Files
ent/entc/integration/gremlin/ent/card_query.go

936 lines
24 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"math"
"entgo.io/ent/dialect/gremlin"
"entgo.io/ent/dialect/gremlin/graph/dsl"
"entgo.io/ent/dialect/gremlin/graph/dsl/__"
"entgo.io/ent/dialect/gremlin/graph/dsl/g"
"entgo.io/ent/entc/integration/gremlin/ent/card"
"entgo.io/ent/entc/integration/gremlin/ent/predicate"
"entgo.io/ent/entc/integration/gremlin/ent/spec"
"entgo.io/ent/entc/integration/gremlin/ent/user"
)
// CardQuery is the builder for querying Card entities.
type CardQuery struct {
config
limit *int
offset *int
order []OrderFunc
fields []string
predicates []predicate.Card
// eager-loading edges.
withOwner *UserQuery
withSpec *SpecQuery
// intermediate query (i.e. traversal path).
gremlin *dsl.Traversal
path func(context.Context) (*dsl.Traversal, error)
}
// Where adds a new predicate for the CardQuery builder.
func (cq *CardQuery) Where(ps ...predicate.Card) *CardQuery {
cq.predicates = append(cq.predicates, ps...)
return cq
}
// Limit adds a limit step to the query.
func (cq *CardQuery) Limit(limit int) *CardQuery {
cq.limit = &limit
return cq
}
// Offset adds an offset step to the query.
func (cq *CardQuery) Offset(offset int) *CardQuery {
cq.offset = &offset
return cq
}
// Order adds an order step to the query.
func (cq *CardQuery) Order(o ...OrderFunc) *CardQuery {
cq.order = append(cq.order, o...)
return cq
}
// QueryOwner chains the current query on the "owner" edge.
func (cq *CardQuery) QueryOwner() *UserQuery {
query := &UserQuery{config: cq.config}
query.path = func(ctx context.Context) (fromU *dsl.Traversal, err error) {
if err := cq.prepareQuery(ctx); err != nil {
return nil, err
}
gremlin := cq.gremlinQuery(ctx)
fromU = gremlin.InE(user.CardLabel).OutV()
return fromU, nil
}
return query
}
// QuerySpec chains the current query on the "spec" edge.
func (cq *CardQuery) QuerySpec() *SpecQuery {
query := &SpecQuery{config: cq.config}
query.path = func(ctx context.Context) (fromU *dsl.Traversal, err error) {
if err := cq.prepareQuery(ctx); err != nil {
return nil, err
}
gremlin := cq.gremlinQuery(ctx)
fromU = gremlin.InE(spec.CardLabel).OutV()
return fromU, nil
}
return query
}
// First returns the first Card entity from the query.
// Returns a *NotFoundError when no Card was found.
func (cq *CardQuery) First(ctx context.Context) (*Card, error) {
nodes, err := cq.Limit(1).All(ctx)
if err != nil {
return nil, err
}
if len(nodes) == 0 {
return nil, &NotFoundError{card.Label}
}
return nodes[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (cq *CardQuery) FirstX(ctx context.Context) *Card {
node, err := cq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return node
}
// FirstID returns the first Card ID from the query.
// Returns a *NotFoundError when no Card ID was found.
func (cq *CardQuery) FirstID(ctx context.Context) (id string, err error) {
var ids []string
if ids, err = cq.Limit(1).IDs(ctx); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{card.Label}
return
}
return ids[0], nil
}
// FirstIDX is like FirstID, but panics if an error occurs.
func (cq *CardQuery) FirstIDX(ctx context.Context) string {
id, err := cq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns a single Card entity found by the query, ensuring it only returns one.
// Returns a *NotSingularError when exactly one Card entity is not found.
// Returns a *NotFoundError when no Card entities are found.
func (cq *CardQuery) Only(ctx context.Context) (*Card, error) {
nodes, err := cq.Limit(2).All(ctx)
if err != nil {
return nil, err
}
switch len(nodes) {
case 1:
return nodes[0], nil
case 0:
return nil, &NotFoundError{card.Label}
default:
return nil, &NotSingularError{card.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (cq *CardQuery) OnlyX(ctx context.Context) *Card {
node, err := cq.Only(ctx)
if err != nil {
panic(err)
}
return node
}
// OnlyID is like Only, but returns the only Card ID in the query.
// Returns a *NotSingularError when exactly one Card ID is not found.
// Returns a *NotFoundError when no entities are found.
func (cq *CardQuery) OnlyID(ctx context.Context) (id string, err error) {
var ids []string
if ids, err = cq.Limit(2).IDs(ctx); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{card.Label}
default:
err = &NotSingularError{card.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (cq *CardQuery) OnlyIDX(ctx context.Context) string {
id, err := cq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of Cards.
func (cq *CardQuery) All(ctx context.Context) ([]*Card, error) {
if err := cq.prepareQuery(ctx); err != nil {
return nil, err
}
return cq.gremlinAll(ctx)
}
// AllX is like All, but panics if an error occurs.
func (cq *CardQuery) AllX(ctx context.Context) []*Card {
nodes, err := cq.All(ctx)
if err != nil {
panic(err)
}
return nodes
}
// IDs executes the query and returns a list of Card IDs.
func (cq *CardQuery) IDs(ctx context.Context) ([]string, error) {
var ids []string
if err := cq.Select(card.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (cq *CardQuery) IDsX(ctx context.Context) []string {
ids, err := cq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (cq *CardQuery) Count(ctx context.Context) (int, error) {
if err := cq.prepareQuery(ctx); err != nil {
return 0, err
}
return cq.gremlinCount(ctx)
}
// CountX is like Count, but panics if an error occurs.
func (cq *CardQuery) CountX(ctx context.Context) int {
count, err := cq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (cq *CardQuery) Exist(ctx context.Context) (bool, error) {
if err := cq.prepareQuery(ctx); err != nil {
return false, err
}
return cq.gremlinExist(ctx)
}
// ExistX is like Exist, but panics if an error occurs.
func (cq *CardQuery) ExistX(ctx context.Context) bool {
exist, err := cq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the CardQuery builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (cq *CardQuery) Clone() *CardQuery {
if cq == nil {
return nil
}
return &CardQuery{
config: cq.config,
limit: cq.limit,
offset: cq.offset,
order: append([]OrderFunc{}, cq.order...),
predicates: append([]predicate.Card{}, cq.predicates...),
withOwner: cq.withOwner.Clone(),
withSpec: cq.withSpec.Clone(),
// clone intermediate query.
gremlin: cq.gremlin.Clone(),
path: cq.path,
}
}
// WithOwner tells the query-builder to eager-load the nodes that are connected to
// the "owner" edge. The optional arguments are used to configure the query builder of the edge.
func (cq *CardQuery) WithOwner(opts ...func(*UserQuery)) *CardQuery {
query := &UserQuery{config: cq.config}
for _, opt := range opts {
opt(query)
}
cq.withOwner = query
return cq
}
// WithSpec tells the query-builder to eager-load the nodes that are connected to
// the "spec" edge. The optional arguments are used to configure the query builder of the edge.
func (cq *CardQuery) WithSpec(opts ...func(*SpecQuery)) *CardQuery {
query := &SpecQuery{config: cq.config}
for _, opt := range opts {
opt(query)
}
cq.withSpec = query
return cq
}
// GroupBy is used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// CreateTime time.Time `json:"create_time,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.Card.Query().
// GroupBy(card.FieldCreateTime).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
//
func (cq *CardQuery) GroupBy(field string, fields ...string) *CardGroupBy {
group := &CardGroupBy{config: cq.config}
group.fields = append([]string{field}, fields...)
group.path = func(ctx context.Context) (prev *dsl.Traversal, err error) {
if err := cq.prepareQuery(ctx); err != nil {
return nil, err
}
return cq.gremlinQuery(ctx), nil
}
return group
}
// Select allows the selection one or more fields/columns for the given query,
// instead of selecting all fields in the entity.
//
// Example:
//
// var v []struct {
// CreateTime time.Time `json:"create_time,omitempty"`
// }
//
// client.Card.Query().
// Select(card.FieldCreateTime).
// Scan(ctx, &v)
//
func (cq *CardQuery) Select(field string, fields ...string) *CardSelect {
cq.fields = append([]string{field}, fields...)
return &CardSelect{CardQuery: cq}
}
func (cq *CardQuery) prepareQuery(ctx context.Context) error {
if cq.path != nil {
prev, err := cq.path(ctx)
if err != nil {
return err
}
cq.gremlin = prev
}
return nil
}
func (cq *CardQuery) gremlinAll(ctx context.Context) ([]*Card, error) {
res := &gremlin.Response{}
traversal := cq.gremlinQuery(ctx)
if len(cq.fields) > 0 {
fields := make([]interface{}, len(cq.fields))
for i, f := range cq.fields {
fields[i] = f
}
traversal.ValueMap(fields...)
} else {
traversal.ValueMap(true)
}
query, bindings := traversal.Query()
if err := cq.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
var cs Cards
if err := cs.FromResponse(res); err != nil {
return nil, err
}
cs.config(cq.config)
return cs, nil
}
func (cq *CardQuery) gremlinCount(ctx context.Context) (int, error) {
res := &gremlin.Response{}
query, bindings := cq.gremlinQuery(ctx).Count().Query()
if err := cq.driver.Exec(ctx, query, bindings, res); err != nil {
return 0, err
}
return res.ReadInt()
}
func (cq *CardQuery) gremlinExist(ctx context.Context) (bool, error) {
res := &gremlin.Response{}
query, bindings := cq.gremlinQuery(ctx).HasNext().Query()
if err := cq.driver.Exec(ctx, query, bindings, res); err != nil {
return false, err
}
return res.ReadBool()
}
func (cq *CardQuery) gremlinQuery(context.Context) *dsl.Traversal {
v := g.V().HasLabel(card.Label)
if cq.gremlin != nil {
v = cq.gremlin.Clone()
}
for _, p := range cq.predicates {
p(v)
}
if len(cq.order) > 0 {
v.Order()
for _, p := range cq.order {
p(v)
}
}
switch limit, offset := cq.limit, cq.offset; {
case limit != nil && offset != nil:
v.Range(*offset, *offset+*limit)
case offset != nil:
v.Range(*offset, math.MaxInt32)
case limit != nil:
v.Limit(*limit)
}
v.Dedup()
return v
}
// CardGroupBy is the group-by builder for Card entities.
type CardGroupBy struct {
config
fields []string
fns []AggregateFunc
// intermediate query (i.e. traversal path).
gremlin *dsl.Traversal
path func(context.Context) (*dsl.Traversal, error)
}
// Aggregate adds the given aggregation functions to the group-by query.
func (cgb *CardGroupBy) Aggregate(fns ...AggregateFunc) *CardGroupBy {
cgb.fns = append(cgb.fns, fns...)
return cgb
}
// Scan applies the group-by query and scans the result into the given value.
func (cgb *CardGroupBy) Scan(ctx context.Context, v interface{}) error {
query, err := cgb.path(ctx)
if err != nil {
return err
}
cgb.gremlin = query
return cgb.gremlinScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (cgb *CardGroupBy) ScanX(ctx context.Context, v interface{}) {
if err := cgb.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from group-by.
// It is only allowed when executing a group-by query with one field.
func (cgb *CardGroupBy) Strings(ctx context.Context) ([]string, error) {
if len(cgb.fields) > 1 {
return nil, errors.New("ent: CardGroupBy.Strings is not achievable when grouping more than 1 field")
}
var v []string
if err := cgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (cgb *CardGroupBy) StringsX(ctx context.Context) []string {
v, err := cgb.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// String returns a single string from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (cgb *CardGroupBy) String(ctx context.Context) (_ string, err error) {
var v []string
if v, err = cgb.Strings(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{card.Label}
default:
err = fmt.Errorf("ent: CardGroupBy.Strings returned %d results when one was expected", len(v))
}
return
}
// StringX is like String, but panics if an error occurs.
func (cgb *CardGroupBy) StringX(ctx context.Context) string {
v, err := cgb.String(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from group-by.
// It is only allowed when executing a group-by query with one field.
func (cgb *CardGroupBy) Ints(ctx context.Context) ([]int, error) {
if len(cgb.fields) > 1 {
return nil, errors.New("ent: CardGroupBy.Ints is not achievable when grouping more than 1 field")
}
var v []int
if err := cgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (cgb *CardGroupBy) IntsX(ctx context.Context) []int {
v, err := cgb.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Int returns a single int from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (cgb *CardGroupBy) Int(ctx context.Context) (_ int, err error) {
var v []int
if v, err = cgb.Ints(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{card.Label}
default:
err = fmt.Errorf("ent: CardGroupBy.Ints returned %d results when one was expected", len(v))
}
return
}
// IntX is like Int, but panics if an error occurs.
func (cgb *CardGroupBy) IntX(ctx context.Context) int {
v, err := cgb.Int(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from group-by.
// It is only allowed when executing a group-by query with one field.
func (cgb *CardGroupBy) Float64s(ctx context.Context) ([]float64, error) {
if len(cgb.fields) > 1 {
return nil, errors.New("ent: CardGroupBy.Float64s is not achievable when grouping more than 1 field")
}
var v []float64
if err := cgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (cgb *CardGroupBy) Float64sX(ctx context.Context) []float64 {
v, err := cgb.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64 returns a single float64 from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (cgb *CardGroupBy) Float64(ctx context.Context) (_ float64, err error) {
var v []float64
if v, err = cgb.Float64s(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{card.Label}
default:
err = fmt.Errorf("ent: CardGroupBy.Float64s returned %d results when one was expected", len(v))
}
return
}
// Float64X is like Float64, but panics if an error occurs.
func (cgb *CardGroupBy) Float64X(ctx context.Context) float64 {
v, err := cgb.Float64(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from group-by.
// It is only allowed when executing a group-by query with one field.
func (cgb *CardGroupBy) Bools(ctx context.Context) ([]bool, error) {
if len(cgb.fields) > 1 {
return nil, errors.New("ent: CardGroupBy.Bools is not achievable when grouping more than 1 field")
}
var v []bool
if err := cgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (cgb *CardGroupBy) BoolsX(ctx context.Context) []bool {
v, err := cgb.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
// Bool returns a single bool from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (cgb *CardGroupBy) Bool(ctx context.Context) (_ bool, err error) {
var v []bool
if v, err = cgb.Bools(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{card.Label}
default:
err = fmt.Errorf("ent: CardGroupBy.Bools returned %d results when one was expected", len(v))
}
return
}
// BoolX is like Bool, but panics if an error occurs.
func (cgb *CardGroupBy) BoolX(ctx context.Context) bool {
v, err := cgb.Bool(ctx)
if err != nil {
panic(err)
}
return v
}
func (cgb *CardGroupBy) gremlinScan(ctx context.Context, v interface{}) error {
res := &gremlin.Response{}
query, bindings := cgb.gremlinQuery().Query()
if err := cgb.driver.Exec(ctx, query, bindings, res); err != nil {
return err
}
if len(cgb.fields)+len(cgb.fns) == 1 {
return res.ReadVal(v)
}
vm, err := res.ReadValueMap()
if err != nil {
return err
}
return vm.Decode(v)
}
func (cgb *CardGroupBy) gremlinQuery() *dsl.Traversal {
var (
trs []interface{}
names []interface{}
)
for _, fn := range cgb.fns {
name, tr := fn("p", "")
trs = append(trs, tr)
names = append(names, name)
}
for _, f := range cgb.fields {
names = append(names, f)
trs = append(trs, __.As("p").Unfold().Values(f).As(f))
}
return cgb.gremlin.Group().
By(__.Values(cgb.fields...).Fold()).
By(__.Fold().Match(trs...).Select(names...)).
Select(dsl.Values).
Next()
}
// CardSelect is the builder for selecting fields of Card entities.
type CardSelect struct {
*CardQuery
// intermediate query (i.e. traversal path).
gremlin *dsl.Traversal
}
// Scan applies the selector query and scans the result into the given value.
func (cs *CardSelect) Scan(ctx context.Context, v interface{}) error {
if err := cs.prepareQuery(ctx); err != nil {
return err
}
cs.gremlin = cs.CardQuery.gremlinQuery(ctx)
return cs.gremlinScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (cs *CardSelect) ScanX(ctx context.Context, v interface{}) {
if err := cs.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from a selector. It is only allowed when selecting one field.
func (cs *CardSelect) Strings(ctx context.Context) ([]string, error) {
if len(cs.fields) > 1 {
return nil, errors.New("ent: CardSelect.Strings is not achievable when selecting more than 1 field")
}
var v []string
if err := cs.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (cs *CardSelect) StringsX(ctx context.Context) []string {
v, err := cs.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// String returns a single string from a selector. It is only allowed when selecting one field.
func (cs *CardSelect) String(ctx context.Context) (_ string, err error) {
var v []string
if v, err = cs.Strings(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{card.Label}
default:
err = fmt.Errorf("ent: CardSelect.Strings returned %d results when one was expected", len(v))
}
return
}
// StringX is like String, but panics if an error occurs.
func (cs *CardSelect) StringX(ctx context.Context) string {
v, err := cs.String(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (cs *CardSelect) Ints(ctx context.Context) ([]int, error) {
if len(cs.fields) > 1 {
return nil, errors.New("ent: CardSelect.Ints is not achievable when selecting more than 1 field")
}
var v []int
if err := cs.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (cs *CardSelect) IntsX(ctx context.Context) []int {
v, err := cs.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Int returns a single int from a selector. It is only allowed when selecting one field.
func (cs *CardSelect) Int(ctx context.Context) (_ int, err error) {
var v []int
if v, err = cs.Ints(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{card.Label}
default:
err = fmt.Errorf("ent: CardSelect.Ints returned %d results when one was expected", len(v))
}
return
}
// IntX is like Int, but panics if an error occurs.
func (cs *CardSelect) IntX(ctx context.Context) int {
v, err := cs.Int(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (cs *CardSelect) Float64s(ctx context.Context) ([]float64, error) {
if len(cs.fields) > 1 {
return nil, errors.New("ent: CardSelect.Float64s is not achievable when selecting more than 1 field")
}
var v []float64
if err := cs.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (cs *CardSelect) Float64sX(ctx context.Context) []float64 {
v, err := cs.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (cs *CardSelect) Float64(ctx context.Context) (_ float64, err error) {
var v []float64
if v, err = cs.Float64s(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{card.Label}
default:
err = fmt.Errorf("ent: CardSelect.Float64s returned %d results when one was expected", len(v))
}
return
}
// Float64X is like Float64, but panics if an error occurs.
func (cs *CardSelect) Float64X(ctx context.Context) float64 {
v, err := cs.Float64(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (cs *CardSelect) Bools(ctx context.Context) ([]bool, error) {
if len(cs.fields) > 1 {
return nil, errors.New("ent: CardSelect.Bools is not achievable when selecting more than 1 field")
}
var v []bool
if err := cs.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (cs *CardSelect) BoolsX(ctx context.Context) []bool {
v, err := cs.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
// Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (cs *CardSelect) Bool(ctx context.Context) (_ bool, err error) {
var v []bool
if v, err = cs.Bools(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{card.Label}
default:
err = fmt.Errorf("ent: CardSelect.Bools returned %d results when one was expected", len(v))
}
return
}
// BoolX is like Bool, but panics if an error occurs.
func (cs *CardSelect) BoolX(ctx context.Context) bool {
v, err := cs.Bool(ctx)
if err != nil {
panic(err)
}
return v
}
func (cs *CardSelect) gremlinScan(ctx context.Context, v interface{}) error {
var (
traversal *dsl.Traversal
res = &gremlin.Response{}
)
if len(cs.fields) == 1 {
if cs.fields[0] != card.FieldID {
traversal = cs.gremlin.Values(cs.fields...)
} else {
traversal = cs.gremlin.ID()
}
} else {
fields := make([]interface{}, len(cs.fields))
for i, f := range cs.fields {
fields[i] = f
}
traversal = cs.gremlin.ValueMap(fields...)
}
query, bindings := traversal.Query()
if err := cs.driver.Exec(ctx, query, bindings, res); err != nil {
return err
}
if len(cs.fields) == 1 {
return res.ReadVal(v)
}
vm, err := res.ReadValueMap()
if err != nil {
return err
}
return vm.Decode(v)
}