Files
ent/entc/integration/privacy/ent/team_query.go
2021-09-18 16:01:11 +08:00

1139 lines
29 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"database/sql/driver"
"errors"
"fmt"
"math"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/entc/integration/privacy/ent/predicate"
"entgo.io/ent/entc/integration/privacy/ent/task"
"entgo.io/ent/entc/integration/privacy/ent/team"
"entgo.io/ent/entc/integration/privacy/ent/user"
"entgo.io/ent/schema/field"
)
// TeamQuery is the builder for querying Team entities.
type TeamQuery struct {
config
limit *int
offset *int
unique *bool
order []OrderFunc
fields []string
predicates []predicate.Team
// eager-loading edges.
withTasks *TaskQuery
withUsers *UserQuery
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Where adds a new predicate for the TeamQuery builder.
func (tq *TeamQuery) Where(ps ...predicate.Team) *TeamQuery {
tq.predicates = append(tq.predicates, ps...)
return tq
}
// Limit adds a limit step to the query.
func (tq *TeamQuery) Limit(limit int) *TeamQuery {
tq.limit = &limit
return tq
}
// Offset adds an offset step to the query.
func (tq *TeamQuery) Offset(offset int) *TeamQuery {
tq.offset = &offset
return tq
}
// Unique configures the query builder to filter duplicate records on query.
// By default, unique is set to true, and can be disabled using this method.
func (tq *TeamQuery) Unique(unique bool) *TeamQuery {
tq.unique = &unique
return tq
}
// Order adds an order step to the query.
func (tq *TeamQuery) Order(o ...OrderFunc) *TeamQuery {
tq.order = append(tq.order, o...)
return tq
}
// QueryTasks chains the current query on the "tasks" edge.
func (tq *TeamQuery) QueryTasks() *TaskQuery {
query := &TaskQuery{config: tq.config}
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := tq.prepareQuery(ctx); err != nil {
return nil, err
}
selector := tq.sqlQuery(ctx)
if err := selector.Err(); err != nil {
return nil, err
}
step := sqlgraph.NewStep(
sqlgraph.From(team.Table, team.FieldID, selector),
sqlgraph.To(task.Table, task.FieldID),
sqlgraph.Edge(sqlgraph.M2M, true, team.TasksTable, team.TasksPrimaryKey...),
)
fromU = sqlgraph.SetNeighbors(tq.driver.Dialect(), step)
return fromU, nil
}
return query
}
// QueryUsers chains the current query on the "users" edge.
func (tq *TeamQuery) QueryUsers() *UserQuery {
query := &UserQuery{config: tq.config}
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := tq.prepareQuery(ctx); err != nil {
return nil, err
}
selector := tq.sqlQuery(ctx)
if err := selector.Err(); err != nil {
return nil, err
}
step := sqlgraph.NewStep(
sqlgraph.From(team.Table, team.FieldID, selector),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2M, true, team.UsersTable, team.UsersPrimaryKey...),
)
fromU = sqlgraph.SetNeighbors(tq.driver.Dialect(), step)
return fromU, nil
}
return query
}
// First returns the first Team entity from the query.
// Returns a *NotFoundError when no Team was found.
func (tq *TeamQuery) First(ctx context.Context) (*Team, error) {
nodes, err := tq.Limit(1).All(ctx)
if err != nil {
return nil, err
}
if len(nodes) == 0 {
return nil, &NotFoundError{team.Label}
}
return nodes[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (tq *TeamQuery) FirstX(ctx context.Context) *Team {
node, err := tq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return node
}
// FirstID returns the first Team ID from the query.
// Returns a *NotFoundError when no Team ID was found.
func (tq *TeamQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = tq.Limit(1).IDs(ctx); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{team.Label}
return
}
return ids[0], nil
}
// FirstIDX is like FirstID, but panics if an error occurs.
func (tq *TeamQuery) FirstIDX(ctx context.Context) int {
id, err := tq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns a single Team entity found by the query, ensuring it only returns one.
// Returns a *NotSingularError when exactly one Team entity is not found.
// Returns a *NotFoundError when no Team entities are found.
func (tq *TeamQuery) Only(ctx context.Context) (*Team, error) {
nodes, err := tq.Limit(2).All(ctx)
if err != nil {
return nil, err
}
switch len(nodes) {
case 1:
return nodes[0], nil
case 0:
return nil, &NotFoundError{team.Label}
default:
return nil, &NotSingularError{team.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (tq *TeamQuery) OnlyX(ctx context.Context) *Team {
node, err := tq.Only(ctx)
if err != nil {
panic(err)
}
return node
}
// OnlyID is like Only, but returns the only Team ID in the query.
// Returns a *NotSingularError when exactly one Team ID is not found.
// Returns a *NotFoundError when no entities are found.
func (tq *TeamQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = tq.Limit(2).IDs(ctx); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{team.Label}
default:
err = &NotSingularError{team.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (tq *TeamQuery) OnlyIDX(ctx context.Context) int {
id, err := tq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of Teams.
func (tq *TeamQuery) All(ctx context.Context) ([]*Team, error) {
if err := tq.prepareQuery(ctx); err != nil {
return nil, err
}
return tq.sqlAll(ctx)
}
// AllX is like All, but panics if an error occurs.
func (tq *TeamQuery) AllX(ctx context.Context) []*Team {
nodes, err := tq.All(ctx)
if err != nil {
panic(err)
}
return nodes
}
// IDs executes the query and returns a list of Team IDs.
func (tq *TeamQuery) IDs(ctx context.Context) ([]int, error) {
var ids []int
if err := tq.Select(team.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (tq *TeamQuery) IDsX(ctx context.Context) []int {
ids, err := tq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (tq *TeamQuery) Count(ctx context.Context) (int, error) {
if err := tq.prepareQuery(ctx); err != nil {
return 0, err
}
return tq.sqlCount(ctx)
}
// CountX is like Count, but panics if an error occurs.
func (tq *TeamQuery) CountX(ctx context.Context) int {
count, err := tq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (tq *TeamQuery) Exist(ctx context.Context) (bool, error) {
if err := tq.prepareQuery(ctx); err != nil {
return false, err
}
return tq.sqlExist(ctx)
}
// ExistX is like Exist, but panics if an error occurs.
func (tq *TeamQuery) ExistX(ctx context.Context) bool {
exist, err := tq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the TeamQuery builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (tq *TeamQuery) Clone() *TeamQuery {
if tq == nil {
return nil
}
return &TeamQuery{
config: tq.config,
limit: tq.limit,
offset: tq.offset,
order: append([]OrderFunc{}, tq.order...),
predicates: append([]predicate.Team{}, tq.predicates...),
withTasks: tq.withTasks.Clone(),
withUsers: tq.withUsers.Clone(),
// clone intermediate query.
sql: tq.sql.Clone(),
path: tq.path,
}
}
// WithTasks tells the query-builder to eager-load the nodes that are connected to
// the "tasks" edge. The optional arguments are used to configure the query builder of the edge.
func (tq *TeamQuery) WithTasks(opts ...func(*TaskQuery)) *TeamQuery {
query := &TaskQuery{config: tq.config}
for _, opt := range opts {
opt(query)
}
tq.withTasks = query
return tq
}
// WithUsers tells the query-builder to eager-load the nodes that are connected to
// the "users" edge. The optional arguments are used to configure the query builder of the edge.
func (tq *TeamQuery) WithUsers(opts ...func(*UserQuery)) *TeamQuery {
query := &UserQuery{config: tq.config}
for _, opt := range opts {
opt(query)
}
tq.withUsers = query
return tq
}
// GroupBy is used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// Name string `json:"name,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.Team.Query().
// GroupBy(team.FieldName).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
//
func (tq *TeamQuery) GroupBy(field string, fields ...string) *TeamGroupBy {
group := &TeamGroupBy{config: tq.config}
group.fields = append([]string{field}, fields...)
group.path = func(ctx context.Context) (prev *sql.Selector, err error) {
if err := tq.prepareQuery(ctx); err != nil {
return nil, err
}
return tq.sqlQuery(ctx), nil
}
return group
}
// Select allows the selection one or more fields/columns for the given query,
// instead of selecting all fields in the entity.
//
// Example:
//
// var v []struct {
// Name string `json:"name,omitempty"`
// }
//
// client.Team.Query().
// Select(team.FieldName).
// Scan(ctx, &v)
//
func (tq *TeamQuery) Select(fields ...string) *TeamSelect {
tq.fields = append(tq.fields, fields...)
return &TeamSelect{TeamQuery: tq}
}
func (tq *TeamQuery) prepareQuery(ctx context.Context) error {
for _, f := range tq.fields {
if !team.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
}
if tq.path != nil {
prev, err := tq.path(ctx)
if err != nil {
return err
}
tq.sql = prev
}
if team.Policy == nil {
return errors.New("ent: uninitialized team.Policy (forgotten import ent/runtime?)")
}
if err := team.Policy.EvalQuery(ctx, tq); err != nil {
return err
}
return nil
}
func (tq *TeamQuery) sqlAll(ctx context.Context) ([]*Team, error) {
var (
nodes = []*Team{}
_spec = tq.querySpec()
loadedTypes = [2]bool{
tq.withTasks != nil,
tq.withUsers != nil,
}
)
_spec.ScanValues = func(columns []string) ([]interface{}, error) {
node := &Team{config: tq.config}
nodes = append(nodes, node)
return node.scanValues(columns)
}
_spec.Assign = func(columns []string, values []interface{}) error {
if len(nodes) == 0 {
return fmt.Errorf("ent: Assign called without calling ScanValues")
}
node := nodes[len(nodes)-1]
node.Edges.loadedTypes = loadedTypes
return node.assignValues(columns, values)
}
if err := sqlgraph.QueryNodes(ctx, tq.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
if query := tq.withTasks; query != nil {
fks := make([]driver.Value, 0, len(nodes))
ids := make(map[int]*Team, len(nodes))
for _, node := range nodes {
ids[node.ID] = node
fks = append(fks, node.ID)
node.Edges.Tasks = []*Task{}
}
var (
edgeids []int
edges = make(map[int][]*Team)
)
_spec := &sqlgraph.EdgeQuerySpec{
Edge: &sqlgraph.EdgeSpec{
Inverse: true,
Table: team.TasksTable,
Columns: team.TasksPrimaryKey,
},
Predicate: func(s *sql.Selector) {
s.Where(sql.InValues(team.TasksPrimaryKey[1], fks...))
},
ScanValues: func() [2]interface{} {
return [2]interface{}{new(sql.NullInt64), new(sql.NullInt64)}
},
Assign: func(out, in interface{}) error {
eout, ok := out.(*sql.NullInt64)
if !ok || eout == nil {
return fmt.Errorf("unexpected id value for edge-out")
}
ein, ok := in.(*sql.NullInt64)
if !ok || ein == nil {
return fmt.Errorf("unexpected id value for edge-in")
}
outValue := int(eout.Int64)
inValue := int(ein.Int64)
node, ok := ids[outValue]
if !ok {
return fmt.Errorf("unexpected node id in edges: %v", outValue)
}
if _, ok := edges[inValue]; !ok {
edgeids = append(edgeids, inValue)
}
edges[inValue] = append(edges[inValue], node)
return nil
},
}
if err := sqlgraph.QueryEdges(ctx, tq.driver, _spec); err != nil {
return nil, fmt.Errorf(`query edges "tasks": %w`, err)
}
query.Where(task.IDIn(edgeids...))
neighbors, err := query.All(ctx)
if err != nil {
return nil, err
}
for _, n := range neighbors {
nodes, ok := edges[n.ID]
if !ok {
return nil, fmt.Errorf(`unexpected "tasks" node returned %v`, n.ID)
}
for i := range nodes {
nodes[i].Edges.Tasks = append(nodes[i].Edges.Tasks, n)
}
}
}
if query := tq.withUsers; query != nil {
fks := make([]driver.Value, 0, len(nodes))
ids := make(map[int]*Team, len(nodes))
for _, node := range nodes {
ids[node.ID] = node
fks = append(fks, node.ID)
node.Edges.Users = []*User{}
}
var (
edgeids []int
edges = make(map[int][]*Team)
)
_spec := &sqlgraph.EdgeQuerySpec{
Edge: &sqlgraph.EdgeSpec{
Inverse: true,
Table: team.UsersTable,
Columns: team.UsersPrimaryKey,
},
Predicate: func(s *sql.Selector) {
s.Where(sql.InValues(team.UsersPrimaryKey[1], fks...))
},
ScanValues: func() [2]interface{} {
return [2]interface{}{new(sql.NullInt64), new(sql.NullInt64)}
},
Assign: func(out, in interface{}) error {
eout, ok := out.(*sql.NullInt64)
if !ok || eout == nil {
return fmt.Errorf("unexpected id value for edge-out")
}
ein, ok := in.(*sql.NullInt64)
if !ok || ein == nil {
return fmt.Errorf("unexpected id value for edge-in")
}
outValue := int(eout.Int64)
inValue := int(ein.Int64)
node, ok := ids[outValue]
if !ok {
return fmt.Errorf("unexpected node id in edges: %v", outValue)
}
if _, ok := edges[inValue]; !ok {
edgeids = append(edgeids, inValue)
}
edges[inValue] = append(edges[inValue], node)
return nil
},
}
if err := sqlgraph.QueryEdges(ctx, tq.driver, _spec); err != nil {
return nil, fmt.Errorf(`query edges "users": %w`, err)
}
query.Where(user.IDIn(edgeids...))
neighbors, err := query.All(ctx)
if err != nil {
return nil, err
}
for _, n := range neighbors {
nodes, ok := edges[n.ID]
if !ok {
return nil, fmt.Errorf(`unexpected "users" node returned %v`, n.ID)
}
for i := range nodes {
nodes[i].Edges.Users = append(nodes[i].Edges.Users, n)
}
}
}
return nodes, nil
}
func (tq *TeamQuery) sqlCount(ctx context.Context) (int, error) {
_spec := tq.querySpec()
return sqlgraph.CountNodes(ctx, tq.driver, _spec)
}
func (tq *TeamQuery) sqlExist(ctx context.Context) (bool, error) {
n, err := tq.sqlCount(ctx)
if err != nil {
return false, fmt.Errorf("ent: check existence: %w", err)
}
return n > 0, nil
}
func (tq *TeamQuery) querySpec() *sqlgraph.QuerySpec {
_spec := &sqlgraph.QuerySpec{
Node: &sqlgraph.NodeSpec{
Table: team.Table,
Columns: team.Columns,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: team.FieldID,
},
},
From: tq.sql,
Unique: true,
}
if unique := tq.unique; unique != nil {
_spec.Unique = *unique
}
if fields := tq.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, team.FieldID)
for i := range fields {
if fields[i] != team.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
}
}
}
if ps := tq.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if limit := tq.limit; limit != nil {
_spec.Limit = *limit
}
if offset := tq.offset; offset != nil {
_spec.Offset = *offset
}
if ps := tq.order; len(ps) > 0 {
_spec.Order = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return _spec
}
func (tq *TeamQuery) sqlQuery(ctx context.Context) *sql.Selector {
builder := sql.Dialect(tq.driver.Dialect())
t1 := builder.Table(team.Table)
columns := tq.fields
if len(columns) == 0 {
columns = team.Columns
}
selector := builder.Select(t1.Columns(columns...)...).From(t1)
if tq.sql != nil {
selector = tq.sql
selector.Select(selector.Columns(columns...)...)
}
if tq.unique != nil && *tq.unique {
selector.Distinct()
}
for _, p := range tq.predicates {
p(selector)
}
for _, p := range tq.order {
p(selector)
}
if offset := tq.offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
if limit := tq.limit; limit != nil {
selector.Limit(*limit)
}
return selector
}
// TeamGroupBy is the group-by builder for Team entities.
type TeamGroupBy struct {
config
fields []string
fns []AggregateFunc
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Aggregate adds the given aggregation functions to the group-by query.
func (tgb *TeamGroupBy) Aggregate(fns ...AggregateFunc) *TeamGroupBy {
tgb.fns = append(tgb.fns, fns...)
return tgb
}
// Scan applies the group-by query and scans the result into the given value.
func (tgb *TeamGroupBy) Scan(ctx context.Context, v interface{}) error {
query, err := tgb.path(ctx)
if err != nil {
return err
}
tgb.sql = query
return tgb.sqlScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (tgb *TeamGroupBy) ScanX(ctx context.Context, v interface{}) {
if err := tgb.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from group-by.
// It is only allowed when executing a group-by query with one field.
func (tgb *TeamGroupBy) Strings(ctx context.Context) ([]string, error) {
if len(tgb.fields) > 1 {
return nil, errors.New("ent: TeamGroupBy.Strings is not achievable when grouping more than 1 field")
}
var v []string
if err := tgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (tgb *TeamGroupBy) StringsX(ctx context.Context) []string {
v, err := tgb.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// String returns a single string from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (tgb *TeamGroupBy) String(ctx context.Context) (_ string, err error) {
var v []string
if v, err = tgb.Strings(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{team.Label}
default:
err = fmt.Errorf("ent: TeamGroupBy.Strings returned %d results when one was expected", len(v))
}
return
}
// StringX is like String, but panics if an error occurs.
func (tgb *TeamGroupBy) StringX(ctx context.Context) string {
v, err := tgb.String(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from group-by.
// It is only allowed when executing a group-by query with one field.
func (tgb *TeamGroupBy) Ints(ctx context.Context) ([]int, error) {
if len(tgb.fields) > 1 {
return nil, errors.New("ent: TeamGroupBy.Ints is not achievable when grouping more than 1 field")
}
var v []int
if err := tgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (tgb *TeamGroupBy) IntsX(ctx context.Context) []int {
v, err := tgb.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Int returns a single int from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (tgb *TeamGroupBy) Int(ctx context.Context) (_ int, err error) {
var v []int
if v, err = tgb.Ints(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{team.Label}
default:
err = fmt.Errorf("ent: TeamGroupBy.Ints returned %d results when one was expected", len(v))
}
return
}
// IntX is like Int, but panics if an error occurs.
func (tgb *TeamGroupBy) IntX(ctx context.Context) int {
v, err := tgb.Int(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from group-by.
// It is only allowed when executing a group-by query with one field.
func (tgb *TeamGroupBy) Float64s(ctx context.Context) ([]float64, error) {
if len(tgb.fields) > 1 {
return nil, errors.New("ent: TeamGroupBy.Float64s is not achievable when grouping more than 1 field")
}
var v []float64
if err := tgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (tgb *TeamGroupBy) Float64sX(ctx context.Context) []float64 {
v, err := tgb.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64 returns a single float64 from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (tgb *TeamGroupBy) Float64(ctx context.Context) (_ float64, err error) {
var v []float64
if v, err = tgb.Float64s(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{team.Label}
default:
err = fmt.Errorf("ent: TeamGroupBy.Float64s returned %d results when one was expected", len(v))
}
return
}
// Float64X is like Float64, but panics if an error occurs.
func (tgb *TeamGroupBy) Float64X(ctx context.Context) float64 {
v, err := tgb.Float64(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from group-by.
// It is only allowed when executing a group-by query with one field.
func (tgb *TeamGroupBy) Bools(ctx context.Context) ([]bool, error) {
if len(tgb.fields) > 1 {
return nil, errors.New("ent: TeamGroupBy.Bools is not achievable when grouping more than 1 field")
}
var v []bool
if err := tgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (tgb *TeamGroupBy) BoolsX(ctx context.Context) []bool {
v, err := tgb.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
// Bool returns a single bool from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (tgb *TeamGroupBy) Bool(ctx context.Context) (_ bool, err error) {
var v []bool
if v, err = tgb.Bools(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{team.Label}
default:
err = fmt.Errorf("ent: TeamGroupBy.Bools returned %d results when one was expected", len(v))
}
return
}
// BoolX is like Bool, but panics if an error occurs.
func (tgb *TeamGroupBy) BoolX(ctx context.Context) bool {
v, err := tgb.Bool(ctx)
if err != nil {
panic(err)
}
return v
}
func (tgb *TeamGroupBy) sqlScan(ctx context.Context, v interface{}) error {
for _, f := range tgb.fields {
if !team.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("invalid field %q for group-by", f)}
}
}
selector := tgb.sqlQuery()
if err := selector.Err(); err != nil {
return err
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := tgb.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
func (tgb *TeamGroupBy) sqlQuery() *sql.Selector {
selector := tgb.sql.Select()
aggregation := make([]string, 0, len(tgb.fns))
for _, fn := range tgb.fns {
aggregation = append(aggregation, fn(selector))
}
// If no columns were selected in a custom aggregation function, the default
// selection is the fields used for "group-by", and the aggregation functions.
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(tgb.fields)+len(tgb.fns))
for _, f := range tgb.fields {
columns = append(columns, selector.C(f))
}
for _, c := range aggregation {
columns = append(columns, c)
}
selector.Select(columns...)
}
return selector.GroupBy(selector.Columns(tgb.fields...)...)
}
// TeamSelect is the builder for selecting fields of Team entities.
type TeamSelect struct {
*TeamQuery
// intermediate query (i.e. traversal path).
sql *sql.Selector
}
// Scan applies the selector query and scans the result into the given value.
func (ts *TeamSelect) Scan(ctx context.Context, v interface{}) error {
if err := ts.prepareQuery(ctx); err != nil {
return err
}
ts.sql = ts.TeamQuery.sqlQuery(ctx)
return ts.sqlScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (ts *TeamSelect) ScanX(ctx context.Context, v interface{}) {
if err := ts.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from a selector. It is only allowed when selecting one field.
func (ts *TeamSelect) Strings(ctx context.Context) ([]string, error) {
if len(ts.fields) > 1 {
return nil, errors.New("ent: TeamSelect.Strings is not achievable when selecting more than 1 field")
}
var v []string
if err := ts.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (ts *TeamSelect) StringsX(ctx context.Context) []string {
v, err := ts.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// String returns a single string from a selector. It is only allowed when selecting one field.
func (ts *TeamSelect) String(ctx context.Context) (_ string, err error) {
var v []string
if v, err = ts.Strings(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{team.Label}
default:
err = fmt.Errorf("ent: TeamSelect.Strings returned %d results when one was expected", len(v))
}
return
}
// StringX is like String, but panics if an error occurs.
func (ts *TeamSelect) StringX(ctx context.Context) string {
v, err := ts.String(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (ts *TeamSelect) Ints(ctx context.Context) ([]int, error) {
if len(ts.fields) > 1 {
return nil, errors.New("ent: TeamSelect.Ints is not achievable when selecting more than 1 field")
}
var v []int
if err := ts.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (ts *TeamSelect) IntsX(ctx context.Context) []int {
v, err := ts.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Int returns a single int from a selector. It is only allowed when selecting one field.
func (ts *TeamSelect) Int(ctx context.Context) (_ int, err error) {
var v []int
if v, err = ts.Ints(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{team.Label}
default:
err = fmt.Errorf("ent: TeamSelect.Ints returned %d results when one was expected", len(v))
}
return
}
// IntX is like Int, but panics if an error occurs.
func (ts *TeamSelect) IntX(ctx context.Context) int {
v, err := ts.Int(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (ts *TeamSelect) Float64s(ctx context.Context) ([]float64, error) {
if len(ts.fields) > 1 {
return nil, errors.New("ent: TeamSelect.Float64s is not achievable when selecting more than 1 field")
}
var v []float64
if err := ts.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (ts *TeamSelect) Float64sX(ctx context.Context) []float64 {
v, err := ts.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (ts *TeamSelect) Float64(ctx context.Context) (_ float64, err error) {
var v []float64
if v, err = ts.Float64s(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{team.Label}
default:
err = fmt.Errorf("ent: TeamSelect.Float64s returned %d results when one was expected", len(v))
}
return
}
// Float64X is like Float64, but panics if an error occurs.
func (ts *TeamSelect) Float64X(ctx context.Context) float64 {
v, err := ts.Float64(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (ts *TeamSelect) Bools(ctx context.Context) ([]bool, error) {
if len(ts.fields) > 1 {
return nil, errors.New("ent: TeamSelect.Bools is not achievable when selecting more than 1 field")
}
var v []bool
if err := ts.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (ts *TeamSelect) BoolsX(ctx context.Context) []bool {
v, err := ts.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
// Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (ts *TeamSelect) Bool(ctx context.Context) (_ bool, err error) {
var v []bool
if v, err = ts.Bools(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{team.Label}
default:
err = fmt.Errorf("ent: TeamSelect.Bools returned %d results when one was expected", len(v))
}
return
}
// BoolX is like Bool, but panics if an error occurs.
func (ts *TeamSelect) BoolX(ctx context.Context) bool {
v, err := ts.Bool(ctx)
if err != nil {
panic(err)
}
return v
}
func (ts *TeamSelect) sqlScan(ctx context.Context, v interface{}) error {
rows := &sql.Rows{}
query, args := ts.sql.Query()
if err := ts.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}