Files
ent/entc/integration/migrate/entv2/mutation.go

4560 lines
132 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package entv2
import (
"context"
"errors"
"fmt"
"sync"
"time"
"entgo.io/ent/entc/integration/migrate/entv2/car"
"entgo.io/ent/entc/integration/migrate/entv2/conversion"
"entgo.io/ent/entc/integration/migrate/entv2/customtype"
"entgo.io/ent/entc/integration/migrate/entv2/media"
"entgo.io/ent/entc/integration/migrate/entv2/pet"
"entgo.io/ent/entc/integration/migrate/entv2/predicate"
"entgo.io/ent/entc/integration/migrate/entv2/user"
"entgo.io/ent"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeCar = "Car"
TypeConversion = "Conversion"
TypeCustomType = "CustomType"
TypeGroup = "Group"
TypeMedia = "Media"
TypePet = "Pet"
TypeUser = "User"
)
// CarMutation represents an operation that mutates the Car nodes in the graph.
type CarMutation struct {
config
op Op
typ string
id *int
name *string
clearedFields map[string]struct{}
owner *int
clearedowner bool
done bool
oldValue func(context.Context) (*Car, error)
predicates []predicate.Car
}
var _ ent.Mutation = (*CarMutation)(nil)
// carOption allows management of the mutation configuration using functional options.
type carOption func(*CarMutation)
// newCarMutation creates new mutation for the Car entity.
func newCarMutation(c config, op Op, opts ...carOption) *CarMutation {
m := &CarMutation{
config: c,
op: op,
typ: TypeCar,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withCarID sets the ID field of the mutation.
func withCarID(id int) carOption {
return func(m *CarMutation) {
var (
err error
once sync.Once
value *Car
)
m.oldValue = func(ctx context.Context) (*Car, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Car.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withCar sets the old Car of the mutation.
func withCar(node *Car) carOption {
return func(m *CarMutation) {
m.oldValue = func(context.Context) (*Car, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m CarMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m CarMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("entv2: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *CarMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *CarMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Car.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetName sets the "name" field.
func (m *CarMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *CarMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the Car entity.
// If the Car object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CarMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ClearName clears the value of the "name" field.
func (m *CarMutation) ClearName() {
m.name = nil
m.clearedFields[car.FieldName] = struct{}{}
}
// NameCleared returns if the "name" field was cleared in this mutation.
func (m *CarMutation) NameCleared() bool {
_, ok := m.clearedFields[car.FieldName]
return ok
}
// ResetName resets all changes to the "name" field.
func (m *CarMutation) ResetName() {
m.name = nil
delete(m.clearedFields, car.FieldName)
}
// SetOwnerID sets the "owner" edge to the User entity by id.
func (m *CarMutation) SetOwnerID(id int) {
m.owner = &id
}
// ClearOwner clears the "owner" edge to the User entity.
func (m *CarMutation) ClearOwner() {
m.clearedowner = true
}
// OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (m *CarMutation) OwnerCleared() bool {
return m.clearedowner
}
// OwnerID returns the "owner" edge ID in the mutation.
func (m *CarMutation) OwnerID() (id int, exists bool) {
if m.owner != nil {
return *m.owner, true
}
return
}
// OwnerIDs returns the "owner" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// OwnerID instead. It exists only for internal usage by the builders.
func (m *CarMutation) OwnerIDs() (ids []int) {
if id := m.owner; id != nil {
ids = append(ids, *id)
}
return
}
// ResetOwner resets all changes to the "owner" edge.
func (m *CarMutation) ResetOwner() {
m.owner = nil
m.clearedowner = false
}
// Where appends a list predicates to the CarMutation builder.
func (m *CarMutation) Where(ps ...predicate.Car) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *CarMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Car).
func (m *CarMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *CarMutation) Fields() []string {
fields := make([]string, 0, 1)
if m.name != nil {
fields = append(fields, car.FieldName)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *CarMutation) Field(name string) (ent.Value, bool) {
switch name {
case car.FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *CarMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case car.FieldName:
return m.OldName(ctx)
}
return nil, fmt.Errorf("unknown Car field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CarMutation) SetField(name string, value ent.Value) error {
switch name {
case car.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown Car field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *CarMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *CarMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CarMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Car numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *CarMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(car.FieldName) {
fields = append(fields, car.FieldName)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *CarMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *CarMutation) ClearField(name string) error {
switch name {
case car.FieldName:
m.ClearName()
return nil
}
return fmt.Errorf("unknown Car nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *CarMutation) ResetField(name string) error {
switch name {
case car.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown Car field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *CarMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.owner != nil {
edges = append(edges, car.EdgeOwner)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *CarMutation) AddedIDs(name string) []ent.Value {
switch name {
case car.EdgeOwner:
if id := m.owner; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *CarMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *CarMutation) RemovedIDs(name string) []ent.Value {
switch name {
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *CarMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedowner {
edges = append(edges, car.EdgeOwner)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *CarMutation) EdgeCleared(name string) bool {
switch name {
case car.EdgeOwner:
return m.clearedowner
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *CarMutation) ClearEdge(name string) error {
switch name {
case car.EdgeOwner:
m.ClearOwner()
return nil
}
return fmt.Errorf("unknown Car unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *CarMutation) ResetEdge(name string) error {
switch name {
case car.EdgeOwner:
m.ResetOwner()
return nil
}
return fmt.Errorf("unknown Car edge %s", name)
}
// ConversionMutation represents an operation that mutates the Conversion nodes in the graph.
type ConversionMutation struct {
config
op Op
typ string
id *int
name *string
int8_to_string *string
uint8_to_string *string
int16_to_string *string
uint16_to_string *string
int32_to_string *string
uint32_to_string *string
int64_to_string *string
uint64_to_string *string
clearedFields map[string]struct{}
done bool
oldValue func(context.Context) (*Conversion, error)
predicates []predicate.Conversion
}
var _ ent.Mutation = (*ConversionMutation)(nil)
// conversionOption allows management of the mutation configuration using functional options.
type conversionOption func(*ConversionMutation)
// newConversionMutation creates new mutation for the Conversion entity.
func newConversionMutation(c config, op Op, opts ...conversionOption) *ConversionMutation {
m := &ConversionMutation{
config: c,
op: op,
typ: TypeConversion,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withConversionID sets the ID field of the mutation.
func withConversionID(id int) conversionOption {
return func(m *ConversionMutation) {
var (
err error
once sync.Once
value *Conversion
)
m.oldValue = func(ctx context.Context) (*Conversion, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Conversion.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withConversion sets the old Conversion of the mutation.
func withConversion(node *Conversion) conversionOption {
return func(m *ConversionMutation) {
m.oldValue = func(context.Context) (*Conversion, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m ConversionMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m ConversionMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("entv2: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *ConversionMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *ConversionMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Conversion.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetName sets the "name" field.
func (m *ConversionMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *ConversionMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ClearName clears the value of the "name" field.
func (m *ConversionMutation) ClearName() {
m.name = nil
m.clearedFields[conversion.FieldName] = struct{}{}
}
// NameCleared returns if the "name" field was cleared in this mutation.
func (m *ConversionMutation) NameCleared() bool {
_, ok := m.clearedFields[conversion.FieldName]
return ok
}
// ResetName resets all changes to the "name" field.
func (m *ConversionMutation) ResetName() {
m.name = nil
delete(m.clearedFields, conversion.FieldName)
}
// SetInt8ToString sets the "int8_to_string" field.
func (m *ConversionMutation) SetInt8ToString(s string) {
m.int8_to_string = &s
}
// Int8ToString returns the value of the "int8_to_string" field in the mutation.
func (m *ConversionMutation) Int8ToString() (r string, exists bool) {
v := m.int8_to_string
if v == nil {
return
}
return *v, true
}
// OldInt8ToString returns the old "int8_to_string" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldInt8ToString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldInt8ToString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldInt8ToString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldInt8ToString: %w", err)
}
return oldValue.Int8ToString, nil
}
// ClearInt8ToString clears the value of the "int8_to_string" field.
func (m *ConversionMutation) ClearInt8ToString() {
m.int8_to_string = nil
m.clearedFields[conversion.FieldInt8ToString] = struct{}{}
}
// Int8ToStringCleared returns if the "int8_to_string" field was cleared in this mutation.
func (m *ConversionMutation) Int8ToStringCleared() bool {
_, ok := m.clearedFields[conversion.FieldInt8ToString]
return ok
}
// ResetInt8ToString resets all changes to the "int8_to_string" field.
func (m *ConversionMutation) ResetInt8ToString() {
m.int8_to_string = nil
delete(m.clearedFields, conversion.FieldInt8ToString)
}
// SetUint8ToString sets the "uint8_to_string" field.
func (m *ConversionMutation) SetUint8ToString(s string) {
m.uint8_to_string = &s
}
// Uint8ToString returns the value of the "uint8_to_string" field in the mutation.
func (m *ConversionMutation) Uint8ToString() (r string, exists bool) {
v := m.uint8_to_string
if v == nil {
return
}
return *v, true
}
// OldUint8ToString returns the old "uint8_to_string" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldUint8ToString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldUint8ToString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldUint8ToString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldUint8ToString: %w", err)
}
return oldValue.Uint8ToString, nil
}
// ClearUint8ToString clears the value of the "uint8_to_string" field.
func (m *ConversionMutation) ClearUint8ToString() {
m.uint8_to_string = nil
m.clearedFields[conversion.FieldUint8ToString] = struct{}{}
}
// Uint8ToStringCleared returns if the "uint8_to_string" field was cleared in this mutation.
func (m *ConversionMutation) Uint8ToStringCleared() bool {
_, ok := m.clearedFields[conversion.FieldUint8ToString]
return ok
}
// ResetUint8ToString resets all changes to the "uint8_to_string" field.
func (m *ConversionMutation) ResetUint8ToString() {
m.uint8_to_string = nil
delete(m.clearedFields, conversion.FieldUint8ToString)
}
// SetInt16ToString sets the "int16_to_string" field.
func (m *ConversionMutation) SetInt16ToString(s string) {
m.int16_to_string = &s
}
// Int16ToString returns the value of the "int16_to_string" field in the mutation.
func (m *ConversionMutation) Int16ToString() (r string, exists bool) {
v := m.int16_to_string
if v == nil {
return
}
return *v, true
}
// OldInt16ToString returns the old "int16_to_string" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldInt16ToString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldInt16ToString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldInt16ToString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldInt16ToString: %w", err)
}
return oldValue.Int16ToString, nil
}
// ClearInt16ToString clears the value of the "int16_to_string" field.
func (m *ConversionMutation) ClearInt16ToString() {
m.int16_to_string = nil
m.clearedFields[conversion.FieldInt16ToString] = struct{}{}
}
// Int16ToStringCleared returns if the "int16_to_string" field was cleared in this mutation.
func (m *ConversionMutation) Int16ToStringCleared() bool {
_, ok := m.clearedFields[conversion.FieldInt16ToString]
return ok
}
// ResetInt16ToString resets all changes to the "int16_to_string" field.
func (m *ConversionMutation) ResetInt16ToString() {
m.int16_to_string = nil
delete(m.clearedFields, conversion.FieldInt16ToString)
}
// SetUint16ToString sets the "uint16_to_string" field.
func (m *ConversionMutation) SetUint16ToString(s string) {
m.uint16_to_string = &s
}
// Uint16ToString returns the value of the "uint16_to_string" field in the mutation.
func (m *ConversionMutation) Uint16ToString() (r string, exists bool) {
v := m.uint16_to_string
if v == nil {
return
}
return *v, true
}
// OldUint16ToString returns the old "uint16_to_string" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldUint16ToString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldUint16ToString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldUint16ToString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldUint16ToString: %w", err)
}
return oldValue.Uint16ToString, nil
}
// ClearUint16ToString clears the value of the "uint16_to_string" field.
func (m *ConversionMutation) ClearUint16ToString() {
m.uint16_to_string = nil
m.clearedFields[conversion.FieldUint16ToString] = struct{}{}
}
// Uint16ToStringCleared returns if the "uint16_to_string" field was cleared in this mutation.
func (m *ConversionMutation) Uint16ToStringCleared() bool {
_, ok := m.clearedFields[conversion.FieldUint16ToString]
return ok
}
// ResetUint16ToString resets all changes to the "uint16_to_string" field.
func (m *ConversionMutation) ResetUint16ToString() {
m.uint16_to_string = nil
delete(m.clearedFields, conversion.FieldUint16ToString)
}
// SetInt32ToString sets the "int32_to_string" field.
func (m *ConversionMutation) SetInt32ToString(s string) {
m.int32_to_string = &s
}
// Int32ToString returns the value of the "int32_to_string" field in the mutation.
func (m *ConversionMutation) Int32ToString() (r string, exists bool) {
v := m.int32_to_string
if v == nil {
return
}
return *v, true
}
// OldInt32ToString returns the old "int32_to_string" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldInt32ToString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldInt32ToString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldInt32ToString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldInt32ToString: %w", err)
}
return oldValue.Int32ToString, nil
}
// ClearInt32ToString clears the value of the "int32_to_string" field.
func (m *ConversionMutation) ClearInt32ToString() {
m.int32_to_string = nil
m.clearedFields[conversion.FieldInt32ToString] = struct{}{}
}
// Int32ToStringCleared returns if the "int32_to_string" field was cleared in this mutation.
func (m *ConversionMutation) Int32ToStringCleared() bool {
_, ok := m.clearedFields[conversion.FieldInt32ToString]
return ok
}
// ResetInt32ToString resets all changes to the "int32_to_string" field.
func (m *ConversionMutation) ResetInt32ToString() {
m.int32_to_string = nil
delete(m.clearedFields, conversion.FieldInt32ToString)
}
// SetUint32ToString sets the "uint32_to_string" field.
func (m *ConversionMutation) SetUint32ToString(s string) {
m.uint32_to_string = &s
}
// Uint32ToString returns the value of the "uint32_to_string" field in the mutation.
func (m *ConversionMutation) Uint32ToString() (r string, exists bool) {
v := m.uint32_to_string
if v == nil {
return
}
return *v, true
}
// OldUint32ToString returns the old "uint32_to_string" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldUint32ToString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldUint32ToString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldUint32ToString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldUint32ToString: %w", err)
}
return oldValue.Uint32ToString, nil
}
// ClearUint32ToString clears the value of the "uint32_to_string" field.
func (m *ConversionMutation) ClearUint32ToString() {
m.uint32_to_string = nil
m.clearedFields[conversion.FieldUint32ToString] = struct{}{}
}
// Uint32ToStringCleared returns if the "uint32_to_string" field was cleared in this mutation.
func (m *ConversionMutation) Uint32ToStringCleared() bool {
_, ok := m.clearedFields[conversion.FieldUint32ToString]
return ok
}
// ResetUint32ToString resets all changes to the "uint32_to_string" field.
func (m *ConversionMutation) ResetUint32ToString() {
m.uint32_to_string = nil
delete(m.clearedFields, conversion.FieldUint32ToString)
}
// SetInt64ToString sets the "int64_to_string" field.
func (m *ConversionMutation) SetInt64ToString(s string) {
m.int64_to_string = &s
}
// Int64ToString returns the value of the "int64_to_string" field in the mutation.
func (m *ConversionMutation) Int64ToString() (r string, exists bool) {
v := m.int64_to_string
if v == nil {
return
}
return *v, true
}
// OldInt64ToString returns the old "int64_to_string" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldInt64ToString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldInt64ToString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldInt64ToString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldInt64ToString: %w", err)
}
return oldValue.Int64ToString, nil
}
// ClearInt64ToString clears the value of the "int64_to_string" field.
func (m *ConversionMutation) ClearInt64ToString() {
m.int64_to_string = nil
m.clearedFields[conversion.FieldInt64ToString] = struct{}{}
}
// Int64ToStringCleared returns if the "int64_to_string" field was cleared in this mutation.
func (m *ConversionMutation) Int64ToStringCleared() bool {
_, ok := m.clearedFields[conversion.FieldInt64ToString]
return ok
}
// ResetInt64ToString resets all changes to the "int64_to_string" field.
func (m *ConversionMutation) ResetInt64ToString() {
m.int64_to_string = nil
delete(m.clearedFields, conversion.FieldInt64ToString)
}
// SetUint64ToString sets the "uint64_to_string" field.
func (m *ConversionMutation) SetUint64ToString(s string) {
m.uint64_to_string = &s
}
// Uint64ToString returns the value of the "uint64_to_string" field in the mutation.
func (m *ConversionMutation) Uint64ToString() (r string, exists bool) {
v := m.uint64_to_string
if v == nil {
return
}
return *v, true
}
// OldUint64ToString returns the old "uint64_to_string" field's value of the Conversion entity.
// If the Conversion object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *ConversionMutation) OldUint64ToString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldUint64ToString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldUint64ToString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldUint64ToString: %w", err)
}
return oldValue.Uint64ToString, nil
}
// ClearUint64ToString clears the value of the "uint64_to_string" field.
func (m *ConversionMutation) ClearUint64ToString() {
m.uint64_to_string = nil
m.clearedFields[conversion.FieldUint64ToString] = struct{}{}
}
// Uint64ToStringCleared returns if the "uint64_to_string" field was cleared in this mutation.
func (m *ConversionMutation) Uint64ToStringCleared() bool {
_, ok := m.clearedFields[conversion.FieldUint64ToString]
return ok
}
// ResetUint64ToString resets all changes to the "uint64_to_string" field.
func (m *ConversionMutation) ResetUint64ToString() {
m.uint64_to_string = nil
delete(m.clearedFields, conversion.FieldUint64ToString)
}
// Where appends a list predicates to the ConversionMutation builder.
func (m *ConversionMutation) Where(ps ...predicate.Conversion) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *ConversionMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Conversion).
func (m *ConversionMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *ConversionMutation) Fields() []string {
fields := make([]string, 0, 9)
if m.name != nil {
fields = append(fields, conversion.FieldName)
}
if m.int8_to_string != nil {
fields = append(fields, conversion.FieldInt8ToString)
}
if m.uint8_to_string != nil {
fields = append(fields, conversion.FieldUint8ToString)
}
if m.int16_to_string != nil {
fields = append(fields, conversion.FieldInt16ToString)
}
if m.uint16_to_string != nil {
fields = append(fields, conversion.FieldUint16ToString)
}
if m.int32_to_string != nil {
fields = append(fields, conversion.FieldInt32ToString)
}
if m.uint32_to_string != nil {
fields = append(fields, conversion.FieldUint32ToString)
}
if m.int64_to_string != nil {
fields = append(fields, conversion.FieldInt64ToString)
}
if m.uint64_to_string != nil {
fields = append(fields, conversion.FieldUint64ToString)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *ConversionMutation) Field(name string) (ent.Value, bool) {
switch name {
case conversion.FieldName:
return m.Name()
case conversion.FieldInt8ToString:
return m.Int8ToString()
case conversion.FieldUint8ToString:
return m.Uint8ToString()
case conversion.FieldInt16ToString:
return m.Int16ToString()
case conversion.FieldUint16ToString:
return m.Uint16ToString()
case conversion.FieldInt32ToString:
return m.Int32ToString()
case conversion.FieldUint32ToString:
return m.Uint32ToString()
case conversion.FieldInt64ToString:
return m.Int64ToString()
case conversion.FieldUint64ToString:
return m.Uint64ToString()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *ConversionMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case conversion.FieldName:
return m.OldName(ctx)
case conversion.FieldInt8ToString:
return m.OldInt8ToString(ctx)
case conversion.FieldUint8ToString:
return m.OldUint8ToString(ctx)
case conversion.FieldInt16ToString:
return m.OldInt16ToString(ctx)
case conversion.FieldUint16ToString:
return m.OldUint16ToString(ctx)
case conversion.FieldInt32ToString:
return m.OldInt32ToString(ctx)
case conversion.FieldUint32ToString:
return m.OldUint32ToString(ctx)
case conversion.FieldInt64ToString:
return m.OldInt64ToString(ctx)
case conversion.FieldUint64ToString:
return m.OldUint64ToString(ctx)
}
return nil, fmt.Errorf("unknown Conversion field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *ConversionMutation) SetField(name string, value ent.Value) error {
switch name {
case conversion.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case conversion.FieldInt8ToString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetInt8ToString(v)
return nil
case conversion.FieldUint8ToString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetUint8ToString(v)
return nil
case conversion.FieldInt16ToString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetInt16ToString(v)
return nil
case conversion.FieldUint16ToString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetUint16ToString(v)
return nil
case conversion.FieldInt32ToString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetInt32ToString(v)
return nil
case conversion.FieldUint32ToString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetUint32ToString(v)
return nil
case conversion.FieldInt64ToString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetInt64ToString(v)
return nil
case conversion.FieldUint64ToString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetUint64ToString(v)
return nil
}
return fmt.Errorf("unknown Conversion field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *ConversionMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *ConversionMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *ConversionMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Conversion numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *ConversionMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(conversion.FieldName) {
fields = append(fields, conversion.FieldName)
}
if m.FieldCleared(conversion.FieldInt8ToString) {
fields = append(fields, conversion.FieldInt8ToString)
}
if m.FieldCleared(conversion.FieldUint8ToString) {
fields = append(fields, conversion.FieldUint8ToString)
}
if m.FieldCleared(conversion.FieldInt16ToString) {
fields = append(fields, conversion.FieldInt16ToString)
}
if m.FieldCleared(conversion.FieldUint16ToString) {
fields = append(fields, conversion.FieldUint16ToString)
}
if m.FieldCleared(conversion.FieldInt32ToString) {
fields = append(fields, conversion.FieldInt32ToString)
}
if m.FieldCleared(conversion.FieldUint32ToString) {
fields = append(fields, conversion.FieldUint32ToString)
}
if m.FieldCleared(conversion.FieldInt64ToString) {
fields = append(fields, conversion.FieldInt64ToString)
}
if m.FieldCleared(conversion.FieldUint64ToString) {
fields = append(fields, conversion.FieldUint64ToString)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *ConversionMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *ConversionMutation) ClearField(name string) error {
switch name {
case conversion.FieldName:
m.ClearName()
return nil
case conversion.FieldInt8ToString:
m.ClearInt8ToString()
return nil
case conversion.FieldUint8ToString:
m.ClearUint8ToString()
return nil
case conversion.FieldInt16ToString:
m.ClearInt16ToString()
return nil
case conversion.FieldUint16ToString:
m.ClearUint16ToString()
return nil
case conversion.FieldInt32ToString:
m.ClearInt32ToString()
return nil
case conversion.FieldUint32ToString:
m.ClearUint32ToString()
return nil
case conversion.FieldInt64ToString:
m.ClearInt64ToString()
return nil
case conversion.FieldUint64ToString:
m.ClearUint64ToString()
return nil
}
return fmt.Errorf("unknown Conversion nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *ConversionMutation) ResetField(name string) error {
switch name {
case conversion.FieldName:
m.ResetName()
return nil
case conversion.FieldInt8ToString:
m.ResetInt8ToString()
return nil
case conversion.FieldUint8ToString:
m.ResetUint8ToString()
return nil
case conversion.FieldInt16ToString:
m.ResetInt16ToString()
return nil
case conversion.FieldUint16ToString:
m.ResetUint16ToString()
return nil
case conversion.FieldInt32ToString:
m.ResetInt32ToString()
return nil
case conversion.FieldUint32ToString:
m.ResetUint32ToString()
return nil
case conversion.FieldInt64ToString:
m.ResetInt64ToString()
return nil
case conversion.FieldUint64ToString:
m.ResetUint64ToString()
return nil
}
return fmt.Errorf("unknown Conversion field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *ConversionMutation) AddedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *ConversionMutation) AddedIDs(name string) []ent.Value {
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *ConversionMutation) RemovedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *ConversionMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *ConversionMutation) ClearedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *ConversionMutation) EdgeCleared(name string) bool {
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *ConversionMutation) ClearEdge(name string) error {
return fmt.Errorf("unknown Conversion unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *ConversionMutation) ResetEdge(name string) error {
return fmt.Errorf("unknown Conversion edge %s", name)
}
// CustomTypeMutation represents an operation that mutates the CustomType nodes in the graph.
type CustomTypeMutation struct {
config
op Op
typ string
id *int
custom *string
tz0 *time.Time
tz3 *time.Time
clearedFields map[string]struct{}
done bool
oldValue func(context.Context) (*CustomType, error)
predicates []predicate.CustomType
}
var _ ent.Mutation = (*CustomTypeMutation)(nil)
// customtypeOption allows management of the mutation configuration using functional options.
type customtypeOption func(*CustomTypeMutation)
// newCustomTypeMutation creates new mutation for the CustomType entity.
func newCustomTypeMutation(c config, op Op, opts ...customtypeOption) *CustomTypeMutation {
m := &CustomTypeMutation{
config: c,
op: op,
typ: TypeCustomType,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withCustomTypeID sets the ID field of the mutation.
func withCustomTypeID(id int) customtypeOption {
return func(m *CustomTypeMutation) {
var (
err error
once sync.Once
value *CustomType
)
m.oldValue = func(ctx context.Context) (*CustomType, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().CustomType.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withCustomType sets the old CustomType of the mutation.
func withCustomType(node *CustomType) customtypeOption {
return func(m *CustomTypeMutation) {
m.oldValue = func(context.Context) (*CustomType, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m CustomTypeMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m CustomTypeMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("entv2: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *CustomTypeMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *CustomTypeMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().CustomType.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetCustom sets the "custom" field.
func (m *CustomTypeMutation) SetCustom(s string) {
m.custom = &s
}
// Custom returns the value of the "custom" field in the mutation.
func (m *CustomTypeMutation) Custom() (r string, exists bool) {
v := m.custom
if v == nil {
return
}
return *v, true
}
// OldCustom returns the old "custom" field's value of the CustomType entity.
// If the CustomType object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CustomTypeMutation) OldCustom(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldCustom is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldCustom requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldCustom: %w", err)
}
return oldValue.Custom, nil
}
// ClearCustom clears the value of the "custom" field.
func (m *CustomTypeMutation) ClearCustom() {
m.custom = nil
m.clearedFields[customtype.FieldCustom] = struct{}{}
}
// CustomCleared returns if the "custom" field was cleared in this mutation.
func (m *CustomTypeMutation) CustomCleared() bool {
_, ok := m.clearedFields[customtype.FieldCustom]
return ok
}
// ResetCustom resets all changes to the "custom" field.
func (m *CustomTypeMutation) ResetCustom() {
m.custom = nil
delete(m.clearedFields, customtype.FieldCustom)
}
// SetTz0 sets the "tz0" field.
func (m *CustomTypeMutation) SetTz0(t time.Time) {
m.tz0 = &t
}
// Tz0 returns the value of the "tz0" field in the mutation.
func (m *CustomTypeMutation) Tz0() (r time.Time, exists bool) {
v := m.tz0
if v == nil {
return
}
return *v, true
}
// OldTz0 returns the old "tz0" field's value of the CustomType entity.
// If the CustomType object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CustomTypeMutation) OldTz0(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldTz0 is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldTz0 requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldTz0: %w", err)
}
return oldValue.Tz0, nil
}
// ClearTz0 clears the value of the "tz0" field.
func (m *CustomTypeMutation) ClearTz0() {
m.tz0 = nil
m.clearedFields[customtype.FieldTz0] = struct{}{}
}
// Tz0Cleared returns if the "tz0" field was cleared in this mutation.
func (m *CustomTypeMutation) Tz0Cleared() bool {
_, ok := m.clearedFields[customtype.FieldTz0]
return ok
}
// ResetTz0 resets all changes to the "tz0" field.
func (m *CustomTypeMutation) ResetTz0() {
m.tz0 = nil
delete(m.clearedFields, customtype.FieldTz0)
}
// SetTz3 sets the "tz3" field.
func (m *CustomTypeMutation) SetTz3(t time.Time) {
m.tz3 = &t
}
// Tz3 returns the value of the "tz3" field in the mutation.
func (m *CustomTypeMutation) Tz3() (r time.Time, exists bool) {
v := m.tz3
if v == nil {
return
}
return *v, true
}
// OldTz3 returns the old "tz3" field's value of the CustomType entity.
// If the CustomType object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CustomTypeMutation) OldTz3(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldTz3 is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldTz3 requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldTz3: %w", err)
}
return oldValue.Tz3, nil
}
// ClearTz3 clears the value of the "tz3" field.
func (m *CustomTypeMutation) ClearTz3() {
m.tz3 = nil
m.clearedFields[customtype.FieldTz3] = struct{}{}
}
// Tz3Cleared returns if the "tz3" field was cleared in this mutation.
func (m *CustomTypeMutation) Tz3Cleared() bool {
_, ok := m.clearedFields[customtype.FieldTz3]
return ok
}
// ResetTz3 resets all changes to the "tz3" field.
func (m *CustomTypeMutation) ResetTz3() {
m.tz3 = nil
delete(m.clearedFields, customtype.FieldTz3)
}
// Where appends a list predicates to the CustomTypeMutation builder.
func (m *CustomTypeMutation) Where(ps ...predicate.CustomType) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *CustomTypeMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (CustomType).
func (m *CustomTypeMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *CustomTypeMutation) Fields() []string {
fields := make([]string, 0, 3)
if m.custom != nil {
fields = append(fields, customtype.FieldCustom)
}
if m.tz0 != nil {
fields = append(fields, customtype.FieldTz0)
}
if m.tz3 != nil {
fields = append(fields, customtype.FieldTz3)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *CustomTypeMutation) Field(name string) (ent.Value, bool) {
switch name {
case customtype.FieldCustom:
return m.Custom()
case customtype.FieldTz0:
return m.Tz0()
case customtype.FieldTz3:
return m.Tz3()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *CustomTypeMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case customtype.FieldCustom:
return m.OldCustom(ctx)
case customtype.FieldTz0:
return m.OldTz0(ctx)
case customtype.FieldTz3:
return m.OldTz3(ctx)
}
return nil, fmt.Errorf("unknown CustomType field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CustomTypeMutation) SetField(name string, value ent.Value) error {
switch name {
case customtype.FieldCustom:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetCustom(v)
return nil
case customtype.FieldTz0:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetTz0(v)
return nil
case customtype.FieldTz3:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetTz3(v)
return nil
}
return fmt.Errorf("unknown CustomType field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *CustomTypeMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *CustomTypeMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CustomTypeMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown CustomType numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *CustomTypeMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(customtype.FieldCustom) {
fields = append(fields, customtype.FieldCustom)
}
if m.FieldCleared(customtype.FieldTz0) {
fields = append(fields, customtype.FieldTz0)
}
if m.FieldCleared(customtype.FieldTz3) {
fields = append(fields, customtype.FieldTz3)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *CustomTypeMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *CustomTypeMutation) ClearField(name string) error {
switch name {
case customtype.FieldCustom:
m.ClearCustom()
return nil
case customtype.FieldTz0:
m.ClearTz0()
return nil
case customtype.FieldTz3:
m.ClearTz3()
return nil
}
return fmt.Errorf("unknown CustomType nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *CustomTypeMutation) ResetField(name string) error {
switch name {
case customtype.FieldCustom:
m.ResetCustom()
return nil
case customtype.FieldTz0:
m.ResetTz0()
return nil
case customtype.FieldTz3:
m.ResetTz3()
return nil
}
return fmt.Errorf("unknown CustomType field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *CustomTypeMutation) AddedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *CustomTypeMutation) AddedIDs(name string) []ent.Value {
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *CustomTypeMutation) RemovedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *CustomTypeMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *CustomTypeMutation) ClearedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *CustomTypeMutation) EdgeCleared(name string) bool {
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *CustomTypeMutation) ClearEdge(name string) error {
return fmt.Errorf("unknown CustomType unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *CustomTypeMutation) ResetEdge(name string) error {
return fmt.Errorf("unknown CustomType edge %s", name)
}
// GroupMutation represents an operation that mutates the Group nodes in the graph.
type GroupMutation struct {
config
op Op
typ string
id *int
clearedFields map[string]struct{}
done bool
oldValue func(context.Context) (*Group, error)
predicates []predicate.Group
}
var _ ent.Mutation = (*GroupMutation)(nil)
// groupOption allows management of the mutation configuration using functional options.
type groupOption func(*GroupMutation)
// newGroupMutation creates new mutation for the Group entity.
func newGroupMutation(c config, op Op, opts ...groupOption) *GroupMutation {
m := &GroupMutation{
config: c,
op: op,
typ: TypeGroup,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withGroupID sets the ID field of the mutation.
func withGroupID(id int) groupOption {
return func(m *GroupMutation) {
var (
err error
once sync.Once
value *Group
)
m.oldValue = func(ctx context.Context) (*Group, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Group.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withGroup sets the old Group of the mutation.
func withGroup(node *Group) groupOption {
return func(m *GroupMutation) {
m.oldValue = func(context.Context) (*Group, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m GroupMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m GroupMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("entv2: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *GroupMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *GroupMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Group.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// Where appends a list predicates to the GroupMutation builder.
func (m *GroupMutation) Where(ps ...predicate.Group) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *GroupMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Group).
func (m *GroupMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *GroupMutation) Fields() []string {
fields := make([]string, 0, 0)
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *GroupMutation) Field(name string) (ent.Value, bool) {
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
return nil, fmt.Errorf("unknown Group field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *GroupMutation) SetField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *GroupMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *GroupMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *GroupMutation) AddField(name string, value ent.Value) error {
return fmt.Errorf("unknown Group numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *GroupMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *GroupMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *GroupMutation) ClearField(name string) error {
return fmt.Errorf("unknown Group nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *GroupMutation) ResetField(name string) error {
return fmt.Errorf("unknown Group field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *GroupMutation) AddedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *GroupMutation) AddedIDs(name string) []ent.Value {
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *GroupMutation) RemovedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *GroupMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *GroupMutation) ClearedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *GroupMutation) EdgeCleared(name string) bool {
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *GroupMutation) ClearEdge(name string) error {
return fmt.Errorf("unknown Group unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *GroupMutation) ResetEdge(name string) error {
return fmt.Errorf("unknown Group edge %s", name)
}
// MediaMutation represents an operation that mutates the Media nodes in the graph.
type MediaMutation struct {
config
op Op
typ string
id *int
source *string
source_uri *string
text *string
clearedFields map[string]struct{}
done bool
oldValue func(context.Context) (*Media, error)
predicates []predicate.Media
}
var _ ent.Mutation = (*MediaMutation)(nil)
// mediaOption allows management of the mutation configuration using functional options.
type mediaOption func(*MediaMutation)
// newMediaMutation creates new mutation for the Media entity.
func newMediaMutation(c config, op Op, opts ...mediaOption) *MediaMutation {
m := &MediaMutation{
config: c,
op: op,
typ: TypeMedia,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withMediaID sets the ID field of the mutation.
func withMediaID(id int) mediaOption {
return func(m *MediaMutation) {
var (
err error
once sync.Once
value *Media
)
m.oldValue = func(ctx context.Context) (*Media, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Media.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withMedia sets the old Media of the mutation.
func withMedia(node *Media) mediaOption {
return func(m *MediaMutation) {
m.oldValue = func(context.Context) (*Media, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m MediaMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m MediaMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("entv2: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *MediaMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *MediaMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Media.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetSource sets the "source" field.
func (m *MediaMutation) SetSource(s string) {
m.source = &s
}
// Source returns the value of the "source" field in the mutation.
func (m *MediaMutation) Source() (r string, exists bool) {
v := m.source
if v == nil {
return
}
return *v, true
}
// OldSource returns the old "source" field's value of the Media entity.
// If the Media object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *MediaMutation) OldSource(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldSource is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldSource requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldSource: %w", err)
}
return oldValue.Source, nil
}
// ClearSource clears the value of the "source" field.
func (m *MediaMutation) ClearSource() {
m.source = nil
m.clearedFields[media.FieldSource] = struct{}{}
}
// SourceCleared returns if the "source" field was cleared in this mutation.
func (m *MediaMutation) SourceCleared() bool {
_, ok := m.clearedFields[media.FieldSource]
return ok
}
// ResetSource resets all changes to the "source" field.
func (m *MediaMutation) ResetSource() {
m.source = nil
delete(m.clearedFields, media.FieldSource)
}
// SetSourceURI sets the "source_uri" field.
func (m *MediaMutation) SetSourceURI(s string) {
m.source_uri = &s
}
// SourceURI returns the value of the "source_uri" field in the mutation.
func (m *MediaMutation) SourceURI() (r string, exists bool) {
v := m.source_uri
if v == nil {
return
}
return *v, true
}
// OldSourceURI returns the old "source_uri" field's value of the Media entity.
// If the Media object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *MediaMutation) OldSourceURI(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldSourceURI is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldSourceURI requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldSourceURI: %w", err)
}
return oldValue.SourceURI, nil
}
// ClearSourceURI clears the value of the "source_uri" field.
func (m *MediaMutation) ClearSourceURI() {
m.source_uri = nil
m.clearedFields[media.FieldSourceURI] = struct{}{}
}
// SourceURICleared returns if the "source_uri" field was cleared in this mutation.
func (m *MediaMutation) SourceURICleared() bool {
_, ok := m.clearedFields[media.FieldSourceURI]
return ok
}
// ResetSourceURI resets all changes to the "source_uri" field.
func (m *MediaMutation) ResetSourceURI() {
m.source_uri = nil
delete(m.clearedFields, media.FieldSourceURI)
}
// SetText sets the "text" field.
func (m *MediaMutation) SetText(s string) {
m.text = &s
}
// Text returns the value of the "text" field in the mutation.
func (m *MediaMutation) Text() (r string, exists bool) {
v := m.text
if v == nil {
return
}
return *v, true
}
// OldText returns the old "text" field's value of the Media entity.
// If the Media object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *MediaMutation) OldText(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldText is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldText requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldText: %w", err)
}
return oldValue.Text, nil
}
// ClearText clears the value of the "text" field.
func (m *MediaMutation) ClearText() {
m.text = nil
m.clearedFields[media.FieldText] = struct{}{}
}
// TextCleared returns if the "text" field was cleared in this mutation.
func (m *MediaMutation) TextCleared() bool {
_, ok := m.clearedFields[media.FieldText]
return ok
}
// ResetText resets all changes to the "text" field.
func (m *MediaMutation) ResetText() {
m.text = nil
delete(m.clearedFields, media.FieldText)
}
// Where appends a list predicates to the MediaMutation builder.
func (m *MediaMutation) Where(ps ...predicate.Media) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *MediaMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Media).
func (m *MediaMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *MediaMutation) Fields() []string {
fields := make([]string, 0, 3)
if m.source != nil {
fields = append(fields, media.FieldSource)
}
if m.source_uri != nil {
fields = append(fields, media.FieldSourceURI)
}
if m.text != nil {
fields = append(fields, media.FieldText)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *MediaMutation) Field(name string) (ent.Value, bool) {
switch name {
case media.FieldSource:
return m.Source()
case media.FieldSourceURI:
return m.SourceURI()
case media.FieldText:
return m.Text()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *MediaMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case media.FieldSource:
return m.OldSource(ctx)
case media.FieldSourceURI:
return m.OldSourceURI(ctx)
case media.FieldText:
return m.OldText(ctx)
}
return nil, fmt.Errorf("unknown Media field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *MediaMutation) SetField(name string, value ent.Value) error {
switch name {
case media.FieldSource:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetSource(v)
return nil
case media.FieldSourceURI:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetSourceURI(v)
return nil
case media.FieldText:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetText(v)
return nil
}
return fmt.Errorf("unknown Media field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *MediaMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *MediaMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *MediaMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Media numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *MediaMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(media.FieldSource) {
fields = append(fields, media.FieldSource)
}
if m.FieldCleared(media.FieldSourceURI) {
fields = append(fields, media.FieldSourceURI)
}
if m.FieldCleared(media.FieldText) {
fields = append(fields, media.FieldText)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *MediaMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *MediaMutation) ClearField(name string) error {
switch name {
case media.FieldSource:
m.ClearSource()
return nil
case media.FieldSourceURI:
m.ClearSourceURI()
return nil
case media.FieldText:
m.ClearText()
return nil
}
return fmt.Errorf("unknown Media nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *MediaMutation) ResetField(name string) error {
switch name {
case media.FieldSource:
m.ResetSource()
return nil
case media.FieldSourceURI:
m.ResetSourceURI()
return nil
case media.FieldText:
m.ResetText()
return nil
}
return fmt.Errorf("unknown Media field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *MediaMutation) AddedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *MediaMutation) AddedIDs(name string) []ent.Value {
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *MediaMutation) RemovedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *MediaMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *MediaMutation) ClearedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *MediaMutation) EdgeCleared(name string) bool {
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *MediaMutation) ClearEdge(name string) error {
return fmt.Errorf("unknown Media unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *MediaMutation) ResetEdge(name string) error {
return fmt.Errorf("unknown Media edge %s", name)
}
// PetMutation represents an operation that mutates the Pet nodes in the graph.
type PetMutation struct {
config
op Op
typ string
id *int
name *string
clearedFields map[string]struct{}
owner *int
clearedowner bool
done bool
oldValue func(context.Context) (*Pet, error)
predicates []predicate.Pet
}
var _ ent.Mutation = (*PetMutation)(nil)
// petOption allows management of the mutation configuration using functional options.
type petOption func(*PetMutation)
// newPetMutation creates new mutation for the Pet entity.
func newPetMutation(c config, op Op, opts ...petOption) *PetMutation {
m := &PetMutation{
config: c,
op: op,
typ: TypePet,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withPetID sets the ID field of the mutation.
func withPetID(id int) petOption {
return func(m *PetMutation) {
var (
err error
once sync.Once
value *Pet
)
m.oldValue = func(ctx context.Context) (*Pet, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Pet.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withPet sets the old Pet of the mutation.
func withPet(node *Pet) petOption {
return func(m *PetMutation) {
m.oldValue = func(context.Context) (*Pet, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m PetMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m PetMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("entv2: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *PetMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *PetMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Pet.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetName sets the "name" field.
func (m *PetMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *PetMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the Pet entity.
// If the Pet object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *PetMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ClearName clears the value of the "name" field.
func (m *PetMutation) ClearName() {
m.name = nil
m.clearedFields[pet.FieldName] = struct{}{}
}
// NameCleared returns if the "name" field was cleared in this mutation.
func (m *PetMutation) NameCleared() bool {
_, ok := m.clearedFields[pet.FieldName]
return ok
}
// ResetName resets all changes to the "name" field.
func (m *PetMutation) ResetName() {
m.name = nil
delete(m.clearedFields, pet.FieldName)
}
// SetOwnerID sets the "owner" edge to the User entity by id.
func (m *PetMutation) SetOwnerID(id int) {
m.owner = &id
}
// ClearOwner clears the "owner" edge to the User entity.
func (m *PetMutation) ClearOwner() {
m.clearedowner = true
}
// OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (m *PetMutation) OwnerCleared() bool {
return m.clearedowner
}
// OwnerID returns the "owner" edge ID in the mutation.
func (m *PetMutation) OwnerID() (id int, exists bool) {
if m.owner != nil {
return *m.owner, true
}
return
}
// OwnerIDs returns the "owner" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// OwnerID instead. It exists only for internal usage by the builders.
func (m *PetMutation) OwnerIDs() (ids []int) {
if id := m.owner; id != nil {
ids = append(ids, *id)
}
return
}
// ResetOwner resets all changes to the "owner" edge.
func (m *PetMutation) ResetOwner() {
m.owner = nil
m.clearedowner = false
}
// Where appends a list predicates to the PetMutation builder.
func (m *PetMutation) Where(ps ...predicate.Pet) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *PetMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Pet).
func (m *PetMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *PetMutation) Fields() []string {
fields := make([]string, 0, 1)
if m.name != nil {
fields = append(fields, pet.FieldName)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *PetMutation) Field(name string) (ent.Value, bool) {
switch name {
case pet.FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case pet.FieldName:
return m.OldName(ctx)
}
return nil, fmt.Errorf("unknown Pet field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *PetMutation) SetField(name string, value ent.Value) error {
switch name {
case pet.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown Pet field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *PetMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *PetMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *PetMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Pet numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *PetMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(pet.FieldName) {
fields = append(fields, pet.FieldName)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *PetMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *PetMutation) ClearField(name string) error {
switch name {
case pet.FieldName:
m.ClearName()
return nil
}
return fmt.Errorf("unknown Pet nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *PetMutation) ResetField(name string) error {
switch name {
case pet.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown Pet field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *PetMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.owner != nil {
edges = append(edges, pet.EdgeOwner)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *PetMutation) AddedIDs(name string) []ent.Value {
switch name {
case pet.EdgeOwner:
if id := m.owner; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *PetMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *PetMutation) RemovedIDs(name string) []ent.Value {
switch name {
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *PetMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedowner {
edges = append(edges, pet.EdgeOwner)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *PetMutation) EdgeCleared(name string) bool {
switch name {
case pet.EdgeOwner:
return m.clearedowner
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *PetMutation) ClearEdge(name string) error {
switch name {
case pet.EdgeOwner:
m.ClearOwner()
return nil
}
return fmt.Errorf("unknown Pet unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *PetMutation) ResetEdge(name string) error {
switch name {
case pet.EdgeOwner:
m.ResetOwner()
return nil
}
return fmt.Errorf("unknown Pet edge %s", name)
}
// UserMutation represents an operation that mutates the User nodes in the graph.
type UserMutation struct {
config
op Op
typ string
id *int
mixed_string *string
mixed_enum *user.MixedEnum
age *int
addage *int
name *string
description *string
nickname *string
phone *string
buffer *[]byte
title *string
new_name *string
new_token *string
blob *[]byte
state *user.State
status *user.Status
workplace *string
created_at *time.Time
drop_optional *string
clearedFields map[string]struct{}
car map[int]struct{}
removedcar map[int]struct{}
clearedcar bool
pets *int
clearedpets bool
friends map[int]struct{}
removedfriends map[int]struct{}
clearedfriends bool
done bool
oldValue func(context.Context) (*User, error)
predicates []predicate.User
}
var _ ent.Mutation = (*UserMutation)(nil)
// userOption allows management of the mutation configuration using functional options.
type userOption func(*UserMutation)
// newUserMutation creates new mutation for the User entity.
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
m := &UserMutation{
config: c,
op: op,
typ: TypeUser,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withUserID sets the ID field of the mutation.
func withUserID(id int) userOption {
return func(m *UserMutation) {
var (
err error
once sync.Once
value *User
)
m.oldValue = func(ctx context.Context) (*User, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().User.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withUser sets the old User of the mutation.
func withUser(node *User) userOption {
return func(m *UserMutation) {
m.oldValue = func(context.Context) (*User, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("entv2: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// SetID sets the value of the id field. Note that this
// operation is only accepted on creation of User entities.
func (m *UserMutation) SetID(id int) {
m.id = &id
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *UserMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *UserMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().User.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetMixedString sets the "mixed_string" field.
func (m *UserMutation) SetMixedString(s string) {
m.mixed_string = &s
}
// MixedString returns the value of the "mixed_string" field in the mutation.
func (m *UserMutation) MixedString() (r string, exists bool) {
v := m.mixed_string
if v == nil {
return
}
return *v, true
}
// OldMixedString returns the old "mixed_string" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldMixedString(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldMixedString is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldMixedString requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldMixedString: %w", err)
}
return oldValue.MixedString, nil
}
// ResetMixedString resets all changes to the "mixed_string" field.
func (m *UserMutation) ResetMixedString() {
m.mixed_string = nil
}
// SetMixedEnum sets the "mixed_enum" field.
func (m *UserMutation) SetMixedEnum(ue user.MixedEnum) {
m.mixed_enum = &ue
}
// MixedEnum returns the value of the "mixed_enum" field in the mutation.
func (m *UserMutation) MixedEnum() (r user.MixedEnum, exists bool) {
v := m.mixed_enum
if v == nil {
return
}
return *v, true
}
// OldMixedEnum returns the old "mixed_enum" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldMixedEnum(ctx context.Context) (v user.MixedEnum, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldMixedEnum is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldMixedEnum requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldMixedEnum: %w", err)
}
return oldValue.MixedEnum, nil
}
// ResetMixedEnum resets all changes to the "mixed_enum" field.
func (m *UserMutation) ResetMixedEnum() {
m.mixed_enum = nil
}
// SetAge sets the "age" field.
func (m *UserMutation) SetAge(i int) {
m.age = &i
m.addage = nil
}
// Age returns the value of the "age" field in the mutation.
func (m *UserMutation) Age() (r int, exists bool) {
v := m.age
if v == nil {
return
}
return *v, true
}
// OldAge returns the old "age" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldAge(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldAge is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldAge requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldAge: %w", err)
}
return oldValue.Age, nil
}
// AddAge adds i to the "age" field.
func (m *UserMutation) AddAge(i int) {
if m.addage != nil {
*m.addage += i
} else {
m.addage = &i
}
}
// AddedAge returns the value that was added to the "age" field in this mutation.
func (m *UserMutation) AddedAge() (r int, exists bool) {
v := m.addage
if v == nil {
return
}
return *v, true
}
// ResetAge resets all changes to the "age" field.
func (m *UserMutation) ResetAge() {
m.age = nil
m.addage = nil
}
// SetName sets the "name" field.
func (m *UserMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *UserMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *UserMutation) ResetName() {
m.name = nil
}
// SetDescription sets the "description" field.
func (m *UserMutation) SetDescription(s string) {
m.description = &s
}
// Description returns the value of the "description" field in the mutation.
func (m *UserMutation) Description() (r string, exists bool) {
v := m.description
if v == nil {
return
}
return *v, true
}
// OldDescription returns the old "description" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldDescription(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldDescription is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldDescription requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldDescription: %w", err)
}
return oldValue.Description, nil
}
// ClearDescription clears the value of the "description" field.
func (m *UserMutation) ClearDescription() {
m.description = nil
m.clearedFields[user.FieldDescription] = struct{}{}
}
// DescriptionCleared returns if the "description" field was cleared in this mutation.
func (m *UserMutation) DescriptionCleared() bool {
_, ok := m.clearedFields[user.FieldDescription]
return ok
}
// ResetDescription resets all changes to the "description" field.
func (m *UserMutation) ResetDescription() {
m.description = nil
delete(m.clearedFields, user.FieldDescription)
}
// SetNickname sets the "nickname" field.
func (m *UserMutation) SetNickname(s string) {
m.nickname = &s
}
// Nickname returns the value of the "nickname" field in the mutation.
func (m *UserMutation) Nickname() (r string, exists bool) {
v := m.nickname
if v == nil {
return
}
return *v, true
}
// OldNickname returns the old "nickname" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldNickname(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldNickname is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldNickname requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldNickname: %w", err)
}
return oldValue.Nickname, nil
}
// ResetNickname resets all changes to the "nickname" field.
func (m *UserMutation) ResetNickname() {
m.nickname = nil
}
// SetPhone sets the "phone" field.
func (m *UserMutation) SetPhone(s string) {
m.phone = &s
}
// Phone returns the value of the "phone" field in the mutation.
func (m *UserMutation) Phone() (r string, exists bool) {
v := m.phone
if v == nil {
return
}
return *v, true
}
// OldPhone returns the old "phone" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldPhone(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldPhone is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldPhone requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldPhone: %w", err)
}
return oldValue.Phone, nil
}
// ResetPhone resets all changes to the "phone" field.
func (m *UserMutation) ResetPhone() {
m.phone = nil
}
// SetBuffer sets the "buffer" field.
func (m *UserMutation) SetBuffer(b []byte) {
m.buffer = &b
}
// Buffer returns the value of the "buffer" field in the mutation.
func (m *UserMutation) Buffer() (r []byte, exists bool) {
v := m.buffer
if v == nil {
return
}
return *v, true
}
// OldBuffer returns the old "buffer" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldBuffer(ctx context.Context) (v []byte, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldBuffer is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldBuffer requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldBuffer: %w", err)
}
return oldValue.Buffer, nil
}
// ClearBuffer clears the value of the "buffer" field.
func (m *UserMutation) ClearBuffer() {
m.buffer = nil
m.clearedFields[user.FieldBuffer] = struct{}{}
}
// BufferCleared returns if the "buffer" field was cleared in this mutation.
func (m *UserMutation) BufferCleared() bool {
_, ok := m.clearedFields[user.FieldBuffer]
return ok
}
// ResetBuffer resets all changes to the "buffer" field.
func (m *UserMutation) ResetBuffer() {
m.buffer = nil
delete(m.clearedFields, user.FieldBuffer)
}
// SetTitle sets the "title" field.
func (m *UserMutation) SetTitle(s string) {
m.title = &s
}
// Title returns the value of the "title" field in the mutation.
func (m *UserMutation) Title() (r string, exists bool) {
v := m.title
if v == nil {
return
}
return *v, true
}
// OldTitle returns the old "title" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldTitle(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldTitle is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldTitle requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldTitle: %w", err)
}
return oldValue.Title, nil
}
// ResetTitle resets all changes to the "title" field.
func (m *UserMutation) ResetTitle() {
m.title = nil
}
// SetNewName sets the "new_name" field.
func (m *UserMutation) SetNewName(s string) {
m.new_name = &s
}
// NewName returns the value of the "new_name" field in the mutation.
func (m *UserMutation) NewName() (r string, exists bool) {
v := m.new_name
if v == nil {
return
}
return *v, true
}
// OldNewName returns the old "new_name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldNewName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldNewName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldNewName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldNewName: %w", err)
}
return oldValue.NewName, nil
}
// ClearNewName clears the value of the "new_name" field.
func (m *UserMutation) ClearNewName() {
m.new_name = nil
m.clearedFields[user.FieldNewName] = struct{}{}
}
// NewNameCleared returns if the "new_name" field was cleared in this mutation.
func (m *UserMutation) NewNameCleared() bool {
_, ok := m.clearedFields[user.FieldNewName]
return ok
}
// ResetNewName resets all changes to the "new_name" field.
func (m *UserMutation) ResetNewName() {
m.new_name = nil
delete(m.clearedFields, user.FieldNewName)
}
// SetNewToken sets the "new_token" field.
func (m *UserMutation) SetNewToken(s string) {
m.new_token = &s
}
// NewToken returns the value of the "new_token" field in the mutation.
func (m *UserMutation) NewToken() (r string, exists bool) {
v := m.new_token
if v == nil {
return
}
return *v, true
}
// OldNewToken returns the old "new_token" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldNewToken(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldNewToken is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldNewToken requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldNewToken: %w", err)
}
return oldValue.NewToken, nil
}
// ResetNewToken resets all changes to the "new_token" field.
func (m *UserMutation) ResetNewToken() {
m.new_token = nil
}
// SetBlob sets the "blob" field.
func (m *UserMutation) SetBlob(b []byte) {
m.blob = &b
}
// Blob returns the value of the "blob" field in the mutation.
func (m *UserMutation) Blob() (r []byte, exists bool) {
v := m.blob
if v == nil {
return
}
return *v, true
}
// OldBlob returns the old "blob" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldBlob(ctx context.Context) (v []byte, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldBlob is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldBlob requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldBlob: %w", err)
}
return oldValue.Blob, nil
}
// ClearBlob clears the value of the "blob" field.
func (m *UserMutation) ClearBlob() {
m.blob = nil
m.clearedFields[user.FieldBlob] = struct{}{}
}
// BlobCleared returns if the "blob" field was cleared in this mutation.
func (m *UserMutation) BlobCleared() bool {
_, ok := m.clearedFields[user.FieldBlob]
return ok
}
// ResetBlob resets all changes to the "blob" field.
func (m *UserMutation) ResetBlob() {
m.blob = nil
delete(m.clearedFields, user.FieldBlob)
}
// SetState sets the "state" field.
func (m *UserMutation) SetState(u user.State) {
m.state = &u
}
// State returns the value of the "state" field in the mutation.
func (m *UserMutation) State() (r user.State, exists bool) {
v := m.state
if v == nil {
return
}
return *v, true
}
// OldState returns the old "state" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldState(ctx context.Context) (v user.State, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldState is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldState requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldState: %w", err)
}
return oldValue.State, nil
}
// ClearState clears the value of the "state" field.
func (m *UserMutation) ClearState() {
m.state = nil
m.clearedFields[user.FieldState] = struct{}{}
}
// StateCleared returns if the "state" field was cleared in this mutation.
func (m *UserMutation) StateCleared() bool {
_, ok := m.clearedFields[user.FieldState]
return ok
}
// ResetState resets all changes to the "state" field.
func (m *UserMutation) ResetState() {
m.state = nil
delete(m.clearedFields, user.FieldState)
}
// SetStatus sets the "status" field.
func (m *UserMutation) SetStatus(u user.Status) {
m.status = &u
}
// Status returns the value of the "status" field in the mutation.
func (m *UserMutation) Status() (r user.Status, exists bool) {
v := m.status
if v == nil {
return
}
return *v, true
}
// OldStatus returns the old "status" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldStatus(ctx context.Context) (v user.Status, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldStatus is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldStatus requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldStatus: %w", err)
}
return oldValue.Status, nil
}
// ClearStatus clears the value of the "status" field.
func (m *UserMutation) ClearStatus() {
m.status = nil
m.clearedFields[user.FieldStatus] = struct{}{}
}
// StatusCleared returns if the "status" field was cleared in this mutation.
func (m *UserMutation) StatusCleared() bool {
_, ok := m.clearedFields[user.FieldStatus]
return ok
}
// ResetStatus resets all changes to the "status" field.
func (m *UserMutation) ResetStatus() {
m.status = nil
delete(m.clearedFields, user.FieldStatus)
}
// SetWorkplace sets the "workplace" field.
func (m *UserMutation) SetWorkplace(s string) {
m.workplace = &s
}
// Workplace returns the value of the "workplace" field in the mutation.
func (m *UserMutation) Workplace() (r string, exists bool) {
v := m.workplace
if v == nil {
return
}
return *v, true
}
// OldWorkplace returns the old "workplace" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldWorkplace(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldWorkplace is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldWorkplace requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldWorkplace: %w", err)
}
return oldValue.Workplace, nil
}
// ClearWorkplace clears the value of the "workplace" field.
func (m *UserMutation) ClearWorkplace() {
m.workplace = nil
m.clearedFields[user.FieldWorkplace] = struct{}{}
}
// WorkplaceCleared returns if the "workplace" field was cleared in this mutation.
func (m *UserMutation) WorkplaceCleared() bool {
_, ok := m.clearedFields[user.FieldWorkplace]
return ok
}
// ResetWorkplace resets all changes to the "workplace" field.
func (m *UserMutation) ResetWorkplace() {
m.workplace = nil
delete(m.clearedFields, user.FieldWorkplace)
}
// SetCreatedAt sets the "created_at" field.
func (m *UserMutation) SetCreatedAt(t time.Time) {
m.created_at = &t
}
// CreatedAt returns the value of the "created_at" field in the mutation.
func (m *UserMutation) CreatedAt() (r time.Time, exists bool) {
v := m.created_at
if v == nil {
return
}
return *v, true
}
// OldCreatedAt returns the old "created_at" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldCreatedAt is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldCreatedAt requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldCreatedAt: %w", err)
}
return oldValue.CreatedAt, nil
}
// ResetCreatedAt resets all changes to the "created_at" field.
func (m *UserMutation) ResetCreatedAt() {
m.created_at = nil
}
// SetDropOptional sets the "drop_optional" field.
func (m *UserMutation) SetDropOptional(s string) {
m.drop_optional = &s
}
// DropOptional returns the value of the "drop_optional" field in the mutation.
func (m *UserMutation) DropOptional() (r string, exists bool) {
v := m.drop_optional
if v == nil {
return
}
return *v, true
}
// OldDropOptional returns the old "drop_optional" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldDropOptional(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldDropOptional is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldDropOptional requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldDropOptional: %w", err)
}
return oldValue.DropOptional, nil
}
// ResetDropOptional resets all changes to the "drop_optional" field.
func (m *UserMutation) ResetDropOptional() {
m.drop_optional = nil
}
// AddCarIDs adds the "car" edge to the Car entity by ids.
func (m *UserMutation) AddCarIDs(ids ...int) {
if m.car == nil {
m.car = make(map[int]struct{})
}
for i := range ids {
m.car[ids[i]] = struct{}{}
}
}
// ClearCar clears the "car" edge to the Car entity.
func (m *UserMutation) ClearCar() {
m.clearedcar = true
}
// CarCleared reports if the "car" edge to the Car entity was cleared.
func (m *UserMutation) CarCleared() bool {
return m.clearedcar
}
// RemoveCarIDs removes the "car" edge to the Car entity by IDs.
func (m *UserMutation) RemoveCarIDs(ids ...int) {
if m.removedcar == nil {
m.removedcar = make(map[int]struct{})
}
for i := range ids {
delete(m.car, ids[i])
m.removedcar[ids[i]] = struct{}{}
}
}
// RemovedCar returns the removed IDs of the "car" edge to the Car entity.
func (m *UserMutation) RemovedCarIDs() (ids []int) {
for id := range m.removedcar {
ids = append(ids, id)
}
return
}
// CarIDs returns the "car" edge IDs in the mutation.
func (m *UserMutation) CarIDs() (ids []int) {
for id := range m.car {
ids = append(ids, id)
}
return
}
// ResetCar resets all changes to the "car" edge.
func (m *UserMutation) ResetCar() {
m.car = nil
m.clearedcar = false
m.removedcar = nil
}
// SetPetsID sets the "pets" edge to the Pet entity by id.
func (m *UserMutation) SetPetsID(id int) {
m.pets = &id
}
// ClearPets clears the "pets" edge to the Pet entity.
func (m *UserMutation) ClearPets() {
m.clearedpets = true
}
// PetsCleared reports if the "pets" edge to the Pet entity was cleared.
func (m *UserMutation) PetsCleared() bool {
return m.clearedpets
}
// PetsID returns the "pets" edge ID in the mutation.
func (m *UserMutation) PetsID() (id int, exists bool) {
if m.pets != nil {
return *m.pets, true
}
return
}
// PetsIDs returns the "pets" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// PetsID instead. It exists only for internal usage by the builders.
func (m *UserMutation) PetsIDs() (ids []int) {
if id := m.pets; id != nil {
ids = append(ids, *id)
}
return
}
// ResetPets resets all changes to the "pets" edge.
func (m *UserMutation) ResetPets() {
m.pets = nil
m.clearedpets = false
}
// AddFriendIDs adds the "friends" edge to the User entity by ids.
func (m *UserMutation) AddFriendIDs(ids ...int) {
if m.friends == nil {
m.friends = make(map[int]struct{})
}
for i := range ids {
m.friends[ids[i]] = struct{}{}
}
}
// ClearFriends clears the "friends" edge to the User entity.
func (m *UserMutation) ClearFriends() {
m.clearedfriends = true
}
// FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (m *UserMutation) FriendsCleared() bool {
return m.clearedfriends
}
// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (m *UserMutation) RemoveFriendIDs(ids ...int) {
if m.removedfriends == nil {
m.removedfriends = make(map[int]struct{})
}
for i := range ids {
delete(m.friends, ids[i])
m.removedfriends[ids[i]] = struct{}{}
}
}
// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (m *UserMutation) RemovedFriendsIDs() (ids []int) {
for id := range m.removedfriends {
ids = append(ids, id)
}
return
}
// FriendsIDs returns the "friends" edge IDs in the mutation.
func (m *UserMutation) FriendsIDs() (ids []int) {
for id := range m.friends {
ids = append(ids, id)
}
return
}
// ResetFriends resets all changes to the "friends" edge.
func (m *UserMutation) ResetFriends() {
m.friends = nil
m.clearedfriends = false
m.removedfriends = nil
}
// Where appends a list predicates to the UserMutation builder.
func (m *UserMutation) Where(ps ...predicate.User) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *UserMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UserMutation) Fields() []string {
fields := make([]string, 0, 17)
if m.mixed_string != nil {
fields = append(fields, user.FieldMixedString)
}
if m.mixed_enum != nil {
fields = append(fields, user.FieldMixedEnum)
}
if m.age != nil {
fields = append(fields, user.FieldAge)
}
if m.name != nil {
fields = append(fields, user.FieldName)
}
if m.description != nil {
fields = append(fields, user.FieldDescription)
}
if m.nickname != nil {
fields = append(fields, user.FieldNickname)
}
if m.phone != nil {
fields = append(fields, user.FieldPhone)
}
if m.buffer != nil {
fields = append(fields, user.FieldBuffer)
}
if m.title != nil {
fields = append(fields, user.FieldTitle)
}
if m.new_name != nil {
fields = append(fields, user.FieldNewName)
}
if m.new_token != nil {
fields = append(fields, user.FieldNewToken)
}
if m.blob != nil {
fields = append(fields, user.FieldBlob)
}
if m.state != nil {
fields = append(fields, user.FieldState)
}
if m.status != nil {
fields = append(fields, user.FieldStatus)
}
if m.workplace != nil {
fields = append(fields, user.FieldWorkplace)
}
if m.created_at != nil {
fields = append(fields, user.FieldCreatedAt)
}
if m.drop_optional != nil {
fields = append(fields, user.FieldDropOptional)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
switch name {
case user.FieldMixedString:
return m.MixedString()
case user.FieldMixedEnum:
return m.MixedEnum()
case user.FieldAge:
return m.Age()
case user.FieldName:
return m.Name()
case user.FieldDescription:
return m.Description()
case user.FieldNickname:
return m.Nickname()
case user.FieldPhone:
return m.Phone()
case user.FieldBuffer:
return m.Buffer()
case user.FieldTitle:
return m.Title()
case user.FieldNewName:
return m.NewName()
case user.FieldNewToken:
return m.NewToken()
case user.FieldBlob:
return m.Blob()
case user.FieldState:
return m.State()
case user.FieldStatus:
return m.Status()
case user.FieldWorkplace:
return m.Workplace()
case user.FieldCreatedAt:
return m.CreatedAt()
case user.FieldDropOptional:
return m.DropOptional()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case user.FieldMixedString:
return m.OldMixedString(ctx)
case user.FieldMixedEnum:
return m.OldMixedEnum(ctx)
case user.FieldAge:
return m.OldAge(ctx)
case user.FieldName:
return m.OldName(ctx)
case user.FieldDescription:
return m.OldDescription(ctx)
case user.FieldNickname:
return m.OldNickname(ctx)
case user.FieldPhone:
return m.OldPhone(ctx)
case user.FieldBuffer:
return m.OldBuffer(ctx)
case user.FieldTitle:
return m.OldTitle(ctx)
case user.FieldNewName:
return m.OldNewName(ctx)
case user.FieldNewToken:
return m.OldNewToken(ctx)
case user.FieldBlob:
return m.OldBlob(ctx)
case user.FieldState:
return m.OldState(ctx)
case user.FieldStatus:
return m.OldStatus(ctx)
case user.FieldWorkplace:
return m.OldWorkplace(ctx)
case user.FieldCreatedAt:
return m.OldCreatedAt(ctx)
case user.FieldDropOptional:
return m.OldDropOptional(ctx)
}
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
switch name {
case user.FieldMixedString:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetMixedString(v)
return nil
case user.FieldMixedEnum:
v, ok := value.(user.MixedEnum)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetMixedEnum(v)
return nil
case user.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAge(v)
return nil
case user.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case user.FieldDescription:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDescription(v)
return nil
case user.FieldNickname:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNickname(v)
return nil
case user.FieldPhone:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetPhone(v)
return nil
case user.FieldBuffer:
v, ok := value.([]byte)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetBuffer(v)
return nil
case user.FieldTitle:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetTitle(v)
return nil
case user.FieldNewName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNewName(v)
return nil
case user.FieldNewToken:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNewToken(v)
return nil
case user.FieldBlob:
v, ok := value.([]byte)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetBlob(v)
return nil
case user.FieldState:
v, ok := value.(user.State)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetState(v)
return nil
case user.FieldStatus:
v, ok := value.(user.Status)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetStatus(v)
return nil
case user.FieldWorkplace:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetWorkplace(v)
return nil
case user.FieldCreatedAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetCreatedAt(v)
return nil
case user.FieldDropOptional:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDropOptional(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UserMutation) AddedFields() []string {
var fields []string
if m.addage != nil {
fields = append(fields, user.FieldAge)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.AddedAge()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddAge(v)
return nil
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UserMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(user.FieldDescription) {
fields = append(fields, user.FieldDescription)
}
if m.FieldCleared(user.FieldBuffer) {
fields = append(fields, user.FieldBuffer)
}
if m.FieldCleared(user.FieldNewName) {
fields = append(fields, user.FieldNewName)
}
if m.FieldCleared(user.FieldBlob) {
fields = append(fields, user.FieldBlob)
}
if m.FieldCleared(user.FieldState) {
fields = append(fields, user.FieldState)
}
if m.FieldCleared(user.FieldStatus) {
fields = append(fields, user.FieldStatus)
}
if m.FieldCleared(user.FieldWorkplace) {
fields = append(fields, user.FieldWorkplace)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
switch name {
case user.FieldDescription:
m.ClearDescription()
return nil
case user.FieldBuffer:
m.ClearBuffer()
return nil
case user.FieldNewName:
m.ClearNewName()
return nil
case user.FieldBlob:
m.ClearBlob()
return nil
case user.FieldState:
m.ClearState()
return nil
case user.FieldStatus:
m.ClearStatus()
return nil
case user.FieldWorkplace:
m.ClearWorkplace()
return nil
}
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UserMutation) ResetField(name string) error {
switch name {
case user.FieldMixedString:
m.ResetMixedString()
return nil
case user.FieldMixedEnum:
m.ResetMixedEnum()
return nil
case user.FieldAge:
m.ResetAge()
return nil
case user.FieldName:
m.ResetName()
return nil
case user.FieldDescription:
m.ResetDescription()
return nil
case user.FieldNickname:
m.ResetNickname()
return nil
case user.FieldPhone:
m.ResetPhone()
return nil
case user.FieldBuffer:
m.ResetBuffer()
return nil
case user.FieldTitle:
m.ResetTitle()
return nil
case user.FieldNewName:
m.ResetNewName()
return nil
case user.FieldNewToken:
m.ResetNewToken()
return nil
case user.FieldBlob:
m.ResetBlob()
return nil
case user.FieldState:
m.ResetState()
return nil
case user.FieldStatus:
m.ResetStatus()
return nil
case user.FieldWorkplace:
m.ResetWorkplace()
return nil
case user.FieldCreatedAt:
m.ResetCreatedAt()
return nil
case user.FieldDropOptional:
m.ResetDropOptional()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UserMutation) AddedEdges() []string {
edges := make([]string, 0, 3)
if m.car != nil {
edges = append(edges, user.EdgeCar)
}
if m.pets != nil {
edges = append(edges, user.EdgePets)
}
if m.friends != nil {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
switch name {
case user.EdgeCar:
ids := make([]ent.Value, 0, len(m.car))
for id := range m.car {
ids = append(ids, id)
}
return ids
case user.EdgePets:
if id := m.pets; id != nil {
return []ent.Value{*id}
}
case user.EdgeFriends:
ids := make([]ent.Value, 0, len(m.friends))
for id := range m.friends {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UserMutation) RemovedEdges() []string {
edges := make([]string, 0, 3)
if m.removedcar != nil {
edges = append(edges, user.EdgeCar)
}
if m.removedfriends != nil {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
switch name {
case user.EdgeCar:
ids := make([]ent.Value, 0, len(m.removedcar))
for id := range m.removedcar {
ids = append(ids, id)
}
return ids
case user.EdgeFriends:
ids := make([]ent.Value, 0, len(m.removedfriends))
for id := range m.removedfriends {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UserMutation) ClearedEdges() []string {
edges := make([]string, 0, 3)
if m.clearedcar {
edges = append(edges, user.EdgeCar)
}
if m.clearedpets {
edges = append(edges, user.EdgePets)
}
if m.clearedfriends {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
switch name {
case user.EdgeCar:
return m.clearedcar
case user.EdgePets:
return m.clearedpets
case user.EdgeFriends:
return m.clearedfriends
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
switch name {
case user.EdgePets:
m.ClearPets()
return nil
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
switch name {
case user.EdgeCar:
m.ResetCar()
return nil
case user.EdgePets:
m.ResetPets()
return nil
case user.EdgeFriends:
m.ResetFriends()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}