Files
ent/examples/traversal/ent/pet_create.go
Ariel Mashraki c3955a08f1 schema/field: json type support (#38)
Summary:
Pull Request resolved: https://github.com/facebookincubator/ent/pull/38

Only `IsNil` and `NotNil` predicates are supported this moment

Reviewed By: alexsn

Differential Revision: D17444976

fbshipit-source-id: 37336fa0bc7749af995933baee2e23bb7366dd78
2019-09-19 05:00:11 -07:00

145 lines
3.4 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/examples/traversal/ent/pet"
)
// PetCreate is the builder for creating a Pet entity.
type PetCreate struct {
config
name *string
friends map[int]struct{}
owner map[int]struct{}
}
// SetName sets the name field.
func (pc *PetCreate) SetName(s string) *PetCreate {
pc.name = &s
return pc
}
// AddFriendIDs adds the friends edge to Pet by ids.
func (pc *PetCreate) AddFriendIDs(ids ...int) *PetCreate {
if pc.friends == nil {
pc.friends = make(map[int]struct{})
}
for i := range ids {
pc.friends[ids[i]] = struct{}{}
}
return pc
}
// AddFriends adds the friends edges to Pet.
func (pc *PetCreate) AddFriends(p ...*Pet) *PetCreate {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return pc.AddFriendIDs(ids...)
}
// SetOwnerID sets the owner edge to User by id.
func (pc *PetCreate) SetOwnerID(id int) *PetCreate {
if pc.owner == nil {
pc.owner = make(map[int]struct{})
}
pc.owner[id] = struct{}{}
return pc
}
// SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (pc *PetCreate) SetNillableOwnerID(id *int) *PetCreate {
if id != nil {
pc = pc.SetOwnerID(*id)
}
return pc
}
// SetOwner sets the owner edge to User.
func (pc *PetCreate) SetOwner(u *User) *PetCreate {
return pc.SetOwnerID(u.ID)
}
// Save creates the Pet in the database.
func (pc *PetCreate) Save(ctx context.Context) (*Pet, error) {
if pc.name == nil {
return nil, errors.New("ent: missing required field \"name\"")
}
if len(pc.owner) > 1 {
return nil, errors.New("ent: multiple assignments on a unique edge \"owner\"")
}
return pc.sqlSave(ctx)
}
// SaveX calls Save and panics if Save returns an error.
func (pc *PetCreate) SaveX(ctx context.Context) *Pet {
v, err := pc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
func (pc *PetCreate) sqlSave(ctx context.Context) (*Pet, error) {
var (
res sql.Result
pe = &Pet{config: pc.config}
)
tx, err := pc.driver.Tx(ctx)
if err != nil {
return nil, err
}
builder := sql.Insert(pet.Table).Default(pc.driver.Dialect())
if value := pc.name; value != nil {
builder.Set(pet.FieldName, *value)
pe.Name = *value
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
id, err := res.LastInsertId()
if err != nil {
return nil, rollback(tx, err)
}
pe.ID = int(id)
if len(pc.friends) > 0 {
for eid := range pc.friends {
query, args := sql.Insert(pet.FriendsTable).
Columns(pet.FriendsPrimaryKey[0], pet.FriendsPrimaryKey[1]).
Values(id, eid).
Values(eid, id).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
}
if len(pc.owner) > 0 {
for eid := range pc.owner {
query, args := sql.Update(pet.OwnerTable).
Set(pet.OwnerColumn, eid).
Where(sql.EQ(pet.FieldID, id)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
}
if err := tx.Commit(); err != nil {
return nil, err
}
return pe, nil
}