Files
ent/entc/integration/template/ent/user_update.go
Ariel Mashraki c259aee24b entc/gen: generate sql builders with dialect option
Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/130

Reviewed By: alexsn

Differential Revision: D18164397

fbshipit-source-id: 2858d69d3ff85c06b51382c01c3d4369ee2c3bdb
2019-10-27 21:53:50 -07:00

520 lines
13 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/entc/integration/template/ent/pet"
"github.com/facebookincubator/ent/entc/integration/template/ent/predicate"
"github.com/facebookincubator/ent/entc/integration/template/ent/user"
)
// UserUpdate is the builder for updating User entities.
type UserUpdate struct {
config
name *string
pets map[int]struct{}
friends map[int]struct{}
removedPets map[int]struct{}
removedFriends map[int]struct{}
predicates []predicate.User
}
// Where adds a new predicate for the builder.
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate {
uu.predicates = append(uu.predicates, ps...)
return uu
}
// SetName sets the name field.
func (uu *UserUpdate) SetName(s string) *UserUpdate {
uu.name = &s
return uu
}
// AddPetIDs adds the pets edge to Pet by ids.
func (uu *UserUpdate) AddPetIDs(ids ...int) *UserUpdate {
if uu.pets == nil {
uu.pets = make(map[int]struct{})
}
for i := range ids {
uu.pets[ids[i]] = struct{}{}
}
return uu
}
// AddPets adds the pets edges to Pet.
func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return uu.AddPetIDs(ids...)
}
// AddFriendIDs adds the friends edge to User by ids.
func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate {
if uu.friends == nil {
uu.friends = make(map[int]struct{})
}
for i := range ids {
uu.friends[ids[i]] = struct{}{}
}
return uu
}
// AddFriends adds the friends edges to User.
func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uu.AddFriendIDs(ids...)
}
// RemovePetIDs removes the pets edge to Pet by ids.
func (uu *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate {
if uu.removedPets == nil {
uu.removedPets = make(map[int]struct{})
}
for i := range ids {
uu.removedPets[ids[i]] = struct{}{}
}
return uu
}
// RemovePets removes pets edges to Pet.
func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return uu.RemovePetIDs(ids...)
}
// RemoveFriendIDs removes the friends edge to User by ids.
func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate {
if uu.removedFriends == nil {
uu.removedFriends = make(map[int]struct{})
}
for i := range ids {
uu.removedFriends[ids[i]] = struct{}{}
}
return uu
}
// RemoveFriends removes friends edges to User.
func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uu.RemoveFriendIDs(ids...)
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (uu *UserUpdate) Save(ctx context.Context) (int, error) {
return uu.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (uu *UserUpdate) SaveX(ctx context.Context) int {
affected, err := uu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (uu *UserUpdate) Exec(ctx context.Context) error {
_, err := uu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uu *UserUpdate) ExecX(ctx context.Context) {
if err := uu.Exec(ctx); err != nil {
panic(err)
}
}
func (uu *UserUpdate) sqlSave(ctx context.Context) (n int, err error) {
var (
builder = sql.Dialect(uu.driver.Dialect())
selector = builder.Select(user.FieldID).From(builder.Table(user.Table))
)
for _, p := range uu.predicates {
p(selector)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err = uu.driver.Query(ctx, query, args, rows); err != nil {
return 0, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
if err := rows.Scan(&id); err != nil {
return 0, fmt.Errorf("ent: failed reading id: %v", err)
}
ids = append(ids, id)
}
if len(ids) == 0 {
return 0, nil
}
tx, err := uu.driver.Tx(ctx)
if err != nil {
return 0, err
}
var (
res sql.Result
updater = builder.Update(user.Table).Where(sql.InInts(user.FieldID, ids...))
)
if value := uu.name; value != nil {
updater.Set(user.FieldName, *value)
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(uu.removedPets) > 0 {
eids := make([]int, len(uu.removedPets))
for eid := range uu.removedPets {
eids = append(eids, eid)
}
query, args := builder.Update(user.PetsTable).
SetNull(user.PetsColumn).
Where(sql.InInts(user.PetsColumn, ids...)).
Where(sql.InInts(pet.FieldID, eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(uu.pets) > 0 {
for _, id := range ids {
p := sql.P()
for eid := range uu.pets {
p.Or().EQ(pet.FieldID, eid)
}
query, args := builder.Update(user.PetsTable).
Set(user.PetsColumn, id).
Where(sql.And(p, sql.IsNull(user.PetsColumn))).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return 0, rollback(tx, err)
}
if int(affected) < len(uu.pets) {
return 0, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"pets\" %v already connected to a different \"User\"", keys(uu.pets))})
}
}
}
if len(uu.removedFriends) > 0 {
eids := make([]int, len(uu.removedFriends))
for eid := range uu.removedFriends {
eids = append(eids, eid)
}
query, args := builder.Delete(user.FriendsTable).
Where(sql.InInts(user.FriendsPrimaryKey[0], ids...)).
Where(sql.InInts(user.FriendsPrimaryKey[1], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
query, args = builder.Delete(user.FriendsTable).
Where(sql.InInts(user.FriendsPrimaryKey[1], ids...)).
Where(sql.InInts(user.FriendsPrimaryKey[0], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(uu.friends) > 0 {
values := make([][]int, 0, len(ids))
for _, id := range ids {
for eid := range uu.friends {
values = append(values, []int{id, eid}, []int{eid, id})
}
}
builder := builder.Insert(user.FriendsTable).
Columns(user.FriendsPrimaryKey[0], user.FriendsPrimaryKey[1])
for _, v := range values {
builder.Values(v[0], v[1])
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if err = tx.Commit(); err != nil {
return 0, err
}
return len(ids), nil
}
// UserUpdateOne is the builder for updating a single User entity.
type UserUpdateOne struct {
config
id int
name *string
pets map[int]struct{}
friends map[int]struct{}
removedPets map[int]struct{}
removedFriends map[int]struct{}
}
// SetName sets the name field.
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne {
uuo.name = &s
return uuo
}
// AddPetIDs adds the pets edge to Pet by ids.
func (uuo *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne {
if uuo.pets == nil {
uuo.pets = make(map[int]struct{})
}
for i := range ids {
uuo.pets[ids[i]] = struct{}{}
}
return uuo
}
// AddPets adds the pets edges to Pet.
func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return uuo.AddPetIDs(ids...)
}
// AddFriendIDs adds the friends edge to User by ids.
func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne {
if uuo.friends == nil {
uuo.friends = make(map[int]struct{})
}
for i := range ids {
uuo.friends[ids[i]] = struct{}{}
}
return uuo
}
// AddFriends adds the friends edges to User.
func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uuo.AddFriendIDs(ids...)
}
// RemovePetIDs removes the pets edge to Pet by ids.
func (uuo *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne {
if uuo.removedPets == nil {
uuo.removedPets = make(map[int]struct{})
}
for i := range ids {
uuo.removedPets[ids[i]] = struct{}{}
}
return uuo
}
// RemovePets removes pets edges to Pet.
func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return uuo.RemovePetIDs(ids...)
}
// RemoveFriendIDs removes the friends edge to User by ids.
func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne {
if uuo.removedFriends == nil {
uuo.removedFriends = make(map[int]struct{})
}
for i := range ids {
uuo.removedFriends[ids[i]] = struct{}{}
}
return uuo
}
// RemoveFriends removes friends edges to User.
func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return uuo.RemoveFriendIDs(ids...)
}
// Save executes the query and returns the updated entity.
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error) {
return uuo.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User {
u, err := uuo.Save(ctx)
if err != nil {
panic(err)
}
return u
}
// Exec executes the query on the entity.
func (uuo *UserUpdateOne) Exec(ctx context.Context) error {
_, err := uuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uuo *UserUpdateOne) ExecX(ctx context.Context) {
if err := uuo.Exec(ctx); err != nil {
panic(err)
}
}
func (uuo *UserUpdateOne) sqlSave(ctx context.Context) (u *User, err error) {
var (
builder = sql.Dialect(uuo.driver.Dialect())
selector = builder.Select(user.Columns...).From(builder.Table(user.Table))
)
user.ID(uuo.id)(selector)
rows := &sql.Rows{}
query, args := selector.Query()
if err = uuo.driver.Query(ctx, query, args, rows); err != nil {
return nil, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
u = &User{config: uuo.config}
if err := u.FromRows(rows); err != nil {
return nil, fmt.Errorf("ent: failed scanning row into User: %v", err)
}
id = u.ID
ids = append(ids, id)
}
switch n := len(ids); {
case n == 0:
return nil, &ErrNotFound{fmt.Sprintf("User with id: %v", uuo.id)}
case n > 1:
return nil, fmt.Errorf("ent: more than one User with the same id: %v", uuo.id)
}
tx, err := uuo.driver.Tx(ctx)
if err != nil {
return nil, err
}
var (
res sql.Result
updater = builder.Update(user.Table).Where(sql.InInts(user.FieldID, ids...))
)
if value := uuo.name; value != nil {
updater.Set(user.FieldName, *value)
u.Name = *value
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(uuo.removedPets) > 0 {
eids := make([]int, len(uuo.removedPets))
for eid := range uuo.removedPets {
eids = append(eids, eid)
}
query, args := builder.Update(user.PetsTable).
SetNull(user.PetsColumn).
Where(sql.InInts(user.PetsColumn, ids...)).
Where(sql.InInts(pet.FieldID, eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(uuo.pets) > 0 {
for _, id := range ids {
p := sql.P()
for eid := range uuo.pets {
p.Or().EQ(pet.FieldID, eid)
}
query, args := builder.Update(user.PetsTable).
Set(user.PetsColumn, id).
Where(sql.And(p, sql.IsNull(user.PetsColumn))).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return nil, rollback(tx, err)
}
if int(affected) < len(uuo.pets) {
return nil, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"pets\" %v already connected to a different \"User\"", keys(uuo.pets))})
}
}
}
if len(uuo.removedFriends) > 0 {
eids := make([]int, len(uuo.removedFriends))
for eid := range uuo.removedFriends {
eids = append(eids, eid)
}
query, args := builder.Delete(user.FriendsTable).
Where(sql.InInts(user.FriendsPrimaryKey[0], ids...)).
Where(sql.InInts(user.FriendsPrimaryKey[1], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
query, args = builder.Delete(user.FriendsTable).
Where(sql.InInts(user.FriendsPrimaryKey[1], ids...)).
Where(sql.InInts(user.FriendsPrimaryKey[0], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(uuo.friends) > 0 {
values := make([][]int, 0, len(ids))
for _, id := range ids {
for eid := range uuo.friends {
values = append(values, []int{id, eid}, []int{eid, id})
}
}
builder := builder.Insert(user.FriendsTable).
Columns(user.FriendsPrimaryKey[0], user.FriendsPrimaryKey[1])
for _, v := range values {
builder.Values(v[0], v[1])
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if err = tx.Commit(); err != nil {
return nil, err
}
return u, nil
}