Files
ent/entc/integration/migrate/entv2/pet_create.go
Ariel Mashraki b5cdb810b8 dialect/sql/schema: universl id allocation support
Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/9

Reviewed By: alexsn

Differential Revision: D16252229

fbshipit-source-id: 795b6556d322e5c1ff5fb826c3b06ba5421ac857
2019-07-15 02:30:41 -07:00

91 lines
1.9 KiB
Go

// Code generated (@generated) by entc, DO NOT EDIT.
package entv2
import (
"context"
"errors"
"strconv"
"fbc/ent/entc/integration/migrate/entv2/pet"
"fbc/ent/dialect"
"fbc/ent/dialect/sql"
"fbc/lib/go/gremlin"
"fbc/lib/go/gremlin/graph/dsl"
"fbc/lib/go/gremlin/graph/dsl/g"
)
// PetCreate is the builder for creating a Pet entity.
type PetCreate struct {
config
}
// Save creates the Pet in the database.
func (pc *PetCreate) Save(ctx context.Context) (*Pet, error) {
switch pc.driver.Dialect() {
case dialect.MySQL, dialect.SQLite:
return pc.sqlSave(ctx)
case dialect.Neptune:
return pc.gremlinSave(ctx)
default:
return nil, errors.New("entv2: unsupported dialect")
}
}
// SaveX calls Save and panics if Save returns an error.
func (pc *PetCreate) SaveX(ctx context.Context) *Pet {
v, err := pc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
func (pc *PetCreate) sqlSave(ctx context.Context) (*Pet, error) {
var (
res sql.Result
pe = &Pet{config: pc.config}
)
tx, err := pc.driver.Tx(ctx)
if err != nil {
return nil, err
}
builder := sql.Insert(pet.Table).Default(pc.driver.Dialect())
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
id, err := res.LastInsertId()
if err != nil {
return nil, rollback(tx, err)
}
pe.ID = strconv.FormatInt(id, 10)
if err := tx.Commit(); err != nil {
return nil, err
}
return pe, nil
}
func (pc *PetCreate) gremlinSave(ctx context.Context) (*Pet, error) {
res := &gremlin.Response{}
query, bindings := pc.gremlin().Query()
if err := pc.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
if err, ok := isConstantError(res); ok {
return nil, err
}
pe := &Pet{config: pc.config}
if err := pe.FromResponse(res); err != nil {
return nil, err
}
return pe, nil
}
func (pc *PetCreate) gremlin() *dsl.Traversal {
v := g.AddV(pet.Label)
return v.ValueMap(true)
}