) - 1; i >= 0; i-- {
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mut = guo.hooks[i](mut)
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}
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if _, err := mut.Mutate(ctx, guo.mutation); err != nil {
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return nil, err
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}
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}
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return node, err
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}
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// SaveX is like Save, but panics if an error occurs.
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func (guo *GoodsUpdateOne) SaveX(ctx context.Context) *Goods {
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node, err := guo.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (guo *GoodsUpdateOne) Exec(ctx context.Context) error {
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_, err := guo.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (guo *GoodsUpdateOne) ExecX(ctx context.Context) {
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if err := guo.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (guo *GoodsUpdateOne) gremlinSave(ctx context.Context) (*Goods, error) {
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res := &gremlin.Response{}
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id, ok := guo.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "ID", err: fmt.Errorf("missing Goods.ID for update")}
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}
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query, bindings := guo.gremlin(id).Query()
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if err := guo.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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if err, ok := isConstantError(res); ok {
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return nil, err
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}
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_go := &Goods{config: guo.config}
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if err := _go.FromResponse(res); err != nil {
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return nil, err
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}
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return _go, nil
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}
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func (guo *GoodsUpdateOne) gremlin(id string) *dsl.Traversal {
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v := g.V(id)
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var (
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trs []*dsl.Traversal
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)
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if len(guo.fields) > 0 {
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fields := make([]interface{}, 0, len(guo.fields)+1)
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fields = append(fields, true)
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for _, f := range guo.fields {
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fields = append(fields, f)
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}
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v.ValueMap(fields...)
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} else {
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v.ValueMap(true)
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}
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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