Files
ent/examples/edgeindex/ent/street_update.go
Ariel Mashraki c259aee24b entc/gen: generate sql builders with dialect option
Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/130

Reviewed By: alexsn

Differential Revision: D18164397

fbshipit-source-id: 2858d69d3ff85c06b51382c01c3d4369ee2c3bdb
2019-10-27 21:53:50 -07:00

313 lines
7.7 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/examples/edgeindex/ent/city"
"github.com/facebookincubator/ent/examples/edgeindex/ent/predicate"
"github.com/facebookincubator/ent/examples/edgeindex/ent/street"
)
// StreetUpdate is the builder for updating Street entities.
type StreetUpdate struct {
config
name *string
city map[int]struct{}
clearedCity bool
predicates []predicate.Street
}
// Where adds a new predicate for the builder.
func (su *StreetUpdate) Where(ps ...predicate.Street) *StreetUpdate {
su.predicates = append(su.predicates, ps...)
return su
}
// SetName sets the name field.
func (su *StreetUpdate) SetName(s string) *StreetUpdate {
su.name = &s
return su
}
// SetCityID sets the city edge to City by id.
func (su *StreetUpdate) SetCityID(id int) *StreetUpdate {
if su.city == nil {
su.city = make(map[int]struct{})
}
su.city[id] = struct{}{}
return su
}
// SetNillableCityID sets the city edge to City by id if the given value is not nil.
func (su *StreetUpdate) SetNillableCityID(id *int) *StreetUpdate {
if id != nil {
su = su.SetCityID(*id)
}
return su
}
// SetCity sets the city edge to City.
func (su *StreetUpdate) SetCity(c *City) *StreetUpdate {
return su.SetCityID(c.ID)
}
// ClearCity clears the city edge to City.
func (su *StreetUpdate) ClearCity() *StreetUpdate {
su.clearedCity = true
return su
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (su *StreetUpdate) Save(ctx context.Context) (int, error) {
if len(su.city) > 1 {
return 0, errors.New("ent: multiple assignments on a unique edge \"city\"")
}
return su.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (su *StreetUpdate) SaveX(ctx context.Context) int {
affected, err := su.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (su *StreetUpdate) Exec(ctx context.Context) error {
_, err := su.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (su *StreetUpdate) ExecX(ctx context.Context) {
if err := su.Exec(ctx); err != nil {
panic(err)
}
}
func (su *StreetUpdate) sqlSave(ctx context.Context) (n int, err error) {
var (
builder = sql.Dialect(su.driver.Dialect())
selector = builder.Select(street.FieldID).From(builder.Table(street.Table))
)
for _, p := range su.predicates {
p(selector)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err = su.driver.Query(ctx, query, args, rows); err != nil {
return 0, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
if err := rows.Scan(&id); err != nil {
return 0, fmt.Errorf("ent: failed reading id: %v", err)
}
ids = append(ids, id)
}
if len(ids) == 0 {
return 0, nil
}
tx, err := su.driver.Tx(ctx)
if err != nil {
return 0, err
}
var (
res sql.Result
updater = builder.Update(street.Table).Where(sql.InInts(street.FieldID, ids...))
)
if value := su.name; value != nil {
updater.Set(street.FieldName, *value)
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if su.clearedCity {
query, args := builder.Update(street.CityTable).
SetNull(street.CityColumn).
Where(sql.InInts(city.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(su.city) > 0 {
for eid := range su.city {
query, args := builder.Update(street.CityTable).
Set(street.CityColumn, eid).
Where(sql.InInts(street.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
}
if err = tx.Commit(); err != nil {
return 0, err
}
return len(ids), nil
}
// StreetUpdateOne is the builder for updating a single Street entity.
type StreetUpdateOne struct {
config
id int
name *string
city map[int]struct{}
clearedCity bool
}
// SetName sets the name field.
func (suo *StreetUpdateOne) SetName(s string) *StreetUpdateOne {
suo.name = &s
return suo
}
// SetCityID sets the city edge to City by id.
func (suo *StreetUpdateOne) SetCityID(id int) *StreetUpdateOne {
if suo.city == nil {
suo.city = make(map[int]struct{})
}
suo.city[id] = struct{}{}
return suo
}
// SetNillableCityID sets the city edge to City by id if the given value is not nil.
func (suo *StreetUpdateOne) SetNillableCityID(id *int) *StreetUpdateOne {
if id != nil {
suo = suo.SetCityID(*id)
}
return suo
}
// SetCity sets the city edge to City.
func (suo *StreetUpdateOne) SetCity(c *City) *StreetUpdateOne {
return suo.SetCityID(c.ID)
}
// ClearCity clears the city edge to City.
func (suo *StreetUpdateOne) ClearCity() *StreetUpdateOne {
suo.clearedCity = true
return suo
}
// Save executes the query and returns the updated entity.
func (suo *StreetUpdateOne) Save(ctx context.Context) (*Street, error) {
if len(suo.city) > 1 {
return nil, errors.New("ent: multiple assignments on a unique edge \"city\"")
}
return suo.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (suo *StreetUpdateOne) SaveX(ctx context.Context) *Street {
s, err := suo.Save(ctx)
if err != nil {
panic(err)
}
return s
}
// Exec executes the query on the entity.
func (suo *StreetUpdateOne) Exec(ctx context.Context) error {
_, err := suo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (suo *StreetUpdateOne) ExecX(ctx context.Context) {
if err := suo.Exec(ctx); err != nil {
panic(err)
}
}
func (suo *StreetUpdateOne) sqlSave(ctx context.Context) (s *Street, err error) {
var (
builder = sql.Dialect(suo.driver.Dialect())
selector = builder.Select(street.Columns...).From(builder.Table(street.Table))
)
street.ID(suo.id)(selector)
rows := &sql.Rows{}
query, args := selector.Query()
if err = suo.driver.Query(ctx, query, args, rows); err != nil {
return nil, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
s = &Street{config: suo.config}
if err := s.FromRows(rows); err != nil {
return nil, fmt.Errorf("ent: failed scanning row into Street: %v", err)
}
id = s.ID
ids = append(ids, id)
}
switch n := len(ids); {
case n == 0:
return nil, &ErrNotFound{fmt.Sprintf("Street with id: %v", suo.id)}
case n > 1:
return nil, fmt.Errorf("ent: more than one Street with the same id: %v", suo.id)
}
tx, err := suo.driver.Tx(ctx)
if err != nil {
return nil, err
}
var (
res sql.Result
updater = builder.Update(street.Table).Where(sql.InInts(street.FieldID, ids...))
)
if value := suo.name; value != nil {
updater.Set(street.FieldName, *value)
s.Name = *value
}
if !updater.Empty() {
query, args := updater.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if suo.clearedCity {
query, args := builder.Update(street.CityTable).
SetNull(street.CityColumn).
Where(sql.InInts(city.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(suo.city) > 0 {
for eid := range suo.city {
query, args := builder.Update(street.CityTable).
Set(street.CityColumn, eid).
Where(sql.InInts(street.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
}
if err = tx.Commit(); err != nil {
return nil, err
}
return s, nil
}