Files
ent/entc/integration/gremlin/ent/user_query.go
Ariel Mashraki 7a480e3943 entc/gen: use more go-ish names for generated error types (#321)
* entc/gen: use more go-ish names for generated error types

* entc/gen: add NotLodedError type for eager-load api
2020-01-28 11:04:27 +02:00

832 lines
22 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"math"
"github.com/facebookincubator/ent/dialect/gremlin"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/__"
"github.com/facebookincubator/ent/dialect/gremlin/graph/dsl/g"
"github.com/facebookincubator/ent/entc/integration/gremlin/ent/predicate"
"github.com/facebookincubator/ent/entc/integration/gremlin/ent/user"
)
// UserQuery is the builder for querying User entities.
type UserQuery struct {
config
limit *int
offset *int
order []Order
unique []string
predicates []predicate.User
// eager-loading edges.
withCard *CardQuery
withPets *PetQuery
withFiles *FileQuery
withGroups *GroupQuery
withFriends *UserQuery
withFollowers *UserQuery
withFollowing *UserQuery
withTeam *PetQuery
withSpouse *UserQuery
withChildren *UserQuery
withParent *UserQuery
// intermediate query.
gremlin *dsl.Traversal
}
// Where adds a new predicate for the builder.
func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery {
uq.predicates = append(uq.predicates, ps...)
return uq
}
// Limit adds a limit step to the query.
func (uq *UserQuery) Limit(limit int) *UserQuery {
uq.limit = &limit
return uq
}
// Offset adds an offset step to the query.
func (uq *UserQuery) Offset(offset int) *UserQuery {
uq.offset = &offset
return uq
}
// Order adds an order step to the query.
func (uq *UserQuery) Order(o ...Order) *UserQuery {
uq.order = append(uq.order, o...)
return uq
}
// QueryCard chains the current query on the card edge.
func (uq *UserQuery) QueryCard() *CardQuery {
query := &CardQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.OutE(user.CardLabel).InV()
return query
}
// QueryPets chains the current query on the pets edge.
func (uq *UserQuery) QueryPets() *PetQuery {
query := &PetQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.OutE(user.PetsLabel).InV()
return query
}
// QueryFiles chains the current query on the files edge.
func (uq *UserQuery) QueryFiles() *FileQuery {
query := &FileQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.OutE(user.FilesLabel).InV()
return query
}
// QueryGroups chains the current query on the groups edge.
func (uq *UserQuery) QueryGroups() *GroupQuery {
query := &GroupQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.OutE(user.GroupsLabel).InV()
return query
}
// QueryFriends chains the current query on the friends edge.
func (uq *UserQuery) QueryFriends() *UserQuery {
query := &UserQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.Both(user.FriendsLabel)
return query
}
// QueryFollowers chains the current query on the followers edge.
func (uq *UserQuery) QueryFollowers() *UserQuery {
query := &UserQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.InE(user.FollowingLabel).OutV()
return query
}
// QueryFollowing chains the current query on the following edge.
func (uq *UserQuery) QueryFollowing() *UserQuery {
query := &UserQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.OutE(user.FollowingLabel).InV()
return query
}
// QueryTeam chains the current query on the team edge.
func (uq *UserQuery) QueryTeam() *PetQuery {
query := &PetQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.OutE(user.TeamLabel).InV()
return query
}
// QuerySpouse chains the current query on the spouse edge.
func (uq *UserQuery) QuerySpouse() *UserQuery {
query := &UserQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.Both(user.SpouseLabel)
return query
}
// QueryChildren chains the current query on the children edge.
func (uq *UserQuery) QueryChildren() *UserQuery {
query := &UserQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.InE(user.ParentLabel).OutV()
return query
}
// QueryParent chains the current query on the parent edge.
func (uq *UserQuery) QueryParent() *UserQuery {
query := &UserQuery{config: uq.config}
gremlin := uq.gremlinQuery()
query.gremlin = gremlin.OutE(user.ParentLabel).InV()
return query
}
// First returns the first User entity in the query. Returns *NotFoundError when no user was found.
func (uq *UserQuery) First(ctx context.Context) (*User, error) {
us, err := uq.Limit(1).All(ctx)
if err != nil {
return nil, err
}
if len(us) == 0 {
return nil, &NotFoundError{user.Label}
}
return us[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (uq *UserQuery) FirstX(ctx context.Context) *User {
u, err := uq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return u
}
// FirstID returns the first User id in the query. Returns *NotFoundError when no id was found.
func (uq *UserQuery) FirstID(ctx context.Context) (id string, err error) {
var ids []string
if ids, err = uq.Limit(1).IDs(ctx); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{user.Label}
return
}
return ids[0], nil
}
// FirstXID is like FirstID, but panics if an error occurs.
func (uq *UserQuery) FirstXID(ctx context.Context) string {
id, err := uq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns the only User entity in the query, returns an error if not exactly one entity was returned.
func (uq *UserQuery) Only(ctx context.Context) (*User, error) {
us, err := uq.Limit(2).All(ctx)
if err != nil {
return nil, err
}
switch len(us) {
case 1:
return us[0], nil
case 0:
return nil, &NotFoundError{user.Label}
default:
return nil, &NotSingularError{user.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (uq *UserQuery) OnlyX(ctx context.Context) *User {
u, err := uq.Only(ctx)
if err != nil {
panic(err)
}
return u
}
// OnlyID returns the only User id in the query, returns an error if not exactly one id was returned.
func (uq *UserQuery) OnlyID(ctx context.Context) (id string, err error) {
var ids []string
if ids, err = uq.Limit(2).IDs(ctx); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{user.Label}
default:
err = &NotSingularError{user.Label}
}
return
}
// OnlyXID is like OnlyID, but panics if an error occurs.
func (uq *UserQuery) OnlyXID(ctx context.Context) string {
id, err := uq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of Users.
func (uq *UserQuery) All(ctx context.Context) ([]*User, error) {
return uq.gremlinAll(ctx)
}
// AllX is like All, but panics if an error occurs.
func (uq *UserQuery) AllX(ctx context.Context) []*User {
us, err := uq.All(ctx)
if err != nil {
panic(err)
}
return us
}
// IDs executes the query and returns a list of User ids.
func (uq *UserQuery) IDs(ctx context.Context) ([]string, error) {
var ids []string
if err := uq.Select(user.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (uq *UserQuery) IDsX(ctx context.Context) []string {
ids, err := uq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (uq *UserQuery) Count(ctx context.Context) (int, error) {
return uq.gremlinCount(ctx)
}
// CountX is like Count, but panics if an error occurs.
func (uq *UserQuery) CountX(ctx context.Context) int {
count, err := uq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (uq *UserQuery) Exist(ctx context.Context) (bool, error) {
return uq.gremlinExist(ctx)
}
// ExistX is like Exist, but panics if an error occurs.
func (uq *UserQuery) ExistX(ctx context.Context) bool {
exist, err := uq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the query builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (uq *UserQuery) Clone() *UserQuery {
return &UserQuery{
config: uq.config,
limit: uq.limit,
offset: uq.offset,
order: append([]Order{}, uq.order...),
unique: append([]string{}, uq.unique...),
predicates: append([]predicate.User{}, uq.predicates...),
// clone intermediate query.
gremlin: uq.gremlin.Clone(),
}
}
// WithCard tells the query-builder to eager-loads the nodes that are connected to
// the "card" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithCard(opts ...func(*CardQuery)) *UserQuery {
query := &CardQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withCard = query
return uq
}
// WithPets tells the query-builder to eager-loads the nodes that are connected to
// the "pets" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithPets(opts ...func(*PetQuery)) *UserQuery {
query := &PetQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withPets = query
return uq
}
// WithFiles tells the query-builder to eager-loads the nodes that are connected to
// the "files" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithFiles(opts ...func(*FileQuery)) *UserQuery {
query := &FileQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withFiles = query
return uq
}
// WithGroups tells the query-builder to eager-loads the nodes that are connected to
// the "groups" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery {
query := &GroupQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withGroups = query
return uq
}
// WithFriends tells the query-builder to eager-loads the nodes that are connected to
// the "friends" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery {
query := &UserQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withFriends = query
return uq
}
// WithFollowers tells the query-builder to eager-loads the nodes that are connected to
// the "followers" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithFollowers(opts ...func(*UserQuery)) *UserQuery {
query := &UserQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withFollowers = query
return uq
}
// WithFollowing tells the query-builder to eager-loads the nodes that are connected to
// the "following" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithFollowing(opts ...func(*UserQuery)) *UserQuery {
query := &UserQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withFollowing = query
return uq
}
// WithTeam tells the query-builder to eager-loads the nodes that are connected to
// the "team" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithTeam(opts ...func(*PetQuery)) *UserQuery {
query := &PetQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withTeam = query
return uq
}
// WithSpouse tells the query-builder to eager-loads the nodes that are connected to
// the "spouse" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithSpouse(opts ...func(*UserQuery)) *UserQuery {
query := &UserQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withSpouse = query
return uq
}
// WithChildren tells the query-builder to eager-loads the nodes that are connected to
// the "children" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithChildren(opts ...func(*UserQuery)) *UserQuery {
query := &UserQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withChildren = query
return uq
}
// WithParent tells the query-builder to eager-loads the nodes that are connected to
// the "parent" edge. The optional arguments used to configure the query builder of the edge.
func (uq *UserQuery) WithParent(opts ...func(*UserQuery)) *UserQuery {
query := &UserQuery{config: uq.config}
for _, opt := range opts {
opt(query)
}
uq.withParent = query
return uq
}
// GroupBy used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// OptionalInt int `json:"optional_int,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.User.Query().
// GroupBy(user.FieldOptionalInt).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
//
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy {
group := &UserGroupBy{config: uq.config}
group.fields = append([]string{field}, fields...)
group.gremlin = uq.gremlinQuery()
return group
}
// Select one or more fields from the given query.
//
// Example:
//
// var v []struct {
// OptionalInt int `json:"optional_int,omitempty"`
// }
//
// client.User.Query().
// Select(user.FieldOptionalInt).
// Scan(ctx, &v)
//
func (uq *UserQuery) Select(field string, fields ...string) *UserSelect {
selector := &UserSelect{config: uq.config}
selector.fields = append([]string{field}, fields...)
selector.gremlin = uq.gremlinQuery()
return selector
}
func (uq *UserQuery) gremlinAll(ctx context.Context) ([]*User, error) {
res := &gremlin.Response{}
query, bindings := uq.gremlinQuery().ValueMap(true).Query()
if err := uq.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
var us Users
if err := us.FromResponse(res); err != nil {
return nil, err
}
us.config(uq.config)
return us, nil
}
func (uq *UserQuery) gremlinCount(ctx context.Context) (int, error) {
res := &gremlin.Response{}
query, bindings := uq.gremlinQuery().Count().Query()
if err := uq.driver.Exec(ctx, query, bindings, res); err != nil {
return 0, err
}
return res.ReadInt()
}
func (uq *UserQuery) gremlinExist(ctx context.Context) (bool, error) {
res := &gremlin.Response{}
query, bindings := uq.gremlinQuery().HasNext().Query()
if err := uq.driver.Exec(ctx, query, bindings, res); err != nil {
return false, err
}
return res.ReadBool()
}
func (uq *UserQuery) gremlinQuery() *dsl.Traversal {
v := g.V().HasLabel(user.Label)
if uq.gremlin != nil {
v = uq.gremlin.Clone()
}
for _, p := range uq.predicates {
p(v)
}
if len(uq.order) > 0 {
v.Order()
for _, p := range uq.order {
p(v)
}
}
switch limit, offset := uq.limit, uq.offset; {
case limit != nil && offset != nil:
v.Range(*offset, *offset+*limit)
case offset != nil:
v.Range(*offset, math.MaxInt32)
case limit != nil:
v.Limit(*limit)
}
if unique := uq.unique; len(unique) == 0 {
v.Dedup()
}
return v
}
// UserGroupBy is the builder for group-by User entities.
type UserGroupBy struct {
config
fields []string
fns []Aggregate
// intermediate query.
gremlin *dsl.Traversal
}
// Aggregate adds the given aggregation functions to the group-by query.
func (ugb *UserGroupBy) Aggregate(fns ...Aggregate) *UserGroupBy {
ugb.fns = append(ugb.fns, fns...)
return ugb
}
// Scan applies the group-by query and scan the result into the given value.
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error {
return ugb.gremlinScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{}) {
if err := ugb.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.
func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error) {
if len(ugb.fields) > 1 {
return nil, errors.New("ent: UserGroupBy.Strings is not achievable when grouping more than 1 field")
}
var v []string
if err := ugb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (ugb *UserGroupBy) StringsX(ctx context.Context) []string {
v, err := ugb.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error) {
if len(ugb.fields) > 1 {
return nil, errors.New("ent: UserGroupBy.Ints is not achievable when grouping more than 1 field")
}
var v []int
if err := ugb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int {
v, err := ugb.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error) {
if len(ugb.fields) > 1 {
return nil, errors.New("ent: UserGroupBy.Float64s is not achievable when grouping more than 1 field")
}
var v []float64
if err := ugb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64 {
v, err := ugb.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error) {
if len(ugb.fields) > 1 {
return nil, errors.New("ent: UserGroupBy.Bools is not achievable when grouping more than 1 field")
}
var v []bool
if err := ugb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool {
v, err := ugb.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
func (ugb *UserGroupBy) gremlinScan(ctx context.Context, v interface{}) error {
res := &gremlin.Response{}
query, bindings := ugb.gremlinQuery().Query()
if err := ugb.driver.Exec(ctx, query, bindings, res); err != nil {
return err
}
if len(ugb.fields)+len(ugb.fns) == 1 {
return res.ReadVal(v)
}
vm, err := res.ReadValueMap()
if err != nil {
return err
}
return vm.Decode(v)
}
func (ugb *UserGroupBy) gremlinQuery() *dsl.Traversal {
var (
trs []interface{}
names []interface{}
)
for _, fn := range ugb.fns {
name, tr := fn("p", "")
trs = append(trs, tr)
names = append(names, name)
}
for _, f := range ugb.fields {
names = append(names, f)
trs = append(trs, __.As("p").Unfold().Values(f).As(f))
}
return ugb.gremlin.Group().
By(__.Values(ugb.fields...).Fold()).
By(__.Fold().Match(trs...).Select(names...)).
Select(dsl.Values).
Next()
}
// UserSelect is the builder for select fields of User entities.
type UserSelect struct {
config
fields []string
// intermediate queries.
gremlin *dsl.Traversal
}
// Scan applies the selector query and scan the result into the given value.
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error {
return us.gremlinScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (us *UserSelect) ScanX(ctx context.Context, v interface{}) {
if err := us.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from selector. It is only allowed when selecting one field.
func (us *UserSelect) Strings(ctx context.Context) ([]string, error) {
if len(us.fields) > 1 {
return nil, errors.New("ent: UserSelect.Strings is not achievable when selecting more than 1 field")
}
var v []string
if err := us.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (us *UserSelect) StringsX(ctx context.Context) []string {
v, err := us.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from selector. It is only allowed when selecting one field.
func (us *UserSelect) Ints(ctx context.Context) ([]int, error) {
if len(us.fields) > 1 {
return nil, errors.New("ent: UserSelect.Ints is not achievable when selecting more than 1 field")
}
var v []int
if err := us.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (us *UserSelect) IntsX(ctx context.Context) []int {
v, err := us.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error) {
if len(us.fields) > 1 {
return nil, errors.New("ent: UserSelect.Float64s is not achievable when selecting more than 1 field")
}
var v []float64
if err := us.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (us *UserSelect) Float64sX(ctx context.Context) []float64 {
v, err := us.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from selector. It is only allowed when selecting one field.
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error) {
if len(us.fields) > 1 {
return nil, errors.New("ent: UserSelect.Bools is not achievable when selecting more than 1 field")
}
var v []bool
if err := us.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (us *UserSelect) BoolsX(ctx context.Context) []bool {
v, err := us.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
func (us *UserSelect) gremlinScan(ctx context.Context, v interface{}) error {
var (
traversal *dsl.Traversal
res = &gremlin.Response{}
)
if len(us.fields) == 1 {
if us.fields[0] != user.FieldID {
traversal = us.gremlin.Values(us.fields...)
} else {
traversal = us.gremlin.ID()
}
} else {
fields := make([]interface{}, len(us.fields))
for i, f := range us.fields {
fields[i] = f
}
traversal = us.gremlin.ValueMap(fields...)
}
query, bindings := traversal.Query()
if err := us.driver.Exec(ctx, query, bindings, res); err != nil {
return err
}
if len(us.fields) == 1 {
return res.ReadVal(v)
}
vm, err := res.ReadValueMap()
if err != nil {
return err
}
return vm.Decode(v)
}