Files
ent/entc/integration/gremlin/ent/pet.go
Ariel Mashraki fd0a7f9f02 all: facebookincubator/ent => facebook/ent (#660)
ent repository is going to be migrated to facebook organization
2020-08-18 11:05:08 +03:00

155 lines
4.1 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"fmt"
"strings"
"github.com/facebook/ent/dialect/gremlin"
"github.com/facebook/ent/entc/integration/gremlin/ent/user"
)
// Pet is the model entity for the Pet schema.
type Pet struct {
config `json:"-"`
// ID of the ent.
ID string `json:"id,omitempty"`
// Name holds the value of the "name" field.
Name string `json:"name,omitempty"`
// Edges holds the relations/edges for other nodes in the graph.
// The values are being populated by the PetQuery when eager-loading is set.
Edges PetEdges `json:"edges"`
}
// PetEdges holds the relations/edges for other nodes in the graph.
type PetEdges struct {
// Team holds the value of the team edge.
Team *User
// Owner holds the value of the owner edge.
Owner *User
// loadedTypes holds the information for reporting if a
// type was loaded (or requested) in eager-loading or not.
loadedTypes [2]bool
}
// TeamOrErr returns the Team value or an error if the edge
// was not loaded in eager-loading, or loaded but was not found.
func (e PetEdges) TeamOrErr() (*User, error) {
if e.loadedTypes[0] {
if e.Team == nil {
// The edge team was loaded in eager-loading,
// but was not found.
return nil, &NotFoundError{label: user.Label}
}
return e.Team, nil
}
return nil, &NotLoadedError{edge: "team"}
}
// OwnerOrErr returns the Owner value or an error if the edge
// was not loaded in eager-loading, or loaded but was not found.
func (e PetEdges) OwnerOrErr() (*User, error) {
if e.loadedTypes[1] {
if e.Owner == nil {
// The edge owner was loaded in eager-loading,
// but was not found.
return nil, &NotFoundError{label: user.Label}
}
return e.Owner, nil
}
return nil, &NotLoadedError{edge: "owner"}
}
// FromResponse scans the gremlin response data into Pet.
func (pe *Pet) FromResponse(res *gremlin.Response) error {
vmap, err := res.ReadValueMap()
if err != nil {
return err
}
var scanpe struct {
ID string `json:"id,omitempty"`
Name string `json:"name,omitempty"`
}
if err := vmap.Decode(&scanpe); err != nil {
return err
}
pe.ID = scanpe.ID
pe.Name = scanpe.Name
return nil
}
// QueryTeam queries the team edge of the Pet.
func (pe *Pet) QueryTeam() *UserQuery {
return (&PetClient{config: pe.config}).QueryTeam(pe)
}
// QueryOwner queries the owner edge of the Pet.
func (pe *Pet) QueryOwner() *UserQuery {
return (&PetClient{config: pe.config}).QueryOwner(pe)
}
// Update returns a builder for updating this Pet.
// Note that, you need to call Pet.Unwrap() before calling this method, if this Pet
// was returned from a transaction, and the transaction was committed or rolled back.
func (pe *Pet) Update() *PetUpdateOne {
return (&PetClient{config: pe.config}).UpdateOne(pe)
}
// Unwrap unwraps the entity that was returned from a transaction after it was closed,
// so that all next queries will be executed through the driver which created the transaction.
func (pe *Pet) Unwrap() *Pet {
tx, ok := pe.config.driver.(*txDriver)
if !ok {
panic("ent: Pet is not a transactional entity")
}
pe.config.driver = tx.drv
return pe
}
// String implements the fmt.Stringer.
func (pe *Pet) String() string {
var builder strings.Builder
builder.WriteString("Pet(")
builder.WriteString(fmt.Sprintf("id=%v", pe.ID))
builder.WriteString(", name=")
builder.WriteString(pe.Name)
builder.WriteByte(')')
return builder.String()
}
// Pets is a parsable slice of Pet.
type Pets []*Pet
// FromResponse scans the gremlin response data into Pets.
func (pe *Pets) FromResponse(res *gremlin.Response) error {
vmap, err := res.ReadValueMap()
if err != nil {
return err
}
var scanpe []struct {
ID string `json:"id,omitempty"`
Name string `json:"name,omitempty"`
}
if err := vmap.Decode(&scanpe); err != nil {
return err
}
for _, v := range scanpe {
*pe = append(*pe, &Pet{
ID: v.ID,
Name: v.Name,
})
}
return nil
}
func (pe Pets) config(cfg config) {
for _i := range pe {
pe[_i].config = cfg
}
}